diff --git a/src/openrct2/paint/Paint.Entity.cpp b/src/openrct2/paint/Paint.Entity.cpp index aaa5116a55..e7c1c76f5e 100644 --- a/src/openrct2/paint/Paint.Entity.cpp +++ b/src/openrct2/paint/Paint.Entity.cpp @@ -85,7 +85,7 @@ void EntityPaintSetup(paint_session& session, const CoordsXY& pos) } const auto entityPos = spr->GetLocation(); - + // Only paint sprites that are below the clip height and inside the clip selection. // Here converting from land/path/etc height scale to pixel height scale. // Note: peeps/scenery on slopes will be above the base