mirror of https://github.com/OpenRCT2/OpenRCT2.git
include shaders (required for OpenGL)
This commit is contained in:
parent
77ea64a5ef
commit
dc0d77a951
|
@ -168,6 +168,7 @@ if(MACOS_BUNDLE)
|
||||||
|
|
||||||
# copy data
|
# copy data
|
||||||
file(COPY ${SOURCE_DATA_DIR}/language DESTINATION "${BUNDLE_RESOURCE_DIR}")
|
file(COPY ${SOURCE_DATA_DIR}/language DESTINATION "${BUNDLE_RESOURCE_DIR}")
|
||||||
|
file(COPY ${SOURCE_DATA_DIR}/shaders DESTINATION "${BUNDLE_RESOURCE_DIR}")
|
||||||
|
|
||||||
# download objects and sequences
|
# download objects and sequences
|
||||||
set(OBJECTS_DIR ${CMAKE_BINARY_DIR}/object)
|
set(OBJECTS_DIR ${CMAKE_BINARY_DIR}/object)
|
||||||
|
|
Loading…
Reference in New Issue