Ted John
afdd45f3cc
Refactor title sequence player to new class
2016-12-16 01:25:02 +00:00
Ted John
fb89826280
Get parks loading from ZIP working
2016-12-16 01:25:01 +00:00
Ted John
62c088862b
Fix case of openrct2.h
2016-12-14 00:32:06 +00:00
Ted John
abc3835d7b
Rename openrct2.c h to OpenRCT2.c h
2016-12-14 00:32:06 +00:00
Ted John
0019827d6c
Refactor sprite tween logic out openrct2.c
2016-12-11 12:16:47 +00:00
Ted John
e9bafc2973
Refactor RCT2 interop code to new source
2016-12-11 12:16:43 +00:00
Michał Janiszewski
54e622659d
Extract common parts from rct2.h to common.h
2016-12-01 16:03:16 +01:00
Alexander Overvoorde
18d943533a
Fixes #4808 : Add land rights recalculation for loading save games
...
The feature of disabling the land rights buying buttons depends on the
land rights being accounted for, but the function that calculates these
was not called when loading saved games. Therefore it would often make
it impossible to buy land after loading a saved game.
2016-11-21 22:54:06 +01:00
Michał Janiszewski
3f7fd56328
Remove trailing whitespace in sources
2016-11-13 20:32:55 +01:00
Michał Janiszewski
18ff83fd6c
Fix forward declaraction of ObjectRepositoryItem
2016-10-21 11:22:17 +02:00
Michał Janiszewski
194c9aed01
Refactor scenario_write_packed_objects and friends
2016-10-21 11:22:17 +02:00
Michał Janiszewski
65c6cd5412
Implement review suggestions
2016-10-21 11:22:17 +02:00
Michał Janiszewski
5ebc95e0b2
Mediate objects to send over from server
2016-10-21 11:22:17 +02:00
Michał Janiszewski
f1cbb7935d
Fix left shifts that may overflow
2016-10-13 19:48:42 +01:00
LRFLEW
e5ff7412e4
Refactor/Improve String and Path Handling
2016-10-09 15:29:58 -05:00
Michał Janiszewski
71d0861be1
Mark classes as final
...
This may hint compiler to de-virtualise some calls.
2016-10-04 18:14:29 +01:00
Ted John
5e554ebdcb
Allow loading saved games in editor
2016-10-03 19:14:26 +01:00
Marijn van der Werf
487d6d8f15
Remove unnecessary addresses.h imports
2016-09-17 20:59:55 +01:00
Michał Janiszewski
5603e11d49
Remove unused 0x13CA742
2016-09-12 19:27:06 +02:00
Ted John
0553ed5b95
Integrate various buffers
2016-09-10 23:01:42 +01:00
Ted John
6af50c1135
Integrate variables in map.c
2016-09-10 21:50:21 +01:00
Ted John
4350e53392
Integrate gS6Info
2016-09-10 18:30:53 +01:00
Ted John
f36485557d
Integrate remaining globals in ride window
2016-09-10 18:21:05 +01:00
Ted John
20c35b10eb
Integrate variables in park.c
2016-09-10 17:46:34 +01:00
Ted John
708efdd08c
Integrate unknown game variables
2016-09-10 14:46:53 +01:00
Ted John
3b0b8a12d1
Integrate ride count
2016-09-10 13:40:58 +01:00
Ted John
ae0eb1804c
Integrate gParkRatingCasualtyPenalty
2016-09-04 15:44:59 +01:00
Ted John
9478e0a53e
Integrate gHistoricalProfit
2016-09-04 15:36:39 +01:00
Ted John
e47b8d906e
Integrate gLastEntranceStyle
2016-09-04 15:21:49 +01:00
Ted John
5893c6da82
Remove loan hash, but keep for S6 export
2016-09-04 15:11:15 +01:00
Ted John
3c80df07d4
Integrate gSavedAge
2016-09-04 15:11:15 +01:00
Michał Janiszewski
f8145b6edc
Refactor inclusion of addresses.h
...
addresses.h is now only included when necessary, limiting scope as much
as possible.
2016-09-03 21:25:19 +01:00
Ted John
8cf7e87b5c
Fix many warnings for x64
2016-08-27 23:32:15 +01:00
Ted John
ff12c2b326
Integrate animation objects
2016-08-20 22:38:50 +01:00
Ted John
154bb0d475
Integrate guest and park globals
...
Note: this also fixes loading of landscapes in the editor which did not use the new SC loading code.
2016-08-14 15:50:52 +01:00
Ted John
223d377d09
Integrate ride rating calc data using struct
2016-08-14 14:47:53 +01:00
Yaroslav Tretyakov
53a7b87414
Fix #4204 : Client trying to get sprite 65535
...
Caused by a conflict between a multiplayer map download and the title loading a different map.
2016-08-05 22:46:19 +01:00
zsilencer
5d04e5e03e
Multiplayer desync stuff
2016-08-01 20:47:21 +02:00
Michał Janiszewski
155bc054df
Fix #4172 : Expose ride-type changing capability in UI
...
This also allows changing ride type in multiplayer games. Very crashy.
2016-08-01 20:30:08 +02:00
Yaroslav Tretyakov
dd4e4caeaa
Reset sprite quadrant placements as part of sprite reset command
...
This addresses some sources of desyncs in multiplayer.
2016-07-26 22:29:54 +02:00
Ted John
1a4bdbcb77
Fix #4141 : Newcomers can't join my server
...
S6 exporter was not being set to export objects for network game transfer.
2016-07-20 18:04:57 +01:00
Michał Janiszewski
010422c7da
Load and save sprites to S6 explicitly
2016-07-18 00:23:33 +02:00
Michał Janiszewski
9f57c82653
Refactor access to g_sprite_list
...
Hide g_sprite_list behind accessor function with a check. `assert` is
temporarily disabled, as it breaks nearly every park.
2016-07-17 22:19:34 +02:00
Ted John
4de1f2912a
remove unnecessary functions
2016-07-09 15:36:48 +01:00
Ted John
78c6b6a251
remove all unnecessary object resets
2016-07-08 22:58:38 +01:00
Ted John
e8635c1307
prepare for better object loading
2016-07-08 22:58:38 +01:00
Ted John
52928e1e08
protect objects against invalid allocation ids
2016-07-08 22:58:38 +01:00
Ted John
80381cfaa0
fix objects always been packed into saves
2016-07-08 22:58:38 +01:00
Ted John
6f97ec798e
remove object entry addresses and use constants
2016-07-08 22:58:38 +01:00
Ted John
202b754d8d
fix ride type to ride entry map
2016-07-08 22:58:38 +01:00