mirror of https://github.com/OpenRCT2/OpenRCT2.git
Fix #3561: Tunnels drawn incorrectly
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@ -609,6 +609,8 @@ static void viewport_surface_draw_land_side_bottom(enum edge edge, uint8 height,
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}
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}
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regs.ah = regs.cl;
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while (true) {
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if (curHeight >= regs.al || curHeight >= regs.cl) {
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// If top of edge isn't straight, add a filler
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@ -879,6 +881,8 @@ static void viewport_surface_draw_water_side_bottom(enum edge edge, uint8 height
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}
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}
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regs.ah = regs.cl;
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while (true) {
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if (curHeight >= regs.al || curHeight >= regs.cl) {
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// If top of edge isn't straight, add a filler
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