Commit Graph

96 Commits

Author SHA1 Message Date
James103 73738bbdc8
Replace 2022 with 2023 in copyright headers
Replace all instances of the year 2022 with 2023 in all copyright headers
2023-01-01 11:58:01 +01:00
Gymnasiast 38f7c2a159
Allow using ImageId in widgets directly 2022-12-31 15:18:22 +01:00
Gymnasiast 162b01204d
Rename rct_widget to Widget 2022-12-31 15:18:22 +01:00
Michael Steenbeek 27f3a3a796
Create function to resize window frame 2022-11-06 10:29:40 +01:00
Hielke Morsink 31dd4bf604
Use lower-case u integral suffix 2022-10-29 16:33:05 +02:00
73 b9e677945d
Replace 20XX with 2022 (#18158)
* Replace 2020 with 2022

Replace all 2020 headers with 2022

* replace other years with 2022

add missing years
2022-10-01 08:42:14 +01:00
Gymnasiast 45e7ee6a73
Rename rct_window_event_list to WindowEventList 2022-08-27 16:56:52 +02:00
Gymnasiast a088537b65
Rename rct_widgetindex to WidgetIndex 2022-08-21 18:49:23 +02:00
Hielke Morsink 7f29e4e39c
Make `rct_windowclass` strong type `WindowClass`
This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Gymnasiast d3fd31c611
Rename rct_string_id to StringId 2022-07-31 22:30:13 +02:00
Hielke Morsink a258008bef
Refactor window functions to take references 4 2022-07-31 17:23:16 +02:00
Hielke Morsink c8605a8763
Refactor window functions to take references 2 2022-07-31 17:23:15 +02:00
Hielke Morsink 76c1bc8980
Refactor window functions to take references 1 2022-07-31 17:23:15 +02:00
Duncan 5d896c65b5
Refactor Guest Window to Class 2022-07-03 22:00:37 +02:00
duncanspumpkin f835a5b521 Apply clang-tidy to static variables 2022-03-18 00:38:26 -03:00
Hielke Morsink ba85cf4873
Close #15896: Refactor out the ZoomLevel operators 2022-02-26 23:14:59 +01:00
Michael Steenbeek ffe67ff33e
Merge pull request #16642 from Gymnasiast/refactor/dropdown
Create Dropdown::Item and use it for gDropdownItems
2022-02-15 18:50:26 +01:00
Ted John da89a4e413
Remove rct_window::enabled_widgets (#16643)
`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
2022-02-13 23:06:19 +00:00
Gymnasiast 723867e0a0
Create Dropdown::Item and use it for gDropdownItems 2022-02-12 23:57:22 +01:00
frutiemax adb692b74e Forward declare Formatter 2021-12-30 12:17:51 -05:00
Duncan 90d2be3ddd
Clang tidy Part 3: Ui Project Enum Names (#15986)
* Enum constant case

* Apply enum names clang tidy

* Rename scoped enum missed by clang-tidy
2021-11-26 14:25:34 +00:00
Duncan bb2c7dbaca
Clang tidy Part 1: Ui Project Function Names (#15956)
* Add NOLINT around STL using classes and vendor functions

* Apply clang-tidy to ui project function names

* Undo scripting clang-format

* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00
Hielke Morsink 9dd20ec619
Improve array formatting
For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
Hielke Morsink 9dd9b27db4
Make WIDGETS_END constexpr 2021-09-26 11:11:42 +02:00
Duncan a268350615
Fix #15439: Ride viewport is partially grey
The ride viewport does not work the same as other viewports due to the selection of views that it has. After refactoring the focus system to use a more streamlined approach the ride viewport lost its invalidation on resizing. If the ride window was to use the same viewport update code as say the guest window then the viewport focus still ends up incorrect due to it no longer centring the focus. Therefore the best approach was to lose the focus on resize and force a recalculation of it.

Also renamed Focus2 to Focus as Focus2 was meant to just be fill in whilst removing the original focus structs.
2021-09-21 11:06:04 +02:00
Duncan fa57b6aea0
Remove focus union and replace with typed focus (#15426)
* Remove focus union and replace with typed focus

This if for the NSF to allow for CoordsXYZ

* Remove legacy structures

* Rework viewport_create to deduplicate logic

* Simplify yet further

* Apply review comments

* Remove intermediate
2021-09-18 20:34:38 +01:00
ζeh Matt 59a6c34db4
Make use of std::optional strict 2021-09-13 20:02:32 +03:00
ZehMatt 8d801d9126
Apply review suggestion 2021-08-21 01:10:36 +03:00
ZehMatt b7a4b00a07
Remove capture of window pointer in Player.cpp 2021-08-17 00:42:39 +03:00
Hielke Morsink e54dc7e466
Use consistent left-shift notation for widgets (#14956) 2021-06-26 14:23:15 +02:00
Michael Steenbeek a5a63f839a
Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Gymnasiast 7fd049c22e
Remove last remnants of gCurrentFontSpriteBase 2021-02-28 00:26:53 +01:00
Gymnasiast c40701d997
Make gfx_draw_string() take a TextPaint argument 2021-02-28 00:26:20 +01:00
Gymnasiast e2ebc9d43b
Replace gfx_draw_string_left() with DrawTextBasic() 2021-02-28 00:23:00 +01:00
Adam f09b14ef2b
Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
Ted John b6a688e540 Refactor format tokens 2020-11-27 18:54:57 +00:00
ffrogman 7ed1804e61
Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum (#13453)
* Fix #12410: Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
pizza2004 2015acd4c0
Refactor UI/Interface Window to Title Case (#13367) 2020-11-04 04:52:23 +00:00
pizza2004 a5607da09d
Refactor Widget to TitleCase (#13355) 2020-11-03 18:29:22 -03:00
pizza2004 68bd035f12
Refactor Dropdown to TitleCase (#13352)
* Refactor Dropdown Namespace

* Refactor Dropdown to TitleCase
2020-11-03 08:16:06 +00:00
ζeh Matt 645289f4ec
Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Duncan eb3f3edc1b
Use RemoveViewport helper function (#13104) 2020-10-06 10:27:56 +01:00
Duncan 2063aea5ef
Remove common format formatter where possible (#13034)
* Remove common format formatter where possible

Eventually should have it limited to tooltips, window titles and widget args

* Remove remaining paint functions using common

* Remove misuse of gCommonFormatArgs
2020-09-30 22:42:04 +01:00
Aaron van Geffen d27e14f45b
Compact, statically initialized syntax for event lists (#12973) 2020-09-28 20:36:15 +02:00
Aaron van Geffen 62b13e68bc
Fix #13005: Last player action is not truncated (#13007) 2020-09-27 11:41:28 +02:00
Tulio Leao c1729c8a87
Merge pull request #12858 from ju-pinheiro/network-strong-enums
NETWORK_PERMISSION and NETWORK_AUTH replaced by strong enums
2020-09-15 08:07:19 -03:00
ju-pinheiro 20a8bbc322 Close #12420: Refactor NETWORK_PERMISSION to use strong enum
First approach, instead of a bigger refactor to avoid the need of "static_cast".
2020-09-10 19:32:27 -03:00
Gymnasiast b788a099b5
Replace gfx_draw_string_clipped() calls with DrawTextEllipsised 2020-09-10 18:13:13 +02:00
Tulio Leao 731a93dc39
Create WindowColour enum for widget definition calls (#12722)
* Make MakeWidget* functions take enum colour

* Make windows A-D use WindowColour enum

* Make windows E-G use WindowColour enum

* Make windows I-M use WindowColour enum

* Make windows N-P use WindowColour enum

* Make windows R-S use WindowColour enum

* Make windows T use WindowColour enum

* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Aaron van Geffen 6b9211c8b8 Refactor Park, Player, Research, Ride* to use MakeTab 2020-08-17 20:59:42 +02:00