Removed display of raw cut height value.
Changed display of cut height in METRIC/SI from 1DP to 2DP to display odd raw heights with accurate value.
Changed display of cut height in IMPERIAL to 1DP to display odd raw heights with accurate value.
This commit changes the land rights button in the park window to be
disabled if there are no more land rights and construction rights for
sale. It also disables the individual land rights and construction
rights buttons in the land rights window itself if that specific type of
tile is no longer for sale.
This is implemented by introducing two new global variables called
gLandRemainingOwnershipSales and gLandRemainingConstructionSales. These
are updated by map_count_remaining_land_rights() to contain the number
of land rights and construction rights that remain for sale. This
function is called when a scenario is loaded and whenever the game
command to buy land rights or construction rights is invoked.
It also introduces three new tooltip strings that explain why the
buttons are disabled.
This commit also renamed a flag, and corrected the use of one. The
flags in question are WALL_SCENERY_BANNER, WALL_SCENERY_2_FLAG4, and
WALL_SCENERY_2_FLAG5.
These defines are used to calculate the edges of the widgets. They are
now ordered in the same way the widgets are listed for the pages.
This commit also adds some extra defines, to make it more easy to tweak
the sizes and padding of widgets.
Corrupt elements are now placed right under the selected element
Local tile-inspector variables now all use camelCaseNames
Removed unused string, and shifted string IDs
- Removes old (now unused) string
- Cleans up includes in tile_inspector.c
- Properly invalidating widgets upon changes made
- Invalidates tile when lift hill is changed
- Makes 'apply to all' works for lift hills
- Displaying ride infoormation for track pieces (type, ID, name)
- Allowing to change height of a track piece
- Allowing to set and upset wether a track piece is a lift hill
- Consistent text colouring for all labels and widgets
- Making use of the chain flag instead of magic numbers
- Fixed 'insert corrupt element' not working (button was not enabled
anymore)
- Formatting: ordered includes, consistent variable naming, comments for
closing switches
- Paths are now properly rotated, including flat ones
- Banners can not be rotated
- The X and Y coordinates can be changed with spinners
- Highligint selected tile while now hovering over viewport
- Added helper function for enabling and disabling widgets more easily
Changes the disable train lenght limit cheat to also disable the limit on the number of trains and renames it to 'disable vehicle limits'. Now any tracked ride can have up to 31 trains with 255 cars each. To reduce confusion, I also added a tooltip to the spinners on the vehicle tab.
This adds a checkbox to the interface settings panel to enable zooming around the cursor.
If disabled, which it is by default, vanilla RCT2 behaviour is retained.