Commit Graph

182 Commits

Author SHA1 Message Date
frutiemax 6e47385b90
Part of #11389 : in peep class, FormatTo* use Formatter class (#12035) 2020-06-23 14:52:08 +01:00
TomasZilinek c1546059ad
Close #11571 - Remove <x,y> gfx_draw_string_left overload (#12010)
Third and final part. replaces the rest of the calls to x,y overload
2020-06-20 16:09:45 -03:00
duncanspumpkin 6ed17b4ff9 Remove FOR_ALL_PEEPS/GUESTS/STAFF macros
Replaced with an EntityList iterator

Fix formatting

Fix nullptr issues
2020-06-16 20:27:44 +01:00
Tulio Leao e54a3d89f2
Rename some Peep member variables to use TitleCase (#11931)
* Rename Peep::destination_tolerance to use TitleCase

* Rename Peep::destination_y to use TitleCase

* Rename Peep::destination_x to use TitleCase

* Rename Peep::trousers_colour to use Title Case

* Rename Peep::tshirt_colour to use TitleCase

* Rename Peep::no_of_rides to use Title Case

* Rename Peep::staff_type to use TitleCase

* Rename Peep::type to use TitleCase

* Rename Peep::sprite_type to use TitleCase

* Rename Peep::sub_state to use TitleCase

* Rename Peep::state to use TitleCase

* Rename Peep::outside_of_park to use TitleCase

* Rename Peep::next_flags to use TitleCase

* Rename Peep::name to use TitleCase

* Rename Peep::NoOfRides to GuestNoOfRides

* Rename Peep::Type to AssignedPeepType

* Rename Peep::GuestNoOfRides to GuestNumRides
2020-06-14 06:31:08 +01:00
Tulio Leao 6dc08afdd0
Rename Peep:staff_id to StaffId 2020-06-04 19:16:24 +02:00
Tulio Leao 9fbaf61e07
Rename Peep::staff_orders to StaffOrders 2020-06-04 19:16:12 +02:00
TusharSariya 2cf95adc4b
Fix #11565: gfx_draw_string_left_clipped to use ScreenCoordsXY (#11765)
* Issue #11565, created overload for gfx_draw_string_left_clipped

Co-authored-by: Tushar <tushar.97@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-05-17 19:30:58 -03:00
Michael Steenbeek f0bd05cf6d
Part of #11158: Remove more C-style casts (#11743) 2020-05-13 21:22:50 -03:00
Gymnasiast 6fd83fd006
Make WW and WH static 2020-05-09 18:07:16 +02:00
Gymnasiast f8aeb70398
Apply review requests 2020-05-09 18:07:16 +02:00
Gymnasiast 43556d2dec
Remove ifdefs for LEFT_CLOSEBOX - for now 2020-05-09 18:07:16 +02:00
Gymnasiast 9e4c664944
Replace defines with constexpr 2020-05-09 18:07:16 +02:00
Gymnasiast 96fe3d3b3c
Make WINDOW_SKELETON take a title, height and width 2020-05-09 18:07:16 +02:00
tassaron2 559ede5d14
Add compile option to move close box to the left 2020-05-09 18:07:16 +02:00
Breno Guimaraes 2019fa4655 Replay set_format_arg calls in favor of using Formatter 2020-04-25 19:35:49 -03:00
Tulio Leao 935cfe90fc
Use named casts on openrct2-ui/windows (#11136) 2020-04-18 13:32:48 +02:00
Duncan 87b90f2304
Fix #11109. Incorrect drawing of staff list after refactor. (#11134)
Looks like I just completely forgot to implement the required changes to the drawing code. Drawing code now uses the new StaffList.
2020-03-29 22:00:28 +01:00
Duncan e7d0043756
Rework StaffList to use a vector (#11059)
* Rework StaffList to use a vector

This is a part of a reworking that removes the need for the peep list to be sorted by name/number order. Ultimately simplifying the sprite create code

* Remove unused variable setting
2020-03-28 12:12:53 +00:00
Gymnasiast 02c135e4fa
Clean up many staff functions 2020-03-07 23:07:47 +01:00
Tulio Leao 724a6d4dcf Make rct_window use ScreenCoordsXY 2020-03-02 20:51:01 -03:00
Tulio Leao 9bcd20e0e6 Prefer const ref to send ScreenCoordsXY over 2020-02-29 08:25:48 -03:00
duncanspumpkin 272e4f29a3 Further minor refactors 2020-01-19 17:16:42 +00:00
Tulio Leao 201d13577e Use CoordsXY for footpath_get_coordinates_from_pos() 2020-01-12 22:20:29 -03:00
Michael Steenbeek 29922da871
Refactor calls to staff_is_patrol_area_set() 2019-12-31 10:10:40 +01:00
Duncan d486ac4d3b Reduce direct usage of LOCATION_NULL (#10480)
* Reduce direct usage of Location_Null

Ideally we want to refactor these out to use std::optional as much as possible but for now move to using the standard interfaces.

* Remove incorrect AND with LOCATION_NULL

In the original this was a simple comparison to check for negative. Unsure how it ended up as an AND with the negative bit.
2019-12-31 09:01:17 +01:00
Matt 79acb6a073
Move staff wage data to Staff.cpp/h 2019-12-22 20:51:55 +01:00
Tulio Leao fe3d6f6faf Use ScreenCoordsXY for scroll_mouse* functions 2019-11-14 08:40:40 -03:00
Tulio Leao 892c084cd8 Use ScreenCoordsXY for windows/Footpath 2019-11-11 23:10:51 -03:00
Duncan 219046af14
Merge pull request #10136 from tupaschoal/constexpr-for-openrct2ui-define
Use constexpr on openrct2-ui/*
2019-10-30 06:44:11 +00:00
Tulio Leao afc14183e7 Use ScreenCoordsXY for tool_* functions 2019-10-29 19:02:58 -03:00
Tulio Leao d1cec43065 Use constexpr on openrct2-ui/* 2019-10-29 18:48:04 -03:00
Matt cc6321048f
Refactor window_invalidate to use rct_window::Invalidate 2019-08-11 17:22:00 +02:00
Ted John 40d49b93d3 Do not use user strings for peep names 2019-07-29 19:18:16 +01:00
Ted John 3f45976009 Fix openrct2ui errors 2019-07-29 19:18:16 +01:00
Ted John 3155c661fa Refactor format peep action 2019-07-29 19:18:16 +01:00
duncanspumpkin add40feb57 Merge #8898 branch 'staff_ga' into game_actions 2019-03-18 20:00:34 +00:00
Aaron van Geffen 2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
duncanspumpkin 9e316f9191 Fix formatting 2019-03-16 21:07:50 +00:00
duncanspumpkin 77238c1e5e Add staff set patrol area and fire actions 2019-03-16 20:45:52 +00:00
Matt a3e0fdaf81 Simplify code 2019-03-11 16:53:03 +01:00
Matt f96a1a1b5f Implement StaffHireNewAction game action. 2019-03-11 13:44:34 +01:00
Ted John cdec457abd Refactor peep struct 2019-02-28 20:28:58 +01:00
Michael Steenbeek f8add7f62e
Rename rct_tile_element to TileElement 2018-11-01 13:53:50 +01:00
ζeh Matt f186860afd Fix #8120: Crash trying to place peep spawn outside of map 2018-10-20 12:53:23 +02:00
Aaron van Geffen a0360124b7 Tweak staff list name columns a little (#7890) 2018-08-13 14:05:52 +02:00
Gymnasiast 45b8ca9421 Remove more strings, fix error 2018-08-12 15:56:47 +02:00
clang-format b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format 95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format e558660860 clang-format UI windows 2018-07-23 16:00:14 +02:00
Michael Steenbeek 1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Hielke Morsink 0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Aaron van Geffen 9ee1a1f4df
Fix #7613: Improve scrolling behaviour in staff list. (#7614) 2018-06-02 13:06:38 +02:00
Michał Janiszewski a2ef4bd699
Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Ted John 9b604310a2 Implement game action for staff set colour 2018-03-20 09:31:39 +01:00
Michał Janiszewski cd065d4f41 Reduce includes in common header 2018-03-20 00:27:58 +01:00
Hielke Morsink 55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Marijn van der Werf 4c956def67 Update UI imports 2018-01-18 22:57:55 +01:00
ZehMatt 84f2917f59 Use const and constexpr whenever possible. 2018-01-11 22:29:08 +01:00
Michael Steenbeek cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Aaron van Geffen ecc1cfed2a Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Ted John 83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Ted John f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Ted John 3dcbebcf68 Refactor drawing.c to C++ 2018-01-05 22:57:57 +01:00
Marijn van der Werf 1e946fc0fe Move Dropdown to UI project 2017-12-16 15:47:38 +02:00
Michael Steenbeek 1a9975d683 Compile util and cheats as C++ 2017-12-14 10:03:21 +01:00
Michael Steenbeek 6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek 60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michał Janiszewski b7ecaf6ae0 Fix StaffList.cpp compilation 2017-11-26 20:36:03 +01:00
Michael Steenbeek af845beb61 Replace mapElement with tileElement 2017-10-31 19:59:06 +01:00
Michael Steenbeek ce8d9cc71b Rename map_element to tile_element 2017-10-31 19:59:06 +01:00
Michael Steenbeek 4290d0a65d Fix some erroneous use of LOCATION_NULL
Found by @janisozaur and introduced in PR #6461.
2017-10-25 11:59:29 +02:00
Aaron van Geffen 9dbba6e56e Add extra padding to scrollable list items in staff window. 2017-10-22 22:00:49 +02:00
Michał Janiszewski 8fd2266bda Refactor includes (#6512)
* Refactor Intent.h inclusion

* Use forward declaration of ITcpSocket

* Remove unused include

* Forward declare rct_ride_entry

* Remove unused headers

* Forward-declare rct_drawpixelinfo

* Remove unused headers

* Lower header include from header to source file

* Reduce included headers

* Reduce includes
2017-10-19 10:01:05 +02:00
Michael Steenbeek 7f9c25a7a9 Use constant for LOCATION_NULL, split off location stuff to Location.h 2017-10-13 22:23:07 +02:00
Michał Janiszewski ab3835719a Compile peep and staff logic as C++ 2017-10-13 10:06:36 +02:00
Marijn van der Werf eef3bd9af5 Move staff and guest windows 2017-10-07 22:24:14 +02:00
Marijn van der Werf 8569a7fe2f Move map window 2017-10-07 22:24:14 +02:00
Marijn van der Werf ac910a5979 Move Error, Campaign and Ride Demolition windows 2017-09-24 22:41:49 +02:00
Michał Janiszewski 00fd18809c Move extern "C" {} blocks to headers (#6282) 2017-09-18 17:05:28 +02:00
Michał Janiszewski d698ad1100 Convert NULL -> nullptr in C++ 2017-08-15 11:51:56 +02:00
Marijn van der Werf 294cef3c9b Move additional windows to UI project 2017-08-14 23:53:28 +02:00
Renamed from src/openrct2/windows/StaffList.cpp (Browse further)