Ted John
aed5c0aa60
Name flag: RIDE_TYPE_FLAG_26
2017-01-13 13:20:16 +00:00
Ted John
ae7048b2a7
Name flag: RIDE_TYPE_FLAG_30
2017-01-13 13:16:51 +00:00
Ted John
053f8a70bf
Name flag: RIDE_TYPE_FLAG_18
2017-01-13 13:13:24 +00:00
Ted John
cf0c489d40
Name flag: RIDE_TYPE_FLAG_13
2017-01-13 13:08:56 +00:00
Ted John
bdc5078003
Name flag: RIDE_TYPE_FLAG_6
2017-01-13 13:04:11 +00:00
Ted John
ef2ddbf462
Name flag: RIDE_TYPE_FLAG_20
2017-01-13 12:55:47 +00:00
Michał Janiszewski
09ecf0b73c
Fix possible null dereferences
2017-01-13 12:35:26 +01:00
Michał Janiszewski
0a36af19e4
Mark classes as final to help devirtualisation
2017-01-13 12:12:50 +01:00
Michał Janiszewski
411d1fff18
Make GCC suggest final, override keywords
2017-01-13 11:44:14 +01:00
Michał Janiszewski
33dcb1a506
Rename types to avoid shadowing
2017-01-13 10:57:00 +01:00
Michał Janiszewski
ecf77e3609
Remove redundant declarations
2017-01-13 10:02:17 +01:00
Michał Janiszewski
cf670deb10
Add -Wshadow to CMakeLists and fix offenders
2017-01-13 10:02:17 +01:00
Michael Steenbeek
2a435bfdae
Use constants for block brakes and some other elements
2017-01-13 09:49:29 +01:00
Ted John
7875fd1f3a
Ensure object list pointer is updated after realloc
...
Also update changelog for fix to #4944 .
2017-01-12 22:20:27 +00:00
Ted John
4090522901
Fix #4944 : Game crashes upon selecting objects in scenario editor
...
When the filter caused no results to be shown in the list, it would try to realloc for 0 bytes which returns NULL. The error shown in the console was a minor bug, the more serious issue was the the original memory was freed but the list pointer not updated. Instead just check for 0 items, dispose the list and return.
2017-01-12 22:12:21 +00:00
Ted John
d70cd3775e
Fix silent warnings
2017-01-12 18:40:49 +00:00
Ted John
ab4bb3101c
Use static inline
2017-01-12 18:29:29 +00:00
Ted John
1bf7a0ffdb
Fix Win32 warnings
2017-01-12 18:28:51 +00:00
Ted John
868bb54383
Fix remaining warnings
2017-01-12 18:20:22 +00:00
Ted John
b79af110c7
Fix more warnings
2017-01-12 18:02:28 +00:00
Ted John
50d0d69815
Fix name warnings for NetworkPacket
2017-01-12 17:45:48 +00:00
Ted John
18597bacb1
Fix more warnings
2017-01-12 17:36:05 +00:00
Ted John
ec07d61d7b
Fix name warnings for Network
2017-01-12 13:26:12 +00:00
Ted John
d2cf97d0a1
Fix name warnings for NetworkPlayer
2017-01-12 13:23:16 +00:00
Ted John
3a9b6f4bb0
Fix more warnings
2017-01-12 13:16:00 +00:00
Ted John
13a8eee1b4
More warning fixes, more warnings disabled
2017-01-12 13:12:53 +00:00
Ted John
ca9c3cc5ee
Fix more warnings, disable others
2017-01-12 13:00:12 +00:00
Ted John
bd732b99c7
Fix cast warnings
2017-01-12 12:41:47 +00:00
Ted John
e67d8b4122
Use inline instead of static for header C functions
2017-01-12 12:28:19 +00:00
Michał Janiszewski
171d973e55
Initialise fields of MemoryStream in header
...
This makes all the constructors use these defaulted values
2017-01-12 09:58:57 +01:00
Ferdinand Thiessen
afbe1dda0f
Fix 'No real prototype' warnings
2017-01-12 09:52:44 +01:00
LRFLEW
47c532d020
Don't zoom to cursor for keyboard or toolbar inputs ( #5028 )
2017-01-11 17:43:11 -06:00
Michael Steenbeek
e3cf32342b
Use constant for random colour
2017-01-11 23:00:28 +01:00
Gymnasiast
7767f506be
Fix balloon stall
2017-01-11 22:59:45 +01:00
Michael Steenbeek
92feea1612
Clean up metal supports
2017-01-11 20:23:47 +01:00
Ted John
e6dc4f179d
Fix Debug | Win32 (RCT2) builds for VS
2017-01-11 18:33:08 +00:00
Marijn van der Werf
b8bb3924a7
Fix cheat window colours ( #5041 )
2017-01-11 00:39:52 +01:00
wolfreak99
0316decb6b
Update network version for Add/set money commands ( #5042 )
2017-01-11 00:35:22 +01:00
wolfreak99
8932f61a67
Add cheats to set/add money by custom amounts
2017-01-10 23:43:42 +01:00
Ted John
f94daa08df
Merge pull request #5027 from IntelOrca/refactor/vs-static-lib
...
This merge does several things:
* Changes all the code to be built as a static library, `libopenrct2.lib`
* Adds two new projects to produce `openrct2.dll` and `openrct2.exe`
* Adds a build step to create `openrct2.com`
This is to remove the test configurations and make building the test projects quicker and simpler.
It also distributes two very small shims, `openrct2.exe` and `openrct2.com` which are a GUI windows app and console app respectively. This simplifies the experience of using openrct2 on the command line as .com has higher precedence. `--console` is therefore no longer necessary.
`libopenrct2.lib` will probably be the beginning of several static libraries which make up the game as we will split up the UI from the core logic and possibly more.
2017-01-10 22:23:33 +00:00
Ted John
191c4ab998
Fix mingw build
2017-01-10 17:58:04 +00:00
Ted John
21bb7b9da6
Add back main entry point for mingw
2017-01-10 17:29:55 +00:00
Ted John
d535e290d3
Remove --console CLI switch
2017-01-10 17:29:52 +00:00
Ted John
b7b58817bb
Rename openrct2-lib to libopenrct2
2017-01-10 17:29:03 +00:00
Ted John
7d6ea1f5cd
Create DLL for openrct2 with win as a wrapper
2017-01-10 17:29:03 +00:00
Ted John
73b21b5880
Convert openrct2 to static library
2017-01-10 17:29:02 +00:00
Christian F. Coors
06d1d2116f
Remove unnecessary code
2017-01-10 12:44:30 +01:00
Christian F. Coors
e0a6955924
Remove openssl dependency when building without network support
2017-01-10 12:44:30 +01:00
X123M3-256
7c7b67f665
Do not deselect boosters after building one, fixes #4975
2017-01-09 22:51:16 +01:00
Michael Steenbeek
1c2458b6dd
Combine drawing of the Spiral and Mini RC ( #5025 )
2017-01-09 22:09:33 +01:00
Michael Steenbeek
4f61cae8a8
Merge pull request #4997 from zaxcav/restrictBacktrack
...
Restrict backtracking during peep pathfinding
2017-01-09 21:55:23 +01:00
wolfreak99
bdc34b608d
Make tile inspector selector draggable
2017-01-09 19:30:42 +00:00
Ted John
acba8ee63f
Fix code style
2017-01-08 23:51:22 +00:00
Gymnasiast
9521911719
Import money effect
2017-01-08 23:35:30 +00:00
Gymnasiast
8c1926e41c
Import jumping fountain water
2017-01-08 23:35:30 +00:00
Gymnasiast
5a51f28ba0
Fix balloons, import balloons, ducks and steam particles
2017-01-08 23:35:29 +00:00
Gymnasiast
70f6f638ca
Fix negative queue lengths, fix guests thoughts, import litter, import more fields, fix monorail, fix chairlift crashes
2017-01-08 23:35:26 +00:00
Ted John
9c11b051ee
Add some max constants for RCT1
2017-01-08 23:34:49 +00:00
Ted John
3037e6fb59
Merge pull request #5013 from IntelOrca/refactor/imageio
...
Refactor image_io
2017-01-08 22:30:58 +00:00
duncanspumpkin
ac5b0b0cf5
Rename sprite list vehicle to train to reflect true use
...
This was found during the rct1 vehicle import branch. When importing it would load all vehicles into this list only to find that each car was treated as a seperate train.
2017-01-07 16:59:46 +00:00
Michał Janiszewski
1a2227289a
Limit vehicle search to valid ones only
2017-01-07 14:54:30 +00:00
Ted John
4680aeab9b
Use FileStream instead of SDL2
2017-01-07 12:23:59 +00:00
Ted John
a21cbae82a
Move image_io to C++
2017-01-07 12:10:42 +00:00
Michał Janiszewski
3f8f513a47
Verify access to RCT1 fields
2017-01-07 11:19:04 +00:00
Ted John
44d9464d6b
Merge pull request #4995 from IntelOrca/refactor/track-design-repository-stdstring
...
Refactor track design repository to use std::string
2017-01-06 21:48:37 +00:00
Ted John
e7a7704efb
Fix RCT1 (original) imported parks having no ride music
2017-01-06 21:48:27 +00:00
zaxcav
9772c34cee
Update debugging messages to reflect changes in how pathfind_history[].direction is updated.
2017-01-06 12:26:23 +01:00
Michał Janiszewski
bd140e78fb
Compile fixes for MinGW ( #4998 )
...
* Fix mismatched condition in CMakeLists.txt
* Fix MinGW release builds
2017-01-06 07:04:25 +01:00
zaxcav
64a2d105e5
Reword comments with "from from".
2017-01-05 21:43:57 +01:00
Ted John
038ea82777
Fix #4996 : Objects unloaded after loading landscape
2017-01-05 19:55:36 +00:00
zaxcav
78715fa1c0
Increment network version
2017-01-05 20:46:14 +01:00
Ted John
60cb84fd9d
Handle nullptr for object when getting track designs
2017-01-05 18:19:20 +00:00
Ted John
e1ace9528d
Use std::string for File and FileScanner
2017-01-05 18:19:01 +00:00
Ted John
11477c5869
Refactor more of TrackDesignRepository to std::string
2017-01-05 17:51:31 +00:00
zaxcav
f98b8e9de9
Restrict peep backtracking further via pathfind_history[i].direction
...
Dependent on the path layout it is possible for peeps to get stuck in backtracking cycles between two or more path tiles - each such tile is a turn around point because from that tile, the reachable tile on the search boundary that is closest to the peep destination is in the direction the peep came from.
When storing/updating the pathfind_histroy, remove the direction the peep came from (in addition to the chosen direction) from the directions left to try to prevent such backtracking.
2017-01-05 17:45:18 +01:00
Ted John
be035dcdb2
Refactor various methods to use std::string
2017-01-05 13:13:22 +00:00
Ted John
f201a8b43a
Refactor TrackDesignRepository.cpp
2017-01-05 12:55:41 +00:00
Ted John
4fbecc2f60
Replace magic numbers with constant SPRITE_INDEX_NULL
2017-01-05 12:49:42 +00:00
Michael Steenbeek
2b35986746
Add and use constant for number of ride types
2017-01-05 09:19:22 +01:00
Michał Janiszewski
6684851115
Fix MinGW builds
2017-01-04 18:28:39 +00:00
Ted John
a2e3f10ca1
Update VS project files
2017-01-04 18:28:37 +00:00
Ted John
25bc798ff8
Move contents of src into project sub directory
2017-01-04 17:44:12 +00:00