Implement quarter turn 3

This commit is contained in:
Ted John 2016-10-04 00:10:50 +01:00
parent c6a1ecab91
commit ef81919f02
3 changed files with 83 additions and 1 deletions

View File

@ -113,6 +113,18 @@ enum {
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_1_NW_SE = 28618,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_1_NE_SW = 28619,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_1_SE_NW = 28620,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_0 = 28621,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_1 = 28622,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_2 = 28623,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_0 = 28624,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_1 = 28625,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_2 = 28626,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_0 = 28627,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_1 = 28628,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_2 = 28629,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_0 = 28630,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_1 = 28631,
SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_2 = 28632,
};
static void wooden_wild_mouse_track_flat(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element * mapElement)
@ -399,6 +411,58 @@ static void wooden_wild_mouse_track_25_deg_down_to_flat(uint8 rideIndex, uint8 t
wooden_wild_mouse_track_flat_to_25_deg_up(rideIndex, trackSequence, (direction + 2) & 3, height, mapElement);
}
static void wooden_wild_mouse_track_right_quarter_turn_3(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element * mapElement)
{
static const sprite_bb imageIds[4][3] = {
{
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_0, { 0, 6, 0 }, { 0, 0, 0 }, { 32, 20, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_1, { 16, 16, 0 }, { 0, 0, 0 }, { 16, 16, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SW_SE_PART_2, { 6, 0, 0 }, { 0, 0, 0 }, { 20, 32, 1 } },
},
{
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_0, { 6, 0, 0 }, { 0, 0, 0 }, { 20, 32, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_1, { 16, 0, 0 }, { 0, 0, 0 }, { 16, 16, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NW_SW_PART_2, { 0, 6, 0 }, { 0, 0, 0 }, { 32, 20, 1 } },
},
{
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_0, { 0, 6, 0 }, { 0, 0, 0 }, { 32, 20, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_1, { 0, 0, 0 }, { 0, 0, 0 }, { 16, 16, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_NE_NW_PART_2, { 6, 0, 0 }, { 0, 0, 0 }, { 20, 32, 1 } },
},
{
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_0, { 6, 0, 0 }, { 0, 0, 0 }, { 20, 32, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_1, { 0, 16, 0 }, { 0, 0, 0 }, { 16, 16, 1 } },
{ SPR_WOODEN_WILD_MOUSE_QUARTER_TURN_3_SE_NE_PART_2, { 0, 6, 0 }, { 0, 0, 0 }, { 32, 20, 1 } },
}
};
static uint8 supportType[] = { 4, 5, 2, 3 };
track_paint_util_right_quarter_turn_3_tiles_paint_4(height, direction, get_current_rotation(), trackSequence, gTrackColours[SCHEME_TRACK], imageIds);
track_paint_util_right_quarter_turn_3_tiles_tunnel(height, direction, trackSequence, TUNNEL_0);
switch (trackSequence) {
case 0:
case 3:
wooden_a_supports_paint_setup(supportType[direction], 0, height, gTrackColours[SCHEME_SUPPORTS], NULL);
break;
}
int blockedSegments = 0;
switch (trackSequence) {
case 0: blockedSegments = SEGMENTS_ALL; break;
case 2: blockedSegments = SEGMENT_C0 | SEGMENT_C4 | SEGMENT_D0 | SEGMENT_D4; break;
case 3: blockedSegments = SEGMENTS_ALL; break;
}
paint_util_set_segment_support_height(paint_util_rotate_segments(blockedSegments, direction), 0xFFFF, 0);
paint_util_set_general_support_height(height + 32, 0x20);
}
static void wooden_wild_mouse_track_left_quarter_turn_3(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element * mapElement)
{
trackSequence = mapLeftQuarterTurn3TilesToRightQuarterTurn3Tiles[trackSequence];
wooden_wild_mouse_track_right_quarter_turn_3(rideIndex, trackSequence, (direction + 1) % 4, height, mapElement);
}
static void wooden_wild_mouse_track_left_quarter_turn_1(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element * mapElement)
{
static const uint32 imageIds[4] = {
@ -561,8 +625,9 @@ TRACK_PAINT_FUNCTION get_track_paint_function_wooden_wild_mouse(int trackType, i
case TRACK_ELEM_25_DEG_DOWN_TO_FLAT:
return wooden_wild_mouse_track_25_deg_down_to_flat;
case TRACK_ELEM_LEFT_QUARTER_TURN_3_TILES:
return wooden_wild_mouse_track_left_quarter_turn_3;
case TRACK_ELEM_RIGHT_QUARTER_TURN_3_TILES:
return NULL;
return wooden_wild_mouse_track_right_quarter_turn_3;
case TRACK_ELEM_LEFT_QUARTER_TURN_1_TILE:
return wooden_wild_mouse_track_left_quarter_turn_1;
case TRACK_ELEM_RIGHT_QUARTER_TURN_1_TILE:

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@ -1222,6 +1222,22 @@ void track_paint_util_right_quarter_turn_3_tiles_paint_3(sint16 height, int dire
sub_98197C(spriteBB->sprite_id | colourFlags, (sint8)spriteBB->offset.x, (sint8)spriteBB->offset.y, spriteBB->bb_size.x, spriteBB->bb_size.y, (sint8)spriteBB->bb_size.z, spriteBB->offset.z + height, spriteBB->bb_offset.x, spriteBB->bb_offset.y, height + spriteBB->bb_offset.z, rotation);
}
void track_paint_util_right_quarter_turn_3_tiles_paint_4(sint16 height, int direction, uint8 rotation, uint8 trackSequence, uint32 colourFlags, const sprite_bb sprites[4][3])
{
sint8 sprite = right_quarter_turn_3_tiles_sprite_map[trackSequence];
if (sprite < 0) {
return;
}
const sprite_bb *spriteBB = &sprites[direction][sprite];
uint32 imageId = spriteBB->sprite_id | colourFlags;
sub_98196C(imageId,
(sint8)spriteBB->offset.x, (sint8)spriteBB->offset.y,
spriteBB->bb_size.x, spriteBB->bb_size.y, (sint8)spriteBB->bb_size.z,
height + spriteBB->offset.z,
rotation);
}
void track_paint_util_right_quarter_turn_3_tiles_tunnel(sint16 height, uint8 direction, uint8 trackSequence, uint8 tunnelType)
{
if (direction == 0 && trackSequence == 0) {

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@ -238,6 +238,7 @@ void track_paint_util_right_quarter_turn_3_tiles_paint(sint8 thickness, sint16 h
void track_paint_util_right_quarter_turn_3_tiles_paint_2(sint8 thickness, sint16 height, int direction, uint8 trackSequence, uint32 colourFlags, const uint32 sprites[4][3], uint8 rotation);
void track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset(sint8 thickness, sint16 height, int direction, uint8 trackSequence, uint32 colourFlags, const uint32 sprites[4][3], uint8 rotation, sint32 heightOffset);
void track_paint_util_right_quarter_turn_3_tiles_paint_3(sint16 height, int direction, uint8 rotation, uint8 trackSequence, uint32 colourFlags, const sprite_bb sprites[4][3]);
void track_paint_util_right_quarter_turn_3_tiles_paint_4(sint16 height, int direction, uint8 rotation, uint8 trackSequence, uint32 colourFlags, const sprite_bb sprites[4][3]);
void track_paint_util_right_quarter_turn_3_tiles_tunnel(sint16 height, uint8 direction, uint8 trackSequence, uint8 tunnelType);
void track_paint_util_left_quarter_turn_3_tiles_paint(sint8 thickness, sint16 height, int direction, uint8 trackSequence, uint32 colourFlags, const uint32 sprites[4][3], uint8 rotation);
void track_paint_util_left_quarter_turn_3_tiles_paint_with_height_offset(sint8 thickness, sint16 height, int direction, uint8 trackSequence, uint32 colourFlags, const uint32 sprites[4][3], uint8 rotation, sint32 heightOffset);