Commit Graph

326 Commits

Author SHA1 Message Date
Fusxfaranto 74361dcf87 Add different titles for multiplayer window tabs (#2989) 2018-03-31 10:54:41 +02:00
Michael Steenbeek 68545e22da Remove en-GB overrides for vanilla objects 2018-03-29 13:11:20 +02:00
Michael Steenbeek cfb5a6b39d Correct spelling of 'sujonkwa' 2018-03-29 13:00:01 +02:00
xp4xbox 674e094b3a Add shortcut definition for 'View Path Issues' and 'Cutaway View' 2018-03-23 10:37:13 +01:00
Michael Steenbeek 61ddbd918b Add option to freeze all staff to Cheats window 2018-03-22 09:32:20 +01:00
Michael Steenbeek 919533d7c2 Show ride and vehicle names in research list 2018-03-21 22:04:10 +01:00
thyeggman ccb1b330a5 Option for early scenario completion (#7187) 2018-03-20 12:58:59 +01:00
Aaron van Geffen 7bc63dc30a Themes window: use header widgets; minor code clean up. 2018-03-19 10:36:39 +01:00
Aaron van Geffen 8ab568a6a9 Multiplayer: use table header widgets for column headers. 2018-03-19 10:36:39 +01:00
Michael Steenbeek ac41121a30
en-GB: Use consistent terminology for 'guest entry point' 2018-03-17 22:17:29 +01:00
Michał Janiszewski f045370fcf Improve track preview window with OpenGL renderer
This adds a warning to track preview window explaining it's not
supported with OpenGL renderer. Also fixes the issue whereby no stats
were printed because of early exit.
2018-03-16 22:41:08 +01:00
xp4xbox a0ea0816c0 Add reasoning for not running openrct2 with elevated privileges. 2018-02-26 09:34:25 +01:00
wolfreak99 2d8c473f75 Sync Peep Spawn over network 2018-02-19 21:11:14 +01:00
Michael Steenbeek 76a997aa18
Extract scenario descriptions from the STEX .DATs
This is another step in removing support for STEX .DATs.
2018-02-12 10:56:05 +01:00
Hielke Morsink 915dbdf869 Add button to tile inspector to make entrances usable
With this, entrances and exits that have been moved away from its original XY
location can be made usable. Only one entrance or exit will be usable per
station.
2018-02-06 19:09:51 +01:00
Richard Jenkins bc5fffd0cc Add changelog entry and tweak menu text 2018-02-05 00:20:12 +00:00
Richard Jenkins 95dfcea6bd Implement #4984: Add option to highlight vomit, litter and handymen 2018-02-05 00:20:12 +00:00
Gymnasiast 4f2d49a42c Fix description [ci skip] 2018-01-31 21:18:33 +01:00
Gymnasiast d6d9627d08 Make official object translations consistent, fix bug 2018-01-31 21:17:27 +01:00
Michael Steenbeek b4018d398c
Add more object source filters 2018-01-31 13:07:20 +01:00
Gymnasiast 133a460630 Update vehicle names and descriptions 2018-01-23 18:20:29 +01:00
Aaron van Geffen c951c7b539 Ride cheats: reorder and group cheats in boxes by function.
* Change button order.
* Move checkboxes into a more logical order.
* Add group boxes around checkboxes.
2018-01-16 23:22:52 +01:00
rwjuk c0321c3d91 Fix capitalisation of 'Object selection' [ci skip] 2018-01-14 13:37:27 +00:00
Michael Steenbeek 037b236d8f Add the RCT1 edge styles 2018-01-13 15:39:22 +01:00
Ted John 354a8edf40 Fix a few mistakes in en-GB strings 2018-01-12 23:46:02 +00:00
Aaron van Geffen 1d7bec8a11 Make the virtual floor optional, on by default. 2018-01-11 10:37:40 +01:00
Harrison Gentry 752d9bc89d Add cheat and console command to set game date.
Run "date" command on cmdline to set date.

Ex:
$ date 0004 06 13
sets date to June 13th, year 4
2018-01-07 23:53:47 +01:00
Michael Steenbeek 61dfb3dac7 Update vehicle descriptions
These are only displayed in the Vehicle tab, so they have to apply to the vehicle itself.
2018-01-05 11:14:38 +01:00
Harrison Gentry 5862cd9d40 Fix guest counter to say '1 guest' instead of '1 guests' 2018-01-05 08:58:17 +01:00
Michael Steenbeek d25856d59c Make tile element type strings in the Tile Inspector translatable 2018-01-03 10:21:53 +01:00
Aaron van Geffen e405867dae Add tooltip to explain why sprite selection is disabled. 2017-12-31 20:03:09 +01:00
Robert Jordan 298420fd1e Finalize follow sprite command
Added new smart follow variable to window to more intuitively follow
sprites that may not be directly followable at all times.
Follow sprite is now canceled when dragging the screen but not
scrolling. This is only relevant when testing title sequences in game.
Select sprite button is now disabled in the title menu.
Sprites are now identified based on their name. Excess identification
information is not given as it'd clutter up the screen and is not
necissary with the viewbox in the command editor.
2017-12-31 20:03:09 +01:00
Hielke Morsink 943747056e Add window settings and save support for follow sprite command 2017-12-31 20:03:09 +01:00
Robert Jordan 92fc010b9a Feature: "Load Scenario" title sequence command
New command goes by LOADSC in script files and in the enumeration.
Scenarios are stored using the internal also used for localisation.
Scenarios selected can only be scenarios to originally come with one of
the games or expansions.
Modified Scenario Select window to have a mode just for title editor
scenario selection.
2017-12-31 12:42:40 +01:00
Park Joon-Kyu bbf5571c17 Allow filtering guests by name (#6633) 2017-12-25 12:17:37 +01:00
Michael Steenbeek 2e79aaf54c Fold vehicle name into regular name 2017-12-22 15:28:41 +01:00
Aaron van Geffen 8fd4f323fd Reposition widgets in Miscellaneous tab; add strings. 2017-12-22 08:03:03 +01:00
LRFLEW eed00ea363 Add Vsync Toggle to Options 2017-12-14 11:18:28 +01:00
Michael Steenbeek 6c5ff424ae Missed occurrence 2017-12-08 09:29:47 +01:00
Michael Steenbeek 171271215e Change some ride type names for clarity, fix Americanism 2017-12-08 07:59:44 +01:00
Michael Steenbeek 4e4a1a9d49 Revert accidental use of {SMALLFONT} after {MOVE_X}
{MOVE_X} is followed by a number. During initial import in 2014, {MOVE_X}{10} was accidentally replaced.
2017-12-05 15:43:27 +01:00
Christian F. Coors 0b45098e05 Fix music acknowledgement 2017-12-05 10:43:17 +01:00
Michael Steenbeek 0ffa2b541a Use more consistent terminology and remove some Americanisms 2017-12-05 10:23:36 +01:00
Michael Steenbeek b9a6382557 Remove unused tutorial and guest number strings 2017-12-04 11:27:37 +01:00
Michael Steenbeek 273edee634 Turn construction marker into a define 2017-12-04 11:26:53 +01:00
Aaron van Geffen 1ef73997b5 Removed interface to window limit setting. 2017-12-04 11:26:53 +01:00
Aaron van Geffen c000263bbb Remove construction marker colour option. 2017-12-04 11:26:53 +01:00
Aaron van Geffen 38d45a102b Remove interface to option for handymen mowing by default. 2017-12-04 11:26:53 +01:00
Aaron van Geffen 837b177d9d Simplify UI scaling display quality options (#6764)
Simplify UI scaling display quality options.

This removes three options:
* 'Use NN scaling at integer scales', as NN is decidedly preferable at integer scales.
* Anisotropic scaling, as it produces results very similar (if not equal) to linear scaling.
* NN as a selectable option in the dropdown - NN is forced on integer scales and unavailable for non-integer scales.
2017-12-03 22:35:16 +01:00
Michael Steenbeek 63f7820b25 Fix #1185: Close button colour of prompt windows does not match 2017-12-01 17:36:30 +01:00
Michael Steenbeek d88c01de74 Split Steel Wild Mouse and Spinning Wild Mouse when using Ride Groups
Includes a little cleanup for the Ride Groups and a fix in the table with available pieces, which erroneously listed banked pieces as available.
2017-11-23 16:00:58 +01:00
zyliwax 7bffc4ae33 Adding gridlines display toggle shortcut. (#6313)
This feature existed in the original RCT1/2 games but was not present in
the latest development commit.

The original shortcut for this key was '7', placing it between the
"Invisible people toggle" (6) shortcut and the "Height marks on land
toggle" (8). This commit preserves as much as possible, using
placeholder comments that signify the relevant values which this
feature actually uses where this is not possible.
2017-11-22 12:02:23 +00:00
Michael Steenbeek c1400a12eb Allow separate ride and vehicle names per ride entry 2017-11-21 18:55:42 +01:00
Michael Steenbeek adae6041f3 Show list of available vehicles in New Ride window 2017-11-20 19:42:29 +01:00
Philip Goto 8be9e156dd Modify explanation tooltip of scaling quality option 2017-11-06 23:05:21 +01:00
Philip Goto ad3f23162a Add explanation tooltip to scaling quality option 2017-11-06 23:05:21 +01:00
Philip Goto b66df2d6db Add smooth nearest neighbor scaling
This commit implements smooth nearest neighbor scaling, this scaling method looks sharper than linear scaling and not deformed like NN scaling.
2017-11-06 23:05:21 +01:00
Michael Steenbeek 3d8ec4e393 Warn when loading incompatible RCTC saves 2017-11-01 20:23:06 +01:00
Aaron van Geffen 9f67fafc43 Add theme support for console background colour. 2017-10-19 21:26:53 +02:00
Robert Jordan ec22d04089 Fix #6470: Title sequence naming issues
Predefined title sequence filenames are now treated as "reserved".
Custom title sequences cannot use reserved names and an error will
appear if the user tries.

Duplicating predefined title sequence now uses default text of
predefined sequence's proper name instead of filename.

Renamed `WIDX_TITLE_EDITOR_RENAME_SAVE_BUTTON` to
`WIDX_TITLE_EDITOR_RENAME_BUTTON` to follow formatting of other preset
button ids.

Added string id 6154, `STR_ERROR_RESERVED_NAME`, "Name is reserved".
2017-10-18 11:18:14 +02:00
Krutonium fd459f0791 Add a visible notification for missing KDialog/Zenity 2017-10-14 22:16:51 +02:00
Michael Steenbeek 17557569d0 Turn 'unlock all prices' into a regular option
This uses a previously unused S6 flag to save this option persistently.
This should not make S6 import much harder, but should reduce the amount of questions about S4 import.

Also refactor the checks whether the user can ask money for rides or entry. This should make it a lot easier
when our own save format comes around.
2017-10-11 08:33:17 +02:00
Christian F. Coors e737b3108c Add status messages to server list window 2017-10-08 11:51:22 +02:00
Michael Steenbeek d551108f12 en-GB: Fix typo 2017-09-14 13:34:54 +02:00
Michael Steenbeek d4cc97165c Clean up brake speed in ride construction window, fix #6271 2017-09-13 21:57:36 +02:00
Michael Steenbeek 597d40b25b Add cheat to show all drawable track elements 2017-09-13 19:38:30 +02:00
Ted John 3f1991804a Add debug option to show dirty blocks 2017-08-31 22:36:15 +01:00
rwjuk c2b862ee51 Clean up and improve UI of track install window
Clean up and improve UI of track install window

Cleanup window def

Clean up and improve track install window

Name track_list.var_484

Format widget definitions

Use get_friendly_track_type_name()

Guard against NULL
2017-08-22 11:52:26 +02:00
Keatzee a0f62f52f8 Fix bulrush typo 2017-08-21 08:12:07 +02:00
jensj12 c3a5ffbe04 Implement #3994: Show bottom toolbar with map tooltip 2017-08-16 22:27:20 +02:00
Gymnasiast ca77c75a56 Improve tabs, alignment, remove now-unnecessary information and strings
Removes RCT2 version string, Infogrames credits and logo, removes strings for aforementioned info.
Moves OpenRCT2 version string to under the Changelog... button, rewords and fixes some of the strings
2017-08-04 08:41:46 +02:00
wolfreak99 ffc1dc6376 Add OpenRCT2 information and changelog to About window 2017-08-04 08:38:35 +02:00
Michał Janiszewski ee443818a8 Verify size of objects sent/requested (#6076) 2017-08-01 12:29:16 +01:00
Kuriibo 59fabad37c Added new string for shortcut, validate_global_widx 2017-07-26 17:23:47 +01:00
Michael Steenbeek ef6aea98e4 Implement #4135: Rename RC Designer to Track designer and allow more ride types 2017-07-25 12:16:37 +02:00
Gymnasiast cc289a60b6 Correct 'Haunted Harbour' identifier 2017-07-24 08:49:45 +02:00
wolfreak99 47a89c4cf3 Add "Ignore research status" cheat 2017-07-23 12:09:29 +02:00
Richard Jenkins fab8efbe2a Implement #5855: Display source game in missing obj window 2017-07-19 11:04:00 +02:00
Zankoas ff51d4aec6 Minor spelling fixes for en-GB localisation 2017-07-14 23:56:28 +02:00
spacek531 e47e71e949 change format to uint8 to stop overflow
[ci-skip]
2017-07-07 17:35:33 +01:00
spacek531 51c34ff800 removed BOM from en-GB
[ci skip]
2017-07-07 17:35:31 +01:00
spacek531 c815a427c0 Change Seconds (internal) to Milliseconds, en-GB too 2017-07-07 17:35:31 +01:00
rwjuk 214bf3988b Implement 'missing objects' window
Implement 'missing objects' window

Basic implementation of 'bad objects' window

Add new object_load_error.c

Add object_load_error.c

Faffing about

String stuff

Stuff

Get window basically displaying

Proper col header for object

Display object types

Display file name and explanatory message

Probably about time I added myself to the dev list

Cleanup and comments

Make bad object window work with SC6

Fix whitespace, string IDs, flip core function sense

Fix spacing in string_ids.h

Fix string ID snafu

Fix HasNoInvalidObjects() sense

Attempt to refactor this to pass data properly

Move typedefs to separate header

Fix up signatures

Add park_load_result_types.h

Clean up includes and remnants of prev implementation

Split duplication into function, free invalid entries list on close

Use pointer for object_validity_result param

Fixup string IDs

Use LoadObject() directly

Use dependency injection, fix string termination

Xcode fix, make helper function static

Fix buffer overrun and memory leak

Use SDL for clipboard functionality

Fix function & variable declarations

Rework editor_read_s6() to use new park load result type

Update changelog for #5624

[ci skip]

Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Gymnasiast 4e87ad6ac3 Properly check 'Finish 5 roller coasters' criteria, fixes #597
This fixes the following things:
- The objective was not available when using money (despite it being used on such scenarios in RCT1)
- The scenario editor set the 'partially finished flag' on every single ride
- The scenario editor did not check if there were five finished roller coasters
- When checking the goal, there was no check if the ride was a roller coaster
- When checking the goal, there was no check if the ride was one of the roller coasters to be completed
2017-06-29 17:32:12 +02:00
Matte A 92426994af Giving the cheat "Own all land" a tool-tip 2017-06-23 08:18:45 +02:00
Michael Steenbeek 4019dee565 en-GB: Change name of 'Midi Coaster' 2017-06-19 12:36:28 +02:00
Michael Steenbeek 96a7a8ab50 Sort rides into ride groups when in select-by-track-type mode
* Add ride groups

* Convert ride groups to C++

* Fix linking and crashes in Xcode

* Comment out .field syntax to make Visual Studio happy

* Fix alignment, fix changelog, cleanup

* Properly save ride group index in the ride object repository and bump its version

* Fix fallback behaviour when the ride entry is not available or not invented

* Fix include

* Rename RideGroup to RideGroupManager, add const, cleanup

* Break after finding matching ride group
2017-06-14 13:31:27 +02:00
Richard Jenkins 4c67ef1d6a Implement persistent 'real names of guests' setting 2017-06-12 14:05:19 +02:00
Jeremy Herbert ac99683955 Add cheat to disable ride value ageing 2017-06-07 21:52:47 +01:00
Michał Janiszewski 43114b105c Extend logging with signs and track modifications 2017-06-06 23:17:46 +02:00
delebota f69e7ac89e Setup server action logging for server admins in multiplayer
Squash commit containing:
- 398d978 Setup server action logging for server admins in multiplayer
- 13330ae Added server action logging for using cheats in multiplayer
- b619019 Added server action logging for demolishing rides in multiplayer
- 93de752 Added server action logging for editing ride properties in multiplayer
- 8a3d932 Added server action logging for editing park properties in multiplayer
- c78b6e7 Moved duplicate chat and server logging code into new network methods
- c8f66bf Changed logging variable types to avoid deprecated conversion errors in CI builds
- 454e527 Added improved server action logging for using cheats in multiplayer
- 1194305 Moved server action logging code in game.c into a separate method to reduce clutter
- d59cd42 Added server action logging for add/edit/remove scenery in multiplayer
- c41ae0e Added server action logging for clients in multiplayer
- c383341 Removed unused variable to fix CI build error
- 2d1d8e3 Added server action logging for ride creation in multiplayer
2017-06-06 23:07:54 +02:00
wolfreak99 07d1ba4f8c Create "Own all land" cheat functionality (#5056)
Implement "Own all land" cheat into cheat window

Restore only valid peep spawn points

Code improvements

Update to use PEEP_SPAWN / PARK_ENTRANCE defines
2017-06-06 21:50:42 +01:00
Ted John 30585ea2a9 Show guest money effects with high precision 2017-06-05 21:18:14 +01:00
Sam Olsen b9e9b8320f Add enhancement to show money effect when peeps make purchases 2017-06-05 21:02:05 +01:00
wolfreak99 36ca5b30ac Mark selected save file in load/save window 2017-06-05 15:45:36 +02:00
Pulkit dff1d724a0 Updated the location of the mute button 2017-04-30 17:33:26 +01:00
Pulkit f7d01e3983 Modified the Mute button Like the Cheat
I implemented the Mute button but for some reason I am unable to enable
the checkbox. Could someone kindly look into it
2017-04-30 17:33:26 +01:00
Pulkit ffa3896b24 Mute Button Implemented like in RCT1
Added the Mute button, like requested in the Issue #1421.
2017-04-30 17:33:21 +01:00
Harry Lam ce5e6b7df4 en-GB: "harbor" -> "harbour" (#5412)
[ci skip]
2017-04-29 21:18:38 +02:00
Michael Steenbeek 92e110195e Define native file dialog strings when loading heightmap, to avoid crashes
Thanks to @wolfreak99 for the fix.
2017-04-27 16:02:35 +02:00
Michael Steenbeek e8b5d418cd en-GB: Change another occurrence of 'normalize'
[ci skip]
2017-04-25 15:26:37 +02:00
Michael Steenbeek 4942b6a2df en-GB: Change 'normalize' to 'normalise'
[ci skip]
2017-04-25 15:23:52 +02:00
Broxzier d8253ef849 Add error for loading non 24-bit bitmaps 2017-04-24 23:19:51 +02:00
Broxzier 2cd4a686f6 Disable page widgets until a map is loaded
A few strings have their {WINDOW_COLOUR_2} setting removed, since this
prevented strings from being market as inset. All uses of these strings
have been checked.
2017-04-24 23:19:51 +02:00
Broxzier 702d99e1e3 Initial prototype of loading heightmaps
Adds new strings and string ids for some future commits too.
2017-04-24 23:19:51 +02:00
Michael Steenbeek a4b5b32839 Fix typo in ride description 2017-04-24 16:02:53 +02:00
Hugo Wallenburg 6e41508bad Make paths in STR_2743 consistent with STR_5836 2017-04-23 16:21:08 +02:00
siomy11 7cf64d0bfe Display "No mechanics are hired!" instead of "Calling mechanic..." when no mechanics are hired (#5368) 2017-04-16 22:38:02 +02:00
wolfreak99 28c61e7068 Prepare scenario options sync 2017-04-11 14:26:25 +02:00
wolfreak99 fb62ed8ae2 Add "Quick demolish mode" to the Rides List
Taken from the "Quick fire mode" on the Staff List
2017-04-11 10:16:44 +02:00
Martin Müller ae0c85f009 Add tooltip to the label and warn that restart is required 2017-04-10 14:10:54 +02:00
Martin Müller b1bd899fb8 Add menu option for path to RCT 1 2017-04-10 14:08:58 +02:00
Michael Steenbeek 08ccdd6bf0 Fix Top Spin description typo from #5345
[ci skip]
2017-04-07 08:42:11 +02:00
Tom Delebo e9c4365aa2 Add description and greeting textbox to server start menu 2017-04-06 14:31:36 +02:00
Michael Steenbeek c9c3025e2e Merge pull request #5305 from IntelOrca/feature/scenery-eyedropper-tool
Add scenery eyedropper tool
2017-04-02 22:45:28 +02:00
Richard Jenkins 4da7e203ca Improve clarity of scenario difficulty option text 2017-03-28 21:42:18 +02:00
Ted John 6e7c5b7031 Add scenery eyedropper button 2017-03-13 18:05:13 +00:00
wolfreak99 2fe134fd5f Make shortcut keys window bigger and resizable 2017-03-11 22:09:24 +01:00
Joël Troch 8167ff9678 Fix #1730: Add keyboard shortcuts for track construction (#5200) 2017-03-03 09:35:42 +01:00
Michael Steenbeek 8e1794b032 en-GB: Fix americanism 2017-02-28 17:07:26 +01:00
Michael Steenbeek ae978575f9 Fix spelling of 'Conger Eel', fixes #5252 2017-02-28 09:40:12 +01:00
wolfreak99 c6b5053261 Add cooldowns to help prevent mass demolishing 2017-02-28 09:31:26 +01:00
duncanspumpkin 69af723972 Remove more fences 2017-02-21 20:22:03 +00:00
wolfreak99 5bdf2cac75 Add permissions for MODIFY_TILE command 2017-02-12 23:02:59 +01:00
Broxzier 06b73d03ab Add missing string
[ci skip]
2017-02-12 23:02:16 +01:00
Olivier Wervers dcf0702f3c Fix #4493: - Fix tooltip order.\n - Add tooltip to price label. 2017-02-10 19:30:57 +01:00
Olivier Wervers 9c8232e735 Added tooltip to ride and entrance price when price is disabled 2017-02-10 15:03:32 +01:00
zaxcav 5424e7774c Display cut height in Units when Height Label: Units is selected in the options. (#5115) 2017-01-25 00:53:25 +01:00
zaxcav 80b0df3b74 Add formatting to tooltip texts; Fix printing of raw clip height value. 2017-01-22 21:21:00 +01:00
zaxcav 0d81835224 Correct mistakes during rebase. 2017-01-22 21:17:08 +01:00
zaxcav e8f97da2c6 Implement further changes as requested by reviewer.
Add toggling displayed clip height value between the raw value and value in units.
2017-01-22 21:11:42 +01:00
zaxcav 25e57ca50d Updated code as requested by reviewer.
Removed display of raw cut height value.

Changed display of cut height in METRIC/SI from 1DP to 2DP to display odd raw heights with accurate value.

Changed display of cut height in IMPERIAL to 1DP to display odd raw heights with accurate value.
2017-01-22 21:02:19 +01:00
zaxcav a008dcb186 Display clip height in METRIC/SI units with 1DP. 2017-01-22 20:57:17 +01:00
zaxcav 0620321fb2 Re-added initialisation of scrollbar.
Added window theme, so window displays correctly everytime.

Changed strings.

Other minor tweaks to window.
2017-01-22 20:50:39 +01:00
zaxcav e8d6cba5be Initial attempt at paintClip UI
Compiles but untested.

NOT INTENDED FOR MERGING
2017-01-22 20:45:21 +01:00
Ted John fc66f42c31 Add config option to enable / disable light FX 2017-01-21 12:01:01 +00:00
wolfreak99 8932f61a67 Add cheats to set/add money by custom amounts 2017-01-10 23:43:42 +01:00
Gymnasiast 5a82b2e0d1 Add booster elements to build window, fix implementation 2017-01-01 17:17:11 +01:00
Michael Steenbeek 09d2f9417e Label OpenGL experimental, fixes #4716 2016-11-21 09:49:07 +01:00
Broxzier 9c1998320d Add tooltips to copy and paste buttons 2016-11-09 20:34:35 +01:00
Broxzier c60463c8a7 Show error message when map element limit is reached 2016-11-09 20:25:40 +01:00
Alexander Overvoorde bb059a2741 Resolves #4559: Changes land rights buttons to be disabled if no tiles for sale remain
This commit changes the land rights button in the park window to be
disabled if there are no more land rights and construction rights for
sale. It also disables the individual land rights and construction
rights buttons in the land rights window itself if that specific type of
tile is no longer for sale.

This is implemented by introducing two new global variables called
gLandRemainingOwnershipSales and gLandRemainingConstructionSales. These
are updated by map_count_remaining_land_rights() to contain the number
of land rights and construction rights that remain for sale. This
function is called when a scenario is loaded and whenever the game
command to buy land rights or construction rights is invoked.

It also introduces three new tooltip strings that explain why the
buttons are disabled.
2016-10-31 20:21:10 +01:00
wolfreak99 ca19ececd6 Create folder button
Fixed remarks

Update comments to plural usage
2016-10-19 02:48:02 -04:00
Hielke Morsink 394e30633e Fixes typo
`Currupt` to `Corrupt`
2016-10-17 12:41:16 +02:00
Hielke Morsink 8434258a62 Tile inspector fixes
1. Collision typo (sxtra s)
2. Selection area from previous window session was being used
3. Add label and value for base height spinner for entrances
2016-10-16 21:56:44 +01:00
Broxzier e078c032dd Add banner text info. Fix rotating banners (they are never rotated, but have a position) 2016-10-11 23:27:09 +02:00
Broxzier 4243545faa Large scenery info 2016-10-11 23:27:07 +02:00
Broxzier a68dc7afb8 Add fence and banner info to tile inspector
This commit also renamed a flag, and corrected the use of one. The
flags in question are WALL_SCENERY_BANNER, WALL_SCENERY_2_FLAG4, and
WALL_SCENERY_2_FLAG5.
2016-10-11 23:27:04 +02:00
Broxzier 34a7ab5c63 Reordered widget defines
These defines are used to calculate the edges of the widgets. They are
now ordered in the same way the widgets are listed for the pages.
This commit also adds some extra defines, to make it more easy to tweak
the sizes and padding of widgets.
2016-10-11 23:27:03 +02:00
Broxzier 0de8b4f1f5 Add dropdown for changing fence slopes 2016-10-11 23:27:02 +02:00