Ted John
3003393c87
Allow re-creation of object manager
...
Removing lazy initialisation of it.
2017-06-24 09:56:51 +02:00
Ted John
1dae7f9f32
Move SDL_LoadBMP call to libopenrct2ui ( #5616 )
2017-06-14 19:47:22 +01:00
Ted John
f76ca6ea8b
Fix #5603 : Game fails on startup ( #5604 )
...
The game tries to use a ui context while setting up a platform environment. Let the platform environment be created before looking for the RCT2 directory. This is a bit hacky at the moment, but a necessary fix until it can be cleaned up.
2017-06-13 00:38:56 +01:00
Ted John
31c2b9c6b7
Move remaining SDL in input.c to openrct2ui
2017-06-11 21:18:56 +01:00
Ted John
7a86fc2cb5
Link back shortcut functions
...
Some of this will be temporary until input and windows move over to libopenrct2ui.
2017-06-11 17:23:52 +01:00
Ted John
cbd53f920c
Create IWindowManager to open window from libopenrct2
2017-06-11 17:23:51 +01:00
Ted John
0d8f9d6618
Refactor IPlatformEnvironment ( #5590 )
2017-06-11 12:53:37 +01:00
Ted John
41989da732
Fix #4959 : Compiler warning: tmpnam
...
Load download parks directly from memory without writing to a temporary file.
2017-06-07 21:22:01 +01:00
Michał Janiszewski
61d38511bc
Expand tabs to spaces
...
This commit expands tabs to spaces (ts=4) in all the files under src/
and test/.
Until now we had two wildly different code styles with C using tabs and
new C++ using spaces. It is painful to maintain as none of the commonly
used tools support this kind of setup and in reality is needless, as we
can simply convert all the sources to spaces and have opened PRs do the
same, where needed.
Additionally, trailing whitespace has been removed.
2017-06-06 23:46:14 +02:00
Ted John
8bb15a70de
Refactor chat / server stream logging
2017-06-06 23:08:01 +02:00
Ted John
2f053800ba
Add verbose logging of base paths
2017-06-06 17:02:45 +01:00
Leurak
babfa1e281
Add command line option for listen address
2017-06-04 00:42:13 +01:00
Ted John
94e982289e
Fix openrct2-cli build
...
By using a dummy audio context, we can now make openrct2-cli start a headless instance without any SDL2 calls. SDL2 is still a dependency until we remove out the input code to openrct2-ui.
2017-06-04 00:18:26 +01:00
Ted John
af91b9f4b4
Fix #5521 : Infinite loop on first run if neither Zenity nor kdialog are installed ( #5526 )
2017-06-03 22:13:20 +01:00
Michał Janiszewski
79d76759bb
Fix #5516 : Update copyrights for 2017
...
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00
Ted John
f1a8b32db4
Prevent SDL_INIT when the game does not need to launch
2017-05-29 22:38:45 +02:00
Michał Janiszewski
423028dac9
Fix some warnings with clang and GCC
2017-05-29 22:38:44 +02:00
Ted John
fc19b57c09
Fix build after rebase
2017-05-29 22:38:44 +02:00
Ted John
08ae74293d
Remove a few more SDL calls from core library
2017-05-29 22:38:44 +02:00
Ted John
cf0dcb4753
Refactor file / directory dialogs to UiContext
2017-05-29 22:38:43 +02:00
Ted John
3fcd42fe2b
Move more window code to UiContext
2017-05-29 22:38:43 +02:00
Ted John
d206d181f2
Move audio code to UI project
2017-05-29 22:38:43 +02:00
Ted John
bd9839ff50
Get the game working
...
Mostly just needed to resolve screen size which is now retrieved via ui context.
2017-05-29 22:38:43 +02:00
Ted John
7163973bd2
Start moving code from OpenRCT2 to Context
2017-05-29 22:38:42 +02:00
Ted John
9d24e47e6f
Fix build
2017-05-29 22:38:42 +02:00
Ted John
f736e8ff96
Move more platform code to UiContext
2017-05-29 22:38:42 +02:00
Ted John
5885cb646f
Start moving window logic to UI project
2017-05-29 22:38:42 +02:00
Ted John
10182879da
Invert Context and UiContext dependencies
2017-05-29 22:38:42 +02:00
Ted John
fedb8917c7
Create new CMake project for libopenrct2
2017-05-29 22:38:42 +02:00
Ted John
006a76c099
Refactor registration of drawing engines
2017-05-29 22:38:42 +02:00
Ted John
bf3749833d
Allow drawing engine registration via context interfaces
2017-05-29 22:38:42 +02:00