These defines are used to calculate the edges of the widgets. They are
now ordered in the same way the widgets are listed for the pages.
This commit also adds some extra defines, to make it more easy to tweak
the sizes and padding of widgets.
Corrupt elements are now placed right under the selected element
Local tile-inspector variables now all use camelCaseNames
Removed unused string, and shifted string IDs
- Removes old (now unused) string
- Cleans up includes in tile_inspector.c
- Properly invalidating widgets upon changes made
- Invalidates tile when lift hill is changed
- Makes 'apply to all' works for lift hills
- Displaying ride infoormation for track pieces (type, ID, name)
- Allowing to change height of a track piece
- Allowing to set and upset wether a track piece is a lift hill
- Consistent text colouring for all labels and widgets
- Making use of the chain flag instead of magic numbers
- Fixed 'insert corrupt element' not working (button was not enabled
anymore)
- Formatting: ordered includes, consistent variable naming, comments for
closing switches
- Paths are now properly rotated, including flat ones
- Banners can not be rotated
- The X and Y coordinates can be changed with spinners
- Highligint selected tile while now hovering over viewport
- Added helper function for enabling and disabling widgets more easily
Changes the disable train lenght limit cheat to also disable the limit on the number of trains and renames it to 'disable vehicle limits'. Now any tracked ride can have up to 31 trains with 255 cars each. To reduce confusion, I also added a tooltip to the spinners on the vehicle tab.
This adds a checkbox to the interface settings panel to enable zooming around the cursor.
If disabled, which it is by default, vanilla RCT2 behaviour is retained.
Show an error if it can't select a track design rather than silently failing. Updating the list would require a file watcher on the tracks directory, and this edge case isn't particularly important at the moment.
This provides an option to set a limit on the number of windows that can
be open. Originally, the game had somewhere around 12, but was bumped up
to 64 for OpenRCT2. While this provides some value, this is for people who
prefer less windows at a time, and also for people with older computers.
The limit can be set anywhere between 8 and 64, (8 being chosen to still
preserve in-game toolbars that are counted as windows, and 64 to not
overshoot the maximum hard-coded value). This can be set in both options
and the in-game-console.
Add the corresponding entry inside CurrencyDescriptors array, and made
it
non-const to let the rate and other properties to change.
Also, a language string (STR_5880, en-GB & es-ES) has been added.
* Fix conflict with disable plant aging cheat
* Allow chain lift on any piece
* Keep chain toggled while building
* Ignore current chain lift state when cheat enabled
* Update string ids to one not already used
* Implement command for toggling cheat
* Allow chain on steep tracks when cheat is enabled
* Add checkbox for chain cheat
* Fix spacing
* Send cheat over network
* Change label for checkbox
* Replaced tabs with spaces