Remove benchmark code from game logic

This commit is contained in:
ζeh Matt 2023-06-26 22:10:46 +03:00
parent bcb0c069c3
commit edabd97c8a
No known key found for this signature in database
GPG Key ID: 18CE582C71A225B0
6 changed files with 2 additions and 241 deletions

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@ -250,19 +250,10 @@ void GameState::Tick()
gDoSingleUpdate = false;
}
void GameState::UpdateLogic(LogicTimings* timings)
void GameState::UpdateLogic()
{
PROFILED_FUNCTION();
auto start_time = std::chrono::high_resolution_clock::now();
auto report_time = [timings, start_time](LogicTimePart part) {
if (timings != nullptr)
{
timings->TimingInfo[part][timings->CurrentIdx] = std::chrono::high_resolution_clock::now() - start_time;
}
};
gInUpdateCode = true;
gScreenAge++;
@ -272,7 +263,6 @@ void GameState::UpdateLogic(LogicTimings* timings)
GetContext()->GetReplayManager()->Update();
NetworkUpdate();
report_time(LogicTimePart::NetworkUpdate);
if (NetworkGetMode() == NETWORK_MODE_SERVER)
{
@ -316,51 +306,33 @@ void GameState::UpdateLogic(LogicTimings* timings)
#endif
_date.Update();
report_time(LogicTimePart::Date);
ScenarioUpdate();
report_time(LogicTimePart::Scenario);
ClimateUpdate();
report_time(LogicTimePart::Climate);
MapUpdateTiles();
report_time(LogicTimePart::MapTiles);
// Temporarily remove provisional paths to prevent peep from interacting with them
MapRemoveProvisionalElements();
report_time(LogicTimePart::MapStashProvisionalElements);
MapUpdatePathWideFlags();
report_time(LogicTimePart::MapPathWideFlags);
PeepUpdateAll();
report_time(LogicTimePart::Peep);
MapRestoreProvisionalElements();
report_time(LogicTimePart::MapRestoreProvisionalElements);
VehicleUpdateAll();
report_time(LogicTimePart::Vehicle);
UpdateAllMiscEntities();
report_time(LogicTimePart::Misc);
Ride::UpdateAll();
report_time(LogicTimePart::Ride);
if (!(gScreenFlags & SCREEN_FLAGS_EDITOR))
{
_park->Update(_date);
}
report_time(LogicTimePart::Park);
ResearchUpdate();
report_time(LogicTimePart::Research);
RideRatingsUpdateAll();
report_time(LogicTimePart::RideRatings);
RideMeasurementsUpdate();
report_time(LogicTimePart::RideMeasurments);
News::UpdateCurrentItem();
report_time(LogicTimePart::News);
MapAnimationInvalidateAll();
report_time(LogicTimePart::MapAnimation);
VehicleSoundsUpdate();
PeepUpdateCrowdNoise();
ClimateUpdateSound();
report_time(LogicTimePart::Sounds);
EditorOpenWindowsForCurrentStep();
// Update windows
@ -373,11 +345,9 @@ void GameState::UpdateLogic(LogicTimings* timings)
}
GameActions::ProcessQueue();
report_time(LogicTimePart::GameActions);
NetworkProcessPending();
NetworkFlush();
report_time(LogicTimePart::NetworkFlush);
gCurrentTicks++;
gSavedAge++;
@ -390,14 +360,8 @@ void GameState::UpdateLogic(LogicTimings* timings)
{
hookEngine.Call(HOOK_TYPE::INTERVAL_DAY, true);
}
report_time(LogicTimePart::Scripts);
#endif
if (timings != nullptr)
{
timings->CurrentIdx = (timings->CurrentIdx + 1) % LOGIC_UPDATE_MEASUREMENTS_COUNT;
}
gInUpdateCode = false;
}

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@ -21,46 +21,6 @@ namespace OpenRCT2
{
class Park;
// Information regarding various pieces of logic update
enum class LogicTimePart
{
NetworkUpdate,
Date,
Scenario,
Climate,
MapTiles,
MapStashProvisionalElements,
MapPathWideFlags,
Peep,
MapRestoreProvisionalElements,
Vehicle,
Misc,
Ride,
Park,
Research,
RideRatings,
RideMeasurments,
News,
MapAnimation,
Sounds,
GameActions,
NetworkFlush,
Scripts,
};
// ~6.5s at 40Hz
constexpr size_t LOGIC_UPDATE_MEASUREMENTS_COUNT = 256;
// In order not to cause allocations, collect multiple samples into single pre-allocated struct
using LogicTimingInfo = std::unordered_map<
LogicTimePart, std::array<std::chrono::duration<double>, LOGIC_UPDATE_MEASUREMENTS_COUNT>>;
struct LogicTimings
{
LogicTimingInfo TimingInfo;
size_t CurrentIdx{};
};
/**
* Class to update the state of the map and park.
*/
@ -85,7 +45,7 @@ namespace OpenRCT2
void InitAll(const TileCoordsXY& mapSize);
void Tick();
void UpdateLogic(LogicTimings* timings = nullptr);
void UpdateLogic();
void SetDate(Date newDate);
void ResetDate();

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@ -1,160 +0,0 @@
/*****************************************************************************
* Copyright (c) 2014-2023 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "CommandLine.hpp"
#ifdef USE_BENCHMARK
# include "../Context.h"
# include "../GameState.h"
# include "../OpenRCT2.h"
# include "../core/File.h"
# include "../platform/Platform.h"
# include <benchmark/benchmark.h>
# include <cstdint>
# include <iterator>
# include <numeric>
# include <vector>
using namespace OpenRCT2;
static void BM_update(benchmark::State& state, const std::string& filename)
{
std::unique_ptr<IContext> context(CreateContext());
if (context->Initialise())
{
if (!filename.empty() && !context->LoadParkFromFile(filename))
{
state.SkipWithError("Failed to load file!");
}
std::vector<LogicTimings> timings(1);
timings.reserve(100);
int currentTimingIdx = 0;
for (auto _ : state)
{
if (timings[currentTimingIdx].CurrentIdx == (LOGIC_UPDATE_MEASUREMENTS_COUNT - 1))
{
timings.resize(timings.size() + 1);
currentTimingIdx++;
}
LogicTimings* timingToUse = &timings[currentTimingIdx];
context->GetGameState()->UpdateLogic(timingToUse);
}
state.SetItemsProcessed(state.iterations());
auto accumulator = [timings](LogicTimePart part) -> double {
std::chrono::duration<double> timesum;
for (const auto& timing : timings)
{
timesum = std::accumulate(
timing.TimingInfo.at(part).begin(), timing.TimingInfo.at(part).end(), std::chrono::duration<double>());
}
return std::chrono::duration_cast<std::chrono::milliseconds>(timesum).count();
};
state.counters["NetworkUpdateAcc_ms"] = accumulator(LogicTimePart::NetworkUpdate);
state.counters["DateAcc_ms"] = accumulator(LogicTimePart::Date);
state.counters["ScenarioAcc_ms"] = accumulator(LogicTimePart::Scenario);
state.counters["ClimateAcc_ms"] = accumulator(LogicTimePart::Climate);
state.counters["MapTilesAcc_ms"] = accumulator(LogicTimePart::MapTiles);
state.counters["MapStashProvisionalElementsAcc_ms"] = accumulator(LogicTimePart::MapStashProvisionalElements);
state.counters["MapPathWideFlagsAcc_ms"] = accumulator(LogicTimePart::MapPathWideFlags);
state.counters["PeepAcc_ms"] = accumulator(LogicTimePart::Peep);
state.counters["MapRestoreProvisionalElementsAcc_ms"] = accumulator(LogicTimePart::MapRestoreProvisionalElements);
state.counters["VehicleAcc_ms"] = accumulator(LogicTimePart::Vehicle);
state.counters["MiscAcc_ms"] = accumulator(LogicTimePart::Misc);
state.counters["RideAcc_ms"] = accumulator(LogicTimePart::Ride);
state.counters["ParkAcc_ms"] = accumulator(LogicTimePart::Park);
state.counters["ResearchAcc_ms"] = accumulator(LogicTimePart::Research);
state.counters["RideRatingsAcc_ms"] = accumulator(LogicTimePart::RideRatings);
state.counters["RideMeasurmentsAcc_ms"] = accumulator(LogicTimePart::RideMeasurments);
state.counters["NewsAcc_ms"] = accumulator(LogicTimePart::News);
state.counters["MapAnimationAcc_ms"] = accumulator(LogicTimePart::MapAnimation);
state.counters["SoundsAcc_ms"] = accumulator(LogicTimePart::Sounds);
state.counters["GameActionsAcc_ms"] = accumulator(LogicTimePart::GameActions);
state.counters["NetworkFlushAcc_ms"] = accumulator(LogicTimePart::NetworkFlush);
state.counters["ScriptsAcc_ms"] = accumulator(LogicTimePart::Scripts);
}
else
{
state.SkipWithError("Context initialization failed.");
}
}
static int CommandLineForBenchSpriteSort(int argc, const char* const* argv)
{
// Add a baseline test on an empty park
benchmark::RegisterBenchmark("baseline", BM_update, std::string{});
// Google benchmark does stuff to argv. It doesn't modify the pointees,
// but it wants to reorder the pointers, so present a copy of them.
std::vector<char*> argv_for_benchmark;
// argv[0] is expected to contain the binary name. It's only for logging purposes, don't bother.
argv_for_benchmark.push_back(nullptr);
// Extract file names from argument list. If there is no such file, consider it benchmark option.
for (int i = 0; i < argc; i++)
{
if (File::Exists(argv[i]))
{
// Register benchmark for sv6 if valid
benchmark::RegisterBenchmark(argv[i], BM_update, argv[i]);
}
else
{
argv_for_benchmark.push_back(const_cast<char*>(argv[i]));
}
}
// Update argc with all the changes made
argc = static_cast<int>(argv_for_benchmark.size());
::benchmark::Initialize(&argc, &argv_for_benchmark[0]);
if (::benchmark::ReportUnrecognizedArguments(argc, &argv_for_benchmark[0]))
return -1;
gOpenRCT2Headless = true;
::benchmark::RunSpecifiedBenchmarks();
return 0;
}
static exitcode_t HandleBenchUpdate(CommandLineArgEnumerator* argEnumerator)
{
const char* const* argv = static_cast<const char* const*>(argEnumerator->GetArguments()) + argEnumerator->GetIndex();
int32_t argc = argEnumerator->GetCount() - argEnumerator->GetIndex();
int32_t result = CommandLineForBenchSpriteSort(argc, argv);
if (result < 0)
{
return EXITCODE_FAIL;
}
return EXITCODE_OK;
}
#else
static exitcode_t HandleBenchUpdate(CommandLineArgEnumerator* argEnumerator)
{
LOG_ERROR("Sorry, Google benchmark not enabled in this build");
return EXITCODE_FAIL;
}
#endif // USE_BENCHMARK
const CommandLineCommand CommandLine::BenchUpdateCommands[]{
#ifdef USE_BENCHMARK
DefineCommand(
"",
"<file>... [--benchmark_list_tests={true|false}] [--benchmark_filter=<regex>] [--benchmark_min_time=<min_time>] "
"[--benchmark_repetitions=<num_repetitions>] [--benchmark_report_aggregates_only={true|false}] "
"[--benchmark_format=<console|json|csv>] [--benchmark_out=<filename>] [--benchmark_out_format=<json|console|csv>] "
"[--benchmark_color={auto|true|false}] [--benchmark_counters_tabular={true|false}] [--v=<verbosity>]",
nullptr, HandleBenchUpdate),
CommandTableEnd
#else
DefineCommand("", "*** SORRY NOT ENABLED IN THIS BUILD ***", nullptr, HandleBenchUpdate), CommandTableEnd
#endif // USE_BENCHMARK
};

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@ -117,7 +117,6 @@ namespace CommandLine
extern const CommandLineCommand ScreenshotCommands[];
extern const CommandLineCommand SpriteCommands[];
extern const CommandLineCommand BenchGfxCommands[];
extern const CommandLineCommand BenchUpdateCommands[];
extern const CommandLineCommand SimulateCommands[];
extern const CommandLineCommand ParkInfoCommands[];

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@ -141,7 +141,6 @@ const CommandLineCommand CommandLine::RootCommands[]
DefineSubCommand("screenshot", CommandLine::ScreenshotCommands ),
DefineSubCommand("sprite", CommandLine::SpriteCommands ),
DefineSubCommand("benchgfx", CommandLine::BenchGfxCommands ),
DefineSubCommand("benchsimulate", CommandLine::BenchUpdateCommands ),
DefineSubCommand("simulate", CommandLine::SimulateCommands ),
DefineSubCommand("parkinfo", CommandLine::ParkInfoCommands ),
CommandTableEnd

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@ -691,7 +691,6 @@
<ClCompile Include="Cheats.cpp" />
<ClCompile Include="CommandLineSprite.cpp" />
<ClCompile Include="command_line\BenchGfxCommmands.cpp" />
<ClCompile Include="command_line/BenchUpdate.cpp" />
<ClCompile Include="command_line\CommandLine.cpp" />
<ClCompile Include="command_line\ConvertCommand.cpp" />
<ClCompile Include="command_line\ParkInfoCommands.cpp" />