Duncan
ab5f5b20cd
Use enum class for RCT2_SOUND ( #9618 )
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* Use enum class for RCT2_SOUND
* Fix formatting. Fix mistaken declaration.
* Change name of enum to SoundId
* Fix clang format
2019-07-22 19:02:45 +01:00
Hielke Morsink
2792ddfe80
Tile Inspector: Use correct names for up/down buttons
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This little mistake has been around for years and is most likely caused
by reordering the buttons. They used to be side-to-side, but their names
were never changed, and since the order of tile elements is reversed I
never noticed it was wrong.
2019-07-21 11:34:50 +02:00
Ted John
5733d666b3
Do not store park name as a user string
2019-07-21 11:33:15 +02:00
Peter
e7b051c32c
Update src/openrct2-ui/windows/TitleScenarioSelect.cpp
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Co-Authored-By: Aaron van Geffen <aaron@aaronweb.net>
2019-06-21 19:01:14 -04:00
Spongeloaf
5777074a3e
#9285 Add feature to remember scernario tab
2019-06-21 12:54:49 -04:00
duncanspumpkin
b896f07687
Add PeepPickupAction
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Move Guest and Staff pickup to the new game action. Rework the game
action so that only one game action is required for the two game
commands. Remove the final game command with a callback.
2019-06-20 19:34:02 +01:00
duncanspumpkin
ecbff5d4f2
Refactor to use CoordsXY
2019-06-20 18:53:30 +01:00
duncanspumpkin
2a60268c05
Fix #9440 . Set the tile coordinate correctly with spinner.
2019-06-20 18:52:40 +01:00
duncanspumpkin
96ec0123ca
Refactor and clean up for CI's.
2019-06-11 18:43:23 +01:00
duncanspumpkin
3162d4dc75
Implement TileModifyAction
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Further work moving game commands into the game action framework
2019-06-11 18:42:52 +01:00
Peter
dd948f99c4
#9295 Refactor rct_vehcile->status to rct_vehicle::SetState() ( #9329 )
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Fix #9295 . Refactor rct_vehicle->status to rct_vehicle::SetState()
Created rct_vehicle::SetState() and refactored all assignments to
rct_vehcile->status. SetState also includes a call to
vehicle_invalidate_window(), so it cannot be forgotten.
2019-06-09 15:45:56 +01:00
Ted John
6f0298deb3
Refactor ride measurement storage
2019-06-09 11:55:41 +02:00
Rikard Falkeborn
7478e13e61
Add suffix constant to avoid shifting too many bits ( #9389 )
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Since WIDX_SCENERY_BUILD_CLUSTER_BUTTON is 31, add suffix ULL to
avoid shifting 1 (which is an int and 4 bytes on most systems) 31 bits
which is technically undefined behaviour. This is already done in the
shift at line 463.
Detected by the help of cppcheck.
2019-06-09 11:35:42 +02:00
Hielke Morsink
5418eb6e34
Add transparency setting to options window
2019-06-09 11:03:01 +02:00
Duncan
993709c087
Merge pull request #9321 from aw20368/fix/8723-use-rotate_map_coordinates
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Fix #8723 Use rotate_map_coordinates to rotate coordinate
2019-06-08 07:52:52 +01:00
aw20368
e0cf476398
Fix #8723 Use rotate_map_coordinates to rotate coordinate
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Added Rotate to CoordsXY, TileCoordsXY and used them to replace redundant rotation code.
2019-06-06 08:21:40 -04:00
Aaron van Geffen
f1ac847fce
Merge pull request #9222 from IntelOrca/implement/485-ghost-train-simulation
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Implement #485 : ghost train simulation
2019-06-04 20:24:16 +02:00
aw20368
02ef545f1b
Fix #9314 : Trying to delete ride piece while paused moves the selection ( #9332 )
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Failed track removal was triggering a move to the next piece. Changed to move only upon successful removal.
2019-05-30 20:51:56 +02:00
Aaron van Geffen
d1f48fab53
Add RCT1 traffic light sprites for ride simulate status.
2019-05-28 16:50:38 +01:00
Aaron van Geffen
bab7711c5b
Add new simulate icon.
2019-05-28 16:50:38 +01:00
Ted John
26185b9e72
Change simulate to toggle button
2019-05-28 16:50:38 +01:00
Ted John
5ef0730008
Remove simulate from ride window
2019-05-28 16:50:38 +01:00
Ted John
5289113c95
Add simulate button to ride construction window
2019-05-28 16:50:38 +01:00
Ted John
5f1f428bce
Add and use Ride::SupportsStatus
2019-05-28 16:50:08 +01:00
Ted John
fec6d660c6
Remove obsolete configs:
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- no crashes
- test unfinished track
2019-05-28 16:50:08 +01:00
Ted John
c4e18e570e
Add and implement simulation mode for rides
2019-05-28 16:50:08 +01:00
nexgenration
46889b5381
Implement #9231 : Add sprite_index to Guest Debug Tab
2019-05-27 22:39:03 +02:00
Ted John
7f2936b8fb
Fix #7045 : Theme window's colour pickers not drawn properly on OpenGL
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Remove unnecessary transparent flag when drawing colour buttons.
2019-05-20 19:47:26 +01:00
Michael Steenbeek
1b11612e3c
Merge pull request #9259 from duncanspumpkin/scenario_set
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Implement ScenarioSetSetting game action
2019-05-19 15:09:12 +02:00
nexgenration
6b232f7e53
Fix#9197: Peep insert new thought ( #9230 )
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Improve the readability of the codebase by moving functions into the relevant structures.
- Change name of peep_insert_new_thought to InsertNewThought.
- Update InsertNewThought definition to Guest::InsertNewThought.
2019-05-18 09:47:25 +01:00
Michał Janiszewski
bbcc69270d
Ensure finances window's months don't overflow ( #8686 )
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Some functions (e.g. window_finances_summary_scrollpaint) will try using
the returned index, which makes it overflow.
2019-05-15 21:09:01 +02:00
Greg Hennis
1fcedae3bc
Fix #9258 : Rename SPRITE_LIST_NULL to ..._FREE ( #9260 )
2019-05-15 19:07:01 +02:00
duncanspumpkin
3ac596faf1
Implement ScenarioSetSetting game action
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Further work moving game commands into the game action framework to improve design.
2019-05-14 21:46:27 +01:00
Michael Steenbeek
c9cbe391eb
Merge pull request #8427 from Mikroscopic/minimap-fix
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Fix #8385 : Ghost objects rendered in minimap
2019-05-14 22:38:26 +02:00
Michael Steenbeek
abc13422ed
Fix #9132 : System file browser cannot open SV4 files
2019-05-14 22:12:23 +02:00
duncanspumpkin
0b7d7027e1
Fix formatting
2019-05-14 21:58:55 +02:00
duncanspumpkin
1eb7f4d8c6
Implement Modify Group and Kick Player Actions.
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Further work on the Game Actions porting
2019-05-14 21:58:55 +02:00
joshtucker132
4dc77bf121
Feature #8791 : Improved tile element flag manipulation in Tile Inspector
2019-05-14 21:38:31 +02:00
duncanspumpkin
b9a70d02a3
Make suggested changes
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Implement suggestions
Fix formatting
2019-05-12 17:31:48 +01:00
duncanspumpkin
e9e445837f
Add landset/buyrights action
2019-05-12 17:29:19 +01:00
Ted John
1ac8d9058f
Colour local servers as green
2019-05-12 01:05:11 +01:00
Ted John
3334d40da4
Explicitly use std::launch::async
2019-05-12 00:51:33 +01:00
Ted John
52afcb795f
Fix windows build
2019-05-12 00:51:33 +01:00
Ted John
47f48721e8
Fix clang build
2019-05-12 00:51:33 +01:00
Ted John
4b0f2bbceb
Fix disable network / disable http builds
2019-05-12 00:51:33 +01:00
Ted John
20f52a8cbe
Refactor TcpSocket and UdpSocket
2019-05-12 00:51:33 +01:00
Ted John
51117432f0
Improve status messages and prevent duplicates
2019-05-12 00:51:33 +01:00
Ted John
3a400a2471
Refactor server list
2019-05-12 00:51:33 +01:00
Ted John
4437113805
Fix server list LAN address and port
2019-05-12 00:51:33 +01:00
Ted John
7a20874366
Fix Windows build
2019-05-12 00:51:33 +01:00
Ted John
123a8eacad
Get the server list showing LAN servers
2019-05-12 00:51:33 +01:00
Ted John
694cb7eb3f
Implement UDP socket and broadcasting
2019-05-12 00:50:13 +01:00
Hielke Morsink
b51f6a4d90
Use case-insensitive compare for soring ride and vehicle types ( #9229 )
2019-05-11 12:06:29 +01:00
Filip Gawin
6833da77e3
Simplify boolean expresions
2019-05-10 22:00:38 +02:00
Ted John
710da039a4
Show ghost elements as white on mini-map
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Also fixes refresh of map when using OpenGL drawing engine
2019-05-08 21:37:33 +01:00
Mikroscopic
80a9cf8670
Fix ghost objects rendering on minimap
2019-05-08 21:36:31 +01:00
Ted John
0d0479f9b1
Merge pull request #8558 from richard-fine/feature/peep-inspector
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Peep debug tab
2019-05-06 20:29:29 +01:00
Ted John
a22f0a53fb
Use localised strings for guest debug tab
2019-05-04 21:48:02 +00:00
Ted John
f50695fc9b
Refactor guest window resize
2019-05-04 16:23:29 +00:00
Ted John
a90a86562d
Refactor guest widget lists
2019-05-04 15:01:51 +00:00
Ted John
7c2708746e
Re-draw debug tab every tick
2019-05-04 14:53:25 +00:00
Ted John
c13bd04954
Refactor invalidate methods
2019-05-04 14:40:45 +00:00
Ted John
1d296242b4
Improve text colour
2019-05-04 14:09:15 +00:00
Ted John
b4a2a94520
Fix build
2019-05-04 14:08:37 +00:00
Richard Fine
480f19c0c6
Add parens to fix operator precedence issue
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I missed one... thankfully the CI did not.
2019-05-04 14:08:37 +00:00
Richard Fine
9bb68a7151
Pull window width into temporary variable
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As suggested in review, it's a little easier to read this way.
2019-05-04 14:08:37 +00:00
Richard Fine
b714f7b0e2
Use constexpr instead of const
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For a static constant integer value, it's stylistically clearer to use constexpr instead of const. The resulting variable is implicitly const, but is also guaranteed to have a compile-time-computable value.
2019-05-04 14:08:37 +00:00
Richard Fine
97bcc53637
Eliminate itoa and use correct format specifiers
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Use snprintf instead of _itoa as it's not available on all platforms. Also change the format specifies for unsigned variables to %u instead of %i, to be more correct...
2019-05-04 14:08:37 +00:00
Richard Fine
397b044588
Use safe_strcat instead of strcat_s
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strcat_s is not available on all platforms, and we have a utility in the codebase that does basically the same thing already.
2019-05-04 14:08:37 +00:00
Richard Fine
cfda3fb8f7
Use sizeof(buffer) instead of hardcoded size
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Use sizeof(buffer) instead of repeating 4096 in a bunch of places. Also, 4096 was maybe a bit overkill, drop it down to 512 instead.
2019-05-04 14:08:37 +00:00
Richard Fine
8bf72ceadb
More peep pathing info
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Show more peep debug data in the Guest debug tab, mostly to help with understanding pathfinding behaviour.
2019-05-04 14:08:37 +00:00
Richard Fine
7300a38ce6
Show peep coordinates in debug tab
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As a first debug stat to show, display a peep's current coordinates in the debug tab
2019-05-04 14:08:37 +00:00
Richard Fine
70c61d5ac6
Fix guest window width for debugging tab
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Introduce a named constant for the width of a tab in the Guest window, and touch the places that set the window width to add it to the minimum window width when the debugging tab is enabled, so that the tab doesn't render off the side of the window.
2019-05-04 14:08:37 +00:00
Richard Fine
5ef07ab936
Formatting
2019-05-04 14:08:37 +00:00
Richard Fine
fa63691d17
Disable guest debug tab when debug tools not turned on
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Disable the debug tab in the guest window when the debugging tools are not turned on, causing it to be completely hidden from view.
2019-05-04 14:08:37 +00:00
Richard Fine
c4a449f47d
Add new debugging tab to the Guest window
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Add a new tab to the Guest window which we can use to display debug information and tools for guests. At the moment it's blank and always visible; next step is to make it only show up when debugging tools are enabled.
2019-05-04 14:08:37 +00:00
ζeh Matt
cd8c67ddac
Implement SetCheatAction. ( #8990 )
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* Implement SetCheatAction.
* Bump up network version
2019-05-04 15:28:38 +02:00
Hielke Morsink
5e9e7bcbe5
Fix: artifacts when changing ride type as client or using the in-game console ( #9202 )
2019-05-04 10:31:10 +00:00
Aaron van Geffen
f1b9c71524
Merge pull request #8687 from Xkeeper0/f/multiplayer-plus
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Multiplayer dropdown additions
2019-05-02 22:53:50 +02:00
Duncan
a6c2aed26d
Merge pull request #9059 from duncanspumpkin/banner_ga
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Implement Banner Place/Remove Actions
2019-05-02 21:32:51 +01:00
duncanspumpkin
d14637e1ca
Fix narrowing and formatting
2019-05-02 17:47:01 +01:00
duncanspumpkin
f6b610c325
Implement Banner Place/Remove Actions
2019-05-02 17:47:01 +01:00
Aaron van Geffen
57040c392c
Change multiplayer toolbar image to framed globe, with pressed state.
2019-05-02 12:32:45 +02:00
Ted John
f842d8a693
Fix #5103 : OpenGL: ride track preview not rendered
2019-05-02 00:07:43 +00:00
Xkeeper
4a34d2a6da
Disable "Reconnect" if not desynced.
2019-05-02 00:30:30 +02:00
Xkeeper
c075eec224
Update sync icons, new multiplayer toolbar button
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The multiplayer toolbar button is the same globe used for the
multiplayer option on the title screen, since it seems like
a nicer (and better?) looking option than the two riders.
Also conflicts less with the new sync icons.
2019-05-02 00:30:30 +02:00
Xkeeper
8c4de40239
Add graphics for desync notice
2019-05-02 00:29:25 +02:00
Xkeeper
bc8ecd8e67
Add "Reconnect" option under the multiplayer button
2019-05-02 00:26:37 +02:00
Xkeeper
d614fb4035
add network indicators for desync/player count
2019-05-02 00:22:03 +02:00
Aaron van Geffen
df42cfe1e1
Change map toolbar icon with current rotation ( #9154 )
2019-05-02 00:07:20 +02:00
Duncan
1e1d263dae
PlayerSetGroupAction ( #9072 )
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* First pass at action.
* Version 2. Do all the work in Network.cpp
* Mark game command as complete
* Make requested changes
* Increment of network version
2019-05-01 16:54:12 +01:00
Michael Steenbeek
c8df801e66
Create ShopItemDescriptor
2019-04-26 20:25:11 +02:00
Michael Steenbeek
57201c12db
Merge pull request #9128 from Broxzier/feature/6116-tile-inspector-colour-scheme
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Expose colour scheme in the tile inspector (#6116 )
2019-04-24 19:42:12 +02:00
boucks
b052c4ac61
Fix #9054 : remove gSceneryTileElement by returning it within GameActi… ( #9127 )
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* Fix #9054 : remove gSceneryTileElement by returning it within GameActionResult
* fixing Clang-format issues
* fixing clang-format
lets try this again...
* fixing clang-format
alright should be good this time
* fixing clang-format issues
using automatic clang-formatting
* initializing tileElement
2019-04-24 09:42:00 +01:00
Hielke Morsink
ac7bc97736
Expose colour scheme in the tile inspector ( #6116 )
2019-04-22 15:49:09 +02:00
Hielke Morsink
d8f1933a5b
Show dash for station index for non-station elements
2019-04-22 15:25:29 +02:00
Duncan
46844e2218
Merge branch 'develop' into issue-9053
2019-04-21 19:50:20 +01:00
Michael Steenbeek
5a906b2378
Port more functions to Ride struct ( #9119 )
2019-04-20 22:22:39 +02:00
Michael Steenbeek
42a1a8704d
Use empty() for vectors; clean up bool comparisons ( #9118 )
2019-04-20 20:39:47 +02:00
Liam Parker
82c73e18c7
Fix #9067 - Prices rendering in unlimited money game state
2019-04-20 18:10:15 +02:00