Duncan
4dc4bbea92
Improve Sprite Misc Update ( #12191 )
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* Use better types for SpriteMiscUpdate
* Change all sprite misc update functions to member functions
2020-07-10 14:16:03 +01:00
Tulio Leao
e5e70688c5
Use big Z coords on some Ride station functions ( #12192 )
2020-07-10 08:40:42 -03:00
frutiemax
29e6db982b
Part of #12096 : Prefer ScreenRect on gfx_fill_rect ( #12187 )
2020-07-09 23:32:38 -03:00
Michał Janiszewski
dbf00956b5
Fix null pointers reported by launchpad builders ( #12168 )
2020-07-09 22:52:14 +01:00
Jim
b1600e14ae
Close #12177 : Extract patrol offset and index calculation into method
2020-07-09 23:47:21 +02:00
Helio Santos
f85319ec8e
Part of #12165 : Use CoordsXYZ on try_add_synchronised_station
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Updated try_add_synchronised_station function prototype to use CoordsXYZ. Updated caller(s) accordingly.
2020-07-09 10:41:00 -07:00
Helio Santos
a524b2d5ba
Part of #12165 : Use CoordsXYZ on vehicle_check_collision
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Updated vehicle_check_collision function prototype to use CoordsXYZ. Updated caller(s) accordingly.
2020-07-09 10:41:00 -07:00
Helio Santos
69221606ef
Part of #12165 : Use CoordsXYZ on steam_particle_create
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Updated steam_particle_create function prototype to use CoordsXYZ. Updated caller(s) accordingly.
2020-07-09 10:41:00 -07:00
Tulio Leao
f29abf6953
Part of #11389 : Use Formatter on Ride::FormatStatusTo ( #12172 )
2020-07-09 18:54:30 +02:00
Jimver
bda0126539
Part of #12162 : Use CoordsXY on staff_is_patrol_area_set
2020-07-09 14:20:37 +02:00
Jimver
e4c4c611eb
Part of #12162 : Use CoordsXY on staff_set_patrol_area
2020-07-09 14:17:41 +02:00
Jimver
eb753261a1
Part of #12162 : Use CoordsXY on staff_toggle_patrol_area
2020-07-09 14:12:32 +02:00
frutiemax
4aa7dec84f
Part of #12096 : Use ScreenRect on gfx_fill_rect in Widget.cpp ( #12169 )
2020-07-08 23:06:46 -03:00
Tulio Leao
2d169bc5a2
Merge pull request #12158 from tupaschoal/ratings-coords
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Generic RideRatingCalculationData improvements
2020-07-08 15:51:38 -03:00
Jim
0248621502
Increase handyman randomness in queue ( #12145 )
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* Increase randomness when handyman is on queue path
* Add myself to contributors
* Refactor hex variable probabilities
* Add check if queue is connected to a ride
* Update changelog
* Bump network version
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-07-08 19:48:08 +01:00
Tulio Leao
bd9cf4ceaa
Rename RideRatingCalculationData::NumOf.. to AmounfOf
2020-07-08 14:15:33 -03:00
Tulio Leao
d2d48cf0ac
Use TitleCase on RideRatingCalculationData
2020-07-08 14:10:43 -03:00
frutiemax
bf2b8073cb
Part of #12096 : ScreenRect for gfx_fill_rect in libopenrct2 ( #12109 )
2020-07-08 14:07:26 -03:00
Tulio Leao
2f32a094ee
Use CoordsXYZ for RideRatingCalculationData::proximity_start
2020-07-08 13:41:40 -03:00
Tulio Leao
d662de202f
Use CoordsXYZ for RideRatingCalculationData::proximity
2020-07-08 13:36:54 -03:00
Tulio Leao
2b91d432f3
Use CoordsXYE for ride_ratings_score_close_proximity_loops_helper
2020-07-08 13:18:04 -03:00
frutiemax
280a21fa30
Fix #12095 : Use ScreenRect on gfx_set_dirty_blocks ( #12106 )
2020-07-08 13:16:24 -03:00
Tulio Leao
b69d48c3ed
Merge pull request #12154 from tupaschoal/coords-text
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Use only ScreenCoordsXY for Text.cpp
2020-07-08 12:30:21 -03:00
Tulio Leao
d95a0268ef
Merge pull request #11909 from Gymnasiast/fix/more-constants
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Use more constants/specific types
2020-07-08 10:18:11 -03:00
Tulio Leao
59236443ba
Make StaticLayout::Draw use ScreenCoordsXY
2020-07-08 10:15:02 -03:00
Tulio Leao
dabde880cd
Make DrawTextEllipsisedCompat use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
16147dec64
Make DrawTextCompat use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
69b3c97537
Make DrawText use ScreenCoordsXY
2020-07-08 10:13:03 -03:00
Tulio Leao
2ee1a9d9db
Use TitleCase on StaticLayout ( #12155 )
2020-07-08 09:43:23 -03:00
Gymnasiast
7cc510f6b7
Increment network version
2020-07-07 21:14:16 +02:00
Gymnasiast
bf5ffdf497
Clean up favourite ride
2020-07-07 21:13:42 +02:00
Gymnasiast
e8d6383f57
Clean up voucher arguments
2020-07-07 21:13:40 +02:00
Gymnasiast
db764445ed
Clean up photo refs
2020-07-07 21:13:10 +02:00
Gymnasiast
65fa08ef35
Clean up GuestHeadingToRideId
2020-07-07 21:13:10 +02:00
Gymnasiast
0dd5b3bbda
Clean up current_ride
2020-07-07 21:13:09 +02:00
Michał Janiszewski
8c88f3c6c0
Fix potential null derference ( #12151 )
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The error is reported by launchpad.net from its PPA builds
2020-07-07 19:57:32 +01:00
Duncan
8c1aa43ef4
Add TryGetEntity to fetch entity objects easily ( #11979 )
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Implement TryGetEntity and use it
2020-07-07 13:13:22 -03:00
Duncan
94b3598102
Tiny GetEntity Refactor ( #12124 )
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* Use default template parameter instead of specialising
* Fix null deref issues
2020-07-06 22:02:25 +01:00
Hudson Oliveira
8b5f3b58c5
Part of #9473 : Create Vehicle::UpdateMotionCollisionDetection ( #11949 )
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Converted from vehicle_update_motion_collision_detection
2020-07-06 13:57:09 -03:00
Michael Steenbeek
f7b42a0254
Merge pull request #11980 from duncanspumpkin/CreateSprite8
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SpriteList enum class
2020-07-06 15:21:16 +02:00
Thamara Andrade
8ce799a72e
Close #12118 : Prefer foward declaration of *Coords* in headers ( #12142 )
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* Removing unnecessary world/Location includes in headers
* Prefer foward declaration of *Coords* in header files
Closes #12118
2020-07-06 10:10:39 -03:00
Tulio Leao
f725fff2da
Clarify CoordsRange-derived interface methods ( #12127 )
2020-07-06 14:42:11 +02:00
Aaron van Geffen
8fc8a435cb
Fix #12123 : Long server descriptions are not cut off properly ( #12129 )
2020-07-05 09:18:23 +02:00
duncanspumpkin
57d2877e67
Provide accesor function for get entity list count
2020-07-05 07:28:38 +01:00
annoyingdroid
ad86f7b023
Part of #12098 : Use ScreenRect on gfx_filter_rect ( #12120 )
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* Added a gfx_filter_rect function using ScreenRect
2020-07-04 15:16:09 -03:00
frutiemax
bee0b4b82d
Part of #11159 : Optimize util_zlib_deflate return ( #12111 )
2020-07-04 09:21:50 -03:00
duncanspumpkin
64ab101b4e
Fix formatting and comment
2020-07-04 07:38:11 +01:00
duncanspumpkin
e51bbeed23
Convert SPRITE_LIST to an enum class
2020-07-04 07:38:11 +01:00
duncanspumpkin
2d28ca3b28
Remove broken check_for_spatial_index_cycles
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There were a number of issues with this function. It was calling index_is_in_list with invalid SPRITE_LISTs. The spatial index is no longer needed to be correct on save/load as it is rebuilt so that it is kept in order.
2020-07-04 07:38:11 +01:00
DrunkBlood
55f0f34fe0
Close #12101 : gfx_draw_dashed_line to use ScreenLine ( #12116 )
2020-07-03 18:05:18 -03:00