mirror of https://github.com/OpenRCT2/OpenRCT2.git
Merge pull request #4416 from marijnvdwerf/integrate/paint-2
Partially integrate more paint variables
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commit
f32bab35fa
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@ -34,6 +34,7 @@
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#include "../supports.h"
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#ifdef NO_RCT2
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rct_xy16 gPaintMapPosition;
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bool gDidPassSurface;
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rct_map_element * gSurfaceElement;
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tunnel_entry gLeftTunnels[65];
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@ -153,8 +154,8 @@ static void sub_68B3FB(int x, int y)
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RCT2_GLOBAL(0x9DE56A, uint16_t) = x;
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RCT2_GLOBAL(0x9DE56E, uint16_t) = y;
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RCT2_GLOBAL(0x9DE574, uint16_t) = x;
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RCT2_GLOBAL(0x9DE576, uint16_t) = y;
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gPaintMapPosition.x = x;
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gPaintMapPosition.y = y;
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rct_map_element* map_element = map_get_first_element_at(x >> 5, y >> 5);
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uint8 rotation = get_current_rotation();
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@ -235,7 +236,7 @@ static void sub_68B3FB(int x, int y)
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int direction = (map_element->type + rotation) & MAP_ELEMENT_DIRECTION_MASK;
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int height = map_element->base_height * 8;
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uint32_t dword_9DE574 = RCT2_GLOBAL(0x9DE574, uint32_t);
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rct_xy16 dword_9DE574 = gPaintMapPosition;
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g_currently_drawn_item = map_element;
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//setup the painting of for example: the underground, signs, rides, scenery, etc.
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switch (map_element_get_type(map_element))
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@ -274,7 +275,7 @@ static void sub_68B3FB(int x, int y)
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// An undefined map element is most likely a corrupt element inserted by 8 cars' MOM feature to skip drawing of all elements after it.
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return;
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}
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RCT2_GLOBAL(0x9DE574, uint32_t) = dword_9DE574;
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gPaintMapPosition = dword_9DE574;
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} while (!map_element_is_last_for_tile(map_element++));
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if (!gShowSupportSegmentHeights) {
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@ -68,6 +68,7 @@ typedef struct tunnel_entry {
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} tunnel_entry;
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#ifdef NO_RCT2
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extern rct_xy16 gPaintMapPosition;
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extern bool gDidPassSurface;
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extern rct_map_element * gSurfaceElement;
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extern tunnel_entry gLeftTunnels[65];
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@ -76,6 +77,7 @@ extern tunnel_entry gRightTunnels[65];
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extern uint8 gRightTunnelCount;
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extern uint8 gVerticalTunnelHeight;
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#else
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#define gPaintMapPosition RCT2_GLOBAL(0x009DE574, rct_xy16)
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#define gDidPassSurface RCT2_GLOBAL(0x009DE57C, bool)
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#define gSurfaceElement RCT2_GLOBAL(0x009E3250, rct_map_element *)
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#define gLeftTunnels RCT2_ADDRESS(0x009E3138, tunnel_entry)
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@ -167,8 +167,8 @@ static paint_struct * sub_9819_c(uint32 image_id, rct_xyz16 offset, rct_xyz16 bo
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ps->var_20 = NULL;
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ps->sprite_type = gPaintInteractionType;
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ps->var_29 = RCT2_GLOBAL(0x9DE571, uint8);
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ps->map_x = RCT2_GLOBAL(0x9DE574, uint16);
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ps->map_y = RCT2_GLOBAL(0x9DE576, uint16);
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ps->map_x = gPaintMapPosition.x;
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ps->map_y = gPaintMapPosition.y;
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ps->mapElement = g_currently_drawn_item;
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return ps;
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@ -288,8 +288,8 @@ paint_struct * sub_98196C(
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ps->var_20 = NULL;
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ps->sprite_type = gPaintInteractionType;
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ps->var_29 = RCT2_GLOBAL(0x9DE571, uint8);
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ps->map_x = RCT2_GLOBAL(0x9DE574, uint16);
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ps->map_y = RCT2_GLOBAL(0x9DE576, uint16);
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ps->map_x = gPaintMapPosition.x;
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ps->map_y = gPaintMapPosition.y;
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ps->mapElement = g_currently_drawn_item;
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g_ps_F1AD28 = ps;
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@ -59,7 +59,7 @@ static void paint_circus_show(uint8 rideIndex, uint8 trackSequence, uint8 direct
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rct_ride * ride = get_ride(rideIndex);
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rct_xy16 position = {RCT2_GLOBAL(0x009DE56A, sint16), RCT2_GLOBAL(0x009DE56E, sint16)};
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wooden_a_supports_paint_setup((direction & 1), 0, height, RCT2_GLOBAL(0x00F441A0, uint32_t), NULL);
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wooden_a_supports_paint_setup((direction & 1), 0, height, gTrackColours[SCHEME_MISC], NULL);
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track_paint_util_paint_floor(edges, gTrackColours[SCHEME_TRACK], height, floorSpritesCork, get_current_rotation());
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@ -74,7 +74,7 @@ static void paint_crooked_house(uint8 rideIndex, uint8 trackSequence, uint8 dire
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rct_ride * ride = get_ride(rideIndex);
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rct_xy16 position = {RCT2_GLOBAL(0x009DE56A, sint16), RCT2_GLOBAL(0x009DE56E, sint16)};
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wooden_a_supports_paint_setup((direction & 1), 0, height, RCT2_GLOBAL(0x00F441A0, uint32_t), NULL);
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wooden_a_supports_paint_setup((direction & 1), 0, height, gTrackColours[SCHEME_MISC], NULL);
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track_paint_util_paint_floor(edges, gTrackColours[SCHEME_TRACK], height, floorSpritesCork, get_current_rotation());
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