mirror of https://github.com/OpenRCT2/OpenRCT2.git
Use COMMA32 instead of UINT16 for future-proofing; amend changelog.
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@ -3673,7 +3673,7 @@ STR_6356 :{SMALLFONT}{BLACK}Spawns ducks if park contains water
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STR_6357 :{SMALLFONT}{BLACK}Removes all ducks from the map
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STR_6358 :Page {UINT16}
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STR_6359 :{POP16}{POP16}Page {UINT16}
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STR_6360 :{SMALLFONT}{BLACK}{UINT16}
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STR_6360 :{SMALLFONT}{BLACK}{COMMA32}
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#############
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# Scenarios #
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@ -36,6 +36,7 @@
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- Fix: [#10904] RCT1/LL-scenarios with red water won't open.
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- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water.
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- Improved: [#10858] Added horizontal grid lines to finance charts.
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- Improved: [#10884] Added y-axes and labels to park window charts.
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- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
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0.2.4 (2019-10-28)
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@ -1056,13 +1056,13 @@ static void window_park_rating_paint(rct_window* w, rct_drawpixelinfo* dpi)
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INSET_RECT_F_30);
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// Y axis labels
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x = x + widget->left + 23;
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x = x + widget->left + 27;
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y = y + widget->top + 23;
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for (int i = 5; i >= 0; i--)
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{
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uint16_t axisValue = i * 200;
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uint32_t axisValue = i * 200;
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gfx_draw_string_right(dpi, STR_GRAPH_AXIS_LABEL, &axisValue, COLOUR_BLACK, x + 10, y);
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gfx_fill_rect_inset(dpi, x + 15, y + 5, x + w->width - 28, y + 5, w->colours[2], INSET_RECT_FLAG_BORDER_INSET);
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gfx_fill_rect_inset(dpi, x + 15, y + 5, x + w->width - 32, y + 5, w->colours[2], INSET_RECT_FLAG_BORDER_INSET);
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y += 20;
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}
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@ -1187,13 +1187,13 @@ static void window_park_guests_paint(rct_window* w, rct_drawpixelinfo* dpi)
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INSET_RECT_F_30);
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// Y axis labels
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x = x + widget->left + 23;
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x = x + widget->left + 27;
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y = y + widget->top + 23;
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for (int i = 5; i >= 0; i--)
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{
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uint16_t axisValue = i * 1000;
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uint32_t axisValue = i * 1000;
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gfx_draw_string_right(dpi, STR_GRAPH_AXIS_LABEL, &axisValue, COLOUR_BLACK, x + 10, y);
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gfx_fill_rect_inset(dpi, x + 15, y + 5, x + w->width - 28, y + 5, w->colours[2], INSET_RECT_FLAG_BORDER_INSET);
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gfx_fill_rect_inset(dpi, x + 15, y + 5, x + w->width - 32, y + 5, w->colours[2], INSET_RECT_FLAG_BORDER_INSET);
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y += 20;
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}
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