remove redundant condition

This commit is contained in:
Spacek531 2023-03-05 23:08:50 -08:00
parent 433ef96a36
commit fdeb311ad3
1 changed files with 7 additions and 10 deletions

View File

@ -6184,17 +6184,14 @@ static void block_brakes_open_previous_section(
MapInvalidateElement(location, reinterpret_cast<TileElement*>(trackElement));
auto trackType = trackElement->GetTrackType();
if (ride.IsBlockSectioned())
if (trackType == TrackElemType::EndStation)
{
if (trackType == TrackElemType::EndStation)
{
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::BlockBrakeClose, location);
}
else if (trackType == TrackElemType::BlockBrakes)
{
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::BlockBrakeClose, location);
BlockBrakeSetLinkedBrakesClosed(location, *trackElement, false);
}
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::BlockBrakeClose, location);
}
else if (trackType == TrackElemType::BlockBrakes)
{
OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::BlockBrakeClose, location);
BlockBrakeSetLinkedBrakesClosed(location, *trackElement, false);
}
}