mirror of https://github.com/OpenRCT2/OpenRCT2.git
Use dpi ref in Graph.cpp and InGameConsole.cpp
This commit is contained in:
parent
f98818f8e5
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f09df5a06a
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@ -146,7 +146,7 @@ public:
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{
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auto bgColour = ThemeGetColour(WindowClass::Chat, 0);
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ChatDraw(dpi, bgColour);
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_inGameConsole.Draw(dpi);
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_inGameConsole.Draw(*dpi);
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}
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// Window
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@ -16,7 +16,7 @@
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namespace Graph
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{
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static void DrawMonths(DrawPixelInfo* dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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static void DrawMonths(DrawPixelInfo& dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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{
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auto& date = GetDate();
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int32_t currentMonth = date.GetMonth();
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@ -31,11 +31,11 @@ namespace Graph
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auto ft = Formatter();
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ft.Add<uint32_t>(DateGameShortMonthNames[DateGetMonth((yearOver32 / 4) + MONTH_COUNT)]);
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DrawTextBasic(
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*dpi, screenCoords - ScreenCoordsXY{ 0, 10 }, STR_GRAPH_LABEL, ft,
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dpi, screenCoords - ScreenCoordsXY{ 0, 10 }, STR_GRAPH_LABEL, ft,
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{ FontStyle::Small, TextAlignment::CENTRE });
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// Draw month mark
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GfxFillRect(dpi, { screenCoords, screenCoords + ScreenCoordsXY{ 0, 3 } }, PALETTE_INDEX_10);
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GfxFillRect(&dpi, { screenCoords, screenCoords + ScreenCoordsXY{ 0, 3 } }, PALETTE_INDEX_10);
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}
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yearOver32 = (yearOver32 + 1) % 32;
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@ -43,7 +43,7 @@ namespace Graph
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}
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}
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static void DrawLineA(DrawPixelInfo* dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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static void DrawLineA(DrawPixelInfo& dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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{
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auto lastCoords = ScreenCoordsXY{ -1, -1 };
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auto coords = origCoords;
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@ -59,11 +59,11 @@ namespace Graph
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auto rightBottom1 = coords + ScreenCoordsXY{ 1, 1 };
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auto leftTop2 = lastCoords + ScreenCoordsXY{ 0, 1 };
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auto rightBottom2 = coords + ScreenCoordsXY{ 0, 1 };
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GfxDrawLine(dpi, { leftTop1, rightBottom1 }, PALETTE_INDEX_10);
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GfxDrawLine(dpi, { leftTop2, rightBottom2 }, PALETTE_INDEX_10);
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GfxDrawLine(&dpi, { leftTop1, rightBottom1 }, PALETTE_INDEX_10);
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GfxDrawLine(&dpi, { leftTop2, rightBottom2 }, PALETTE_INDEX_10);
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}
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if (i == 0)
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GfxFillRect(dpi, { coords, coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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GfxFillRect(&dpi, { coords, coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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lastCoords = coords;
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}
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@ -71,7 +71,7 @@ namespace Graph
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}
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}
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static void DrawLineB(DrawPixelInfo* dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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static void DrawLineB(DrawPixelInfo& dpi, const uint8_t* history, int32_t count, const ScreenCoordsXY& origCoords)
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{
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auto lastCoords = ScreenCoordsXY{ -1, -1 };
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auto coords = origCoords;
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@ -85,10 +85,10 @@ namespace Graph
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{
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auto leftTop = lastCoords;
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auto rightBottom = coords;
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GfxDrawLine(dpi, { leftTop, rightBottom }, PALETTE_INDEX_21);
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GfxDrawLine(&dpi, { leftTop, rightBottom }, PALETTE_INDEX_21);
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}
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if (i == 0)
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GfxFillRect(dpi, { coords - ScreenCoordsXY{ 1, 1 }, coords + ScreenCoordsXY{ 1, 1 } }, PALETTE_INDEX_21);
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GfxFillRect(&dpi, { coords - ScreenCoordsXY{ 1, 1 }, coords + ScreenCoordsXY{ 1, 1 } }, PALETTE_INDEX_21);
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lastCoords = coords;
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}
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@ -96,7 +96,7 @@ namespace Graph
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}
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}
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void Draw(DrawPixelInfo* dpi, uint8_t* history, int32_t count, const ScreenCoordsXY& screenPos)
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void Draw(DrawPixelInfo& dpi, uint8_t* history, int32_t count, const ScreenCoordsXY& screenPos)
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{
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DrawMonths(dpi, history, count, screenPos);
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DrawLineA(dpi, history, count, screenPos);
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@ -152,7 +152,7 @@ static const FinancialTooltipInfo FinanceTooltipInfoFromMoney(
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namespace Graph
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{
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static void DrawMonths(DrawPixelInfo* dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords)
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static void DrawMonths(DrawPixelInfo& dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords)
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{
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auto& date = GetDate();
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int32_t currentMonth = date.GetMonth();
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@ -167,11 +167,11 @@ namespace Graph
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auto ft = Formatter();
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ft.Add<StringId>(DateGameShortMonthNames[DateGetMonth((yearOver32 / 4) + MONTH_COUNT)]);
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DrawTextBasic(
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*dpi, screenCoords - ScreenCoordsXY{ 0, 10 }, STR_GRAPH_LABEL, ft,
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dpi, screenCoords - ScreenCoordsXY{ 0, 10 }, STR_GRAPH_LABEL, ft,
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{ FontStyle::Small, TextAlignment::CENTRE });
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// Draw month mark
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GfxFillRect(dpi, { screenCoords, screenCoords + ScreenCoordsXY{ 0, 3 } }, PALETTE_INDEX_10);
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GfxFillRect(&dpi, { screenCoords, screenCoords + ScreenCoordsXY{ 0, 3 } }, PALETTE_INDEX_10);
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}
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yearOver32 = (yearOver32 + 1) % 32;
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@ -180,7 +180,7 @@ namespace Graph
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}
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static void DrawLineA(
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DrawPixelInfo* dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords, int32_t modifier,
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DrawPixelInfo& dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords, int32_t modifier,
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int32_t offset)
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{
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auto lastCoords = ScreenCoordsXY{ -1, -1 };
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@ -197,11 +197,11 @@ namespace Graph
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auto rightBottom1 = coords + ScreenCoordsXY{ 1, 1 };
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auto leftTop2 = lastCoords + ScreenCoordsXY{ 0, 1 };
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auto rightBottom2 = coords + ScreenCoordsXY{ 0, 1 };
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GfxDrawLine(dpi, { leftTop1, rightBottom1 }, PALETTE_INDEX_10);
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GfxDrawLine(dpi, { leftTop2, rightBottom2 }, PALETTE_INDEX_10);
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GfxDrawLine(&dpi, { leftTop1, rightBottom1 }, PALETTE_INDEX_10);
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GfxDrawLine(&dpi, { leftTop2, rightBottom2 }, PALETTE_INDEX_10);
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}
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if (i == 0)
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GfxFillRect(dpi, { coords, coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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GfxFillRect(&dpi, { coords, coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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lastCoords = coords;
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}
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@ -210,7 +210,7 @@ namespace Graph
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}
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static void DrawLineB(
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DrawPixelInfo* dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords, int32_t modifier,
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DrawPixelInfo& dpi, const money64* history, int32_t count, const ScreenCoordsXY& origCoords, int32_t modifier,
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int32_t offset)
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{
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auto lastCoords = ScreenCoordsXY{ -1, -1 };
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@ -225,10 +225,10 @@ namespace Graph
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{
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auto leftTop = lastCoords;
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auto rightBottom = coords;
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GfxDrawLine(dpi, { leftTop, rightBottom }, PALETTE_INDEX_21);
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GfxDrawLine(&dpi, { leftTop, rightBottom }, PALETTE_INDEX_21);
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}
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if (i == 0)
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GfxFillRect(dpi, { coords - ScreenCoordsXY{ 1, 1 }, coords + ScreenCoordsXY{ 1, 1 } }, PALETTE_INDEX_21);
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GfxFillRect(&dpi, { coords - ScreenCoordsXY{ 1, 1 }, coords + ScreenCoordsXY{ 1, 1 } }, PALETTE_INDEX_21);
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lastCoords = coords;
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}
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@ -237,7 +237,7 @@ namespace Graph
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}
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static void DrawHoveredValue(
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DrawPixelInfo* dpi, const money64* history, const int32_t historyCount, const ScreenCoordsXY& screenCoords,
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DrawPixelInfo& dpi, const money64* history, const int32_t historyCount, const ScreenCoordsXY& screenCoords,
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const int32_t modifier, const int32_t offset)
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{
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const auto cursorPosition = ContextGetCursorPositionScaled();
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@ -254,26 +254,26 @@ namespace Graph
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{
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return;
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}
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GfxDrawDashedLine(dpi, { { info.coords.x, chartFrame.GetTop() }, info.coords }, DefaultDashedLength, 0);
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GfxDrawDashedLine(dpi, { { chartFrame.GetLeft() - 10, info.coords.y }, info.coords }, DefaultDashedLength, 0);
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GfxDrawDashedLine(&dpi, { { info.coords.x, chartFrame.GetTop() }, info.coords }, DefaultDashedLength, 0);
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GfxDrawDashedLine(&dpi, { { chartFrame.GetLeft() - 10, info.coords.y }, info.coords }, DefaultDashedLength, 0);
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if (cursorPosition.y > info.coords.y)
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{
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GfxDrawDashedLine(dpi, { info.coords, { info.coords.x, cursorPosition.y } }, DefaultDashedLength, 0);
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GfxDrawDashedLine(&dpi, { info.coords, { info.coords.x, cursorPosition.y } }, DefaultDashedLength, 0);
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}
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auto ft = Formatter();
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ft.Add<money64>(info.money);
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DrawTextBasic(
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*dpi, info.coords - ScreenCoordsXY{ 0, 16 }, STR_FINANCES_SUMMARY_EXPENDITURE_VALUE, ft, { TextAlignment::CENTRE });
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dpi, info.coords - ScreenCoordsXY{ 0, 16 }, STR_FINANCES_SUMMARY_EXPENDITURE_VALUE, ft, { TextAlignment::CENTRE });
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GfxFillRect(dpi, { { info.coords - ScreenCoordsXY{ 2, 2 } }, info.coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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GfxFillRect(&dpi, { { info.coords - ScreenCoordsXY{ 2, 2 } }, info.coords + ScreenCoordsXY{ 2, 2 } }, PALETTE_INDEX_10);
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GfxFillRect(
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dpi, { { info.coords - ScreenCoordsXY{ 1, 1 } }, { info.coords + ScreenCoordsXY{ 1, 1 } } }, PALETTE_INDEX_21);
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&dpi, { { info.coords - ScreenCoordsXY{ 1, 1 } }, { info.coords + ScreenCoordsXY{ 1, 1 } } }, PALETTE_INDEX_21);
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}
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void Draw(
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DrawPixelInfo* dpi, const money64* history, const int32_t count, const ScreenCoordsXY& screenCoords,
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DrawPixelInfo& dpi, const money64* history, const int32_t count, const ScreenCoordsXY& screenCoords,
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const int32_t modifier, const int32_t offset)
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{
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DrawMonths(dpi, history, count, screenCoords);
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@ -15,8 +15,8 @@
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namespace Graph
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{
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void Draw(DrawPixelInfo* dpi, uint8_t* history, int32_t count, const ScreenCoordsXY& screenPos);
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void Draw(DrawPixelInfo& dpi, uint8_t* history, int32_t count, const ScreenCoordsXY& screenPos);
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void Draw(
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DrawPixelInfo* dpi, const money64* history, const int32_t count, const ScreenCoordsXY& coords, const int32_t modifier,
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DrawPixelInfo& dpi, const money64* history, const int32_t count, const ScreenCoordsXY& coords, const int32_t modifier,
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const int32_t offset);
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} // namespace Graph
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@ -264,7 +264,7 @@ void InGameConsole::Update()
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_consoleCaretTicks = (_consoleCaretTicks + 1) % 30;
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}
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void InGameConsole::Draw(DrawPixelInfo* dpi) const
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void InGameConsole::Draw(DrawPixelInfo& dpi) const
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{
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if (!_isOpen)
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return;
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@ -292,18 +292,18 @@ void InGameConsole::Draw(DrawPixelInfo* dpi) const
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Invalidate();
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// Give console area a translucent effect.
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GfxFilterRect(dpi, { _consoleTopLeft, _consoleBottomRight }, FilterPaletteID::Palette51);
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GfxFilterRect(&dpi, { _consoleTopLeft, _consoleBottomRight }, FilterPaletteID::Palette51);
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// Make input area more opaque.
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GfxFilterRect(
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dpi, { { _consoleTopLeft.x, _consoleBottomRight.y - lineHeight - 10 }, _consoleBottomRight - ScreenCoordsXY{ 0, 1 } },
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&dpi, { { _consoleTopLeft.x, _consoleBottomRight.y - lineHeight - 10 }, _consoleBottomRight - ScreenCoordsXY{ 0, 1 } },
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FilterPaletteID::Palette51);
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// Paint background colour.
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uint8_t backgroundColour = ThemeGetColour(WindowClass::Console, 0);
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GfxFillRectInset(dpi, { _consoleTopLeft, _consoleBottomRight }, backgroundColour, INSET_RECT_FLAG_FILL_NONE);
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GfxFillRectInset(&dpi, { _consoleTopLeft, _consoleBottomRight }, backgroundColour, INSET_RECT_FLAG_FILL_NONE);
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GfxFillRectInset(
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dpi, { _consoleTopLeft + ScreenCoordsXY{ 1, 1 }, _consoleBottomRight - ScreenCoordsXY{ 1, 1 } }, backgroundColour,
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&dpi, { _consoleTopLeft + ScreenCoordsXY{ 1, 1 }, _consoleBottomRight - ScreenCoordsXY{ 1, 1 } }, backgroundColour,
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INSET_RECT_FLAG_BORDER_INSET);
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std::string lineBuffer;
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@ -314,7 +314,7 @@ void InGameConsole::Draw(DrawPixelInfo* dpi) const
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{
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const size_t index = i + _consoleScrollPos;
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lineBuffer = _colourFormatStr + _consoleLines[index];
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GfxDrawString(*dpi, screenCoords, lineBuffer.c_str(), { textColour, InGameConsoleGetFontStyle() });
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GfxDrawString(dpi, screenCoords, lineBuffer.c_str(), { textColour, InGameConsoleGetFontStyle() });
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screenCoords.y += lineHeight;
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}
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@ -322,14 +322,14 @@ void InGameConsole::Draw(DrawPixelInfo* dpi) const
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// Draw current line
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lineBuffer = _colourFormatStr + _consoleCurrentLine;
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DrawText(*dpi, screenCoords, { TEXT_COLOUR_255, InGameConsoleGetFontStyle() }, lineBuffer.c_str(), true);
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DrawText(dpi, screenCoords, { TEXT_COLOUR_255, InGameConsoleGetFontStyle() }, lineBuffer.c_str(), true);
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// Draw caret
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if (_consoleCaretTicks < CONSOLE_CARET_FLASH_THRESHOLD)
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{
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auto caret = screenCoords + ScreenCoordsXY{ _caretScreenPosX, lineHeight };
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uint8_t caretColour = ColourMapA[BASE_COLOUR(textColour)].lightest;
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GfxFillRect(dpi, { caret, caret + ScreenCoordsXY{ CONSOLE_CARET_WIDTH, 1 } }, caretColour);
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GfxFillRect(&dpi, { caret, caret + ScreenCoordsXY{ CONSOLE_CARET_WIDTH, 1 } }, caretColour);
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}
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// What about border colours?
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@ -338,21 +338,21 @@ void InGameConsole::Draw(DrawPixelInfo* dpi) const
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// Input area top border
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GfxFillRect(
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dpi,
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&dpi,
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{ { _consoleTopLeft.x, _consoleBottomRight.y - lineHeight - 11 },
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{ _consoleBottomRight.x, _consoleBottomRight.y - lineHeight - 11 } },
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borderColour1);
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GfxFillRect(
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dpi,
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&dpi,
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{ { _consoleTopLeft.x, _consoleBottomRight.y - lineHeight - 10 },
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{ _consoleBottomRight.x, _consoleBottomRight.y - lineHeight - 10 } },
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borderColour2);
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// Input area bottom border
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GfxFillRect(
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dpi, { { _consoleTopLeft.x, _consoleBottomRight.y - 1 }, { _consoleBottomRight.x, _consoleBottomRight.y - 1 } },
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&dpi, { { _consoleTopLeft.x, _consoleBottomRight.y - 1 }, { _consoleBottomRight.x, _consoleBottomRight.y - 1 } },
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borderColour1);
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GfxFillRect(dpi, { { _consoleTopLeft.x, _consoleBottomRight.y }, _consoleBottomRight }, borderColour2);
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GfxFillRect(&dpi, { { _consoleTopLeft.x, _consoleBottomRight.y }, _consoleBottomRight }, borderColour2);
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}
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// Calculates the amount of visible lines, based on the console size, excluding the input line.
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@ -65,7 +65,7 @@ namespace OpenRCT2::Ui
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void Scroll(int32_t linesToScroll);
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void Update();
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void Draw(DrawPixelInfo* dpi) const;
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void Draw(DrawPixelInfo& dpi) const;
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private:
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void ClearInput();
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@ -656,7 +656,7 @@ public:
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// X axis labels and values
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coords = graphTopLeft + ScreenCoordsXY{ 98, 17 };
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Graph::Draw(&dpi, gCashHistory, 64, coords, yAxisScale, 128);
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Graph::Draw(dpi, gCashHistory, 64, coords, yAxisScale, 128);
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}
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#pragma endregion
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@ -713,7 +713,7 @@ public:
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// X axis labels and values
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coords = graphTopLeft + ScreenCoordsXY{ 98, 17 };
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Graph::Draw(&dpi, gParkValueHistory, 64, coords, yAxisScale, 0);
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Graph::Draw(dpi, gParkValueHistory, 64, coords, yAxisScale, 0);
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}
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#pragma endregion
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@ -772,7 +772,7 @@ public:
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// X axis labels and values
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screenPos = graphTopLeft + ScreenCoordsXY{ 98, 17 };
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Graph::Draw(&dpi, gWeeklyProfitHistory, 64, screenPos, yAxisScale, 128);
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Graph::Draw(dpi, gWeeklyProfitHistory, 64, screenPos, yAxisScale, 128);
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}
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#pragma endregion
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@ -723,7 +723,7 @@ private:
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// Graph
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screenPos = windowPos + ScreenCoordsXY{ widget->left + 47, widget->top + 26 };
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Graph::Draw(&dpi, gParkRatingHistory, 32, screenPos);
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Graph::Draw(dpi, gParkRatingHistory, 32, screenPos);
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}
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#pragma endregion
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@ -808,7 +808,7 @@ private:
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cappedHistory[i] = std::numeric_limits<uint8_t>::max();
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}
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}
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Graph::Draw(&dpi, cappedHistory, static_cast<int32_t>(std::size(cappedHistory)), screenPos);
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Graph::Draw(dpi, cappedHistory, static_cast<int32_t>(std::size(cappedHistory)), screenPos);
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}
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#pragma endregion
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