Implemented paint_small_scenery

This commit is contained in:
Duncan Frost 2015-03-01 21:59:30 +00:00
parent 013be11aed
commit fe8bcf4d85
2 changed files with 151 additions and 9 deletions

View File

@ -28,6 +28,7 @@
#include "world/footpath.h"
#include "world/water.h"
#include "world/entrance.h"
#include "world/scenery.h"
#include "scenario.h"
int object_load_entry(const char *path, rct_object_entry *outEntry)
@ -776,6 +777,127 @@ int paint_ride_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp
return flags;
}
/* rct2: 0x006E3466 */
int paint_small_scenery(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0x1A);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->small_scenery.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->small_scenery.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG16){
scenery_type->small_scenery.var_10 = (uint32)chunk;
while (*++chunk != 0xFF);
chunk++;
}
scenery_type->image = object_chunk_load_image_directory(&chunk);
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->small_scenery.var_10 = 0;
scenery_type->small_scenery.scenery_tab_id = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->small_scenery.price <= 0)return 1;
if (scenery_type->small_scenery.removal_price > 0) return 0;
// Make sure you don't make a profit when placing then removing.
if (-scenery_type->small_scenery.removal_price > scenery_type->small_scenery.price)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
if (dpi == NULL) return flags;
int image_id = scenery_type->image;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_PRIMARY_COLOUR){
image_id |= 0x20D00000;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
}
x = 56;
y = scenery_type->small_scenery.height / 4 + 78;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG1){
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG2){
y -= 12;
}
}
gfx_draw_sprite(dpi, image_id, x, y, 0);
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG10){
image_id = scenery_type->image + 0x44500004;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG8){
image_id = scenery_type->image + 4;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
rct2_free(dpi);
}
}
return flags;
}
int paint_large_scenery(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
return RCT2_CALLPROC_X(0x006B92A7, flags, ebx, ecx, edx, esi, (int)dpi, ebp) & 0x100;
}
int paint_wall(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
return RCT2_CALLPROC_X(0x006E5A25, flags, ebx, ecx, edx, esi, (int)dpi, ebp) & 0x100;
}
int paint_banner(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
return RCT2_CALLPROC_X(0x006BA84E, flags, ebx, ecx, edx, esi, (int)dpi, ebp) & 0x100;
}
//rct2: 0x006A8621
int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
@ -838,6 +960,16 @@ int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp
return flags;
}
int paint_path_bit(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
return RCT2_CALLPROC_X(0x006A86E2, flags, ebx, ecx, edx, esi, (int)dpi, ebp) & 0x100;
}
int paint_scenery_set(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
return RCT2_CALLPROC_X(0x006B93AA, flags, ebx, ecx, edx, esi, (int)dpi, ebp) & 0x100;
}
//rct2: 0x00666E42
int paint_park_entrance_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
@ -970,17 +1102,25 @@ int paint_stex_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp
int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp)
{
//if (type == OBJECT_TYPE_SCENARIO_TEXT){
// if (eax == 0) return object_scenario_load_custom_text((char*)esi);
//}
//return RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098D9D4, uint32)[type], eax, ebx, ecx, edx, esi, edi, ebp) & 0x100;
//just use the rct2 function as long as this is not complete!
switch (type)
{
case OBJECT_TYPE_RIDE:
return paint_ride_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
return paint_ride_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_SMALL_SCENERY:
return paint_small_scenery(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_LARGE_SCENERY:
return paint_large_scenery(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_WALLS:
return paint_wall(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_BANNERS:
return paint_banner(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PATHS:
return paint_path_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
return paint_path_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PATH_BITS:
return paint_path_bit(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_SCENERY_SETS:
return paint_scenery_set(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PARK_ENTRANCE:
return paint_park_entrance_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_WATER:
@ -988,7 +1128,8 @@ int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi,
case OBJECT_TYPE_SCENARIO_TEXT:
return paint_stex_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
default:
return RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098D9D4, uint32)[type], eax, ebx, ecx, edx, esi, edi, ebp) & 0x100;
assert(false);
return 0;
}
}

View File

@ -27,9 +27,10 @@ typedef struct {
uint32 flags; // 0x06
uint8 height; // 0x0A
uint8 tool_id; // 0x0B
uint16 price; // 0x0C
sint16 price; // 0x0C
sint16 removal_price; // 0x0E
uint8 pad_10[0x0A];
uint32 var_10;
uint8 pad_14[0x06];
uint8 scenery_tab_id; // 0x1A
} rct_small_scenery_entry;