Commit Graph

16767 Commits

Author SHA1 Message Date
Duncan 201a94f7e6
Add overloads to take CoordsXYZ (#15253) 2021-08-24 16:26:52 +01:00
Hielke Morsink e48dd2d32b
Remove utf-8 BOM from source files (#15270) 2021-08-23 21:18:25 +02:00
Hielke Morsink 956e77f4c3
Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
ZehMatt c858f21845
Default initialize members the same way across the file 2021-08-23 14:41:18 +03:00
ZehMatt 07ceec6b60
Make all location types constexpr 2021-08-23 14:35:58 +03:00
ζeh Matt f49559daa5
Fix #15259: Large scenery not rendering correctly 2021-08-22 22:05:05 +02:00
Michael Steenbeek 95111047b0
Merge pull request #15249 from Broxzier/feature/make_ptr
Refactor use of std::unique_ptr
2021-08-21 21:50:42 +02:00
Michael Steenbeek 7b3258b17e
Merge pull request #15248 from ZehMatt/refactor/paint-hierarchy
Refactor PaintAddImageAsParent overloads
2021-08-21 21:33:06 +02:00
ζeh Matt 3ab70b200b
Fix #15255: Wall banner index defaults to 0 instead of null type 2021-08-21 19:24:09 +02:00
spacek531 c49c6ca4a7
Rename animation vars 2021-08-21 19:23:27 +02:00
ζeh Matt 8de2965f13
Merge pull request #15231 from ZehMatt/fix-15169
Refactor out capturing of window pointers with GA callbacks
2021-08-21 06:07:35 -07:00
ZehMatt 0e08286d88
Apply review comments 2021-08-21 14:07:27 +03:00
Hielke Morsink 15d3a4a9da
Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
Hielke Morsink dd2467d805
Update include guards
- Update from C-style to pragma once
- Add missing include guard to ui.h
2021-08-21 09:43:26 +02:00
Michael Steenbeek f5935931e3
Port remaining DrawTextWrapped calls with void args to Formatter 2021-08-21 09:42:05 +02:00
Hielke Morsink be4159f9ac Create std::unique_ptr<ILanguagePack>instead of raw pointer 2021-08-21 00:28:21 +02:00
Hielke Morsink cef26400cf Use std::make_unique instead of new for arrays 2021-08-21 00:28:21 +02:00
ZehMatt 8d801d9126
Apply review suggestion 2021-08-21 01:10:36 +03:00
Hielke Morsink 6011478590 Directly use std::unique_ptr prvalues
This removes the unnecessary constructor calls and improves flexibility in case of typename changes.
All cases, except for the one in Context.cpp, are temporaries.
2021-08-20 23:38:15 +02:00
Michael Steenbeek a38ae68f09
Remove Paint.cpp assertions
Before the refactor, the assertion read like this:
```
assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
```
which meant that bound_box_length_x = 0 was valid. The refactor (likely accidentally) changed this, which causes assertions to get hit within 2 seconds after opening on my machine.

According to Duncan, the asserts are no longer necessary at all, so remove them altogether.
2021-08-20 23:27:58 +02:00
ZehMatt 15e32ce5f8
Simplify some arg passing on PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
ZehMatt 77b06cbf9a
Use CoordsXY for haunted_house_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt 5f49276d53
Use CoordsXY for ferris_wheel_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt a5d2939108
Use CoordsXY for rct_crooked_house_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt 3d90257dde
Simplify more argument passing to PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
ZehMatt 7764bb910f
Use CoordsXYZ instead of anonymous struct in unk_supports_desc 2021-08-20 23:34:44 +03:00
ZehMatt efa9af4610
Simplify passing args on PaintAddImageAsParent where possible 2021-08-20 23:34:44 +03:00
ZehMatt 7feea62ab3
Remove overload of PaintAddImageAsParent with bbox offset 2021-08-20 23:34:44 +03:00
ZehMatt 6c233ac802
Remove first overload of PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
Michael Steenbeek c6a7829554
Fix #15245: Excitement factors are all listed as 0% 2021-08-20 13:05:54 +02:00
Margen67 a371d1ff11
Disallow opening problematic windows in multiplayer 2021-08-19 12:04:49 +02:00
Duncan 223b926f8c
Use std::vector for ride use memory (#14884)
* Use std::vector for ride use memory

* Use new system for import/export

* Remove legacy field

* Add replay entity size protection to prevent crash

* Increment network version

* Update replays

* Move function to header

* Move constant to RCT12 header as used for both 1 and 2

* Align naming with nsf
2021-08-17 21:29:35 +01:00
Basssiiie 399f6f27b4
Fix #15176: Incorrect base height in tile inspector for track pieces (#15233) 2021-08-17 17:10:33 +01:00
ζeh Matt 4bc5f70581
Minor refactor work around the painting (#15226)
* Remove unused variables and drop packing of paint structs

* Move PAINT_QUADRANT_FLAGS out of the header

* Rename enum and variable to SortFlags

* Rename variable and document the sorting

* Apply review
2021-08-17 09:32:58 +01:00
ZehMatt f4602f49c7
Remove capture of window pointer in RideConstruction.cpp 2021-08-17 00:43:03 +03:00
ZehMatt b7a4b00a07
Remove capture of window pointer in Player.cpp 2021-08-17 00:42:39 +03:00
Hielke Morsink 15ba3d3229
Fix compiler warning C4702 in ScMap.cpp
Co-authored-by: ZehMatt <m.moninger.h@gmail.com>
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 23:36:58 +02:00
ζeh Matt a721ce30e8
Merge pull request #15189 from ZehMatt/scripting/refactor
Re-arrange structure of scripting
2021-08-16 13:01:54 -07:00
Duncan 940cab87d3
Map size refactors from NSF (#15112)
* Support large map sizes

* Fix top spin painting

* Fix crooked house

* Increase bb size

* Decrease limit back

* Clang format

* Remove asserts and apply review comments

* Fix rebase mistake

Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Kane bef853d0ab
Fix #15225: Some scenarios show incorrect name in-game
The S6Importer/SawyerChunkReader correctly decodes the scenario name and description and stores it under the rct_s6_info struct (info.name and info.details)

The problem is that on lines 369-370 the name and description are replaced with the scenario internal name and description - which is sometimes incorrect - specifically a number of scenarios by Frontier in the exapansion packs.
2021-08-16 21:01:37 +02:00
ζeh Matt 758ad547ce
Remove strdup in ObjectLoadError.cpp fixing a memory leak (#15218) 2021-08-16 14:18:22 +01:00
ζeh Matt 1553c904ea
Fix #15221: Update tile inspector highlighted element when order changes (#15223) 2021-08-16 10:36:02 +01:00
Michael Steenbeek 0bb0800b6c
Merge pull request #15144 from Gymnasiast/refactor/track-design-stuff
Refactor/track design stuff
2021-08-15 22:56:00 +02:00
Michael Steenbeek 8993e4d062
Use ObjectEntryIndex for entrance style 2021-08-15 22:54:43 +02:00
Kane 767dbfe41c
Issue #13814: Refactor window to class: Viewport (#15217)
* Issue #13814: Refactor window to class: Viewport

* Code style

* Code improvements

* Code improvements

Removes unnecessary private var _viewportWindowNumber
GetFreeViewportNumber function updates window->number
2021-08-15 16:09:08 +01:00
ζeh Matt 175394f15b
Fix #15193: Crash when rides/stalls are demolished 2021-08-15 14:28:08 +02:00
Gymnasiast 33b0963f53
Move scenery cost addition to the caller 2021-08-15 13:39:04 +02:00
Gymnasiast c071b61d3e
Use std::optional instead of std::pair 2021-08-15 13:12:05 +02:00
Gymnasiast 72404f1b85
Eliminate _trackDesignPlaceCost 2021-08-15 13:12:05 +02:00
Saad Rehman d6ad9b67e7
Fix #15161 #15159 one-off error when getting stationIndex (#15163)
* Fix #14918 refactor stationIndex and loop to avoid in/decrement to null

Fix #15161 #15159 one-off error when getting stationIndex

* Add const and remove unused variable

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-08-12 17:20:15 +01:00