Hielke Morsink
3ac43114a6
Fix: tile inspector hotkey does not work with debugging tools disabled ( #9669 )
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* Fix: tile inspector hotkey does not work with debugging tools disabled
* Update changelog
2019-07-28 16:55:11 +02:00
Ben Hopkins
c537f87fd5
Add scenery picker shortcut
2019-03-24 22:45:42 +01:00
Aaron van Geffen
f4602d0a34
Use SCREEN_FLAGS_EDITOR when appropriate.
2019-03-20 20:58:08 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
duncanspumpkin
eadef45ffd
Add LoadOrQuiteAction
2019-02-22 09:00:38 +00:00
Hielke Morsink
354d973a48
Use std::size instead of Util::CountOf
2018-11-23 21:59:08 +01:00
jensj12
eac9b720ee
Add #7726 : Shortcut to advance one tick ( #7851 )
2018-09-23 23:40:47 +02:00
Aaron van Geffen
47eea292b5
Allow assigning a keyboard shortcut for opening the tile inspector ( #7994 )
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* Allow assigning a keyboard shortcut for opening the tile inspector.
* Only open when debug tools are enabled.
* Add changelog entry
2018-09-15 08:57:50 +02:00
clang-format
2151b8d75a
clang-format UI input
2018-07-23 16:00:13 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
d1d9f0a86a
Add debug drawing option for blocked tiles
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Replace old unused original drawing code toggle options with new option to show which tiles are blocked by vehicles.
2018-06-10 22:59:58 +01:00
Hielke Morsink
8d10bfb5a1
Add namespace closing comments
2018-05-04 22:54:43 +02:00
xp4xbox
674e094b3a
Add shortcut definition for 'View Path Issues' and 'Cutaway View'
2018-03-23 10:37:13 +01:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Hielke Morsink
55979a3fff
Remove and replace C typedefs
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`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Michał Janiszewski
20f95d073a
Fix remaining uses of WC_LOADSAVE intent
2018-02-07 23:14:29 +01:00
Gymnasiast
cc4f7e144a
Remove most usages of 'new Intent'
2018-02-05 23:23:26 +01:00
Gymnasiast
e3c0f6606d
Clean up Intent.{cpp,h}
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This gets rid of the C transfer functions, add licence and does some alignment fixes
2018-02-05 23:23:26 +01:00
Marijn van der Werf
4c956def67
Update UI imports
2018-01-18 22:57:55 +01:00
Michał Janiszewski
469e142c7b
Change casing of header files
2018-01-11 09:30:09 +01:00
Ted John
c3eab7ead6
Refactor window.c to C++
2018-01-07 12:39:58 +01:00
Ted John
83d1b6eb8f
Refactor widget.c to C++
2018-01-07 12:39:58 +01:00
Ted John
f18595a1c1
Refactor viewport.c to C++
2018-01-07 12:39:58 +01:00
Ted John
b781291b58
Refactor chat.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Michał Janiszewski
b2bc974fe7
Use nullptr where possible
2018-01-04 06:58:44 +01:00
Michael Steenbeek
1a9975d683
Compile util and cheats as C++
2017-12-14 10:03:21 +01:00
Michael Steenbeek
6dc49d643a
Compile files in base dir as C++
2017-12-13 08:03:48 +01:00
Michael Steenbeek
60d8865efb
Compile game.c and game.h as C++
2017-12-05 09:10:27 +01:00
zyliwax
7bffc4ae33
Adding gridlines display toggle shortcut. ( #6313 )
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This feature existed in the original RCT1/2 games but was not present in
the latest development commit.
The original shortcut for this key was '7', placing it between the
"Invisible people toggle" (6) shortcut and the "Height marks on land
toggle" (8). This commit preserves as much as possible, using
placeholder comments that signify the relevant values which this
feature actually uses where this is not possible.
2017-11-22 12:02:23 +00:00
Marijn van der Werf
dceb403ca9
Move editor bottom toolbar to UI module
2017-11-18 21:07:21 +01:00
Marijn van der Werf
8b7322ad6e
Move bottom toolbar to UI module
2017-11-18 21:07:21 +01:00
Marijn van der Werf
bd0bd9e038
Move top toolbar to UI module
2017-11-11 23:57:19 +01:00
Michał Janiszewski
8fd2266bda
Refactor includes ( #6512 )
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* Refactor Intent.h inclusion
* Use forward declaration of ITcpSocket
* Remove unused include
* Forward declare rct_ride_entry
* Remove unused headers
* Forward-declare rct_drawpixelinfo
* Remove unused headers
* Lower header include from header to source file
* Reduce included headers
* Reduce includes
2017-10-19 10:01:05 +02:00
Michael Steenbeek
bb01699b7d
Compile track.c as C++
2017-10-17 13:51:47 +02:00
Michał Janiszewski
07f7928382
Indent namespace contents in KeyboardShortcut.cpp
2017-10-11 11:30:40 +02:00
Michał Janiszewski
83bb8721f8
Apply C++ formatting
2017-10-11 11:30:34 +02:00
Michał Janiszewski
b55f966a87
Compile keyboard_shortcut as C++
2017-10-11 11:30:33 +02:00