Hielke Morsink
31dd4bf604
Use lower-case u integral suffix
2022-10-29 16:33:05 +02:00
Hielke Morsink
3bb8ea3668
Better annotate some magic numbers in for loops
2022-10-17 16:08:55 +00:00
Duncan
7dd8989e70
Next chunk of World/Map.h snakes ( #18296 )
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* Next chunk of World/Map.h snakes
* Apply clang-format
2022-10-12 06:35:20 +01:00
Duncan
67bbc8560d
Code style: Remove snakes from everything world apart from Map.h ( #18273 )
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* Remove remaining snakes from world (outside of map)
* Initial few desnaking of Map.h
2022-10-11 19:39:24 +01:00
duncanspumpkin
2a593b6029
Remove snake cases from Location and LargeScenery
2022-10-05 20:21:56 +01:00
duncanspumpkin
3e8dc1b2ac
Remove snakes from the foopaths
2022-10-04 20:08:14 +01:00
duncanspumpkin
2c29190ff8
Remove snakes from entrance
2022-10-04 20:07:35 +01:00
Hielke Morsink
61c35c8f1c
Fix #17905 : chain button enabled for rectangular maps
2022-08-28 09:36:18 +02:00
Gymnasiast
a088537b65
Rename rct_widgetindex to WidgetIndex
2022-08-21 18:49:23 +02:00
Hielke Morsink
7f29e4e39c
Make `rct_windowclass` strong type `WindowClass`
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This already revealed some places where implicit conversions were done, including some where its use was nonsense (MouseInput.cpp).
The changes to the Intent class were necessary to keep things working, and this splits things up more neatly.
2022-08-21 18:38:25 +02:00
Michael Steenbeek
5661da1c68
Unwrap game action compat wrappers
2022-08-11 00:00:58 +02:00
Gymnasiast
d3fd31c611
Rename rct_string_id to StringId
2022-07-31 22:30:13 +02:00
Hielke Morsink
a258008bef
Refactor window functions to take references 4
2022-07-31 17:23:16 +02:00
Hielke Morsink
523bb8136e
Refactor window functions to take references 3
2022-07-31 17:23:16 +02:00
Hielke Morsink
c8605a8763
Refactor window functions to take references 2
2022-07-31 17:23:15 +02:00
Michael Steenbeek
1a8660d59d
Pass window reference to tool_set ( #17625 )
2022-07-27 22:22:22 -03:00
Artem Yanenko
019ed54a48
Fix #17377 : Park entrance can be placed without path in Scenario Editor
2022-07-02 14:02:27 +00:00
duncanspumpkin
d521327072
use consistent style
2022-06-07 22:35:06 +01:00
duncanspumpkin
3dba3984bf
Remove map_variables
2022-06-07 22:35:06 +01:00
Hielke Morsink
8d14016c3f
Allow maps to be resized to non-rectangular shapes
2022-06-04 11:26:34 +02:00
duncanspumpkin
f835a5b521
Apply clang-tidy to static variables
2022-03-18 00:38:26 -03:00
Sam Atkins
fb4c9359d8
Close #13779 : Refactor Map window into a class ( #16559 )
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* Close #13779 : Refactor Map window into a class
* Fix invalid memory read from temporary strings
2022-02-26 20:23:27 +00:00
Ted John
454bfb0a8f
Refactor map size to allow for rectangle maps
2022-02-14 23:15:59 +00:00
Ted John
da89a4e413
Remove rct_window::enabled_widgets ( #16643 )
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`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
2022-02-13 23:06:19 +00:00
Gymnasiast
de2b893d99
Fix #16061 : Incorrect colours in minimap
2022-01-01 16:52:49 +01:00
frutiemax
adb692b74e
Forward declare Formatter
2021-12-30 12:17:51 -05:00
Gymnasiast
aa34f0f760
Drop the N postfix
2021-12-11 00:39:39 +01:00
Gymnasiast
fc3ce3294c
Move over switches to normalised tile element types
2021-12-11 00:30:59 +01:00
Michael Steenbeek
2d1af0ec42
Replace many GetType() calls with GetTypeN()
2021-12-10 22:43:17 +01:00
ζeh Matt
9f23449ffb
Move Staff/Guest/Peep to entity
2021-11-26 18:26:19 +02:00
Duncan
90d2be3ddd
Clang tidy Part 3: Ui Project Enum Names ( #15986 )
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* Enum constant case
* Apply enum names clang tidy
* Rename scoped enum missed by clang-tidy
2021-11-26 14:25:34 +00:00
ζeh Matt
56e78d5733
Merge pull request #15985 from ZehMatt/refactor/entities2
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Refactor Sprite to Entity
2021-11-25 12:53:50 -08:00
ζeh Matt
0024252328
Fix includes
2021-11-24 17:19:52 +02:00
ζeh Matt
c6242fd310
More renaming
2021-11-24 15:50:18 +02:00
ζeh Matt
83b911b193
#15634 : Refactor passing GameActions::Result by copy ( #15951 )
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* Refactor to result GameActions::Result as copy instead of unique_ptr
* Remove alias GameActions::Result::Ptr
* Remove MakeResult wrapper
* Remove type forwarder in TileInspector
2021-11-24 07:35:08 +00:00
Hielke Morsink
b86dfeca4e
Fix clang-tidy renaming mistake from #15956
2021-11-23 16:12:07 +00:00
Duncan
bb2c7dbaca
Clang tidy Part 1: Ui Project Function Names ( #15956 )
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* Add NOLINT around STL using classes and vendor functions
* Apply clang-tidy to ui project function names
* Undo scripting clang-format
* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00
IntelOrca
34128dc262
Add new .park save format
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Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Duncan
a8d2d5fd44
Staff patrol area 2 from NSF ( #15600 )
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* Port over changes from NSF for staff
* Fix import and export
* Fix crash on export
* Fix import issue
* Fix patrol import issue
* Remove staff id field
* Increment network version
* Actually remove all instances of staff id
* Update replays
2021-10-27 21:19:10 +01:00
Hielke Morsink
9dd20ec619
Improve array formatting
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For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
frutiemax
2906cb8c89
Fix #14474 : Map size can be synced in multiplayer ( #15312 )
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* Fix #14474 : Map size can be synced in multiplayer
* Bump up network version
Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2021-09-29 16:46:03 +01:00
Hielke Morsink
9dd9b27db4
Make WIDGETS_END constexpr
2021-09-26 11:11:42 +02:00
ζeh Matt
59a6c34db4
Make use of std::optional strict
2021-09-13 20:02:32 +03:00
Michael Steenbeek
624a32e93b
Make Coords isNull/setNull functions TitleCase ( #15382 )
2021-09-08 20:48:53 -03:00
Duncan
d2aca03ff6
Fix #15271 . Use formatter to pass description args to text input ( #15272 )
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* Fix #15271 . Use formatter to pass description args to text input
Originally passed the variables via global vars which were not updated to 32bit during recent refactors. This removes the global and makes the interface cleaner and corrects the type
* Fix size of arguments
2021-08-24 19:12:05 +01:00
Duncan
940cab87d3
Map size refactors from NSF ( #15112 )
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* Support large map sizes
* Fix top spin painting
* Fix crooked house
* Increase bb size
* Decrease limit back
* Clang format
* Remove asserts and apply review comments
* Fix rebase mistake
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Gymnasiast
676ef7205e
Change all calls to DrawTextBasic to use Formatter
2021-08-01 15:14:43 +02:00
duncanspumpkin
ae6657dcdc
Close #14903 . Use map_is_edge
2021-07-19 12:17:22 +02:00
Hielke Morsink
e54dc7e466
Use consistent left-shift notation for widgets ( #14956 )
2021-06-26 14:23:15 +02:00
Duncan
39fcc5d078
Split up Sprite header ( #14764 )
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* Remove fields from rct_sprite union
* more header fun
* Fix guest include
2021-05-29 06:01:32 +01:00