Ted John
25bc798ff8
Move contents of src into project sub directory
2017-01-04 17:44:12 +00:00
Michał Janiszewski
f8145b6edc
Refactor inclusion of addresses.h
...
addresses.h is now only included when necessary, limiting scope as much
as possible.
2016-09-03 21:25:19 +01:00
Marijn van der Werf
a81b7c4892
Use `WALL_SCENERY` flags
2016-08-07 12:57:22 +02:00
Marijn van der Werf
198ebd0cb1
Use constants for colours
2016-08-07 12:57:12 +02:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
Ted John
3d47f9869f
write get entry methods for scenery and path
2016-05-15 16:09:26 +01:00
janisozaur
ca430e1b23
Drop unused variables ( #3586 )
2016-05-13 18:21:58 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Michael Steenbeek
142c54852d
Clean up some residual usages of old config ( #3484 )
2016-05-03 22:36:29 +01:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
Gymnasiast
ddf3d7a03d
Consistently use 'colour' rather than 'color'
2016-02-28 20:32:02 +01:00
Michał Janiszewski
6d6f9f3c23
Refactor rides to be only accessible with getters
...
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Marijn van der Werf
e961cc885a
Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address
2016-01-11 12:55:33 +01:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
duncanspumpkin
331d75e5f7
Fix signs. Broken by #2172
2015-11-14 12:40:40 +00:00
zsilencer
d18adc80de
fix small error
2015-10-31 17:43:36 -06:00
zsilencer
a95357a32d
signs and banners editable in multiplayer
2015-10-31 11:07:36 -06:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00
Jonathan Haas
ae82ffcd96
Rename window flags
2015-10-03 17:20:53 +02:00
Gymnasiast
4d7a81bfe0
Remove unnecessary duplicate address, use more string constants
2015-08-27 16:44:18 +02:00
IntelOrca
9e9eb6a833
implement banner_get_closest_ride_index
2015-07-11 20:24:27 +01:00
IntelOrca
f906391c9d
remove registers from window events and changed to typed signatures
2015-07-10 01:39:16 +01:00
IntelOrca
0def7c0883
refactor invalidation of map tiles and viewports
2015-07-06 18:57:36 +01:00
IntelOrca
9e26a6149f
implement sign_set_colour and fix gfx_invalidate_viewport_tile
2015-07-06 17:59:55 +01:00
rd3k
628a586ea2
Tidy window flags
2015-06-13 22:16:14 +01:00
Robert Jordan
765bf976ee
Renamed Colour Schemes to Themes
...
Themes window now opens to settings/presets tab so it's less confusing
for others.
Can no longer change default presets, you get a warning when you try.
now stores themes in themes folder.
Now clips theme names.
2015-06-01 11:02:09 -04:00
Robert Jordan
dc1e38180e
Starting work on colour schemes config settings
2015-05-29 12:04:53 -04:00
Robert Jordan
9529f3e179
Decompiled sub_6EC847 & sub_664D05
...
sub_6EC847 is named invalidate_viewport_tile
sub_664D05 is named update_park_fences
both functions are in world/park.c
2015-05-17 12:36:16 -04:00
zsilencer
ed709b8353
game_command_remove_large_scenery
2015-04-25 09:21:11 -06:00
Duncan Frost
e8d27b0424
Finished scenery repaint tool down
...
Renamed map_element variables that were badly named
Changed scenerymultiple(large) to use the correct size for type. This will cause merge issues with anyone working on large scenery.
2015-04-17 17:36:28 +01:00
IntelOrca
7d383a586e
implement map_update_tiles, grass growing and scenery aging
2015-03-22 17:04:50 +00:00
IntelOrca
1c18f80f07
implement game_command_set_ride_name
2015-01-27 02:05:54 +00:00
IntelOrca
8774731f03
refactor map element iteration
2015-01-22 00:19:05 +00:00
IntelOrca
ff478b8673
implement editor objective options window
2014-12-10 23:07:11 +00:00
IntelOrca
d00001fed2
remove unnecessary header includes
2014-11-30 20:27:14 +00:00
IntelOrca
73a6b1acea
implement editor_read_s6, partial fix for #433
2014-11-24 02:58:48 +00:00
IntelOrca
d92a4d9418
implement clear scenery game command, try out removing paths feature
2014-11-04 03:34:48 +00:00
Duncan Frost
c87e373ced
Added window_sign_small
2014-11-02 14:16:44 +00:00
Duncan Frost
49ccea7f26
Fix remaining bugs with window_sign(large)
2014-11-02 14:16:43 +00:00
Duncan Frost
828c6ff7a2
Added window_sign. Invalidate function to be finished
2014-11-02 14:15:18 +00:00