Commit Graph

179 Commits

Author SHA1 Message Date
Michał Janiszewski db52ac09aa
Update readme.md links to libraries information for Linux 2020-07-14 08:54:09 +02:00
Aaron van Geffen 56b2f49c89
Update brew dependency list in readme. (#11597) 2020-05-02 18:05:27 -03:00
Ted John 90f3a9b846 Add dukglue and duktape copyright information 2020-04-26 14:49:21 +01:00
Gymnasiast 6c3c857dfa
Release v0.2.6
- Feature: [#10925] Show hovered values on finance charts.
- Feature: [#11013] Ctrl+C copies input dialog text to clipboard.
- Feature: [#11218] load_park command for console
- Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'.
- Feature: [#11281] add_news_item command for console
- Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity).
- Fix: [#475] Water sides drawn incorrectly (original bug).
- Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug).
- Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin
- Fix: [#7094] Back wall edge texture in water missing.
- Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly.
- Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs.
- Fix: [#10928] File browser's date column is too narrow.
- Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations.
- Fix: [#11005] Company value overflows.
- Fix: [#11027] Third color on walls becomes black when saving.
- Fix: [#11063] Scrolling position persists when switching tabs in the scenery window.
- Fix: [#11106] Crash on getting invalid vehicle index.
- Fix: [#11126] Cannot place Frightmare track design.
- Fix: [#11208] Cannot export parks with RCT2 DLC objects.
- Fix: [#11230] Seat Rotation not imported correctly for hacked rides.
- Fix: [#11225] Replay manager cannot handle track designs.
- Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number.
- Fix: [#11258] Properly remove format codes from imported strings.
- Fix: [#11286] Fix banner tooltip colour.
- Fix: Small red gardens in RCT1 saves are imported in the wrong colour.
- Improved: [#11157] Slimmer virtual floor lines.
2020-04-17 16:13:30 +02:00
Hielke Morsink 81d7988f00
Update readme for Discord (#11235)
* Update readme for Discord

This removes the remaining references to Gitter and adds invite links to the relevant Discord channels instead, as well as fixing a few typos.
2020-04-06 08:43:03 +02:00
Michael Steenbeek b51eda9779
readme: update for Discord move 2020-04-05 16:54:21 +02:00
pkubaj 5ef108f9fb
OpenRCT2 also works on FreeBSD (#11148)
While here, openports.se redirects to https.
2020-03-30 00:39:56 +02:00
Michał Janiszewski 4f6e77e30a Release 0.2.5
- Feature: [#3154] Use a random title sequence each time it is shown.
- Feature: [#6553] Android version now runs in full screen.
- Feature: [#7865] Transport rides can now be synchronised.
- Feature: [#9073] Shortcut keys for the Tile Inspector.
- Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor.
- Feature: [#10189] Make Track Designs work in multiplayer.
- Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection.
- Feature: [#10637] Console command to remove all floating objects.
- Change: [#1164] Use available translations for shortcut key bindings.
- Change: [#10997] Speed is automatically reset to normal upon scenario completion.
- Fix: [#2485] Hide Vertical Faces not applied to the edges of water.
- Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m.
- Fix: [#6766] Changelog window doesn't open on some platforms.
- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour.
- Fix: [#7854] Cannot build a custom spiral roller coaster design.
- Fix: [#7854] Empty entries in spiral roller coaster designs list.
- Fix: [#8151] Game freezes upon demolishing mazes at odd heights.
- Fix: [#8875] RCT1 competition scenarios are classified incorrectly.
- Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid.
- Fix: [#10196] Doors unable to be placed at end of track corners.
- Fix: [#10228] Can't import RCT1 Deluxe from Steam.
- Fix: [#10313] Path furniture can be placed on level crossings.
- Fix: [#10325] Crash when banners have no text.
- Fix: [#10376] No ratings generated when a shop and track intersect.
- Fix: [#10420] Money effect causing false positive desync.
- Fix: [#10477] Large Scenery cannot be placed higher using SHIFT.
- Fix: [#10489] Hosts last player action not being synchronized.
- Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves.
- Fix: [#10547] RCT1 parks have too many rides available.
- Fix: [#10587] Update last action coordinates on correct player.
- Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector.
- Fix: [#10662] Duck cheat tooltips look odd and do not explain anything.
- Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug).
- Fix: [#10705] Apply multithreaded rendering to all viewports.
- Fix: [#10739] Mountain tool overlay for even-numbered selections.
- Fix: [#10752] Mute button state not correctly set at startup.
- Fix: [#10822] Can place too many peep spawns.
- Fix: [#10898] Banner text has an offset in tile inspector window.
- Fix: [#10904] RCT1/LL-scenarios with red water won't open.
- Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements.
- Fix: [#10963] Light effects are drawn off-centre in some rotations.
- Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park.
- Fix: [#11001] Rides list does not use natural sorting.
- Fix: [objects#54] Stage Coach cars are not considered covered by the game.
- Fix: [objects#56] Handymen cut grass incorrectly.
- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water.
- Improved: [#10858] Added horizontal grid lines to finance charts.
- Improved: [#10884] Added y-axes and labels to park window charts.
- Improved: [#10970] Introduced optional light effects for vehicles at night.
- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead).
2020-03-24 21:46:30 +01:00
Aaron van Geffen 683691acb5 Replace old build status badges with just download links. 2020-03-19 22:20:12 +01:00
Aaron van Geffen 6b30a9f858
Remove AppVeyor and Travis from Sponsors section. 2020-03-19 22:13:30 +01:00
Umdlye b9a61c0a3a
Update readme.md (#10649) 2020-02-03 15:45:19 +00:00
Ted John 24cc4be534
Update readme.md (#10646)
VS2019 is now required.
2020-02-03 13:07:59 +01:00
Michał Janiszewski d645338752 Release 0.2.4
- Feature: [#9285] Remember current group in scenario list window.
- Feature: [#9918] Increase image list capacity by about 100k units.
- Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32.
- Fix: [#4927] Giant screenshot cut off at bottom and top.
- Fix: [#7572] Queue paths connect to regular paths through fences.
- Fix: [#7690] Problem with guests freezing on certain tiles of path.
- Fix: [#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu
- Fix: [#8136] Excessive lateral G penalty is too excessive.
- Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug)
- Fix: [#9179] Crash when modifying a ride occasionally.
- Fix: [#9533] Door sounds not playing.
- Fix: [#9574] Text overflow in scenario objective window when using CJK languages.
- Fix: [#9603] Don't render audio when master volume is turned off.
- Fix: [#9625] Show correct cost in scenery selection.
- Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled.
- Fix: [#9675] Guest entry point limit can be bypassed in scenario editor.
- Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map.
- Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key.
- Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both.
- Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer.
- Fix: [#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug).
- Fix: [#9902] Doors/Portcullis do not check to make sure doors are open causing double opens.
- Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug).
- Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic.
- Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes.
- Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash.
- Fix: [#9970] Wait for quarter load fails.
- Fix: [#9994] Game action tick collision during server connect and map load.
- Fix: [#10017] Ghost elements influencing ride excitement.
- Fix: [#10036] Do not allocate large chunks of memory for save file classification.
- Fix: [#10106] Ride circuits should not be used for modes that do not support it.
- Fix: [#10149] Desync in headless mode with rides that create smoke particles.
- Improved: [#9466] Add the rain weather effect to the OpenGL renderer.
- Improved: [#9987] Minimum load rounding.
- Improved: [#10125] Better support for high DPI screens.
2019-10-28 21:18:47 +01:00
Krutonium 272fc929d1 Add a bit more explanation to build instructions 2019-10-03 17:36:30 +02:00
Dániel Tar 764bf48228 Clarify first Windows build instructions in Readme (#9954) 2019-08-31 22:58:52 +02:00
Aaron van Geffen ac7a1ebf71 Release v0.2.3.
- Feature: [#485] Rides can now be simulated with ghost trains during construction.
- Feature: [#1260] Option for making giant screenshots have a transparent background.
- Feature: [#2339] Find local servers automatically when fetching servers.
- Feature: [#7296] Allow assigning a keyboard shortcut for the scenery picker.
- Feature: [#8029] Add the Hungarian Forint (HUF) to the list of available currencies.
- Feature: [#8481] Multi-threaded rendering.
- Feature: [#8558] Guest debugging tab.
- Feature: [#8659] Banner and sign texts are now shown in tooltips.
- Feature: [#8687] New multiplayer toolbar icon showing network status with reconnect option.
- Feature: [#8791] Improved tile element flag manipulation in Tile Inspector.
- Feature: [#8919] Allow setting ride price from console.
- Feature: [#8963] Add missing Czech letters to sprite font, use sprite font for Czech.
- Feature: [#9154] Change map toolbar icon with current viewport rotation.
- Change: [#7877] Files are now sorted in logical rather than dictionary order.
- Change: [#8427] Ghost elements now show up as white on the mini-map.
- Change: [#8688] Move common actions from debug menu into cheats menu.
- Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits.
- Fix: [#2294] Clients crashing the server with invalid object selection.
- Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through
- Fix: [#5103] OpenGL: ride track preview not rendered.
- Fix: [#5889] Giant screenshot does not work while using OpenGL renderer.
- Fix: [#5579] Network desync immediately after connecting.
- Fix: [#5893] Looking at guest window tabs other than the main tab eventually causes assertion.
- Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug).
- Fix: [#6006] Objects higher than 6 metres are considered trees (original bug).
- Fix: [#7039] Map window not rendering properly when using OpenGL.
- Fix: [#7045] Theme window's colour pickers not drawn properly on OpenGL.
- Fix: [#7323] Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside.
- Fix: [#7729] Money Input Prompt breaks on certain values.
- Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish.
- Fix: [#7913] RCT1/RCT2 title sequence timing is off.
- Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides.
- Fix: [#7829] Rotated information kiosk can cause 'unreachable' messages.
- Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers.
- Fix: [#8219] Faulty folder recreation in "save" folder.
- Fix: [#8480, #8535] Crash when mirroring track design.
- Fix: [#8507] Incorrect change in vehicle rolling direction.
- Fix: [#8537] Imported RCT1 rides/shops are all numbered 1.
- Fix: [#8553] Scenery removal tool removes fences and paths while paused.
- Fix: [#8598] Taking screenshots fails with some park names.
- Fix: [#8602] Wall piece collision detection deviates from vanilla
- Fix: [#8649] Setting date does not work in multiplayer.
- Fix: [#8873] Potential crash when placing footpaths.
- Fix: [#8882] Submarine Ride does not count as indoors (original bug).
- Fix: [#8900] Peep tracking is not synchronized.
- Fix: [#8909] Potential crash when invoking game actions as server.
- Fix: [#8947] Detection of AVX2 support.
- Fix: [#8988] Character sprite lookup noticeably slows down drawing.
- Fix: [#9000] Show correct error message if not enough money available.
- Fix: [#9067] Land/water tools show prices when money is disabled.
- Fix: [#9124] Disconnected clients can crash the server.
- Fix: [#9132] System file browser cannot open SV4 files.
- Fix: [#9152] Spectators can modify ride colours.
- Fix: [#9202] Artefacts show when changing ride type as client or using in-game console.
- Fix: [#9240] Crash when passing directory instead of save file.
- Fix: [#9245] Headless servers apply Discord Rich Presence.
- Fix: [#9293] Issue with the native load/save dialog.
- Fix: [#9322] Peep crashing the game trying to find a ride to look at.
- Fix: [#9324] Crash trying to remove invalid footpath scenery.
- Fix: [#9402] Ad campaigns disappear when you save and load the game.
- Fix: [#9411] Ad campaigns end too soon.
- Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`.
- Fix: [#9520] Time Twister object artdec29 conversion problem.
- Fix: Guests eating popcorn are drawn as if they're eating pizza.
- Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively.
- Improved: [#6116] Expose colour scheme for track elements in the tile inspector.
- Improved: Allow the use of numpad enter key for console and chat.
2019-07-10 22:52:26 +02:00
Michael Steenbeek 981bd638e3
readme: do not mention the master branch PPA, which is no longer built [ci skip] 2019-04-08 21:35:35 +02:00
Michał Janiszewski 298c9f5238 Release 0.2.2
- Feature: [#4418] Allow steep slopes on the side-friction roller coaster.
- Feature: [#7726] Add shortcut to advance one tick.
- Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters.
- Feature: [#7971] Toolbox option to open custom content folder.
- Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument.
- Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only)
- Feature: [#8078] Add save_park command to in-game console.
- Feature: [#8080] New console variable "current_rotation" to get or set view rotation.
- Feature: [#8098] Glyph for Russian rouble sign.
- Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity).
- Feature: [#8190] Allow building footpaths on 'corner down' terrain.
- Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster.
- Feature: [#8259] Add say command to in-game console.
- Feature: [#8374] Add replay system.
- Feature: [#8377] Add option to adjust amount of autosaves to keep.
- Feature: [#8458] Add sprite sorting benchmark.
- Feature: [#8583] Add boosters to water coaster.
- Feature: [#8648] Add optional chat button to top toolbar in multiplayer games.
- Feature: [#8652] Add network window including a graph for data usage visualisation.
- Feature: [#8670] Add ability to download missing objects when loading a park.
- Change: [#7961] Add new object types: station, terrain surface, and terrain edge.
- Change: [#8222] The climate setting has been moved from objective options to scenario options.
- Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command.
- Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario.
- Change: [#8734] Disable kick button in multiplayer window when unable to use it.
- Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer.
- Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug).
- Fix: [#5684] Player list can desync between clients and server and can crash.
- Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it.
- Fix: [#7439] Placement messages have mixed strings
- Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss".
- Fix: [#7536] Android builds fail to start.
- Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund.
- Fix: [#7828] Copied entrances and exits stay when demolishing ride.
- Fix: [#7945] Client IP address is logged as `(null)` in server logs.
- Fix: [#7952] Performance drop caused by code refactor.
- Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name.
- Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug).
- Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings.
- Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED.
- Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery.
- Fix: [#8034] Vanilla sprites are broken when making screenshots from command line.
- Fix: [#8045] Crash when switching between languages.
- Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them.
- Fix: [#8090] Maze designs saved incorrectly.
- Fix: [#8101] Title sequences window flashes after opening.
- Fix: [#8120] Crash trying to place peep spawn outside of map.
- Fix: [#8121] Crash Renaming park with server logging enabled.
- Fix: [#8139] Buying land costs money when the game is in "no money" mode.
- Fix: [#8141] Attempting to build entrance/exit on station 2 does not work.
- Fix: [#8142] Reliability of mazes and crooked houses can go below 100%.
- Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode.
- Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile.
- Fix: [#8204] Crash when tile element has no surface elements.
- Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled.
- Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down.
- Fix: [#8358] Infinite loop when changing vehicle count on stopped ride.
- Fix: [#8402] Crash closing a window in some cases.
- Fix: [#8431] Crash when game action logging is enabled.
- Fix: [#8433] Crash if master server response is not valid JSON.
- Fix: [#8434] Crash if curl_easy_init fails.
- Fix: [#8443] Crash when selecting the current vehicle for ride that has none available.
- Fix: [#8456] Junior booster track piece doesn't connect properly.
- Fix: [#8464] Crash on game shutdown.
- Fix: [#8469] Crash modifying colour on hacked rides.
- Fix: [#8508] Underground roto-drop is not going up.
- Fix: [#8555] Multiplayer window text limits are not computed properly.
- Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly.
- Fix: [#8585] Part of track missing on air powered vertical coaster.
- Fix: [#8588] Guest list scrolling breaks above ~2000 guests.
- Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz.
- Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug).
- Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles.
- Fix: [#8720] Desync due to boats colliding with ghost pieces.
- Fix: [#8739] Savegame from original game crashes when cruising through map.
- Fix: [#8742] Access violation in vehicle_update_sound_params.
- Fix: [#8804] Raising water shows money effect at the bottom rather than new height.
- Fix: [#8811] Some fields in the sv6 save file not being copied correctly.
- Fix: [#8824] Invalid read in footpath_chain_ride_queue.
- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only).
- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab.
- Improved: [#7930] Automatically create folders for custom content.
- Improved: [#7980] Show the full path of the scenario in the scenario select window.
- Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector.
- Improved: [#8107] Support Discord release of RCT2.
- Improved: [#8491] Highlight entrance and exit with different colours in track design previews.
- Improved: Almost completely new Hungarian translation.
- Removed: [#7929] Support for scenario text objects.
2019-03-13 21:51:10 +01:00
Aaron van Geffen 971480b305
Change OpenLoco repository link and add new logo. 2019-02-19 22:12:41 +01:00
Umdlye 5463dde932 Update Gitter links in "Contributing" section [ci skip] 2018-12-18 07:17:40 +01:00
Michał Janiszewski 1f53789dcf Add backtrace.io to "Sponsors" section 2018-10-24 23:36:14 +02:00
Krutonium 41d6d8016d Readme: add links for asset projects 2018-10-19 09:28:22 +02:00
Michał Janiszewski 1e9cda8d2b
Improve cmake build instructions
With https://github.com/OpenRCT2/OpenRCT2/pull/8054 merged,
OpenRCT2 will be able to search for its data relative to the
executable, which will allow for easy installation in the build
directory.

Improve the suggested build steps to reflect that and add some tips on
building.

[ci skip]
2018-10-09 20:40:53 +02:00
Krutonium 52c5fda2a9 Add GitLab as login method to Gitter 2018-10-01 21:04:53 +02:00
Emily 346a9ec376 Change readme to reflect dropped Fedora 27 support (#8020)
* Update readme to include new Fedora Copr repo

* Updated readme to show dropped support for Fedora 27(only 28 is supported until 29 comes out)
2018-09-24 19:57:35 +02:00
Arthur Lutz 72ad5ee18d [readme.md] remove warning about nightly being paused (#7943)
[ci skip]
2018-08-27 22:46:18 +02:00
Michał Janiszewski f2de442b87
Update version number of develop in readme.md
[ci skip]
2018-08-27 21:59:12 +02:00
Michał Janiszewski 8ac731e212 Release 0.2.1
- Feature: [#5993] Ride window prices can now be set via text input.
- Feature: [#6998] Guests now wait for passing vehicles before crossing railway tracks.
- Feature: [#7658] Add option to always use system file browsing window.
- Feature: [#7694] Debug option to visualize paths that the game detects as wide.
- Feature: [#7713] The virtual floor now takes land ownership rights into account.
- Feature: [#7771] Danish translation.
- Feature: [#7797, #7802, #7821, #7830] Add sprite font glyphs for Danish, Norwegian, Russian, Turkish, Catalan and Romanian.
- Feature: [#7848] Add a master volume slider to audio options screen.
- Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels.
- Feature: [#7882] Auto-detect Steam and GOG installations of RCT1.
- Feature: [#7885] Turkish translation.
- Fix: [#3177] Wrong keys displayed in shortcut menu.
- Fix: [#4039] No sprite font glyph for German opening quotation mark.
- Fix: [#5548] platform_get_locale_date_format is not implemented for Linux.
- Fix: [#7204] Object source filters do not work for RCT1, AA and LL.
- Fix: [#7440] Memory leak. All system memory used.
- Fix: [#7462] Guest window goes beyond the map edge on a spiral slide.
- Fix: [#7533] Screenshot is incorrectly named/file is not generated in CJK language.
- Fix: [#7628] Always-researched items can be modified in the inventory list.
- Fix: [#7643] No Money scenarios with funding set to zero.
- Fix: [#7653] Finances money spinner is too narrow for big loans.
- Fix: [#7673] Vehicle names are cut off in invention list.
- Fix: [#7674] Rides show up as random numbers in guest's ride list.
- Fix: [#7678] Crash when loading or starting a new game while having object selection window open.
- Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows.
- Fix: [#7697] Some scenery groups in RCT1 saves are never invented.
- Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces.
- Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release.
- Fix: [#7756] Steam RCT2 path not correctly checked on macOS and Linux.
- Fix: [#7765] Crash when opening ride list window on Windows Vista.
- Fix: [#7773] Once research has been completed, player is still charged for research.
- Fix: [#7786] Crash when importing a track design.
- Fix: [#7793] Duplicate private keys generated.
- Fix: [#7817] No sprite font glyph for interpunct.
- Fix: [#7823] You can build mazes in pause mode.
- Fix: [#7804] Russian ride descriptions are cut off.
- Fix: [#7872] CJK tooltips are often cut off.
- Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources.
- Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT.
- Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed.
2018-08-26 22:20:13 +02:00
devnoname120 4dea7f7971 Make related projects icons clickable (#7699) [ci skip] 2018-06-15 21:27:44 +02:00
Michał Janiszewski 0aff800d40 Release 0.2.0
- Feature: [#1417] Allow saving track designs for flat rides.
- Feature: [#1675] Auto-rotate shops to face footpaths.
- Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride.
- Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool.
- Feature: [#7187] Option for early scenario completion.
- Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API.
- Feature: [#7267] Leverage more historical data in Finances window.
- Feature: [#7316] Cheat to allow freezing all staff
- Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view.
- Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster.
- Feature: [#7459] Allow opening and closing of parks that use no money.
- Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier.
- Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces.
- Fix: [#2611] Some objects show (undefined string) instead of a description in Korean.
- Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension.
- Fix: [#5210] Default system dialog not accessible from saving landscape window.
- Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2.
- Fix: [#6141] CSS50.dat is never loaded.
- Fix: [#6647] Changelog window causes FPS drop.
- Fix: [#6938] Banner do not correctly capitalise non-ASCII characters.
- Fix: [#7176] Mechanics sometimes fall down from rides.
- Fix: [#7303] Visual glitch with virtual floor near map edges.
- Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected.
- Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug).
- Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries.
- Fix: [#7341] Staff may auto-spawn on guests walking outside of paths.
- Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list.
- Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set.
- Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before.
- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance.
- Fix: [#7405] Rides can be covered by placing scenery underneath them.
- Fix: [#7418] Staff walk off paths with a connection but no adjacent path.
- Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated.
- Fix: [#7436] Only the first 32 vehicles of a train can be painted.
- Fix: [#7480] Graphs skip values of 0.
- Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled.
- Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up
- Fix: [#7544] Starting a headless server with no arguments causes the game to freeze.
- Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money.
- Improved: [#2989] Multiplayer window now changes title when tab changes.
- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair.
- Improved: [#5832] Resize tile inspector automatically when selecting a tile element.
- Improved: [#6221] The scenario editor's invention list is now resizeable.
- Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed.
- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error.
- Improved: [#7435] Object indexing now supports multi-threading.
- Improved: [#7510] Add horizontal clipping to cut-away view options.
- Improved: [#7531] "Save track design" dropdown now stays open.
- Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile.
- Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers.
- Improved: [#7567] Improve the performance of loading parks and the title sequence.
- Improved: [#7577] Allow fine-tuning the virtual floor style.
- Improved: [#7608] The vehicle selection dropdown is now sorted orthographically.
- Improved: [#7613] Resizing the staff window now resizes the name and action columns too.
- Improved: [#7627] Allow scrolling up and down on spinners to change their values.
2018-06-10 22:30:51 +02:00
Michał Janiszewski ef8054b81d
Update required version of MSVC in readme.md
[ci skip]
2018-06-10 19:55:03 +02:00
Aaron van Geffen 7e7e0427b3 Update compilation instructions. 2018-05-22 17:37:07 +02:00
Emily 3480395745 Update readme to include new Fedora Copr repo 2018-04-25 09:07:41 +02:00
Michał Janiszewski 0e7c0f76d5 Release 0.1.2
- Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
- Feature: [#3505] Allow up to 1024 items per scenery tab.
- Feature: [#3510] Auto-append extension if none is specified.
- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
- Feature: [#4184] Add command and cheat to alter the date.
- Feature: [#4906] Add follow sprite command to title sequences.
- Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
- Feature: [#5826] Add the show_limits command to show map data counts and limits.
- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
- Feature: [#6125] Path can now be placed in park entrances.
- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
- Feature: [#6290] Arabic translation (experimental).
- Feature: [#6292] Allow building queue lines in the Scenario Editor.
- Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
- Feature: [#6307] Arrows are now shown when placing park entrances.
- Feature: [#6313] Add keyboard shortcut for toggle gridlines.
- Feature: [#6324] Add command to deselect unused objects from the object selection.
- Feature: [#6325] Allow using g1.dat from RCT Classic.
- Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
- Feature: [#6338] Virtual floor to help positioning objects vertically.
- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
- Feature: [#6411] Add command to remove the park fence.
- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
- Feature: [#6516] Ability to search by filename in the object selection window.
- Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
- Feature: [#6568] Add smooth nearest neighbour scaling.
- Feature: [#6651, #6658] Integrate Discord Rich Presence.
- Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
- Feature: [#6731] Object indexing progress is now reported via command line output.
- Feature: [#6779] On-ride photo segment for Splash Boats.
- Feature: [#6838] Ability to auto-pause server when no clients are connected.
- Feature: [#7031] Better support for displaced ride entrances and exits.
- Feature: Add search box to track design window.
- Feature: Allow using object files from RCT Classic.
- Feature: Title sequences now testable in-game.
- Feature: Vehicles with matching capabilities are now always switchable.
- Feature: Add search box to track design window.
- Feature: Add load scenario command to title sequences.
- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
- Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
- Fix: [#1185] Close button colour of prompt windows does not match.
- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
- Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
- Fix: [#2607] Rain rendered incorrectly in additional viewport.
- Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
- Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
- Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
- Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
- Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
- Fix: [#5224] Multiplayer window is not closed when server shuts down.
- Fix: [#5228] Top toolbar disappears when opening SC4 file.
- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
- Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
- Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5761] Mini coaster doesn't appear despite being selected.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
- Fix: [#5838] Crash when saving very large track designs.
- Fix: [#5901] Placing peep spawn not synced across multiplayer.
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
- Fix: [#6114] Crash when using a non-LL CSG1.DAT.
- Fix: [#6115] Random title screen music not random on launch.
- Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
- Fix: [#6129] Guest List summary not updating after a ride rename.
- Fix: [#6133] Construction rights not shown after selecting buy mode.
- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
- Fix: [#6193] All rings in Space Rings use the same secondary colour.
- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
- Fix: [#6198] You cannot cancel RCT1 directory selection.
- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
- Fix: [#6202] Guests can break occupied benches (original bug).
- Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
- Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
- Fix: [#6271] Wrong booster speed tooltip text.
- Fix: [#6293] Restored interface sounds while gameplay is paused.
- Fix: [#6301] Track list freezes after deleting track in Track Manager.
- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
- Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
- Fix: [#6318] Cannot sack staff that have not been placed.
- Fix: [#6320] Crash when CSS1.DAT is absent.
- Fix: [#6331] Scenery costs nothing in track designs.
- Fix: [#6358] HTTP requests can point to invalid URL string.
- Fix: [#6360] Off-by-one filenames when exporting all sprites.
- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
- Fix: [#6413] Maze previews only showing scenery.
- Fix: [#6423] Importing parks containing names with Polish characters.
- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
- Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
- Fix: [#6460] Crash when reading corrupt object files.
- Fix: [#6481] Can't take screenshots of parks with colons in the name.
- Fix: [#6500] Failure to load resources when config file is missing.
- Fix: [#6547] The server log is not logged if the server name contains CJK.
- Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
- Fix: [#6657] Guest list is missing tracking icon after reopening.
- Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
- Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
- Fix: [#6833] Shops in corrupted files not imported correctly.
- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
- Fix: [#6904] Manually added multiplayer servers not saved.
- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
- Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
- Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
- Fix: [#7125] No entry signs not correctly handled in pathfinding.
- Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
- Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
- Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
- Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
- Fix: Infinite loop when removing scenery elements with >127 base height.
- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
- Fix: Clear IME buffer after committing composed text.
- Fix: RCT1 mazes with wooden fences not imported correctly.
- Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
- Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
- Fix: Remove consecutive thoughts about a ride being demolished.
- Fix: Water raft vehicles stop spinning when going up slopes.
- Fix: Incorrect spin is applied to coasters on S-bends and other turns.
- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
- Improved: [#6218] Speed up game start up time by saving scenario index to file.
- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
- Improved: Major translation updates for Japanese and Polish.
- Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
- Technical: [#6772] RCT2 interop removed.
2018-03-18 21:26:14 +01:00
Mark Ramotowski 74eddea1f1 Adding missing packages to Mac build instructions (#7263) 2018-03-11 17:15:09 +01:00
Hielke Morsink cb34cb2528
Add link to sponsors in contents list 2018-03-01 23:36:57 +01:00
Michał Janiszewski 7ce67bea95 Add similar projects, sponsors to readme 2018-03-01 14:07:04 +01:00
Richard Jenkins 498e68f550
Add link to Windows SDK 10.14393
[ci skip]
2018-01-23 11:31:16 +00:00
Alvar 7ac4bf669a Add NixOS to 'Downloading the game' list 2017-10-21 15:49:27 +02:00
Itay Cohen 02dfe90aec readme.md: fix inconsistent usage of separators
[ci skip]
2017-10-14 22:13:19 +02:00
Ted John 08295a996f Update VS requirements in readme.md 2017-08-28 13:10:43 +01:00
Michał Janiszewski 172e24f769 Update list of required libraries in readme.md
[ci skip]
2017-08-24 08:56:31 +02:00
Michał Janiszewski d94c8ffa5e Update required libraries in readme.md
Some libraries are only required for the graphical
client. Updated readme.md to reflect that.

[ci skip]
2017-08-21 12:06:30 +02:00
sam ea4e9b62f7 Add reference to Gentoo package (#6158)
[ci skip]
2017-08-12 00:49:18 +02:00
Michał Janiszewski 46012651c5
Release 0.1.1
- Feature: [#5815] Add cheat to ignore research status and access rides/scenery not yet invented.
- Feature: [#5857] Keyboard shortcut for clear scenery.
- Feature: [#5877] Allow up to 16 stations to be synchronised
- Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos.
- Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer
- Fix: [#2127, #2229, #5586] Mountain tool cost calculation
- Fix: [#3589] Crash due to invalid footpathEntry in path_paint
- Fix: [#3852] Constructing path not clearing scenery on server.
- Fix: [#4455] Crash in window_sign_invalidate due to original bug
- Fix: [#4715] Fix OpenGL rendering of water when zoomed. See #5890.
- Fix: [#4931] Crash in path_paint - footpathentry was null
- Fix: [#5629] Issue with tower ride modes approach to station - incorrect sum caused sawtooth in velocity
- Fix: [#5768] Prevent loading non-existent title sequences.
- Fix: [#5858] Crash when using custom ride with no colour presets.
- Fix: [#5865] Ride preview flickering on uneven terrain or mid air.
- Fix: [#5872] Incorrect OpenGL rendering of masked sprites
- Fix: [#5880] Leaving bumper cars without building causes assertion.
- Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours.
- Fix: [#5912] Negative queue when moving entrance in paused state.
- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click
- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'.
- Fix: [#5977] Custom music files not showing up in music list
- Fix: [#5981] Ride list doesn't update after using quick demolish.
- Fix: [#5984] Allow socket binding to same port after crash
- Fix: [#5998] Staff not getting paid / no loan interest.
- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items.
- Fix: [#6052] Unable to place entrance/exit on certain ride types.
- Fix: [#6071] Quick demolish can delete protected ride.
- Fix: [#6111] Mute button always visible in editor.
- Fix: [#6113] Track preview shows incorrect highest drop height.
- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles.
- Improved: [#4301] Leading and trailing whitespace in player name is now removed.
- Improved: [#5859] OpenGL rendering performance
- Improved: [#5863] Switching drawing engines no longer requires the application to restart.
- Improved: [#6003] Doors placed on tracks will now work with all vehicles
- Improved: [#6037] Autosaves are now stored in a subfolder
- Improved: The land tool buttons can now be held down to increase/decrease size.
- Improved: Dropdowns longer than 32 items overflow into columns.
- Improved: Ride Type option in ride window is now a dropdown.
- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog
2017-08-10 00:02:59 +02:00
Michał Janiszewski 6d1f732ed6
Release v0.1.0
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056] Add cheat to own all land.
- Feature: [#5133] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196] Add cheat to disable ride ageing.
- Feature: [#5504] Group vehicles into ride groups
- Feature: [#5576] Add a persistent 'display real names of guests' setting.
- Feature: [#5611] Add support for Android
- Feature: [#5706] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259] Money making glitch involving swamps (original bug)
- Fix: [#441] Construction rights over entrance path erased (original bug)
- Fix: [#578] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667] Incorrect banner limit calculation (original bug)
- Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346] Crash when extra long train breaks down at the back
- Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565] Multiplayer server crash
- Fix: [#3681] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054] Sorting rides by track type: Misleading research messages
- Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512] Invisible map edge tiles corrupted
- Fix: [#5009] Ride rating calculations can overflow
- Fix: [#5253] RCT1 park value conversion factor too high
- Fix: [#5400] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489] Sprite index crash for car view on car ride.
- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047] Add ride ratings tests
- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
2017-07-12 22:12:47 +02:00
Krutonium 49cdb021f7 Modify readme.md to be more clear about Gitter channels 2017-07-08 10:28:55 +02:00
Brian Callahan 9bd260292b Add OpenBSD to the list of pre-built packages. [ci skip] 2017-06-28 21:40:37 +02:00
Richard Jenkins 8d7fa07cba Update readme.md with RCT1 info
[ci skip]
2017-05-09 14:45:16 +01:00
Michał Janiszewski 36f12104af Release v0.0.7
- Feature: [#1730] Keyboard shortcuts for track construction.
- Feature: [#2060, #5282] Heightmap loader
- Feature: [#5110] The tile inspector can now be used in multiplayer.
- Feature: [#5305] Add scenery eye dropper tool.
- Feature: [#5370] Ride operating mode can be set from the console.
- Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion).
- Improved: [#5254] Scenario option changes are now synchronised over multiplayer.
- Improved: [#3288] Added server description and greeting textboxes to the start server menu.
- Improved: [#3502] Track previews display at higher zoom level for large layouts.
- Improved: [#5055] Implement 'quick demolish' for rides.
- Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles.
- Improved: [#5163] Minor tile inspector improvements and fixes.
- Improved: [#5222] Add Catalan language.
- Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites.
- Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available.
- Improved: Scenario options are now synced in multiplayer.
- Improved: Remove duplicate ride penalty for closed rides.
- Improved: Make shortcut keys window larger and resizable.
- Removed: known_issues.txt no longer used, check issue tracker on GitHub.
- Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues.
- Fix: [#4493] Provide tooltip for disabled price field.
- Fix: [#4689] Object selection tabs sometimes flicker.
- Fix: [#4913] Server greeting displaying local setting.
- Fix: [#4972] Map window not updated properly when shrinking map from Map Generation window.
- Fix: [#5004] Peeps in parks imported from RCT1 show abnormalities.
- Fix: [#5014] Research not imported from RCT1 correctly.
- Fix: [#5032] Booster speed is not saved in TD6.
- Fix: [#5140] Headless server should save default users.json.
- Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path.
- Fix: [#5169] Parks containing packed objects fail to open.
- Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer.
- Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window.
- Fix: [#5218] Scale RCT1 park value objectives.
- Fix: [#5219] Game crashes when opening 'misc' tab in options.
- Fix: [#5238] RCT1 import: Rides are initially free when placing them.
- Fix: [#5252] Correct typo in Conger Eel Coaster description.
- Fix: [#5265] Queue line TVs not detected properly.
- Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages).
- Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area.
- Fix: [#5285] Intro always plays even if play_intro = false.
- Fix: [#5299] Scenario editor crash when placing peep spawn.
- Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money.
- Fix: [#5325] Game crashes if encountering an invalid ride type during research.
- Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats.
- Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC.
- Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride.
- Fix: Walls do not import from RCT1 correctly in pause mode.
- Fix: Extraneous window tabs show up on MacOS 10.12.
- Fix: Potential for integer overflow in ride length.
- Fix: Vehicles erroneously removed when removing all guests.
- Technical: INI configuration file now case-insensitive.
- Technical: Remove version build from msbuild & NSIS.
2017-05-03 22:50:25 +02:00
Ted John 57dc2af732 Update VS prerequisites and force Windows 10 SDK 2017-03-18 02:05:21 +00:00
Mariusz 0ff968fb7b Update readme.md: fix 'gitflow workflow' link
Current:
https://www.atlassian.com/git/tutorials/comparing-workflows/gitflow-workflow
lands on:
https://www.atlassian.com/git/tutorials/comparing-workflows
Replace it with:
https://www.atlassian.com/git/tutorials/comparing-workflows#gitflow-workflow
to point to specific workflow.
2017-03-10 13:08:59 +01:00
Ted John f54e73061a Remove references to stable in readme.md
[ci skip]
2017-01-30 00:07:50 +00:00
Michał Janiszewski 2005d68b51 Release v0.0.6
- Feature: [#3355] Allow loading of parks from URLs.
- Feature: [#4673] Add paint Z clipping.
- Feature: [#4901] Allow entertainers' costume changes even in absence of required scenery.
- Feature: [#4916] FreeBSD support.
- Feature: [#4963] Add boosters (from RCT1 and RCTC).
- Feature: [#5113] Entertainers are now hired with a random costume.
- Improved: [#4847] Guest / staff pathfinding.
- Improved: [#4938] Checksum calculations speeded up.
- Improved: [#5007] Vehicles and functioning rides are now imported when loading SC4 / SV4 parks.
- Improved: Guests and staff are now imported when loading SC4 / SV4 parks.
- Fix: [#4571] Only start autosave timer after update or game command.
- Fix: [#4584] Junior Coaster diagonal flat-to-steep slopes not drawn.
- Fix: [#4929] Changing TTF language crashes game.
- Fix: [#4944] Game crashes upon selecting objects in scenario editor.
- Fix: [#4951] Scenarios are not recorded as completed from a saved game.
- Fix: [#4968] Completing a scenario does not save the name that is entered.
- Fix: [#4996] Objects unloaded after loading landscape.
- Fix: [#5003] Able to remove entrance/exit of unedittable rides (such as in Volcania).
- Fix: [#5096] Failure to open parks with out of bounds sprite coordinates.
- Fix: [#5114] Some entertainer costumes never select-able.
2017-01-29 23:32:12 +00:00
Matthias Mailänder 91499e0942 Add a user friendly link for the OBS package. (#5102) 2017-01-22 14:49:22 +01:00
Aaron van Geffen 3d7cfa2772 Minor: Homebrew package update for SpeexDSP
[ci skip]
2017-01-14 07:25:37 +01:00
Michał Janiszewski 9aadf6ce42 Fix #5050 Increase required jansson version to 2.5 2017-01-11 22:02:25 +01:00
Michał Janiszewski 67c2ab8849 Add libpng to required Linux libraries
[ci skip]
2017-01-04 16:12:35 +01:00
Michał Janiszewski 2f530c8ba2 Update required libraries for Linux
[ci skip]
2017-01-04 16:10:30 +01:00
Ted John 3e70ea9520 Update readme.md
Update building prerequisites for Windows.
[ci skip]
2017-01-02 00:36:04 +00:00
Michał Janiszewski 8480713050 Start v0.0.6 2016-12-28 00:00:05 +01:00
Sjors van Berkel 9f677a4f49 Added libzip to Homebrew build instructions.
[ci skip]
2016-12-22 19:10:16 +01:00
Hielke Morsink c3b054e795 Fix typo in msbuild command 2016-12-11 13:44:09 +00:00
Ted John 7e7df098b1 Update readme.md 2016-11-23 23:43:38 +00:00
Ted John 03996a8da3 Update readme.md 2016-11-23 23:42:23 +00:00
LRFLEW f349fbf195 Update Readme's macOS Instructions 2016-10-24 09:58:10 +01:00
Michał Janiszewski 952c412334 Update "Compilation on Linux" part of readme.md
[ci skip]
2016-10-08 21:20:26 +01:00
Ted John d2cb3fa0b4 Merge pull request #4335 from OpenRCT2/new-msbuild-proj
Change Windows build configuration to msbuild and add x64 publish and deployment.
2016-08-27 13:13:23 +01:00
Michał Janiszewski 26d2e61fd8 Update readme.md with Linux packages information (#4336)
[ci skip]
2016-08-27 12:57:45 +02:00
Ted John ea2e5f3273 Update readme.md
[ciskip]
2016-08-25 23:58:43 +01:00
Michael Steenbeek fb943642cf Add Dutch Gitter 2016-08-17 22:47:04 +02:00
Ted John f5e5955032 Update readme.md
[ci skip]
2016-07-28 12:19:40 +01:00
Sid Roberts 961f0f9f9a Fixed typos in README (#4067) 2016-07-13 11:00:01 +02:00
Ted John 7b421c8052 Update readme.md
Fix typos.
2016-06-19 13:16:54 +01:00
Ted John 97fedab37f Update readme.md 2016-06-19 01:55:36 +01:00
Marijn van der Werf bd8f89bedb Make readme more generic regarding Macs 2016-06-14 02:09:33 +02:00
Marijn van der Werf 1773fa1a19 Make build status more generic 2016-06-13 20:27:40 +02:00
Ted John a984bd1396 Update readme.md
VS2015 Update 2 is now required due to AppVeyor upgrading, which builds the dependencies.
2016-06-02 09:29:50 +01:00
Steven Vascellaro aee9a34511 readme.md: Minor formatting (#3397)
[ci skip]
2016-04-23 10:29:14 +01:00
Steven Vascellaro f60f53dcc6 readme.md: Minor formatting (#3378)
Formatted sections with code blocks and minor formatting changes
2016-04-22 20:58:43 +01:00
Ted John 039ab08747 update readme.md with improved badges 2016-04-20 13:17:13 +01:00
Ted John 1eb91cb210 OpenRCT2 0.0.4 (stable) 2016-04-15 22:42:57 +01:00
Jarno Veuger 3643f93c16 Added build download links 2016-03-22 18:56:30 +01:00
Ted John 4e60f0db42 Update readme.md
[ci skip]
2016-03-21 12:46:40 +00:00
Ted John 2770068de3 Update readme.md 2016-02-16 23:39:59 +00:00
Krutonium 2b94ec2939 Add a link to the non-dev chat in the Readme 2016-02-16 17:27:44 -05:00
Jarno Veuger c68ec75969 Download details update
- Removed UrsaLabs build link since they're outdated.
- OpenRCT2.com and OpenRCT.net merged to OpenRCT2.org
2016-01-26 10:35:35 +01:00
IntelOrca b2d39bc67f update readme.md 2015-12-22 22:06:03 +00:00
IntelOrca a3ed25d93f update Windows build steps in readme 2015-12-22 21:31:28 +00:00
Linus Unnebäck 53aab62bd3 osx: readme 2015-12-12 13:57:38 +01:00
Michał Janiszewski e97c509ddb fix link pasted twice 2015-12-11 00:59:49 +01:00
Michał Janiszewski adce5cbbdd update readme.md with Linux build information 2015-12-10 22:17:29 +01:00
JarnoVgr 2354957995 Re-added rct subreddit 2015-11-24 18:34:04 +01:00
JarnoVgr 271c7be3b5 Updated readme.md links
Added forums link, removed voat link (no one used it), removed link to
'rct' subreddit (there's a 'openrct' subreddit link)
2015-11-24 16:16:31 +01:00
Krutonium e64fd158ab Update readme.md 2015-11-11 23:19:35 -05:00
dail8859 cc35320b6a Update readme.md
Remove mentioning of VS2013. Other minor edits.
2015-10-29 12:11:54 -04:00
Smiley Barry ded8e40bab Fix broken section link 2015-10-23 10:56:51 +03:00
Ted John 7c81d6b38c Update readme.md 2015-09-09 18:25:48 +01:00
Krutonium 4a2731092a Updated VS Version
And also updated the link to the community edition. As of 2015, Express no longer exists and has been replaced with Community.
2015-08-05 03:36:17 -04:00
Jan Hořava 9429d25eb8 fix broken links 2015-06-24 09:14:07 -07:00