Fix #9476: Running `simulate` command on park yields `Completed: (null)`

This commit is contained in:
Ted John 2019-06-24 23:17:48 +01:00
parent 6bd298b3a3
commit f9101a2d7a
2 changed files with 2 additions and 1 deletions

View File

@ -62,6 +62,7 @@
- Fix: [#9402] Ad campaigns disappear when you save and load the game.
- Fix: [#9411] Ad campaigns end too soon.
- Fix: [#9424] Crash using multi threading with TrueType fonts.
- Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`.
- Fix: Guests eating popcorn are drawn as if they're eating pizza.
- Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.
- Improved: [#6116] Expose colour scheme for track elements in the tile inspector.

View File

@ -63,7 +63,7 @@ static exitcode_t HandleSimulate(CommandLineArgEnumerator* argEnumerator)
{
context->GetGameState()->UpdateLogic();
}
Console::WriteLine("Completed: %s", sprite_checksum());
Console::WriteLine("Completed: %s", sprite_checksum().ToString().c_str());
}
else
{