mirror of https://github.com/OpenRCT2/OpenRCT2.git
minor code cleanup
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813ed4fdac
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@ -16,22 +16,19 @@
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# include "../config/Config.h"
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# include "../config/Config.h"
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# include "../interface/Viewport.h"
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# include "../interface/Viewport.h"
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# include "../interface/Window.h"
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# include "../interface/Window.h"
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# include "../interface/Window_internal.h"
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# include "../paint/Paint.h"
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# include "../ride/Ride.h"
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# include "../ride/Ride.h"
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# include "../util/Util.h"
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# include "../util/Util.h"
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# include "../world/Climate.h"
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# include "../world/Climate.h"
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# include "../world/Map.h"
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# include "../world/Map.h"
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# include "../world/Sprite.h"
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# include "../world/Sprite.h"
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# include "Drawing.h"
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# include "Drawing.h"
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#include "../paint/Paint.h"
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#include "../interface/Window_internal.h"
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# include <algorithm>
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# include <algorithm>
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# include <cmath>
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# include <cmath>
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# include <cstring>
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# include <cstring>
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struct InteractionInfo;
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InteractionInfo set_interaction_info_from_paint_session(paint_session* session, uint16_t filter);
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static uint8_t _bakedLightTexture_lantern_0[32 * 32];
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static uint8_t _bakedLightTexture_lantern_0[32 * 32];
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static uint8_t _bakedLightTexture_lantern_1[64 * 64];
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static uint8_t _bakedLightTexture_lantern_1[64 * 64];
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static uint8_t _bakedLightTexture_lantern_2[128 * 128];
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static uint8_t _bakedLightTexture_lantern_2[128 * 128];
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@ -272,6 +269,7 @@ void lightfx_prepare_light_list()
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};
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};
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// clang-format on
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// clang-format on
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// Light occlusion code
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if (true)
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if (true)
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{
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{
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int32_t totalSamplePoints = 5;
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int32_t totalSamplePoints = 5;
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@ -168,6 +168,7 @@ void get_map_coordinates_from_pos_window(
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rct_window* window, ScreenCoordsXY screenCoords, int32_t flags, CoordsXY& mapCoords, int32_t* interactionType,
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rct_window* window, ScreenCoordsXY screenCoords, int32_t flags, CoordsXY& mapCoords, int32_t* interactionType,
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TileElement** tileElement, rct_viewport** viewport);
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TileElement** tileElement, rct_viewport** viewport);
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InteractionInfo set_interaction_info_from_paint_session(paint_session* session, uint16_t filter);
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int32_t viewport_interaction_get_item_left(ScreenCoordsXY screenCoords, viewport_interaction_info* info);
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int32_t viewport_interaction_get_item_left(ScreenCoordsXY screenCoords, viewport_interaction_info* info);
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int32_t viewport_interaction_left_over(ScreenCoordsXY screenCoords);
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int32_t viewport_interaction_left_over(ScreenCoordsXY screenCoords);
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int32_t viewport_interaction_left_click(ScreenCoordsXY screenCoords);
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int32_t viewport_interaction_left_click(ScreenCoordsXY screenCoords);
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