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Apply simplification
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@ -439,6 +439,5 @@ void JumpingFountain::Paint(paint_session& session, int32_t imageDirection) cons
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auto bb = isAntiClockwise ? antiClockWiseBoundingBoxes : clockWiseBoundingBoxes;
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PaintAddImageAsParentRotated(
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session, imageDirection, imageId, { 0, 0, height }, { 32, 1, 3 },
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{ bb[imageDirection & 1].x, bb[imageDirection & 1].y, height });
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session, imageDirection, imageId, { 0, 0, height }, { 32, 1, 3 }, { bb[imageDirection & 1], height });
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}
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