Commit Graph

31 Commits

Author SHA1 Message Date
Michał Janiszewski a911ff09d0 Some more checks, make sure gVehicleHierarchies are counted properly 2015-11-02 22:58:15 +01:00
Alexander Overvoorde 01793e11b7 Replace RCT2_GLOBAL magic numbers with address identifiers and string ids 2015-10-29 09:44:46 +01:00
Michał Janiszewski 7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
Michał Janiszewski d570163958 Fix types
Bunch of type fixes
2015-10-19 20:30:46 +02:00
duncanspumpkin ee1e71f287 Fix loadlandscape breaking enabled tabs
Issue was caused by not calling sub_6DFED0 when loading the landscape. I assume in vanilla this would happen as part of the loading but due to the way loadsave now works it doesn't happen. In the process I also labelled the offset for editor step.
2015-10-15 22:16:27 +01:00
Gymnasiast 3ddddec21c Fix some warnings 2015-09-07 14:57:39 +02:00
medsouz 7071bd9353 Document more addresses
Created defines for all the memory addresses I could find in peep/staff.c
and updated everywhere they're being used.
2015-08-16 18:25:17 -04:00
Gymnasiast 86bcbafc01 Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
Gymnasiast e9637978a1 Fix cheat detection when using Scenario Options in-game, rename sub_69E869() 2015-08-12 16:12:34 +02:00
Michał Janiszewski 7afb7e2dfd Portability fixes 2015-08-04 19:31:21 +02:00
Michael Steenbeek 8478381595 RCT1: Import the correct chip shop 2015-07-15 11:36:47 +02:00
IntelOrca 81a8434873 fix and refactor rct1_process_scenario_flags 2015-07-14 23:37:22 +01:00
IntelOrca cde0cece16 implement rct1_fix_walls 2015-07-14 23:15:21 +01:00
IntelOrca 8acd9e73ca implement rct1_fix_colours 2015-07-14 21:58:45 +01:00
IntelOrca dcbdc7cb3a fix rct1_fix_paths 2015-07-14 21:07:27 +01:00
IntelOrca 48c5fe1626 implement rct_fix_paths 2015-07-14 19:14:11 +01:00
IntelOrca 445d603abe refactor various things such as scenario begin and staff mode reset, add rct1 ride struct 2015-07-14 18:18:28 +01:00
IntelOrca 836c208dc5 implement rct1_fix_z 2015-07-14 00:42:27 +01:00
IntelOrca 345b71f8a4 implement rct1_clear_extra_sprite_entries and rct1_clear_extra_tile_entries 2015-07-13 23:49:39 +01:00
IntelOrca f859eefc4b implement footpath_remove_edges_at 2015-07-06 22:13:04 +01:00
IntelOrca 3d6988b0f7 isolate callprocs in rct1.c and add reset cash function 2015-07-02 18:39:32 +01:00
Gymnasiast ca1b88fc53 Don't modify flags when in select_by_track_type mode; make it switchable in-game again. 2015-06-25 11:46:17 +02:00
Gymnasiast 293624dc36 Prefer sportscars over racing cars in RCT1 mode 2015-06-24 14:30:03 +02:00
Gymnasiast a6225ebf06 Add option to select by track type (RCT1 style); correct misspellings of 'separate' 2015-06-24 12:41:19 +02:00
IntelOrca 8416596bf8 implement park_update_histories 2015-06-20 17:28:17 +01:00
IntelOrca ee7a2c47f4 refactor map size 2015-06-13 19:11:26 +01:00
IntelOrca eb654a220d implement sub_6A7594 2015-06-09 02:36:02 +01:00
Duncan Frost fb1c8c4e42 Check against invalid tiles correctly 2015-06-03 18:02:41 +01:00
Duncan Frost 1363f565a8 Fix some compiler warnings and potential bugs 2015-04-16 17:18:14 +01:00
IntelOrca d86f15c87d Fix bug in rct1_fix_entrance_positions.
Refactor RCT1 import.
Allow rotate shortcut to rotate park entrance placement.
2015-04-01 21:23:05 +01:00
IntelOrca c9ea1b6979 refactor RCT1 import code 2015-04-01 18:14:30 +01:00