mirror of https://github.com/OpenRCT2/OpenRCT2.git
Remove obsolete copy of TileDescriptor, refactor code slightly
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@ -1001,7 +1001,7 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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const auto* surfaceObject = tileElement.GetSurfaceObject();
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const auto* edgeObject = tileElement.GetEdgeObject();
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TileDescriptor selfDescriptor = {
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const auto selfDescriptor = TileDescriptor{
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TileCoordsXY(base),
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elementPtr,
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surfaceObject,
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@ -1014,15 +1014,14 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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},
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};
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TileDescriptor tileDescriptors[5];
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tileDescriptors[0] = selfDescriptor;
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TileDescriptor tileDescriptors[4];
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for (std::size_t i = 0; i < std::size(viewport_surface_paint_data); i++)
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{
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const CoordsXY& offset = viewport_surface_paint_data[i][rotation];
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const CoordsXY position = base + offset;
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TileDescriptor& descriptor = tileDescriptors[i + 1];
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TileDescriptor& descriptor = tileDescriptors[i];
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descriptor.tile_element = nullptr;
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if (!MapIsLocationValid(position))
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@ -1256,10 +1255,10 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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if (zoomLevel <= ZoomLevel{ 0 } && has_surface && !(session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
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&& !(session.ViewFlags & VIEWPORT_FLAG_HIDE_BASE) && gConfigGeneral.LandscapeSmoothing)
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{
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ViewportSurfaceSmoothenEdge(session, EDGE_TOPLEFT, tileDescriptors[0], tileDescriptors[3]);
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ViewportSurfaceSmoothenEdge(session, EDGE_TOPRIGHT, tileDescriptors[0], tileDescriptors[4]);
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ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMLEFT, tileDescriptors[0], tileDescriptors[1]);
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ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMRIGHT, tileDescriptors[0], tileDescriptors[2]);
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ViewportSurfaceSmoothenEdge(session, EDGE_TOPLEFT, selfDescriptor, tileDescriptors[2]);
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ViewportSurfaceSmoothenEdge(session, EDGE_TOPRIGHT, selfDescriptor, tileDescriptors[3]);
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ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMLEFT, selfDescriptor, tileDescriptors[0]);
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ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMRIGHT, selfDescriptor, tileDescriptors[1]);
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}
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if ((session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) && !(session.ViewFlags & VIEWPORT_FLAG_HIDE_BASE)
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@ -1272,11 +1271,10 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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if (!(session.ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
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{
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ViewportSurfaceDrawLandSideTop(session, EDGE_TOPLEFT, height, edgeObject, tileDescriptors[0], tileDescriptors[3]);
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ViewportSurfaceDrawLandSideTop(session, EDGE_TOPRIGHT, height, edgeObject, tileDescriptors[0], tileDescriptors[4]);
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ViewportSurfaceDrawLandSideBottom(session, EDGE_BOTTOMLEFT, height, edgeObject, tileDescriptors[0], tileDescriptors[1]);
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ViewportSurfaceDrawLandSideBottom(
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session, EDGE_BOTTOMRIGHT, height, edgeObject, tileDescriptors[0], tileDescriptors[2]);
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ViewportSurfaceDrawLandSideTop(session, EDGE_TOPLEFT, height, edgeObject, selfDescriptor, tileDescriptors[2]);
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ViewportSurfaceDrawLandSideTop(session, EDGE_TOPRIGHT, height, edgeObject, selfDescriptor, tileDescriptors[3]);
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ViewportSurfaceDrawLandSideBottom(session, EDGE_BOTTOMLEFT, height, edgeObject, selfDescriptor, tileDescriptors[0]);
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ViewportSurfaceDrawLandSideBottom(session, EDGE_BOTTOMRIGHT, height, edgeObject, selfDescriptor, tileDescriptors[1]);
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}
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const uint16_t waterHeight = tileElement.GetWaterHeight();
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@ -1307,13 +1305,12 @@ void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, con
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if (!(session.ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
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{
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ViewportSurfaceDrawWaterSideBottom(
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session, EDGE_BOTTOMLEFT, waterHeight, edgeObject, tileDescriptors[0], tileDescriptors[1]);
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session, EDGE_BOTTOMLEFT, waterHeight, edgeObject, selfDescriptor, tileDescriptors[0]);
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ViewportSurfaceDrawWaterSideBottom(
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session, EDGE_BOTTOMRIGHT, waterHeight, edgeObject, tileDescriptors[0], tileDescriptors[2]);
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session, EDGE_BOTTOMRIGHT, waterHeight, edgeObject, selfDescriptor, tileDescriptors[1]);
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ViewportSurfaceDrawWaterSideTop(session, EDGE_TOPLEFT, waterHeight, edgeObject, selfDescriptor, tileDescriptors[2]);
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ViewportSurfaceDrawWaterSideTop(
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session, EDGE_TOPLEFT, waterHeight, edgeObject, tileDescriptors[0], tileDescriptors[3]);
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ViewportSurfaceDrawWaterSideTop(
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session, EDGE_TOPRIGHT, waterHeight, edgeObject, tileDescriptors[0], tileDescriptors[4]);
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session, EDGE_TOPRIGHT, waterHeight, edgeObject, selfDescriptor, tileDescriptors[3]);
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}
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}
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