Remove some unused headers

This commit is contained in:
Michał Janiszewski 2016-12-01 09:20:56 +01:00
parent 7eb008b546
commit ecec752dec
8 changed files with 0 additions and 26 deletions

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@ -16,12 +16,7 @@
#include "../config.h"
#include "../interface/viewport.h"
#include "../interface/window.h"
#include "../localisation/language.h"
#include "../platform/platform.h"
#include "../ride/ride.h"
#include "../world/map.h"
#include "../world/sprite.h"
#include "audio.h"
#include "mixer.h"
#include "../openrct2.h"

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@ -25,7 +25,6 @@
extern "C"
{
#include "../game.h"
#include "../scenario.h"
#include "../openrct2.h"
#include "../interface/window.h"
}

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@ -37,7 +37,6 @@
extern "C"
{
#include "../localisation/localisation.h"
#include "../platform/platform.h"
}

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@ -18,11 +18,6 @@
#include "../common.h"
struct DirectoryInfo
{
const utf8 * Name;
};
struct FileInfo
{
const utf8 * Name;

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@ -18,8 +18,6 @@
#include "audio/mixer.h"
#include "drawing/drawing.h"
#include "intro.h"
#include "localisation/localisation.h"
#include "platform/platform.h"
#include "sprites.h"
#define BACKROUND_COLOUR_DARK 10

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@ -15,12 +15,9 @@
#pragma endregion
#include "../../cheats.h"
#include "../../common.h"
#include "../../config.h"
#include "../../interface/viewport.h"
#include "../../peep/staff.h"
#include "../../world/map.h"
#include "../paint.h"
#include "map_element.h"
#include "surface.h"

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@ -20,13 +20,10 @@
#include "../input.h"
#include "../sprites.h"
#include "../interface/widget.h"
#include "../interface/window.h"
#include "../interface/viewport.h"
#include "../world/footpath.h"
#include "../world/map.h"
#include "dropdown.h"
#include "../interface/themes.h"
#include "../cheats.h"
enum {
PATH_CONSTRUCTION_MODE_LAND,

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@ -15,17 +15,11 @@
#pragma endregion
#include "../cheats.h"
#include "../config.h"
#include "../game.h"
#include "../localisation/localisation.h"
#include "../management/finance.h"
#include "../network/network.h"
#include "../util/util.h"
#include "../object_list.h"
#include "footpath.h"
#include "map.h"
#include "map_animation.h"
#include "scenery.h"
#include "../ride/track.h"
#include "../ride/track_data.h"