Refactor MapAnimation to use CoordsXYZ

This commit is contained in:
duncanspumpkin 2019-12-19 18:38:46 +00:00
parent 08bf0a6807
commit ee206546bf
11 changed files with 92 additions and 103 deletions

View File

@ -158,7 +158,7 @@ public:
bannerElement->SetGhost(true);
}
map_invalidate_tile_full(_loc.x, _loc.y);
map_animation_create(MAP_ANIMATION_TYPE_BANNER, _loc.x, _loc.y, bannerElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_BANNER, CoordsXYZ{ _loc, bannerElement->base_height * 8 });
rct_scenery_entry* bannerEntry = get_banner_entry(_bannerType);
if (bannerEntry == nullptr)

View File

@ -313,7 +313,7 @@ public:
TileElement* newTileElement = tile_element_insert(
{ curTile.x / 32, curTile.y / 32, zLow }, quarterTile.GetBaseQuarterOccupied());
Guard::Assert(newTileElement != nullptr);
map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, curTile.x, curTile.y, zLow);
map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, { curTile, zLow * 8 });
newTileElement->SetType(TILE_ELEMENT_TYPE_LARGE_SCENERY);
newTileElement->clearance_height = zHigh;
auto newSceneryElement = newTileElement->AsLargeScenery();

View File

@ -185,7 +185,7 @@ public:
if (index == 0)
{
map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, entranceLoc.x, entranceLoc.y, zLow);
map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, { entranceLoc, zLow * 8 });
}
}

View File

@ -218,7 +218,7 @@ public:
ride->stations[_stationNum].LastPeepInQueue = SPRITE_INDEX_NULL;
ride->stations[_stationNum].QueueLength = 0;
map_animation_create(MAP_ANIMATION_TYPE_RIDE_ENTRANCE, _loc.x, _loc.y, z / 8);
map_animation_create(MAP_ANIMATION_TYPE_RIDE_ENTRANCE, { _loc, z });
}
footpath_queue_chain_reset();

View File

@ -456,7 +456,7 @@ public:
map_invalidate_tile_full(_loc.x, _loc.y);
if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_ANIMATED))
{
map_animation_create(MAP_ANIMATION_TYPE_SMALL_SCENERY, _loc.x, _loc.y, sceneryElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_SMALL_SCENERY, CoordsXYZ{ _loc, sceneryElement->base_height * 8 });
}
return res;

View File

@ -597,16 +597,17 @@ public:
switch (_trackType)
{
case TRACK_ELEM_WATERFALL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WATERFALL, mapLoc.x, mapLoc.y, tileElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WATERFALL, CoordsXYZ{ mapLoc, tileElement->base_height * 8 });
break;
case TRACK_ELEM_RAPIDS:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_RAPIDS, mapLoc.x, mapLoc.y, tileElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_RAPIDS, CoordsXYZ{ mapLoc, tileElement->base_height * 8 });
break;
case TRACK_ELEM_WHIRLPOOL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WHIRLPOOL, mapLoc.x, mapLoc.y, tileElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WHIRLPOOL, CoordsXYZ{ mapLoc, tileElement->base_height * 8 });
break;
case TRACK_ELEM_SPINNING_TUNNEL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_SPINNINGTUNNEL, mapLoc.x, mapLoc.y, tileElement->base_height);
map_animation_create(
MAP_ANIMATION_TYPE_TRACK_SPINNINGTUNNEL, CoordsXYZ{ mapLoc, tileElement->base_height * 8 });
break;
}
if (track_element_has_speed_setting(_trackType))

View File

@ -397,7 +397,7 @@ public:
TileElement* tileElement = tile_element_insert({ _loc.x / 32, _loc.y / 32, targetHeight / 8 }, 0b0000);
assert(tileElement != nullptr);
map_animation_create(MAP_ANIMATION_TYPE_WALL, _loc.x, _loc.y, targetHeight / 8);
map_animation_create(MAP_ANIMATION_TYPE_WALL, CoordsXYZ{ _loc, targetHeight });
tileElement->SetType(TILE_ELEMENT_TYPE_WALL);
WallElement* wallElement = tileElement->AsWall();

View File

@ -7443,7 +7443,7 @@ static void vehicle_update_scenery_door(rct_vehicle* vehicle)
{
tileElement->SetAnimationIsBackwards(false);
tileElement->SetAnimationFrame(1);
map_animation_create(MAP_ANIMATION_TYPE_WALL_DOOR, wallCoords.x, wallCoords.y, wallCoords.z >> 3);
map_animation_create(MAP_ANIMATION_TYPE_WALL_DOOR, wallCoords);
vehicle_play_scenery_door_open_sound(vehicle, tileElement);
}
@ -7496,7 +7496,8 @@ static void vehicle_trigger_on_ride_photo(rct_vehicle* vehicle, TileElement* til
{
tileElement->AsTrack()->SetPhotoTimeout();
map_animation_create(MAP_ANIMATION_TYPE_TRACK_ONRIDEPHOTO, vehicle->track_x, vehicle->track_y, tileElement->base_height);
map_animation_create(
MAP_ANIMATION_TYPE_TRACK_ONRIDEPHOTO, { vehicle->track_x, vehicle->track_y, tileElement->base_height * 8 });
}
/**
@ -7523,7 +7524,7 @@ static void vehicle_update_handle_scenery_door(rct_vehicle* vehicle)
{
tileElement->SetAnimationIsBackwards(true);
tileElement->SetAnimationFrame(1);
map_animation_create(MAP_ANIMATION_TYPE_WALL_DOOR, wallCoords.x, wallCoords.y, wallCoords.z >> 3);
map_animation_create(MAP_ANIMATION_TYPE_WALL_DOOR, wallCoords);
vehicle_play_scenery_door_open_sound(vehicle, tileElement);
}

View File

@ -1160,7 +1160,7 @@ void footpath_chain_ride_queue(
lastPathElement->AsPath()->SetHasQueueBanner(true);
lastPathElement->AsPath()->SetQueueBannerDirection(lastPathDirection); // set the ride sign direction
map_animation_create(MAP_ANIMATION_TYPE_QUEUE_BANNER, lastPathX, lastPathY, lastPathElement->base_height);
map_animation_create(MAP_ANIMATION_TYPE_QUEUE_BANNER, { lastPathX, lastPathY, lastPathElement->base_height * 8 });
}
}
}

View File

@ -25,7 +25,7 @@
#include "SmallScenery.h"
#include "Sprite.h"
using map_animation_invalidate_event_handler = bool (*)(int32_t x, int32_t y, int32_t baseZ);
using map_animation_invalidate_event_handler = bool (*)(CoordsXYZ loc);
static std::vector<MapAnimation> _mapAnimations;
@ -46,15 +46,14 @@ static bool DoesAnimationExist(int32_t type, const CoordsXYZ& location)
return false;
}
void map_animation_create(int32_t type, int32_t x, int32_t y, int32_t z)
void map_animation_create(int32_t type, const CoordsXYZ loc)
{
auto location = CoordsXYZ{ x, y, z };
if (!DoesAnimationExist(type, location))
if (!DoesAnimationExist(type, loc))
{
if (_mapAnimations.size() < MAX_ANIMATED_OBJECTS)
{
// Create new animation
_mapAnimations.push_back({ (uint8_t)type, location });
_mapAnimations.push_back({ (uint8_t)type, loc });
}
else
{
@ -88,14 +87,14 @@ void map_animation_invalidate_all()
*
* rct2: 0x00666670
*/
static bool map_animation_invalidate_ride_entrance(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_ride_entrance(CoordsXYZ loc)
{
auto tileElement = map_get_first_element_at(x >> 5, y >> 5);
auto tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@ -108,8 +107,8 @@ static bool map_animation_invalidate_ride_entrance(int32_t x, int32_t y, int32_t
auto stationObj = ride_get_station_object(ride);
if (stationObj != nullptr)
{
int32_t height = (tileElement->base_height * 8) + stationObj->Height + 8;
map_invalidate_tile_zoom1(x, y, height, height + 16);
int32_t height = loc.z + stationObj->Height + 8;
map_invalidate_tile_zoom1(loc.x, loc.y, height, height + 16);
}
}
return false;
@ -122,16 +121,16 @@ static bool map_animation_invalidate_ride_entrance(int32_t x, int32_t y, int32_t
*
* rct2: 0x006A7BD4
*/
static bool map_animation_invalidate_queue_banner(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_PATH)
continue;
@ -143,8 +142,7 @@ static bool map_animation_invalidate_queue_banner(int32_t x, int32_t y, int32_t
int32_t direction = (tileElement->AsPath()->GetQueueBannerDirection() + get_current_rotation()) & 3;
if (direction == TILE_ELEMENT_DIRECTION_NORTH || direction == TILE_ELEMENT_DIRECTION_EAST)
{
baseZ = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, baseZ + 16, baseZ + 30);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 16, loc.z + 30);
}
return false;
} while (!(tileElement++)->IsLastForTile());
@ -156,19 +154,19 @@ static bool map_animation_invalidate_queue_banner(int32_t x, int32_t y, int32_t
*
* rct2: 0x006E32C9
*/
static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
{
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
rct_sprite* sprite;
Peep* peep;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_SMALL_SCENERY)
continue;
@ -184,7 +182,7 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1 | SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4 | SMALL_SCENERY_FLAG_SWAMP_GOO
| SMALL_SCENERY_FLAG_HAS_FRAME_OFFSETS))
{
map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, tileElement->clearance_height * 8);
return false;
}
@ -194,8 +192,8 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
if (!(gCurrentTicks & 0x3FF) && game_is_not_paused())
{
int32_t direction = tileElement->GetDirection();
int32_t x2 = x - CoordsDirectionDelta[direction].x;
int32_t y2 = y - CoordsDirectionDelta[direction].y;
int32_t x2 = loc.x - CoordsDirectionDelta[direction].x;
int32_t y2 = loc.y - CoordsDirectionDelta[direction].y;
uint16_t spriteIdx = sprite_get_first_in_quadrant(x2, y2);
for (; spriteIdx != SPRITE_INDEX_NULL; spriteIdx = sprite->generic.next_in_quadrant)
@ -207,7 +205,7 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
peep = &sprite->peep;
if (peep->state != PEEP_STATE_WALKING)
continue;
if (peep->z != tileElement->base_height * 8)
if (peep->z != loc.z)
continue;
if (peep->action < PEEP_ACTION_NONE_1)
continue;
@ -220,7 +218,7 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
break;
}
}
map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, tileElement->clearance_height * 8);
return false;
}
@ -232,16 +230,16 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
*
* rct2: 0x00666C63
*/
static bool map_animation_invalidate_park_entrance(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@ -250,8 +248,7 @@ static bool map_animation_invalidate_park_entrance(int32_t x, int32_t y, int32_t
if (tileElement->AsEntrance()->GetSequenceIndex())
continue;
baseZ = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, baseZ + 32, baseZ + 64);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 32, loc.z + 64);
return false;
} while (!(tileElement++)->IsLastForTile());
@ -262,24 +259,23 @@ static bool map_animation_invalidate_park_entrance(int32_t x, int32_t y, int32_t
*
* rct2: 0x006CE29E
*/
static bool map_animation_invalidate_track_waterfall(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_WATERFALL)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z + 14, z + 46);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 14, loc.z + 46);
return false;
}
} while (!(tileElement++)->IsLastForTile());
@ -291,24 +287,23 @@ static bool map_animation_invalidate_track_waterfall(int32_t x, int32_t y, int32
*
* rct2: 0x006CE2F3
*/
static bool map_animation_invalidate_track_rapids(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_RAPIDS)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z + 14, z + 18);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 14, loc.z + 18);
return false;
}
} while (!(tileElement++)->IsLastForTile());
@ -320,23 +315,23 @@ static bool map_animation_invalidate_track_rapids(int32_t x, int32_t y, int32_t
*
* rct2: 0x006CE39D
*/
static bool map_animation_invalidate_track_onridephoto(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_ON_RIDE_PHOTO)
{
map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, tileElement->clearance_height * 8);
if (game_is_paused())
{
return false;
@ -360,24 +355,23 @@ static bool map_animation_invalidate_track_onridephoto(int32_t x, int32_t y, int
*
* rct2: 0x006CE348
*/
static bool map_animation_invalidate_track_whirlpool(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_WHIRLPOOL)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z + 14, z + 18);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 14, loc.z + 18);
return false;
}
} while (!(tileElement++)->IsLastForTile());
@ -389,24 +383,23 @@ static bool map_animation_invalidate_track_whirlpool(int32_t x, int32_t y, int32
*
* rct2: 0x006CE3FA
*/
static bool map_animation_invalidate_track_spinningtunnel(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_track_spinningtunnel(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
if (tileElement->AsTrack()->GetTrackType() == TRACK_ELEM_SPINNING_TUNNEL)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z + 14, z + 32);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z + 14, loc.z + 32);
return false;
}
} while (!(tileElement++)->IsLastForTile());
@ -418,8 +411,7 @@ static bool map_animation_invalidate_track_spinningtunnel(int32_t x, int32_t y,
*
* rct2: 0x0068DF8F
*/
static bool map_animation_invalidate_remove(
[[maybe_unused]] int32_t x, [[maybe_unused]] int32_t y, [[maybe_unused]] int32_t baseZ)
static bool map_animation_invalidate_remove([[maybe_unused]] CoordsXYZ loc)
{
return true;
}
@ -428,22 +420,20 @@ static bool map_animation_invalidate_remove(
*
* rct2: 0x006BA2BB
*/
static bool map_animation_invalidate_banner(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_banner(CoordsXYZ loc)
{
TileElement* tileElement;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_BANNER)
continue;
baseZ = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, baseZ, baseZ + 16);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, loc.z + 16);
return false;
} while (!(tileElement++)->IsLastForTile());
@ -454,18 +444,18 @@ static bool map_animation_invalidate_banner(int32_t x, int32_t y, int32_t baseZ)
*
* rct2: 0x006B94EB
*/
static bool map_animation_invalidate_large_scenery(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
{
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
bool wasInvalidated = false;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_LARGE_SCENERY)
continue;
@ -473,8 +463,7 @@ static bool map_animation_invalidate_large_scenery(int32_t x, int32_t y, int32_t
sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
if (sceneryEntry->large_scenery.flags & LARGE_SCENERY_FLAG_ANIMATED)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z, z + 16);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, loc.z + 16);
wasInvalidated = true;
}
} while (!(tileElement++)->IsLastForTile());
@ -486,7 +475,7 @@ static bool map_animation_invalidate_large_scenery(int32_t x, int32_t y, int32_t
*
* rct2: 0x006E5B50
*/
static bool map_animation_invalidate_wall_door(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
{
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@ -495,12 +484,12 @@ static bool map_animation_invalidate_wall_door(int32_t x, int32_t y, int32_t bas
return false;
bool removeAnimation = true;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return removeAnimation;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;
@ -539,8 +528,7 @@ static bool map_animation_invalidate_wall_door(int32_t x, int32_t y, int32_t bas
tileElement->AsWall()->SetAnimationFrame(currentFrame);
if (invalidate)
{
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z, z + 32);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, loc.z + 32);
}
} while (!(tileElement++)->IsLastForTile());
@ -551,18 +539,18 @@ static bool map_animation_invalidate_wall_door(int32_t x, int32_t y, int32_t bas
*
* rct2: 0x006E5EE4
*/
static bool map_animation_invalidate_wall(int32_t x, int32_t y, int32_t baseZ)
static bool map_animation_invalidate_wall(CoordsXYZ loc)
{
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
bool wasInvalidated = false;
tileElement = map_get_first_element_at(x >> 5, y >> 5);
tileElement = map_get_first_element_at(loc.x >> 5, loc.y >> 5);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != baseZ)
if (tileElement->base_height != loc.z / 8)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;
@ -574,8 +562,7 @@ static bool map_animation_invalidate_wall(int32_t x, int32_t y, int32_t baseZ)
&& sceneryEntry->wall.scrolling_mode == SCROLLING_MODE_NONE))
continue;
int32_t z = tileElement->base_height * 8;
map_invalidate_tile_zoom1(x, y, z, z + 16);
map_invalidate_tile_zoom1(loc.x, loc.y, loc.z, loc.z + 16);
wasInvalidated = true;
} while (!(tileElement++)->IsLastForTile());
@ -610,7 +597,7 @@ static bool InvalidateMapAnimation(const MapAnimation& a)
{
if (a.type < std::size(_animatedObjectEventHandlers))
{
return _animatedObjectEventHandlers[a.type](a.location.x, a.location.y, a.location.z);
return _animatedObjectEventHandlers[a.type](a.location);
}
return true;
}
@ -634,11 +621,11 @@ void AutoCreateMapAnimations()
while (tile_element_iterator_next(&it))
{
auto el = it.element;
auto loc = CoordsXYZ{ it.x * 32, it.y * 32, el->base_height };
auto loc = CoordsXYZ{ it.x * 32, it.y * 32, el->base_height * 8};
switch (el->GetType())
{
case TILE_ELEMENT_TYPE_BANNER:
map_animation_create(MAP_ANIMATION_TYPE_BANNER, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_BANNER, loc);
break;
case TILE_ELEMENT_TYPE_WALL:
{
@ -647,7 +634,7 @@ void AutoCreateMapAnimations()
if (entry != nullptr
&& ((entry->wall.flags2 & WALL_SCENERY_2_ANIMATED) || entry->wall.scrolling_mode != SCROLLING_MODE_NONE))
{
map_animation_create(MAP_ANIMATION_TYPE_WALL, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_WALL, loc);
}
break;
}
@ -657,7 +644,7 @@ void AutoCreateMapAnimations()
auto entry = sceneryEl->GetEntry();
if (entry != nullptr && scenery_small_entry_has_flag(entry, SMALL_SCENERY_FLAG_ANIMATED))
{
map_animation_create(MAP_ANIMATION_TYPE_SMALL_SCENERY, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_SMALL_SCENERY, loc);
}
break;
}
@ -667,7 +654,7 @@ void AutoCreateMapAnimations()
auto entry = sceneryEl->GetEntry();
if (entry != nullptr && (entry->large_scenery.flags & LARGE_SCENERY_FLAG_ANIMATED))
{
map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, loc);
}
break;
}
@ -676,7 +663,7 @@ void AutoCreateMapAnimations()
auto path = el->AsPath();
if (path->HasQueueBanner())
{
map_animation_create(MAP_ANIMATION_TYPE_QUEUE_BANNER, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_QUEUE_BANNER, loc);
}
break;
}
@ -688,11 +675,11 @@ void AutoCreateMapAnimations()
case ENTRANCE_TYPE_PARK_ENTRANCE:
if (entrance->GetSequenceIndex() == 0)
{
map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, loc);
}
break;
case ENTRANCE_TYPE_RIDE_ENTRANCE:
map_animation_create(MAP_ANIMATION_TYPE_RIDE_ENTRANCE, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_RIDE_ENTRANCE, loc);
break;
}
break;
@ -703,16 +690,16 @@ void AutoCreateMapAnimations()
switch (track->GetTrackType())
{
case TRACK_ELEM_WATERFALL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WATERFALL, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WATERFALL, loc);
break;
case TRACK_ELEM_RAPIDS:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_RAPIDS, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_RAPIDS, loc);
break;
case TRACK_ELEM_WHIRLPOOL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WHIRLPOOL, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_WHIRLPOOL, loc);
break;
case TRACK_ELEM_SPINNING_TUNNEL:
map_animation_create(MAP_ANIMATION_TYPE_TRACK_SPINNINGTUNNEL, loc.x, loc.y, loc.z);
map_animation_create(MAP_ANIMATION_TYPE_TRACK_SPINNINGTUNNEL, loc);
break;
}
break;

View File

@ -39,7 +39,7 @@ enum
MAP_ANIMATION_TYPE_COUNT
};
void map_animation_create(int32_t type, int32_t x, int32_t y, int32_t z);
void map_animation_create(int32_t type, const CoordsXYZ loc);
void map_animation_invalidate_all();
const std::vector<MapAnimation>& GetMapAnimations();
void AutoCreateMapAnimations();