include shaders (required for OpenGL)

This commit is contained in:
adam-bloom 2021-03-13 23:24:45 -07:00
parent 77ea64a5ef
commit dc0d77a951
1 changed files with 1 additions and 0 deletions

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@ -168,6 +168,7 @@ if(MACOS_BUNDLE)
# copy data
file(COPY ${SOURCE_DATA_DIR}/language DESTINATION "${BUNDLE_RESOURCE_DIR}")
file(COPY ${SOURCE_DATA_DIR}/shaders DESTINATION "${BUNDLE_RESOURCE_DIR}")
# download objects and sequences
set(OBJECTS_DIR ${CMAKE_BINARY_DIR}/object)