mirror of https://github.com/OpenRCT2/OpenRCT2.git
35 Commits
Author | SHA1 | Message | Date |
---|---|---|---|
Gymnasiast |
285e0fc42e
|
Release v0.4.3
- Feature: [#17782] The Flying Coaster now has access to boosters and can draw outside loops. - Feature: [#17997] The Log Flume can now draw steep pieces down (if vehicle allows it). - Feature: [#18312, objects#220, OpenSFX#13] New sound effects for the Hybrid and Single Rail roller coasters. - Feature: [#18675] [Plugin] Plugins can refer to g2 image icons by name. - Feature: [objects#173] Add alpine coaster vehicle. - Feature: [objects#221] Add two extra jungle walls. - Feature: [objects#225] Add log cabin roofs. - Feature: [OpenMusic#14, OpenMusic#15, OpenMusic#18] Added Galaxy, Acid and Dodgems ride music styles. - Improved: [#18013, #18016, #18018, #18019, #18514, objects#224] Added colour presets to Spiral Slide, Dodgems, Boat Hire, Flying Saucers, and Car Ride. - Improved: [#18024] Clearer error messages when loading incompatible .park files. - Improved: [#18192] Tycoon Park has been added to the Extras tab. - Improved: [#18214] Competition scenarios have received their own section. - Improved: [#18250] Added modern style file and folder pickers on Windows. - Improved: [#18332] Allow Inverted Roller Coaster to draw boosters. - Improved: [#18350] Changed ride vehicle list to have less padding. - Improved: [#18422] Allow adding images to music objects. - Improved: [#18428] [Plugin] Add widget description interfaces to documentation. - Improved: [#18487] Mini Helicopters track can now draw spinning tunnels. - Improved: [#18591] Order RollerCoaster Tycoon 2 scenarios by difficulty. - Improved: [#18607] A new tab for all UCES Scenarios, if it’s installed. - Improved: [#18621] OpenGL performance. - Change: [#17677] Open campaign window from finished campaign news. - Change: [#17998] Show cursor when using inverted mouse dragging. - Change: [#18230] Make the large flat to steep pieces available on the corkscrew roller coaster without cheats. - Change: [#18381] Convert custom invisible paths to the built-in ones. - Change: [OpenSFX#11, OpenMusic#19] First implementation of official replacement asset packs for sound effects & music. - Fix: [#1491] Clearance of the Cash Machine is too low (original bug). - Fix: [#1519] “See-through rides” doesn't affect all rides (original bug). - Fix: [#6341] “Unlock vehicle limits” does not allow setting fewer vehicles than the vehicle type requires. - Fix: [#14312] Research ride type message incorrect. - Fix: [#14425] Ride ratings do not skip unallocated ride ids. - Fix: [#15969] Guests heading for ride use vanilla behaviour - Fix: [#17067] Random Staff Patrol Area clicks. - Fix: [#17316] Sides of River Rapids’ corners overlay other parts of the track. - Fix: [#17657] When switching from buying land rights to buying construction rights, grid disables and won't re-enable afterwards. - Fix: [#17763] Missing validation on invalid characters in file name. - Fix: [#17853] Invention name tears while being dragged. - Fix: [#18064] Unable to dismiss notification messages. - Fix: [#18070] Underground entrance/exit shows through terrain walls (original bug). - Fix: [#18094] Underground shops & facilities don't show when adjacent to non-underground path (original bug). - Fix: [#18122] Ghosts count towards “Great scenery!” guest thought. - Fix: [#18134] Underground on-ride photo section partially clips through adjacent terrain edge. - Fix: [#18244] Invention DragWindow's starting position is inconsistent. - Fix: [#18245] Guests stopping dead in their tracks at railway crossings. - Fix: [#18257] Guests ‘waiting’ on extended railway crossings. - Fix: [#18354] Overwrite alert does not show when save name has different casing on Windows. - Fix: [#18379] Tunnel entrances for underground Mini Golf Hole E are not rendered correctly. - Fix: [#18442] About window background is clickable. - Fix: [#18449] [Plugin] Change type of listview widgets from 'scroll_view' to 'listview'. - Fix: [#18453] Slow walking guests don't get across level crossings in time. - Fix: [#18469] Land rights window buttons incorrectly disabled and markers remain visible indefinitely. - Fix: [#18459] ‘Highlight path issues’ hides fences for paths with additions. - Fix: [#18552] Trains clipping through helixes. - Fix: [#18576] Cannot open parks with certain types of corrupt tile elements. - Fix: [#18606] JSON objects do not take priority over the DAT files they supersede. - Fix: [#18620] [Plugin] Crash when reading widget properties from windows that have both static and tab widgets. - Fix: [#18653] Negative ratings multipliers do not appear in Vehicle tab. - Fix: [#18696] Construction rights cannot be viewed after all are purchased. - Fix: [#18720] Upwards helix is enabled for the Alpine Coaster, even when cheats are off. - Fix: [#18755] Ferris Wheel and Circus ghosts not coloured correctly. - Fix: [#18802] Game could crash when determining if a mechanic is heading to fix the ride blocking the path. |
|
Gymnasiast |
8ceea45877
|
Release v0.4.2
- Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests. - Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path. - Feature: [#13634] Add ability to sell merchandise in random colours. - Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements. - Feature: [#16283] Added parkinfo command line tool to list objects in a save file. - Feature: [#16662] Show a warning message when g2.dat is mismatched. - Feature: [#17107] Ride operating settings can be set via text input. - Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters. - Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition. - Feature: [#17877] Add three real-life flying roller coaster colour schemes. - Feature: [#17900] Add “Classic Wooden Coaster” with shallow banked turns. - Feature: [#18057] Staff members now wait for passing or stalled vehicles before crossing railway tracks. - Feature: [#18168] Add additional track pieces to the LIM Launched Coaster and the Looping Coaster. - Feature: [objects#198] Add additional pirate roofs. - Feature: [objects#205] Add additional glass roofs. - Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1. - Feature: [#18050] Add asset pack manager and asset packs. - Improved: [#15358] Park and scenario names can now contain up to 128 characters. - Improved: [#15589] Numpad Enter can now be used to close text input. - Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves). - Improved: [#16840] Add support for rectangular heightmaps. - Improved: [#17575] You can now search for Authors in Object Selection. - Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked. - Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically. - Improved: [#17909] Track elements that are not supported by any train are now hidden by default. - Improved: [#17924] Improved performance when loading JSON object images from a .DAT file. - Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings. - Improved: [#18177] [Plugin] Widget tooltips can now be read and changed. - Change: [#9104] Calculate maze support costs. - Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection. - Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements. - Change: [#17655] Lower default price for the Crooked House. - Change: [#17745] Make maintenance cost of Mini-Golf more balanced. - Change: [#17762] Use vertical tabs in the New Game dialog. - Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%. - Fix: [#5141] Headless server is counted as a player. - Fix: [#7466] Coaster track not drawn at tunnel exit. - Fix: [#10535] Guests getting stuck at specific level crossings. - Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable. - Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug). - Fix: [#16392] Scenery on sloped surface is placed at wrong height. - Fix: [#16476] The game sometimes crashes when demolishing a maze. - Fix: [#17053] Crash when trying to open files under 4 bytes in length. - Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level. - Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode. - Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug). - Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer. - Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug). - Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff. - Fix: [#17508] Grid doesn’t disable after setting patrol area. - Fix: [#17532] Object Selection window allows unselecting all station types. - Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’. - Fix: [#17535] Multiplayer desync when placing rides with scenery. - Fix: [#17541] Station style not correctly saved to TD6. - Fix: [#17542] Stalls will autorotate towards paths outside the park. - Fix: [#17544, #17754] Visual glitches in Invention List window. - Fix: [#17553] Crash when moving invention list items to empty list. - Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios. - Fix: [#17600] Notifications are not properly cleared when loading a park. - Fix: [#17605] Crash when opening parks which have had objects removed externally. - Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug). - Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking. - Fix: [#17703] (undefined string) when building on invalid height. - Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios. - Fix: [#17784] Colour preset RNG is biased (original bug). - Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building. - Fix: [#17834] Finance window becomes blank after 4096 years. - Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer. - Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park. - Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits. - Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened. - Fix: [#17931] The in-game command ‘count_objects’ crashes the game. - Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap. - Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game. - Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill. - Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them. - Fix: [#17959] Areas marked for dirty drawing are too large. - Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research. - Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection. - Fix: [#17966] Reversed steel trains do not properly import from S4. - Fix: [#17973] Bins and lamps overlay parts of the land (original bug). - Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug). - Fix: [#18009] Visual glitch with litter at edge of sloped path. - Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios. - Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity. - Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked. - Fix: [#18035] Favourited servers don’t get their online status updated. - Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug). - Fix: [#18059] [Plugin] Width and height of custom window not changeable via script. - Fix: [#18063] Guests can stop for all kinds of actions at railway crossing. - Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction. |
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Gymnasiast |
be518f48e3
|
Release v0.4.1
- Feature: [#16825] Add Alpine Coaster track type. - Feature: [#17011] Option to show ride vehicles as separate entries when selecting a ride to construct. - Feature: [#17217] Add FLAC and OGG/vorbis as supported audio formats for ride music objects. - Feature: [#12328, #17418] Add vehicles for the Hybrid Coaster, Single-Rail Roller Coaster and Classic Mini Roller Coaster. - Improved: [#7983] The red colour in the ride stat screen and the ride graphs now corresponds better to negative effects on a ride’s stats. - Improved: [#13966] Music Style dropdown is now sorted by name. - Improved: [#16978] Tree placement is more natural during map generation. - Improved: [#16992] The checkbox in the visibility column of the Tile Inspector has been replaced with an eye symbol. - Improved: [#16999] The maximum price for the park entry has been raised to £999. - Improved: [#17050] Transparency can be enabled directly without needing see-through enabled first. - Improved: [#17059] Show Tile Inspector usage hint when nothing is selected. - Improved: [#17199] Allow creation of Spiral Slide reskins. - Improved: [#17242] More natural looking shorelines in map generator. - Improved: [#17328] Parks can now be resized into rectangular shapes from the map and map generation windows. - Change: [#16952] Make “Object Selection” order more coherent. - Change: [#17002] Weather no longer resets when converting a save to scenario. - Change: [#17294] New ride window remembers scroll position per tab instead of highlighted ride. - Removed: [#16864] Title sequence editor (replaced by plug-in). - Removed: [#16911, #17411] Residual support for pre-Vista Windows systems. - Fix: [#13997] Placing a track design interferes with other players building a ride. - Fix: [#15787] When deselecting "Show banner text in upper case", the banners remain upper case for 10 seconds. - Fix: [#16539] CustomListView header not clickable when listview is scrolled. - Fix: [#16799] Browsing “Up” in the Load Save window shows no files, only folders. - Fix: [#16934] Park size displayed incorrectly in Park window. - Fix: [#16974] Small scenery ghosts can be deleted. - Fix: [#16989] Re-focusing maximised window triggers a restore and maximise. - Fix: [#17005] Unable to set patrol area for first staff member in park. - Fix: [#17017] [Plugin] Crash when using tile element properties that require a valid ride to be linked. - Fix: [#17073] Corrupt ride window and random crashes when trains have more than 144 cars. - Fix: [#17080] “Remove litter” cheat does not empty litter bins. - Fix: [#17099] Object selection thumbnail box is one pixel too tall. - Fix: [#17104] Changing map size does not invalidate park size. - Fix: [#17157] Crash when browsing “Up” to folder with CJK characters in its name. - Fix: [#17187] Text input window does not resize correctly. - Fix: [#17197] Segfault when extracting files from the GOG installer. - Fix: [#17205] Map generator sometimes crashes when not all standard terrain objects are available. - Fix: [#17221] Object ghosts and tooltips follow invisible cursor when moving the viewport by right-click dragging. - Fix: [#17255] Cursor position is incorrect when adjusting terrain and water height. - Fix: [#17257] [Plugin] Add tertiary colour to large scenery scripting API. - Fix: [#17261] Hand cursor position is incorrect when dragging items in the Inventions List window. - Fix: [#17292] Rows in shortcut key list stay highlighted when cursor leaves list. - Fix: [#17295] Pause status not cleared when loading a scenario made from a converted paused save. - Fix: [#17310] Reversed reversible vehicles not imported properly when loading RCT1 parks. - Fix: [#17335] [Plugin] Documentation has an incorrect type for PixelData ‘data’ attribute. - Fix: [#17337] Air Powered Vertical Coaster trains not imported properly when loading RCT1 parks. - Fix: [#17346] Surface height markers are concealed by sprites of same surface. - Fix: [#17369] [Plugin] ‘Car.travelBy()’ moves other cars as well. - Fix: [#17377] When building the park entrance before opening the Footpaths window, the path will be invisible. - Fix: [#17381] Air Powered Vertical Coaster stat penalty is wrong. - Fix: [#17399] Guests never generate the being watched thought. - Fix: [#17433] Wrong T-shirt colours for guests on a Twist ride. - Fix: [#17450] Ducks can swim on three-corners-up land tile. - Fix: [#17461] Footpath Railing tooltip showing incorrect tooltip. - Fix: [#17464] Green Tarmac footpath is not available in the Track Designer. - Fix: [#17466] New object types not packed in save files. - Fix: [#17481] Roto-drop cars try going up to top pieces that are ghosts or belong to other rides. |
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Gymnasiast |
c6302a1dae
|
Release v0.4.0
- Headline feature: [#10664] New save format with increased limits. - Feature: [#714] Allow up to 255 trains per ride. - Feature: [#2253] Path surfaces and railings can be mixed and matched, like in RCT1. - Feature: [#2766] The Fruity Ices Stall can now be recoloured, like in RCT1. - Feature: [#4933] Allow map sizes of 999 × 999 (up from 254 × 254). - Feature: [#7660] Custom music objects that are distributed with the save. - Feature: [#8407] Ride platforms can be made invisible. - Feature: [#12793] Add Excitement/Intensity/Nausea ratings to Ride List view with sorting. - Feature: [#13858] Flatride bases can be made invisible. - Feature: [#14676] [Plugin] Allow plugins to store data in .park files. - Feature: [#15367] Individual track elements can now be drawn as another ride type. - Feature: [#15901] [Plugin] Add ‘map.getAllEntitiesOnTile’ to API. - Feature: [#16029] [Plugin] Add ‘TrackElement.rideType’ to API. - Feature: [#16097] The Looping Roller Coaster can now draw all elements from the LIM Launched Roller Coaster. - Feature: [#16132, #16389] The Corkscrew, Twister and Vertical Drop Roller Coasters can now draw inline twists. - Feature: [#16144] [Plugin] Add ‘ImageManager’ to API. - Feature: [#16707] [Plugin] Implement intransient plugins. - Feature: [#16707] [Plugin] New API for current mode, ‘map.change’ hook and toolbox menu items on title screen. - Feature: [#16731] [Plugin] New API for fetching and manipulating a staff member’s patrol area. - Feature: [#16800] [Plugin] Add lift hill speed properties to API. - Feature: [#16806] Parkobj can load sprites from RCT image archives. - Feature: [#16831] Allow tertiary colours for small and large scenery objects. - Feature: [#16872] [Plugin] Add support for custom images. - Improved: [#3517] Cheats are now saved with the park. - Improved: [#10150] Ride stations are now properly checked if they’re sheltered. - Improved: [#10664, #16072] Visibility status can be modified directly in the Tile Inspector’s list. - Improved: [#16251] Plugin API handles null values better. - Improved: [#16251] openrct2.d.ts: mark ‘callback’ argument of queryAction and executeAction as optional. - Improved: [#16251] openrct2.d.ts: change ‘network.status’ to ‘network.mode’ in network API docs. - Improved: [#16251] openrct2.d.ts: added previously undocumented ‘GroupBoxWidget.text’ property. - Improved: [#16251] openrct2.d.ts: removed unused ‘LabelWidget.onChange’ property. - Improved: [#16258] Increased image limit in the engine. - Improved: [#16408] Improve ‘--version’ cli option to report more compatibility information. - Improved: [#16740] Allow staff patrol areas to be defined with individual tiles rather than groups of 4x4. - Improved: [#16764] [Plugin] Add hook ‘map.save’, called before the map is saved. - Improved: [#16925] The queue length of 1000 guests is lifted, and a warning for too long queues is added instead. - Change: [#14484] Make the Heartline Twister coaster ratings a little bit less hateful. - Change: [#16077] When importing SV6 files, the RCT1 land types are only added when they were actually used. - Change: [#16424] Following an entity in the title sequence no longer toggles underground view when it’s underground. - Change: [#16493] Boat Hire and Submarine Ride support costs now match their visual appearance. - Change: [#16710] Changed default view of Guest List to ‘Thoughts’ and selected tab will default to ‘Summarised’ (when opened from the menu). - Change: [#16859] Guests with umbrellas no longer always avoid going into a Maze. - Change: [#16912] Tired or nauseated guests will no longer jump in a Maze. - Fix: [#6767] Black screen after Alt-Tabbing back into the game. - Fix: [#11752] Track pieces with fractional cost are too cheap to build. - Fix: [#12556] Allow game to run without audio devices. - Fix: [#12774] [Plugin] Scripts will not be re-initialised when a new scenario is loaded from within a running scenario. - Fix: [#13336] Can no longer place Bumble Bee track design (reverts #12707). - Fix: [#14155] Map Generator sometimes places non-tree objects as trees. - Fix: [#14674] Recent Messages only shows first few notifications. - Fix: [#14920] Ghosts for rides and shops do not auto-elevate when obscured. - Fix: [#15413] Modifying park rating with plugins desyncs park rating history from actual park rating. - Fix: [#15571] Non-ASCII characters in scenario description get distorted while saving. - Fix: [#15830] Objects with RCT1 images are very glitchy if OpenRCT2 is not linked to an RCT1 install. - Fix: [#15909] Text can overflow in ‘Select ride design’ windows. - Fix: [#15947, #15960] Removing a flat ride results in an error message and duplicate structures. - Fix: [#15998] Cannot set map size to the actual maximum. - Fix: [#16007] Scenario Editor “Entry Price” appears to the right of the value field. - Fix: [#16008] Tile Inspector can select elements from last tile without reselecting it. - Fix: [#16024] Go-Karts with more than 32 vehicles do not colour themselves correctly. - Fix: [#16026] Newly created rides with “Disable vehicle limits” cheat always get 32 trains with 12 cars each. - Fix: [#16063] Object Selection preview for objects with glass is broken. - Fix: [#16075] Exporting track designs saves scenery in incorrect locations. - Fix: [#16087] The Looping Roller Coaster booster is now always drawn correctly. - Fix: [#16140] The ‘Follow this’ option is now disabled when the ride view is set to ‘overall’ or a station. - Fix: [#16162] Go Karts speeds are not correctly randomised, they only go very fast or very slow. - Fix: [#16188] Medium-size banked turns on the Twister and Vertical Roller Coaster have incorrect support placement (partly original bug). - Fix: [#16264, #16572] Placing saved track design crashes game. - Fix [#16308] Crash when trying to place down a ride on Android. - Fix: [#16327] Crash on malformed network packet. - Fix: [#16449] [Plugin] Viewport doesn't hide when switching tabs. - Fix: [#16450] Banner style not copied when using tile inspector. - Fix: [#16535] Entering construction mode unblocks all paths. - Fix: [#16542] “Same price throughout park” status not correctly imported for RCT1 saves. - Fix: [#16572] Crash when trying to place track designs. - Fix: [#16591] [Plugin] ‘setInterval’ and ‘setTimeout’ is not disposed when map unloads. - Fix: [#16711] [Plugin] ‘Car.rideObject’ overflowing with more than 256 ride types. - Fix: [#16779] Fix case where title music doesn't unmute properly. - Fix: [#16808] Incorrect track design serialisation causing vehicle object replacement. - Fix: [#16869] Soft Toy Stall cannot be recoloured, but shows a recolouring option anyway (original bug). - Fix: [#16995] Native Linux dialog windows do not open if the path contains single quotes. - Fix: [objects#165] Glitch when Bengal Tiger Cars go through a corner. |
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Gymnasiast |
61c67afc66
|
Release v0.3.5.1
- Improved: [#12825, #12869] The Tile Inspector window’s layout has been tweaked slightly. - Change: [#15899] Weird bonus for path 0 - likely intended as a queue bonus (original bug). - Fix: [#15138] Sometimes small scenery stays when building through it. - Fix: [#15620] Placing track designs at locations blocked by anything results in wrong error message. - Fix: [#15843] Tile Inspector can be resized too small. - Fix: [#15844] Tile Inspector has inconsistent text colours. - Fix: [#15878] Crash when opening a ride window for a corrupted vehicle. - Fix: [#15908] Crash when track elements have no ride assigned. - Fix: [#15919] Research status incorrectly considered for scenery when in editor modes. - Fix: [#15938] Track designs of some ride types are incorrectly exported to TD6. |
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Gymnasiast |
b9bc8d0606
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Release v0.3.5
- Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs). - Feature: [#7682] Follow ride/guest/staff in main window viewport. - Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on. - Feature: [#15084] [Plugin] Add "vehicle.crash" hook. - Feature: [#15143] Added a shortcut key for Giant Screenshot. - Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported. - Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity". - Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty. - Feature: [#15195] Added a bug-report item in file dropdown menu. - Feature: [#15294] New vehicle animation type: flying animal. - Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways. - Fix: [#12981] New vehicles do not appear in vehicle type dropdown. - Fix: [#13465] Creating a scenario based on a won save game results in a scenario that’s instantly won. - Fix: [#13912] “Dome park” no longer renders dome correctly. - Fix: [#14316] Closing the Track Designs Manager window causes broken state. - Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly. - Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette. - Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug). - Fix: [#14741] Crash when exiting OpenRCT2 on macOS. - Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner. - Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang. - Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group. - Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly. - Fix: [#15170] Plugin: incorrect label text alignment. - Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle(). - Fix: [#15184] Crash when hovering over water types in Object Selection. - Fix: [#15193] Crash when rides/stalls are demolished. - Fix: [#15197] Cannot place flat ride after removing it in construction window. - Fix: [#15199] Construction window is not closed when a ride gets demolished. - Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian. - Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window. - Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one. - Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu. - Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer. - Fix: [#15322] Circus music doesn't play. - Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first. - Fix: [#15451] Guest list name filter remains after group selection. - Fix: [#15466] Crash when opening a dropdown with 0 rows. - Fix: [#15476] Crash when placing/clearing small scenery. - Fix: [#15487] Map animations do not work correctly when loading an exported SV6 file in vanilla RCT2. - Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes. - Fix: [#15496] Crash in paint_swinging_inverter_ship_structure(). - Fix: [#15503] Freeze when doing specific coaster merges with block brakes. - Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager. - Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture. - Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug). - Fix: [#15579] Crash in track_block_get_next(). - Fix: [#15582] [Plugin] Litter properties return incorrect values. - Fix: [#15584] Ride income underflows when on-ride photos are making losses. - Fix: [#15612] Crash when placing walls beside certain scenery objects. - Fix: [#15851] Incorrect percentage chance of jumping with Katie Smith cheat. - Fix: [#15858] Joanne Barton and Emma Garrell cheat incorrectly not applying effects to self. - Improved: [#3417] Crash dumps are now placed in their own folder. - Improved: [#13524] macOS arm64 native (universal) app - Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled. - Change: [#8601] Revert ToonTower base block fix to re-enable support blocking. - Change: [#15174] [Plugin] Deprecate the type "peep" and add support to target a specific scripting api version. |
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duncanspumpkin | 5087e77032 |
Release v0.3.4.1
- Fix: [#15028] Crash when placing large scenery. - Fix: [#15048] Crash when removing litter with cheats. - Fix: [#15052] Crash when using banner window. - Fix: [#15063] Crash when opening large scenery signs. - Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. |
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Gymnasiast |
e0daac9442
|
Release v0.3.4
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on. - Feature: [#14071] “Vandals stopped” statistic for security guards. - Feature: [#14169] Lighting effects for shops and stalls. - Feature: [#14296] Allow using early scenario completion in multiplayer. - Feature: [#14538] [Plugin] Add property for getting current plugin api version. - Feature: [#14620] [Plugin] Add properties related to guest generation. - Feature: [#14636] [Plugin] Add properties related to climate and weather. - Feature: [#14731] Opaque water (like in RCT1). - Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface. - Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets. - Change: [#14751] “No construction above tree height” limitation now allows placing high trees. - Change: [#14841] Redesign the About window, including new button to copy the current version info. - Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files. - Fix: [#12262] Windows can appear off screen with small screens or high scaling. - Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS. - Fix: [#13894] Block brakes do not animate. - Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail. - Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean. - Fix: [#14330] join_server uses default_port from config. - Fix: [#14415] Entrances/exits are removed when built on top of each other. - Fix: [#14449] Surface smoothing at extra zoom levels not working. - Fix: [#14468] Cannot close Options window on Android. - Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32. - Fix: [#14587] Confusing message when joining server with mismatched network version. - Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves. - Fix: [#14638] The “About OpenRCT2” window cannot be themed. - Fix: [#14682] Crash when painting Swinging Ships with invalid subtype. - Fix: [#14707] Crash when window is closed during text input. - Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available. - Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked. - Fix: [#14806] Incorrect function call in WallPlaceAction plugin code. - Fix: [#14871] Crash when trying to place track when there are no free tile elements. - Fix: [#14880] Unable to close changelog window when its content fails to load. - Fix: [#14945] Incorrect drop height penalty on log flume ride. - Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused. - Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music. - Improved: [#14712, #14716] Improve startup times. - Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean. |
|
Gymnasiast |
3f65f282d7
|
Release v0.3.3
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs. |
|
Michael Steenbeek |
cdafc9c8ec
|
Fix PPA builds (hopefully) | |
Michael Steenbeek |
48c8e66d7b
|
Put the 0.3.2 changelog into debian/changelog
The Ubuntu updater has gained the ability to show changelogs in recent years, so time to replace the dummy with an actual changelog. |
|
Aaron van Geffen | cea5fab238 |
Release v0.3.2
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. - Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. - Feature: [#13164] Add 'Objective options' to Cheats menu. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). - Fix: [#3200] Close Construction window upon selecting vehicle page. - Fix: [#4022] Fix Mac cursor offset on launch - Fix: [#4041] Garbled park option on scenario editor with custom theme. - Fix: [#4865] Offer an option to disable inhibiting the monitor power. - Fix: [#5178] Lighting effects cannot be disabled in software mode - Fix: [#5904] Empty errors on tile inspector base height change. - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. - Fix: [#7518] Water isn't cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds - Fix: [#10186] Placing multiple saved rides ignores design name (original bug). - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. - Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. - Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. - Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations - Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. - Fix: [#13138] Fix logical sorting of list windows. - Fix: [#13158] Cursors are drawn incorrectly in text input fields. - Fix: [#13222] Vehicle collision causes negative number of passengers (original bug). - Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save. - Fix: [#13266] Plugin API: Deleting key of sharedStorage not working. - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal - Improved: [#13023] Made add_news_item console command last argument, assoc, optional. - Improved: [#13098] Improvements to the maze construction window user interface - Improved: [#13125] Selecting the RCT2 files now uses localised dialogs. |
|
Tulio Leao | d01dcea98a |
Release v0.3.1
- Feature: [#10807] Add 2x and 4x zoom levels (currently limited to OpenGL). - Feature: [#12703] Add scenario plugin APIs. - Feature: [#12708] Add plugin-accessible names to all game actions. - Feature: [#12712] Add TCP / socket plugin APIs. - Feature: [#12840] Add Park.entranceFee to the plugin API. - Feature: [#12884] Add BaseTileElement.occupiedQuadrants to the plugin API. - Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API. - Feature: [#12886] Make all scenery placement and remove actions available to the plugin API. - Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types. - Fix: [#400] Unable to place some saved tracks flush to the ground (original bug). - Fix: [#5753] Entertainers make themselves happy instead of the guests. - Fix: [#7037] Unable to save tracks starting with a sloped turn or helix. - Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string. - Fix: [#12694] Crash when switching ride types with construction window open. - Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway. - Fix: [#12737] Space Rings draw the same vehicle 4 times. - Fix: [#12756] Scenario Editor crashing the game on macOS. - Fix: [#12764] Rides don't start aged anymore. - Fix: [#12818] Ride price not ignored in free-rides parks. - Fix: [#12820] Title menu buttons not invalidating properly - Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification. - Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks. - Fix: [#12881] Guests' favourite rides are not listed in the guest window. - Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs. - Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation. - Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types. - Fix: Incomplete loop collision box allowed overlapping track (original bug). - Improved: [#12806] Add Esperanto diacritics to the sprite font. - Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows. - Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'. - Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra). |
|
Aaron van Geffen | 135cc10b47 | Release v0.3.0 | |
Gymnasiast |
6c3c857dfa
|
Release v0.2.6
- Feature: [#10925] Show hovered values on finance charts. - Feature: [#11013] Ctrl+C copies input dialog text to clipboard. - Feature: [#11218] load_park command for console - Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'. - Feature: [#11281] add_news_item command for console - Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity). - Fix: [#475] Water sides drawn incorrectly (original bug). - Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug). - Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin - Fix: [#7094] Back wall edge texture in water missing. - Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly. - Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs. - Fix: [#10928] File browser's date column is too narrow. - Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations. - Fix: [#11005] Company value overflows. - Fix: [#11027] Third color on walls becomes black when saving. - Fix: [#11063] Scrolling position persists when switching tabs in the scenery window. - Fix: [#11106] Crash on getting invalid vehicle index. - Fix: [#11126] Cannot place Frightmare track design. - Fix: [#11208] Cannot export parks with RCT2 DLC objects. - Fix: [#11230] Seat Rotation not imported correctly for hacked rides. - Fix: [#11225] Replay manager cannot handle track designs. - Fix: [#11246] Fix Various Import/Export issues with Boat locations, balloon frame number. - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. - Fix: Small red gardens in RCT1 saves are imported in the wrong colour. - Improved: [#11157] Slimmer virtual floor lines. |
|
Michał Janiszewski | 4f6e77e30a |
Release 0.2.5
- Feature: [#3154] Use a random title sequence each time it is shown. - Feature: [#6553] Android version now runs in full screen. - Feature: [#7865] Transport rides can now be synchronised. - Feature: [#9073] Shortcut keys for the Tile Inspector. - Feature: [#10305] Add two shortcuts for increasing and decreasing the scaling factor. - Feature: [#10189] Make Track Designs work in multiplayer. - Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection. - Feature: [#10637] Console command to remove all floating objects. - Change: [#1164] Use available translations for shortcut key bindings. - Change: [#10997] Speed is automatically reset to normal upon scenario completion. - Fix: [#2485] Hide Vertical Faces not applied to the edges of water. - Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m. - Fix: [#6766] Changelog window doesn't open on some platforms. - Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour. - Fix: [#7854] Cannot build a custom spiral roller coaster design. - Fix: [#7854] Empty entries in spiral roller coaster designs list. - Fix: [#8151] Game freezes upon demolishing mazes at odd heights. - Fix: [#8875] RCT1 competition scenarios are classified incorrectly. - Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid. - Fix: [#10196] Doors unable to be placed at end of track corners. - Fix: [#10228] Can't import RCT1 Deluxe from Steam. - Fix: [#10313] Path furniture can be placed on level crossings. - Fix: [#10325] Crash when banners have no text. - Fix: [#10376] No ratings generated when a shop and track intersect. - Fix: [#10420] Money effect causing false positive desync. - Fix: [#10477] Large Scenery cannot be placed higher using SHIFT. - Fix: [#10489] Hosts last player action not being synchronized. - Fix: [#10543] Secondary shop item prices are not imported correctly from RCT1 saves. - Fix: [#10547] RCT1 parks have too many rides available. - Fix: [#10587] Update last action coordinates on correct player. - Fix: [#10631] Game bugs out and crashes if you get too many stations via copying stations with the tile inspector. - Fix: [#10662] Duck cheat tooltips look odd and do not explain anything. - Fix: [#10694] The lift hill speed of the flying roller coaster cannot be changed (original bug). - Fix: [#10705] Apply multithreaded rendering to all viewports. - Fix: [#10739] Mountain tool overlay for even-numbered selections. - Fix: [#10752] Mute button state not correctly set at startup. - Fix: [#10822] Can place too many peep spawns. - Fix: [#10898] Banner text has an offset in tile inspector window. - Fix: [#10904] RCT1/LL-scenarios with red water won't open. - Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements. - Fix: [#10963] Light effects are drawn off-centre in some rotations. - Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park. - Fix: [#11001] Rides list does not use natural sorting. - Fix: [objects#54] Stage Coach cars are not considered covered by the game. - Fix: [objects#56] Handymen cut grass incorrectly. - Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water. - Improved: [#10858] Added horizontal grid lines to finance charts. - Improved: [#10884] Added y-axes and labels to park window charts. - Improved: [#10970] Introduced optional light effects for vehicles at night. - Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead). |
|
Michał Janiszewski | d645338752 |
Release 0.2.4
- Feature: [#9285] Remember current group in scenario list window. - Feature: [#9918] Increase image list capacity by about 100k units. - Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32. - Fix: [#4927] Giant screenshot cut off at bottom and top. - Fix: [#7572] Queue paths connect to regular paths through fences. - Fix: [#7690] Problem with guests freezing on certain tiles of path. - Fix: [#7883] Headless server log is stored incorrectly if server name contains CJK in Ubuntu - Fix: [#8136] Excessive lateral G penalty is too excessive. - Fix: [#8584] Duck spawning function does not check tiles with x or y coordinate of 0..64 (Original bug) - Fix: [#9179] Crash when modifying a ride occasionally. - Fix: [#9533] Door sounds not playing. - Fix: [#9574] Text overflow in scenario objective window when using CJK languages. - Fix: [#9603] Don't render audio when master volume is turned off. - Fix: [#9625] Show correct cost in scenery selection. - Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled. - Fix: [#9675] Guest entry point limit can be bypassed in scenario editor. - Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map. - Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key. - Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both. - Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer. - Fix: [#9729] Peeps do not take into account height difference when deciding to pathfind to a ride entrance (original bug). - Fix: [#9902] Doors/Portcullis do not check to make sure doors are open causing double opens. - Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug). - Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic. - Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes. - Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash. - Fix: [#9970] Wait for quarter load fails. - Fix: [#9994] Game action tick collision during server connect and map load. - Fix: [#10017] Ghost elements influencing ride excitement. - Fix: [#10036] Do not allocate large chunks of memory for save file classification. - Fix: [#10106] Ride circuits should not be used for modes that do not support it. - Fix: [#10149] Desync in headless mode with rides that create smoke particles. - Improved: [#9466] Add the rain weather effect to the OpenGL renderer. - Improved: [#9987] Minimum load rounding. - Improved: [#10125] Better support for high DPI screens. |
|
Aaron van Geffen | ac7a1ebf71 |
Release v0.2.3.
- Feature: [#485] Rides can now be simulated with ghost trains during construction. - Feature: [#1260] Option for making giant screenshots have a transparent background. - Feature: [#2339] Find local servers automatically when fetching servers. - Feature: [#7296] Allow assigning a keyboard shortcut for the scenery picker. - Feature: [#8029] Add the Hungarian Forint (HUF) to the list of available currencies. - Feature: [#8481] Multi-threaded rendering. - Feature: [#8558] Guest debugging tab. - Feature: [#8659] Banner and sign texts are now shown in tooltips. - Feature: [#8687] New multiplayer toolbar icon showing network status with reconnect option. - Feature: [#8791] Improved tile element flag manipulation in Tile Inspector. - Feature: [#8919] Allow setting ride price from console. - Feature: [#8963] Add missing Czech letters to sprite font, use sprite font for Czech. - Feature: [#9154] Change map toolbar icon with current viewport rotation. - Change: [#7877] Files are now sorted in logical rather than dictionary order. - Change: [#8427] Ghost elements now show up as white on the mini-map. - Change: [#8688] Move common actions from debug menu into cheats menu. - Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits. - Fix: [#2294] Clients crashing the server with invalid object selection. - Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through - Fix: [#5103] OpenGL: ride track preview not rendered. - Fix: [#5889] Giant screenshot does not work while using OpenGL renderer. - Fix: [#5579] Network desync immediately after connecting. - Fix: [#5893] Looking at guest window tabs other than the main tab eventually causes assertion. - Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug). - Fix: [#6006] Objects higher than 6 metres are considered trees (original bug). - Fix: [#7039] Map window not rendering properly when using OpenGL. - Fix: [#7045] Theme window's colour pickers not drawn properly on OpenGL. - Fix: [#7323] Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside. - Fix: [#7729] Money Input Prompt breaks on certain values. - Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish. - Fix: [#7913] RCT1/RCT2 title sequence timing is off. - Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides. - Fix: [#7829] Rotated information kiosk can cause 'unreachable' messages. - Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers. - Fix: [#8219] Faulty folder recreation in "save" folder. - Fix: [#8480, #8535] Crash when mirroring track design. - Fix: [#8507] Incorrect change in vehicle rolling direction. - Fix: [#8537] Imported RCT1 rides/shops are all numbered 1. - Fix: [#8553] Scenery removal tool removes fences and paths while paused. - Fix: [#8598] Taking screenshots fails with some park names. - Fix: [#8602] Wall piece collision detection deviates from vanilla - Fix: [#8649] Setting date does not work in multiplayer. - Fix: [#8873] Potential crash when placing footpaths. - Fix: [#8882] Submarine Ride does not count as indoors (original bug). - Fix: [#8900] Peep tracking is not synchronized. - Fix: [#8909] Potential crash when invoking game actions as server. - Fix: [#8947] Detection of AVX2 support. - Fix: [#8988] Character sprite lookup noticeably slows down drawing. - Fix: [#9000] Show correct error message if not enough money available. - Fix: [#9067] Land/water tools show prices when money is disabled. - Fix: [#9124] Disconnected clients can crash the server. - Fix: [#9132] System file browser cannot open SV4 files. - Fix: [#9152] Spectators can modify ride colours. - Fix: [#9202] Artefacts show when changing ride type as client or using in-game console. - Fix: [#9240] Crash when passing directory instead of save file. - Fix: [#9245] Headless servers apply Discord Rich Presence. - Fix: [#9293] Issue with the native load/save dialog. - Fix: [#9322] Peep crashing the game trying to find a ride to look at. - Fix: [#9324] Crash trying to remove invalid footpath scenery. - Fix: [#9402] Ad campaigns disappear when you save and load the game. - Fix: [#9411] Ad campaigns end too soon. - Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`. - Fix: [#9520] Time Twister object artdec29 conversion problem. - Fix: Guests eating popcorn are drawn as if they're eating pizza. - Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively. - Improved: [#6116] Expose colour scheme for track elements in the tile inspector. - Improved: Allow the use of numpad enter key for console and chat. |
|
Michał Janiszewski | 298c9f5238 |
Release 0.2.2
- Feature: [#4418] Allow steep slopes on the side-friction roller coaster. - Feature: [#7726] Add shortcut to advance one tick. - Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters. - Feature: [#7971] Toolbox option to open custom content folder. - Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument. - Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only) - Feature: [#8078] Add save_park command to in-game console. - Feature: [#8080] New console variable "current_rotation" to get or set view rotation. - Feature: [#8098] Glyph for Russian rouble sign. - Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity). - Feature: [#8190] Allow building footpaths on 'corner down' terrain. - Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster. - Feature: [#8259] Add say command to in-game console. - Feature: [#8374] Add replay system. - Feature: [#8377] Add option to adjust amount of autosaves to keep. - Feature: [#8458] Add sprite sorting benchmark. - Feature: [#8583] Add boosters to water coaster. - Feature: [#8648] Add optional chat button to top toolbar in multiplayer games. - Feature: [#8652] Add network window including a graph for data usage visualisation. - Feature: [#8670] Add ability to download missing objects when loading a park. - Change: [#7961] Add new object types: station, terrain surface, and terrain edge. - Change: [#8222] The climate setting has been moved from objective options to scenario options. - Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command. - Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. - Change: [#8734] Disable kick button in multiplayer window when unable to use it. - Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer. - Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug). - Fix: [#5684] Player list can desync between clients and server and can crash. - Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it. - Fix: [#7439] Placement messages have mixed strings - Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss". - Fix: [#7536] Android builds fail to start. - Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund. - Fix: [#7828] Copied entrances and exits stay when demolishing ride. - Fix: [#7945] Client IP address is logged as `(null)` in server logs. - Fix: [#7952] Performance drop caused by code refactor. - Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name. - Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug). - Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings. - Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED. - Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery. - Fix: [#8034] Vanilla sprites are broken when making screenshots from command line. - Fix: [#8045] Crash when switching between languages. - Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them. - Fix: [#8090] Maze designs saved incorrectly. - Fix: [#8101] Title sequences window flashes after opening. - Fix: [#8120] Crash trying to place peep spawn outside of map. - Fix: [#8121] Crash Renaming park with server logging enabled. - Fix: [#8139] Buying land costs money when the game is in "no money" mode. - Fix: [#8141] Attempting to build entrance/exit on station 2 does not work. - Fix: [#8142] Reliability of mazes and crooked houses can go below 100%. - Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode. - Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile. - Fix: [#8204] Crash when tile element has no surface elements. - Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled. - Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down. - Fix: [#8358] Infinite loop when changing vehicle count on stopped ride. - Fix: [#8402] Crash closing a window in some cases. - Fix: [#8431] Crash when game action logging is enabled. - Fix: [#8433] Crash if master server response is not valid JSON. - Fix: [#8434] Crash if curl_easy_init fails. - Fix: [#8443] Crash when selecting the current vehicle for ride that has none available. - Fix: [#8456] Junior booster track piece doesn't connect properly. - Fix: [#8464] Crash on game shutdown. - Fix: [#8469] Crash modifying colour on hacked rides. - Fix: [#8508] Underground roto-drop is not going up. - Fix: [#8555] Multiplayer window text limits are not computed properly. - Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly. - Fix: [#8585] Part of track missing on air powered vertical coaster. - Fix: [#8588] Guest list scrolling breaks above ~2000 guests. - Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz. - Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug). - Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles. - Fix: [#8720] Desync due to boats colliding with ghost pieces. - Fix: [#8739] Savegame from original game crashes when cruising through map. - Fix: [#8742] Access violation in vehicle_update_sound_params. - Fix: [#8804] Raising water shows money effect at the bottom rather than new height. - Fix: [#8811] Some fields in the sv6 save file not being copied correctly. - Fix: [#8824] Invalid read in footpath_chain_ride_queue. - Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). - Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab. - Improved: [#7930] Automatically create folders for custom content. - Improved: [#7980] Show the full path of the scenario in the scenario select window. - Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector. - Improved: [#8107] Support Discord release of RCT2. - Improved: [#8491] Highlight entrance and exit with different colours in track design previews. - Improved: Almost completely new Hungarian translation. - Removed: [#7929] Support for scenario text objects. |
|
Michał Janiszewski | 8ac731e212 |
Release 0.2.1
- Feature: [#5993] Ride window prices can now be set via text input. - Feature: [#6998] Guests now wait for passing vehicles before crossing railway tracks. - Feature: [#7658] Add option to always use system file browsing window. - Feature: [#7694] Debug option to visualize paths that the game detects as wide. - Feature: [#7713] The virtual floor now takes land ownership rights into account. - Feature: [#7771] Danish translation. - Feature: [#7797, #7802, #7821, #7830] Add sprite font glyphs for Danish, Norwegian, Russian, Turkish, Catalan and Romanian. - Feature: [#7848] Add a master volume slider to audio options screen. - Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels. - Feature: [#7882] Auto-detect Steam and GOG installations of RCT1. - Feature: [#7885] Turkish translation. - Fix: [#3177] Wrong keys displayed in shortcut menu. - Fix: [#4039] No sprite font glyph for German opening quotation mark. - Fix: [#5548] platform_get_locale_date_format is not implemented for Linux. - Fix: [#7204] Object source filters do not work for RCT1, AA and LL. - Fix: [#7440] Memory leak. All system memory used. - Fix: [#7462] Guest window goes beyond the map edge on a spiral slide. - Fix: [#7533] Screenshot is incorrectly named/file is not generated in CJK language. - Fix: [#7628] Always-researched items can be modified in the inventory list. - Fix: [#7643] No Money scenarios with funding set to zero. - Fix: [#7653] Finances money spinner is too narrow for big loans. - Fix: [#7673] Vehicle names are cut off in invention list. - Fix: [#7674] Rides show up as random numbers in guest's ride list. - Fix: [#7678] Crash when loading or starting a new game while having object selection window open. - Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows. - Fix: [#7697] Some scenery groups in RCT1 saves are never invented. - Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces. - Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release. - Fix: [#7756] Steam RCT2 path not correctly checked on macOS and Linux. - Fix: [#7765] Crash when opening ride list window on Windows Vista. - Fix: [#7773] Once research has been completed, player is still charged for research. - Fix: [#7786] Crash when importing a track design. - Fix: [#7793] Duplicate private keys generated. - Fix: [#7817] No sprite font glyph for interpunct. - Fix: [#7823] You can build mazes in pause mode. - Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7872] CJK tooltips are often cut off. - Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources. - Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT. - Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed. |
|
Michał Janiszewski | 0aff800d40 |
Release 0.2.0
- Feature: [#1417] Allow saving track designs for flat rides. - Feature: [#1675] Auto-rotate shops to face footpaths. - Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride. - Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool. - Feature: [#7187] Option for early scenario completion. - Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API. - Feature: [#7267] Leverage more historical data in Finances window. - Feature: [#7316] Cheat to allow freezing all staff - Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view. - Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster. - Feature: [#7459] Allow opening and closing of parks that use no money. - Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier. - Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces. - Fix: [#2611] Some objects show (undefined string) instead of a description in Korean. - Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension. - Fix: [#5210] Default system dialog not accessible from saving landscape window. - Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2. - Fix: [#6141] CSS50.dat is never loaded. - Fix: [#6647] Changelog window causes FPS drop. - Fix: [#6938] Banner do not correctly capitalise non-ASCII characters. - Fix: [#7176] Mechanics sometimes fall down from rides. - Fix: [#7303] Visual glitch with virtual floor near map edges. - Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected. - Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug). - Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries. - Fix: [#7341] Staff may auto-spawn on guests walking outside of paths. - Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list. - Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set. - Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. - Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance. - Fix: [#7405] Rides can be covered by placing scenery underneath them. - Fix: [#7418] Staff walk off paths with a connection but no adjacent path. - Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated. - Fix: [#7436] Only the first 32 vehicles of a train can be painted. - Fix: [#7480] Graphs skip values of 0. - Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled. - Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up - Fix: [#7544] Starting a headless server with no arguments causes the game to freeze. - Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money. - Improved: [#2989] Multiplayer window now changes title when tab changes. - Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. - Improved: [#5832] Resize tile inspector automatically when selecting a tile element. - Improved: [#6221] The scenario editor's invention list is now resizeable. - Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. - Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error. - Improved: [#7435] Object indexing now supports multi-threading. - Improved: [#7510] Add horizontal clipping to cut-away view options. - Improved: [#7531] "Save track design" dropdown now stays open. - Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. - Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. - Improved: [#7567] Improve the performance of loading parks and the title sequence. - Improved: [#7577] Allow fine-tuning the virtual floor style. - Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. - Improved: [#7613] Resizing the staff window now resizes the name and action columns too. - Improved: [#7627] Allow scrolling up and down on spinners to change their values. |
|
Michał Janiszewski | 6cdcda2c65 | Start v0.1.3 | |
Michał Janiszewski | 1f9ae4d4ec | Start v0.1.2 | |
Michał Janiszewski | 859861eddb | Start 0.1.1 | |
Michał Janiszewski |
6d1f732ed6
|
Release v0.1.0
- Feature: [#1399 (partial), #5177] Add window that displays any missing/corrupt objects when loading a park - Feature: [#5056] Add cheat to own all land. - Feature: [#5133] Add option to display guest expenditure (as seen in RCTC). - Feature: [#5196] Add cheat to disable ride ageing. - Feature: [#5504] Group vehicles into ride groups - Feature: [#5576] Add a persistent 'display real names of guests' setting. - Feature: [#5611] Add support for Android - Feature: [#5706] Add support for OpenBSD - Feature: OpenRCT2 now starts up on the display it was last shown on. - Feature: Park entrance fee can now be set to amounts up to £200. - Improved: Construction rights can now be placed on park entrances. - Improved: Mouse can now be dragged to select scenery when saving track designs - Fix: [#259] Money making glitch involving swamps (original bug) - Fix: [#441] Construction rights over entrance path erased (original bug) - Fix: [#578] Ride ghosts show up in ride list during construction (original bug) - Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug) - Fix: [#667] Incorrect banner limit calculation (original bug) - Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug) - Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug) - Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug) - Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS. - Fix: [#3346] Crash when extra long train breaks down at the back - Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game - Fix: [#3565] Multiplayer server crash - Fix: [#3681] Steel Twister rollercoaster always shows all track designs - Fix: [#3846, #5749] Crash when testing coaster with a diagonal lift in block brake mode - Fix: [#4054] Sorting rides by track type: Misleading research messages - Fix: [#4055] Sort rides by track type: Sorting rule is not really clear (inconsistent?) - Fix: [#4512] Invisible map edge tiles corrupted - Fix: [#5009] Ride rating calculations can overflow - Fix: [#5253] RCT1 park value conversion factor too high - Fix: [#5400] New Ride window does not focus properly on newly invented ride. - Fix: [#5489] Sprite index crash for car view on car ride. - Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor. - Fix: [#5750] Game freezes when ride queue linked list is corrupted. - Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly - Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode. - Fix: Track components added by OpenRCT2 are now usable in older scenarios. - Technical: [#5047] Add ride ratings tests - Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies - Technical: [#5755] Title sequence wait periods use milliseconds - Technical: Fix many desync sources |
|
Michał Janiszewski | ac593b9daf | Start v0.0.8 | |
Michał Janiszewski | 36f12104af |
Release v0.0.7
- Feature: [#1730] Keyboard shortcuts for track construction. - Feature: [#2060, #5282] Heightmap loader - Feature: [#5110] The tile inspector can now be used in multiplayer. - Feature: [#5305] Add scenery eye dropper tool. - Feature: [#5370] Ride operating mode can be set from the console. - Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion). - Improved: [#5254] Scenario option changes are now synchronised over multiplayer. - Improved: [#3288] Added server description and greeting textboxes to the start server menu. - Improved: [#3502] Track previews display at higher zoom level for large layouts. - Improved: [#5055] Implement 'quick demolish' for rides. - Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles. - Improved: [#5163] Minor tile inspector improvements and fixes. - Improved: [#5222] Add Catalan language. - Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites. - Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available. - Improved: Scenario options are now synced in multiplayer. - Improved: Remove duplicate ride penalty for closed rides. - Improved: Make shortcut keys window larger and resizable. - Removed: known_issues.txt no longer used, check issue tracker on GitHub. - Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues. - Fix: [#4493] Provide tooltip for disabled price field. - Fix: [#4689] Object selection tabs sometimes flicker. - Fix: [#4913] Server greeting displaying local setting. - Fix: [#4972] Map window not updated properly when shrinking map from Map Generation window. - Fix: [#5004] Peeps in parks imported from RCT1 show abnormalities. - Fix: [#5014] Research not imported from RCT1 correctly. - Fix: [#5032] Booster speed is not saved in TD6. - Fix: [#5140] Headless server should save default users.json. - Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path. - Fix: [#5169] Parks containing packed objects fail to open. - Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer. - Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window. - Fix: [#5218] Scale RCT1 park value objectives. - Fix: [#5219] Game crashes when opening 'misc' tab in options. - Fix: [#5238] RCT1 import: Rides are initially free when placing them. - Fix: [#5252] Correct typo in Conger Eel Coaster description. - Fix: [#5265] Queue line TVs not detected properly. - Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages). - Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area. - Fix: [#5285] Intro always plays even if play_intro = false. - Fix: [#5299] Scenario editor crash when placing peep spawn. - Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money. - Fix: [#5325] Game crashes if encountering an invalid ride type during research. - Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats. - Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC. - Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride. - Fix: Walls do not import from RCT1 correctly in pause mode. - Fix: Extraneous window tabs show up on MacOS 10.12. - Fix: Potential for integer overflow in ride length. - Fix: Vehicles erroneously removed when removing all guests. - Technical: INI configuration file now case-insensitive. - Technical: Remove version build from msbuild & NSIS. |
|
Michał Janiszewski | bde17f2b30 | Start v0.0.7 | |
Michał Janiszewski | 2005d68b51 |
Release v0.0.6
- Feature: [#3355] Allow loading of parks from URLs. - Feature: [#4673] Add paint Z clipping. - Feature: [#4901] Allow entertainers' costume changes even in absence of required scenery. - Feature: [#4916] FreeBSD support. - Feature: [#4963] Add boosters (from RCT1 and RCTC). - Feature: [#5113] Entertainers are now hired with a random costume. - Improved: [#4847] Guest / staff pathfinding. - Improved: [#4938] Checksum calculations speeded up. - Improved: [#5007] Vehicles and functioning rides are now imported when loading SC4 / SV4 parks. - Improved: Guests and staff are now imported when loading SC4 / SV4 parks. - Fix: [#4571] Only start autosave timer after update or game command. - Fix: [#4584] Junior Coaster diagonal flat-to-steep slopes not drawn. - Fix: [#4929] Changing TTF language crashes game. - Fix: [#4944] Game crashes upon selecting objects in scenario editor. - Fix: [#4951] Scenarios are not recorded as completed from a saved game. - Fix: [#4968] Completing a scenario does not save the name that is entered. - Fix: [#4996] Objects unloaded after loading landscape. - Fix: [#5003] Able to remove entrance/exit of unedittable rides (such as in Volcania). - Fix: [#5096] Failure to open parks with out of bounds sprite coordinates. - Fix: [#5114] Some entertainer costumes never select-able. |
|
Michał Janiszewski | 8480713050 | Start v0.0.6 | |
Michał Janiszewski | 84977fabef |
Release v0.0.5
This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer required. - Feature: Ability to disable rendering of weather effects and gloom - Feature: New view option: "See-Through Paths" - Feature: Add cheat to reset date. - Feature: Add OpenGL drawing engine. - Feature: Implementation of the user-defined currency - Feature: Extended tile inspector. - Feature: Add ride console command for diagnostics and changing vehicle type. - Feature: Allow selecting corners when using the mountain tool. - Feature: Allow setting ownership of map edges. - Feature: Allow up to 255 cars per train. - Feature: Importing SV4 and SC4 files with rides. - Feature: Filter Object Selection Window by "Selected only" and "Non-selected only" - Feature: Allow raising terrain to 64 in-game units. - Feature: Assymmetric-key-based authorisation and assignment storage. - Feature: Add Norwegian translation. - Feature: Add cheat to disable littering. - Feature: Add Cheat to disable plant aging. - Feature: Add Cheat that allows any track piece to use a chain lift. - Feature: Add Console command to set vehicle friction. - Feature: Add console command to set scenario initial cash. - Feature: Objects are scanned from the user directory as well as the RCT2 directory. - Feature: Objects directory is scanned recursively. - Feature: Optionally zoom in towards the cursor rather than the screen centre. - Change: The maximum height of Junior Roller Coasters is now 14 units, like it was in RCT1. - Improved: Pathfinding algorithm. - Improved: Performance and reliability of loading objects. - Improved: Screenshots are now saved with the name of the park and the current date and time. - Improved: More accurate frame rate calculation - Improved: In-game file dialog now shows more formats (sv6, sc6, sv4, etc.) - Improved: Joining multiplayer will not redownload custom objects - Removed: BMP screenshots. - Removed: Intamin and Phoenix easter eggs. - Fix: [#933] On-ride photo price sometimes gets reset to £2 when using 'same price in whole park' (original bug). - Fix: [#1038] Guest List is out of order. - Fix: [#1238] Track place window does not fully adjust to custom colour scheme. - Fix: [#2042] Guests entering queues are immediately annoyed when many entertainers are around (original bug). - Fix: [#2081] Game hangs when track has infinite loop. - Fix: [#2754] Dragging scrollview fails when scaled. - Fix: [#3210] Scenery window scrolls too far. - Fix: [#3282] Launched Freefall ride ratings are fixed for Downward Launch (original bug). - Fix: [#3307] Ride music and sound has degraded since RCT2. - Fix: [#3344] Build new ride window can be opened in scenario editor. - Fix: [#3347] Ride windows are auto-positioned below the HUD when using RCT1 lights. - Fix: [#3352] Assertion triggered while fixing surface tiles. - Fix: [#3361] Missing Twister coaster piece. - Fix: [#3418] Launched freefall restraints are drawn incorrectly when up (original bug). - Fix: [#3451] Renaming staff is a guest command. - Fix: [#3635] Inspecting sidewalk path crashes game. - Fix: [#3735] Advertisement campaign window bug. - Fix: [#3771] Crash when kicking player in multiplayer. - Fix: [#3824] Segfault when passing invalid arguments to ride set type. - Fix: [#3858] Tooltip shown when hovering over title logo. - Fix: [#3915] Restore horizontal and vertical scrollbar behaviour from RCT2 when clicking on one of the scrollbars. - Fix: Lay-down Roller Coasters from RCT1 saves are imported with an incorrect vehicle type (not reported). - Fix: High lateral G-forces penalty applied too early (not reported). - Technical: Multiplayer groups are now stored in JSON format. - Technical: MinGW builds dropped support for Windows XP |
|
Ted John | 63f008566c | Merge branch 'master' into develop | |
Ted John | 1eb91cb210 | OpenRCT2 0.0.4 (stable) | |
Michał Janiszewski | da80a691bc |
Start 0.0.5
changelog.txt not updated yet |
|
Michał Janiszewski | 146dda2f3e |
Support for debian packaging.
This enables creating .deb packages for easy installation on Ubuntu and Debian. |