Create dedicated method for SetLastForTile()

This commit is contained in:
Gymnasiast 2019-08-25 16:13:02 +02:00
parent 6e200459d3
commit ec5ba20992
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GPG Key ID: DBFFF47AB2CA3EDD
10 changed files with 33 additions and 46 deletions

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@ -2454,7 +2454,7 @@ static void sub_6CBCE2(
_tempTrackTileElement.SetDirection(trackDirection);
_tempTrackTileElement.AsTrack()->SetHasChain((edx & 0x10000) != 0);
_tempTrackTileElement.flags = quarterTile.GetBaseQuarterOccupied();
_tempTrackTileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
_tempTrackTileElement.SetLastForTile(true);
_tempTrackTileElement.base_height = baseZ;
_tempTrackTileElement.clearance_height = clearanceZ;
_tempTrackTileElement.AsTrack()->SetTrackType(trackType);

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@ -2694,7 +2694,7 @@ private:
for (int32_t y = 0; y < RCT1_MAX_MAP_SIZE; y++)
{
nextFreeTileElement->ClearAs(TILE_ELEMENT_TYPE_SURFACE);
nextFreeTileElement->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
nextFreeTileElement->SetLastForTile(true);
nextFreeTileElement->AsSurface()->SetSlope(TILE_ELEMENT_SLOPE_FLAT);
nextFreeTileElement->AsSurface()->SetSurfaceStyle(TERRAIN_GRASS);
nextFreeTileElement->AsSurface()->SetEdgeStyle(TERRAIN_EDGE_ROCK);
@ -2708,7 +2708,7 @@ private:
for (int32_t y = 0; y < 128 * 256; y++)
{
nextFreeTileElement->ClearAs(TILE_ELEMENT_TYPE_SURFACE);
nextFreeTileElement->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
nextFreeTileElement->SetLastForTile(true);
nextFreeTileElement->AsSurface()->SetSlope(TILE_ELEMENT_SLOPE_FLAT);
nextFreeTileElement->AsSurface()->SetSurfaceStyle(TERRAIN_GRASS);
nextFreeTileElement->AsSurface()->SetEdgeStyle(TERRAIN_EDGE_ROCK);

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@ -2411,7 +2411,7 @@ static void track_design_preview_clear_map()
{
TileElement* tile_element = &gTileElements[i];
tile_element->ClearAs(TILE_ELEMENT_TYPE_SURFACE);
tile_element->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tile_element->SetLastForTile(true);
tile_element->AsSurface()->SetSlope(TILE_ELEMENT_SLOPE_FLAT);
tile_element->AsSurface()->SetWaterHeight(0);
tile_element->AsSurface()->SetSurfaceStyle(TERRAIN_GRASS);

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@ -310,7 +310,7 @@ void map_init(int32_t size)
{
TileElement* tile_element = &gTileElements[i];
tile_element->ClearAs(TILE_ELEMENT_TYPE_SURFACE);
tile_element->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tile_element->SetLastForTile(true);
tile_element->base_height = 14;
tile_element->clearance_height = 14;
tile_element->AsSurface()->SetWaterHeight(0);
@ -957,7 +957,7 @@ void tile_element_remove(TileElement* tileElement)
}
// Mark the latest element with the last element flag.
(tileElement - 1)->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
(tileElement - 1)->SetLastForTile(true);
tileElement->base_height = 0xFF;
if ((tileElement + 1) == gNextFreeTileElement)
@ -1181,8 +1181,7 @@ TileElement* tile_element_insert(const TileCoordsXYZ& loc, int32_t flags)
if ((newTileElement - 1)->IsLastForTile())
{
// No more elements above the insert element
(newTileElement - 1)->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, false);
;
(newTileElement - 1)->SetLastForTile(false);
flags |= TILE_ELEMENT_FLAG_LAST_TILE;
break;
}

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@ -49,6 +49,14 @@ bool TileElementBase::IsLastForTile() const
return (this->flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
bool TileElementBase::IsGhost() const
{
return (this->flags & TILE_ELEMENT_FLAG_GHOST) != 0;
@ -205,16 +213,3 @@ const QuarterTile QuarterTile::Rotate(uint8_t amount) const
return QuarterTile{ 0 };
}
}
bool TileElementBase::HasFlag(uint8_t flag) const
{
return (flags & flag);
}
void TileElementBase::SetFlag(uint8_t flag, bool on)
{
if (on)
flags |= flag;
else
flags &= ~flag;
}

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@ -71,12 +71,10 @@ struct TileElementBase
void SetDirection(uint8_t direction);
uint8_t GetDirectionWithOffset(uint8_t offset) const;
bool IsLastForTile() const;
void SetLastForTile(bool on);
bool IsGhost() const;
void SetGhost(bool isGhost);
void Remove();
bool HasFlag(uint8_t flag) const;
void SetFlag(uint8_t flag, bool on);
};
/**

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@ -65,8 +65,8 @@ static bool map_swap_elements_at(CoordsXY loc, int16_t first, int16_t second)
// Swap the 'last map element for tile' flag if either one of them was last
if ((firstElement)->IsLastForTile() || (secondElement)->IsLastForTile())
{
firstElement->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, !firstElement->IsLastForTile());
secondElement->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, !secondElement->IsLastForTile());
firstElement->SetLastForTile(!firstElement->IsLastForTile());
secondElement->SetLastForTile(!secondElement->IsLastForTile());
}
return true;
@ -324,7 +324,7 @@ GameActionResult::Ptr tile_inspector_paste_element_at(CoordsXY loc, TileElement
bool lastForTile = pastedElement->IsLastForTile();
*pastedElement = element;
pastedElement->SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, lastForTile);
pastedElement->SetLastForTile(lastForTile);
map_invalidate_tile_full(loc.x, loc.y);

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@ -155,24 +155,19 @@ rct_sprite* get_sprite(size_t sprite_idx)
return &sprite_list[sprite_idx];
}
bool TileElementBase::HasFlag(uint8_t flag) const
{
return (flags & flag);
}
void TileElementBase::SetFlag(uint8_t flag, bool on)
{
if (on)
flags |= flag;
else
flags &= ~flag;
}
bool TileElementBase::IsLastForTile() const
{
return (this->flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;

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@ -262,7 +262,7 @@ static uint8_t TestTrackElementPaintCalls(uint8_t rideType, uint8_t trackType, u
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = height / 16;
g_currently_drawn_item = &tileElement;
@ -425,7 +425,7 @@ static uint8_t TestTrackElementSegmentSupportHeight(
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = height / 16;
g_currently_drawn_item = &tileElement;
@ -512,7 +512,7 @@ static uint8_t TestTrackElementGeneralSupportHeight(
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = height / 16;
g_currently_drawn_item = &tileElement;
@ -613,7 +613,7 @@ static uint8_t TestTrackElementSideTunnels(uint8_t rideType, uint8_t trackType,
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = height / 16;
g_currently_drawn_item = &tileElement;
@ -741,7 +741,7 @@ static uint8_t TestTrackElementVerticalTunnels(uint8_t rideType, uint8_t trackTy
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = height / 16;
g_currently_drawn_item = &tileElement;

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@ -446,7 +446,7 @@ private:
{
TileElement tileElement = {};
tileElement.SetType(TILE_ELEMENT_TYPE_TRACK);
tileElement.SetFlag(TILE_ELEMENT_FLAG_LAST_TILE, true);
tileElement.SetLastForTile(true);
tileElement.AsTrack()->SetTrackType(trackType);
tileElement.base_height = 3;
if (_invertedTrack)