TomasZilinek
9d965ccfb6
Part of #12017 - create gfx_draw_sprite overload ( #12026 )
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* Part of #12017 - create gfx_draw_sprite overload
Part 1. Creates the overload and replaces about a half of the calls since there are too many for one PR.
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-06-23 18:32:34 -03:00
TomasZilinek
277080de74
Fix #11570 - create gfx_draw_string_centered() overload ( #11760 )
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* Fix #11570 - create gfx_draw_string_centered() overload
I created the overload, updated all calls from the old function to the new and deleted the old one
2020-05-17 15:29:56 -03:00
Gymnasiast
f8aeb70398
Apply review requests
2020-05-09 18:07:16 +02:00
Gymnasiast
9e4c664944
Replace defines with constexpr
2020-05-09 18:07:16 +02:00
Gymnasiast
96fe3d3b3c
Make WINDOW_SKELETON take a title, height and width
2020-05-09 18:07:16 +02:00
tassaron2
559ede5d14
Add compile option to move close box to the left
2020-05-09 18:07:16 +02:00
Tulio Leao
935cfe90fc
Use named casts on openrct2-ui/windows ( #11136 )
2020-04-18 13:32:48 +02:00
Gymnasiast
416dc22f35
Guard access to appriopriate image items per row
2020-03-20 21:48:27 +01:00
Michael Steenbeek
be13c1fc87
Refactor more TileCoords
2020-03-07 21:07:18 +01:00
Gymnasiast
dcf4301559
Use constant for invalid direction
2020-03-05 18:27:36 +01:00
Tulio Leao
724a6d4dcf
Make rct_window use ScreenCoordsXY
2020-03-02 20:51:01 -03:00
Tulio Leao
9bcd20e0e6
Prefer const ref to send ScreenCoordsXY over
2020-02-29 08:25:48 -03:00
Tulio Leao
1ea9015315
Use CoordsXY(Z) in more places
2020-02-22 14:20:28 +01:00
Tulio Leao
89edde6a3c
Use CoordsXY on footpath_bridge_get_info_from_pos()
2020-01-12 22:27:30 -03:00
Michael Steenbeek
c5297dfcdd
Fix #10550 : Hovering the mouse cursor with path on a certain height level works weird ( #10552 )
2020-01-12 14:26:15 +01:00
Tulio Leao
06fb16ee88
Use CoordsXYZ for gMapSelectArrowPosition ( #10442 )
2019-12-30 16:51:35 +00:00
Michael Steenbeek
77494bbc73
Create definitions for some coords related stuff ( #10456 )
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* Create definitions for some coords related stuff
* Use constexpr; add define for Z step
2019-12-30 15:03:51 +00:00
Tulio Leao
98110c0544
Make Map::map_invalidate*() use CoordsXY ( #10437 )
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* Make Map::map_invalidate_element() use CoordsXY
* Make Map::map_invalidate_tile_full() use CoordsXY
* Make Map::map_invalidate_tile_zoom0() use CoordsXY
* Make Map::map_invalidate_tile_zoom1() use CoordsXY
* Make Map::map_invalidate_tile() use CoordsXY
* Use CoordsXYRangedZ for map invalidation
* Fix vehicle tile invalidation use Z instead of Y coord
* Fix BannerRemoveAction sending Z TileCoords to invalidate tile
* Fix wrong tile invalidation on peep_update_walking_break_scenery
* Prefer ToTileStart over bitwise and
2019-12-28 08:44:33 +00:00
Michael Steenbeek
8ca0cf52a7
Replace more direct accesses to base/clearance Z with getter/setter ( #10454 )
2019-12-27 15:26:40 +01:00
Gymnasiast
62fcbb07ca
Rename methods to GetBaseZ/GetClearanceZ
2019-12-23 20:08:37 +01:00
Gymnasiast
7d11858dbe
Create getter for GetBaseHeight()/GetClearanceHeight()
2019-12-23 20:05:24 +01:00
Tulio Leao
a2c7ecc6e5
Make Map::map_get_first_element_at() use CoordsXY ( #10413 )
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* Make Map::map_get_first_element_at() use CoordsXY
* Fix clang-format on ClearAction.hpp
* Prefer TileDIrectionDelta over hardcoded delta on RideConstruction
* Use named Direction constants
* Make Compat::map_get_first_element_at() use CoordsXY
2019-12-23 07:35:41 +00:00
Tulio Leao
0416c2eaa3
Merge pull request #10427 from tupaschoal/fix-10426
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Fix #10426 : Deleting path moves preview in opposite direction
2019-12-22 12:45:23 +00:00
duncanspumpkin
521e5db4c2
Make constant values more explicit.
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Fix mistake in z coordinate conversion
2019-12-21 12:22:59 +00:00
duncanspumpkin
f346e439fc
Change type of map selection a and b
2019-12-21 12:18:34 +00:00
duncanspumpkin
1f80dee4df
Refactor footpath.cpp to remove LocationXY and use CoordsXY
2019-12-21 12:18:34 +00:00
Tulio Leao
47935288d0
Remove raw coordinates overload of get_map_coordinates_from_pos
2019-11-25 17:45:02 -03:00
Tulio Leao
5e888747de
Use mapCoords instead of ScreenCoords
2019-11-12 20:13:14 -03:00
Tulio Leao
3fa4b7b964
Fix clang-format
2019-11-12 00:27:59 -03:00
Tulio Leao
892c084cd8
Use ScreenCoordsXY for windows/Footpath
2019-11-11 23:10:51 -03:00
Tulio Leao
afc14183e7
Use ScreenCoordsXY for tool_* functions
2019-10-29 19:02:58 -03:00
Duncan
9ad15e398b
Merge pull request #10091 from tupaschoal/nullprt-deref-avoid-get_first_at
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Avoid dereferencing invalid map_get_first_element_at return
2019-10-19 13:55:54 +02:00
Tulio Leao
ce1f38da25
Use ScreenCoordsXY for window functions ( #10086 )
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* Use ScreenCoordsXY for window_create function
* Use ScreenCoordsXY for window_find_from_point function
* Use ScreenCoordsXY for window_find_widget_from_point
* Use ScreenCoordsXY for ride_contruction_tool*
* Use ScreenCoordsXY for window_event_tool*
* Use ScreenCoordsXY for window_event_scroll_mouse*
* Use ScreenCoordsXY for remaining window_event*
* Use ScreenCoordsXY for window_(set|move)_position
2019-10-19 13:07:03 +02:00
Tulio Leao
35577f5b19
Avoid dereferencing invalid map_get_first_element_at return
2019-10-19 07:54:31 -03:00
duncanspumpkin
5fe5f8e964
Refactor audio_play_sound_at_location to use CoordsXYZ
2019-08-19 20:04:58 +01:00
Matt
cc6321048f
Refactor window_invalidate to use rct_window::Invalidate
2019-08-11 17:22:00 +02:00
Duncan
ab5f5b20cd
Use enum class for RCT2_SOUND ( #9618 )
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* Use enum class for RCT2_SOUND
* Fix formatting. Fix mistaken declaration.
* Change name of enum to SoundId
* Fix clang format
2019-07-22 19:02:45 +01:00
duncanspumpkin
30a5194085
Use a vector for map selection tiles
2019-04-04 19:23:44 +01:00
Gymnasiast
9839bb7bba
Fix path preview
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More work is needed to properly split the paths, but this will do for now.
2019-04-01 21:58:57 +02:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Michael Steenbeek
602821a389
Split path surface objects into paths and queues
2019-03-16 12:37:32 +01:00
Ted John
d708234489
Fix #8828 : Invalid read in window_footpath_invalidate
2019-03-09 12:37:23 +00:00
duncanspumpkin
bcced4016f
Use new action
2019-03-04 16:57:21 +00:00
duncanspumpkin
c8fd5174ae
Implement footpathplace
2019-03-04 16:57:21 +00:00
Ted John
8def463360
Fix #8513 : invalid read access in window_footpath_set_provisional_path_at_point
2019-02-24 17:39:22 +01:00
Michael Steenbeek
4e9d2ce764
Split footpath object into two internally
2019-01-20 21:38:38 +01:00
Richard Fine
e90e9dd73f
Introduce many uses of direction_reverse
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Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Michael Steenbeek
f8add7f62e
Rename rct_tile_element to TileElement
2018-11-01 13:53:50 +01:00
Michael Steenbeek
f55f323723
Allow building footpaths on 'corner down' terrain
2018-11-01 11:04:32 +01:00
Michael Steenbeek
d89c3d9e67
Replace calls to get path edges
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This replaces most calls/direct access to the footpath edges (i.e. the orthogonal directions, not the corners). This includes places where the whole byte was retrieved, but only compared against orthogonal directions.
2018-10-31 15:08:06 +01:00