* Rename large half loops in TrackElemType namespace
* Fix large half loop positions in DropdownOrder
* Fix comments for medium loops
* Fix medium half loop order in gTrackCurveChain
Wrong piece was auto-suggested when building backwards.
* Swap names of painting functions
* Rename TrackElemType for Flying Coaster
* Swap names of Flying Coaster painting functions
* Swap Flying Coaster VehicleSubpositionData names
* Swap FlyingCoaster TrackBlock names
* Fix Flying Coaster track elem flags and comments
* Fix ZeroGRoll comments in TrackData.cpp
* Update changelog.txt
* Bump network version
* Disallow firing staff who are currently fixing or inspecting rides
* Disable fire button when staff member is inspecting/fixing a ride
* Add changelog entry
* Up network version
* Improve error message
---------
Co-authored-by: Rik Smeets <30838294+rik-smeets@users.noreply.github.com>
* Fix G2 order and format
PR #19446 did not follow the correct G2 order so this is fixing that.
Also adds the added icons to the [Plugin] chart as should when adding icons to G2.
* Add colour documentation
* Joker's Jinx colour
For the LIM Launched, based on Premier rides LIM RC.
* Poltergeist colour
Based on a Premier rides LIM RC
* Flight of Fear colour
* Add Mega-Lite colour scheme
* Add colours for Vertical Drop RC
* Add two HyperCoaster presets
Suggested by Kyphii
* Add Mako colour scheme
Suggestion by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add two colours to BM Invert
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Bobsleigh Preset
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Woodie Presets
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Looping RC preset
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Flying RC preset
Not based on one specifically, it just looks very nice.
* Update GCI Woodie preset
* Update Inverted RC's presets
Removed the skinworm and added a banshee colour scheme that you could find in the renders. Supports were a tad difficult but I think Violet pops the best with the rails so I decided to go for that.
* Change default Woodie LB Bl Bl to LB Bl DB
* Update ride presets for Twister RC
Removed Aquamarine and Moss Green because you can find Moss Green on the Flying already and Aquamarine is very close to the white.
The white I would probably change to Black & White and move it to the Wing RC once that ride type becomes available.
* Add colour presets for the 4th Dimension RC
* Add Hybrid RC presets
* Add two yellow themes for Impulse
May both rides rest in pieces
* Add colour documentation
* Joker's Jinx colour
For the LIM Launched, based on Premier rides LIM RC.
* Poltergeist colour
Based on a Premier rides LIM RC
* Flight of Fear colour
* Add Mega-Lite colour scheme
* Add colours for Vertical Drop RC
* Add two HyperCoaster presets
Suggested by Kyphii
* Add Mako colour scheme
Suggestion by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add two colours to BM Invert
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Bobsleigh Preset
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Woodie Presets
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Looping RC preset
Suggested by Kyphii
Co-Authored-By: kyphii <8711258+kyphii@users.noreply.github.com>
* Add Flying RC preset
Not based on one specifically, it just looks very nice.
* Update GCI Woodie preset
* Update Inverted RC's presets
Removed the skinworm and added a banshee colour scheme that you could find in the renders. Supports were a tad difficult but I think Violet pops the best with the rails so I decided to go for that.
* Change default Woodie LB Bl Bl to LB Bl DB
* Update ride presets for Twister RC
Removed Aquamarine and Moss Green because you can find Moss Green on the Flying already and Aquamarine is very close to the white.
The white I would probably change to Black & White and move it to the Wing RC once that ride type becomes available.
* Add colour presets for the 4th Dimension RC
* Add Hybrid RC presets
* Add two yellow themes for Impulse
May both rides rest in pieces
* Add changelog entry
* Add Water Coaster colour preset
---------
Co-authored-by: kyphii <8711258+kyphii@users.noreply.github.com>
Co-authored-by: Rik Smeets <30838294+rik-smeets@users.noreply.github.com>
* Update the UI at screen refresh rate
* Decouple input from ticks, fix scroll at high frame rates
* Fix holding down mouse button on buttons causing too many events
* Subtract the initial delay to keep the same behavior as before
* Guard against the rare case where the value might be 0
* Fix right click not working correctly
* Fix odd behavior when using right click to scroll lists
* Make touch work again, fix mouse panning in fullscreen (borderless)
* Update changelog.txt
* Fix#19823. Disallow overriding with wrong object type
Some community objects have been made incorrectly and override small scenery objects with large scenery objects. This prevents that overload from being allowed.
* Bump network version and add changelog
- Feature: [#18713] Block brakes have speed control and brakes slower than adjacent block brakes copy block brake speed when block brake open.
- Feature: [#19276] Add Powered Lifthill to Giga Coaster.
- Feature: [#19305] Add new Reversed Trains ride setting to run trains backwards, granting a bonus to ride ratings.
- Feature: [#19305] [Plugin] Add “Car.isReversed” to allow individual ride vehicles to run backwards.
- Feature: [#19446] Add new color options to color dropdown.
- Feature: [#19547] Add large sloped turns to hybrid coaster and single rail coaster.
- Feature: [#19930] Add plugin APIs for research.
- Feature: [OpenMusic#25] Added Prehistoric ride music style.
- Feature: [OpenMusic#26] Fairground Organ style 2 with new recordings from Herman's 35er Voigt (Previously known as Bressingham Voigt).
- Feature: [OpenMusic#28] Add Ragtime style 2 ride music.
- Improved: [#17739] Raise water and land height limits to 254 units/182m/600ft.
- Improved: [#18490] Reduce guests walking through trains on level crossing next to station.
- Improved: [#18996] When marketing campaigns are disabled, disable the Marketing tab in the Finances window.
- Improved: [#19764] Miscellaneous scenery tab now grouped next to the all-scenery tab.
- Improved: [#19830] “Highlight path issues” will now hide wall elements.
- Improved: [#19905] Add prompt before resetting shortcut keys.
- Improved: [#19952] Add colour preset to Spiral Slide using the new colour options.
- Improved: [#19953] Add keyboard shortcut to Keyboard Shortcuts window.
- Improved: [#20055] Performance improvement for the software renderer.
- Change: [OpenSFX#17] Update Hybrid RC lifthill loop.
- Fix: [#12598] Number of holes is not set correctly when saving track designs.
- Fix: [#13130] Android always defaulting to UK locale for language, currency and temperature.
- Fix: [#13397] Ride simulation causes strange station behaviour and makes the ride unusable in some cases.
- Fix: [#16791] Rotodrop top piece replicates when walls are placed around it and clearance checks are disabled (original bug).
- Fix: [#18583] Land dropdown is incorrect if there are surface entry index holes.
- Fix: [#18895] Responding mechanic blocked at level crossing.
- Fix: [#19231] Crash due to null pointer to previously deleted banner in tile copy/paste functionality.
- Fix: [#19296] Crash due to a race condition for parallel object loading.
- Fix: [#19733] Favorite ride of X guests integer overflow.
- Fix: [#19756] Crash with title sequences containing no commands.
- Fix: [#19767] No message when path is not connected to ride exit and is therefore unreachable for mechanics.
- Fix: [#19800] Crash when displaying station stats with more than 62 stations.
- Fix: [#19801] The in-game load/save window cannot be resized anymore.
- Fix: [#19854] Looping Coaster trains clipping through steep quarter turns down.
- Fix: [#19858] Issue drawing simulate flag icon on alternate colour palettes.
- Fix: [#19901] Random shop colours never assigning last colour.
- Fix: [#19911] Guests stuck at certain railway crossings.
- Fix: [#19924] Destructible cheat does not allow partial ride modification.
- Fix: [#19950] Mine train block brake supports drawn incorrectly.
- Fix: [#19955] Mine Train Roller Coaster has incorrect supports on the sloped left small turn (original bug).
- Fix: [#19987] [Plugin] ‘SetCheatAction’ has wrong ID in plugin API.
- Fix: [#20016] The group box for small scenery details in the Tile Inspector window has unused empty space.
- Fix: [#20018] Shops not calculating up-keep cost.
- Fix: [#20033] Asset packs cannot reference game data.
- Fix: [#20104] [Plugin] Some network APIs use player index and group index.
- Fix: [#20099] Some scrollbar is glitched or have incorrect size when open window for the first time
- Fix: [#20134] Grass length being updated for tiles in the void, causing unneccesary drawing operations.
* Fix initial scroll size of server list and change cast to int32_t
* set actual width for server list too
* add indentation
* fix pixel size of other scroll
* revert unnecessary changes
* add changelog entry
* Add ratings modifier for reversed trains
* Add test save file and ratings for this
* Changelog entry
* Bump network version
* Modify changelog
* Changelog edit
---------
Co-authored-by: Trevor Finney <8711258+finneyt@users.noreply.github.com>