Implement half of splash boat tracks

This commit is contained in:
Ted John 2016-09-24 18:59:34 +01:00
parent 005b654086
commit f2279984cb
1 changed files with 177 additions and 0 deletions

View File

@ -23,9 +23,186 @@
#include "../track_paint.h"
#include "../vehicle_paint.h"
enum {
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_SW_NE = 20828,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_NW_SE = 20829,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_NE_SW = 20830,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_SE_NW = 20831,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_SW_NE = 20832,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_NW_SE = 20833,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_NE_SW = 20834,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_SE_NW = 20835,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_SW_NE = 20836,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_NW_SE = 20837,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_NE_SW = 20838,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_SE_NW = 20839,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_SW_NE = 20840,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_NW_SE = 20841,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_NE_SW = 20842,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_SE_NW = 20843,
SPR_SPLASH_BOATS_25_DEG_UP_SW_NE = 20844,
SPR_SPLASH_BOATS_25_DEG_UP_NW_SE = 20845,
SPR_SPLASH_BOATS_25_DEG_UP_NE_SW = 20846,
SPR_SPLASH_BOATS_25_DEG_UP_SE_NW = 20847,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_SW_NE = 20848,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_NW_SE = 20849,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_NE_SW = 20850,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_SE_NW = 20851,
SPR_SPLASH_BOATS_60_DEG_UP_SW_NE = 20880,
SPR_SPLASH_BOATS_60_DEG_UP_NW_SE = 20881,
SPR_SPLASH_BOATS_60_DEG_UP_NE_SW = 20882,
SPR_SPLASH_BOATS_60_DEG_UP_SE_NW = 20883,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_SW_NE = 20884,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_NW_SE = 20885,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_NE_SW = 20886,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_SE_NW = 20887,
};
uint32 SplashBoats25DegUpImageId[4] =
{
SPR_SPLASH_BOATS_25_DEG_UP_SW_NE,
SPR_SPLASH_BOATS_25_DEG_UP_NW_SE,
SPR_SPLASH_BOATS_25_DEG_UP_NE_SW,
SPR_SPLASH_BOATS_25_DEG_UP_SE_NW,
};
uint32 SplashBoats25DegUpFrontImageId[4] =
{
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_SW_NE,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_NW_SE,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_NE_SW,
SPR_SPLASH_BOATS_25_DEG_UP_FRONT_SE_NW,
};
uint32 SplashBoats60DegUpImageId[4] =
{
SPR_SPLASH_BOATS_60_DEG_UP_SW_NE,
SPR_SPLASH_BOATS_60_DEG_UP_NW_SE,
SPR_SPLASH_BOATS_60_DEG_UP_NE_SW,
SPR_SPLASH_BOATS_60_DEG_UP_SE_NW,
};
uint32 SplashBoats60DegUpFrontImageId[4] =
{
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_SW_NE,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_NW_SE,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_NE_SW,
SPR_SPLASH_BOATS_60_DEG_UP_FRONT_SE_NW,
};
uint32 SplashBoatsFlatTo25DegUpImageId[4] =
{
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_SW_NE,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_NW_SE,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_NE_SW,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_SE_NW,
};
uint32 SplashBoatsFlatTo25DegUpFrontImageId[4] =
{
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_SW_NE,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_NW_SE,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_NE_SW,
SPR_SPLASH_BOATS_FLAT_TO_25_DEG_UP_FRONT_SE_NW,
};
uint32 SplashBoats25DegUpToFlatImageId[4] =
{
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_SW_NE,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_NW_SE,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_NE_SW,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_SE_NW,
};
uint32 SplashBoats25DegUpToFlatFrontImageId[4] =
{
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_SW_NE,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_NW_SE,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_NE_SW,
SPR_SPLASH_BOATS_25_DEG_UP_TO_FLAT_FRONT_SE_NW,
};
static void paint_splash_boats_track_25_deg_up(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element *mapElement)
{
uint32 imageId = SplashBoats25DegUpImageId[direction] | gTrackColours[SCHEME_TRACK];
uint32 frontImageId = SplashBoats25DegUpFrontImageId[direction] | gTrackColours[SCHEME_TRACK];
sub_98197C_rotated(direction, imageId, 0, 0, 32, 20, 2, height, 0, 6, height);
sub_98197C_rotated(direction, frontImageId, 0, 0, 32, 1, 50, height, 0, 27, height);
wooden_a_supports_paint_setup((direction & 1), 9 + direction, height, gTrackColours[SCHEME_SUPPORTS], NULL);
paint_util_push_tunnel_rotated(direction, height, TUNNEL_6);
paint_util_set_segment_support_height(SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(height + 56, 0x20);
}
static void paint_splash_boats_track_60_deg_up(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element *mapElement)
{
uint32 imageId = SplashBoats60DegUpImageId[direction] | gTrackColours[SCHEME_TRACK];
uint32 frontImageId = SplashBoats60DegUpFrontImageId[direction] | gTrackColours[SCHEME_TRACK];
sub_98197C_rotated(direction, imageId, 0, 0, 32, 20, 2, height, 0, 6, height);
sub_98197C_rotated(direction, frontImageId, 0, 0, 32, 1, 98, height, 0, 27, height);
wooden_a_supports_paint_setup((direction & 1), 21 + direction, height, gTrackColours[SCHEME_SUPPORTS], NULL);
paint_util_push_tunnel_rotated(direction, height, TUNNEL_6);
paint_util_set_segment_support_height(SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(height + 104, 0x20);
}
static void paint_splash_boats_track_flat_to_25_deg_up(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element *mapElement)
{
uint32 imageId = SplashBoatsFlatTo25DegUpImageId[direction] | gTrackColours[SCHEME_TRACK];
uint32 frontImageId = SplashBoatsFlatTo25DegUpFrontImageId[direction] | gTrackColours[SCHEME_TRACK];
sub_98197C_rotated(direction, imageId, 0, 0, 32, 20, 2, height, 0, 6, height);
sub_98197C_rotated(direction, frontImageId, 0, 0, 32, 1, 42, height, 0, 27, height);
wooden_a_supports_paint_setup((direction & 1), 1 + direction, height, gTrackColours[SCHEME_SUPPORTS], NULL);
paint_util_push_tunnel_rotated(direction, height, TUNNEL_6);
paint_util_set_segment_support_height(SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(height + 48, 0x20);
}
static void paint_splash_boats_track_25_deg_up_to_flat(uint8 rideIndex, uint8 trackSequence, uint8 direction, int height, rct_map_element *mapElement)
{
uint32 imageId = SplashBoats25DegUpToFlatImageId[direction] | gTrackColours[SCHEME_TRACK];
uint32 frontImageId = SplashBoats25DegUpToFlatFrontImageId[direction] | gTrackColours[SCHEME_TRACK];
sub_98197C_rotated(direction, imageId, 0, 0, 32, 20, 2, height, 0, 6, height);
sub_98197C_rotated(direction, frontImageId, 0, 0, 32, 1, 34, height, 0, 27, height);
wooden_a_supports_paint_setup((direction & 1), 5 + direction, height, gTrackColours[SCHEME_SUPPORTS], NULL);
paint_util_push_tunnel_rotated(direction, height, TUNNEL_6);
paint_util_set_segment_support_height(SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(height + 40, 0x20);
}
TRACK_PAINT_FUNCTION get_track_paint_function_splash_boats(int trackType, int direction)
{
switch (trackType) {
case TRACK_ELEM_25_DEG_UP:
return paint_splash_boats_track_25_deg_up;
case TRACK_ELEM_60_DEG_UP:
return paint_splash_boats_track_60_deg_up;
case TRACK_ELEM_FLAT_TO_25_DEG_UP:
return paint_splash_boats_track_flat_to_25_deg_up;
case TRACK_ELEM_25_DEG_UP_TO_60_DEG_UP:
case TRACK_ELEM_60_DEG_UP_TO_25_DEG_UP:
return NULL;
case TRACK_ELEM_25_DEG_UP_TO_FLAT:
return paint_splash_boats_track_25_deg_up_to_flat;
case TRACK_ELEM_25_DEG_DOWN:
case TRACK_ELEM_60_DEG_DOWN:
case TRACK_ELEM_FLAT_TO_25_DEG_DOWN:
case TRACK_ELEM_25_DEG_DOWN_TO_60_DEG_DOWN:
case TRACK_ELEM_60_DEG_DOWN_TO_25_DEG_DOWN:
case TRACK_ELEM_25_DEG_DOWN_TO_FLAT:
return NULL;
//////////////////////////////////////////////////////
// Use River Rafts