Marijn van der Werf
1ce2242bb3
Start cleaning up filters
2016-11-13 01:45:43 +01:00
Ted John
babf261542
Refactor scenario list to C++
2016-10-15 21:50:52 +01:00
LRFLEW
e5ff7412e4
Refactor/Improve String and Path Handling
2016-10-09 15:29:58 -05:00
Marijn van der Werf
487d6d8f15
Remove unnecessary addresses.h imports
2016-09-17 20:59:55 +01:00
Ted John
248424e6ad
Remove uses of 0x009BC677 buffer
2016-09-05 23:00:17 +01:00
Ted John
6a665330c2
Integrate gCommonStringFormatBuffer
2016-09-04 15:55:37 +01:00
Marijn van der Werf
3a7fa512a2
Use `rct_string_id` as type where applicable
2016-08-21 16:33:37 +02:00
Michał Janiszewski
0ece63a7f6
Wrap RCT2's addresses in RCT2_ADDRESS macro
2016-08-06 21:38:46 +01:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
Martin Černáč
6e9d1bf1ea
Refactor more string & sprite hard-coded ids ( #3670 )
2016-05-19 18:22:24 +01:00
Martin Černáč
3bdc06dc25
Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) ( #3658 )
2016-05-18 21:51:37 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
janisozaur
658e877955
Name all the typdef-ed structs ( #3581 )
2016-05-12 22:57:40 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
489ea66cc9
add global macro for gCurrentFontSpriteBase and gCurrentFontFlags
2016-04-25 23:00:58 +01:00
IntelOrca
a634aacfab
show information about locked scenarios, closes #2660
2016-02-29 21:28:01 +00:00
IntelOrca
934bf28cc1
change scenario select to callback mechanism
2016-02-13 11:32:34 +00:00
IntelOrca
caf9bd9939
get game working with new theme manager
...
Theme editor currently unavailable.
2016-02-03 18:23:44 +00:00
Fabio K
976e0a53e0
Fix #2855 : scenario path overflowing dialog on RCT1 font
...
Changes the global variable defining the current font in use before
calculating whether the path should be shortened.
Fixes OpenRCT2/OpenRCT2#2855
2016-02-02 11:36:25 -02:00
LRFLEW
a842e3a650
Improved Rendering of Disabled Scenario Names
2016-01-24 17:06:05 -07:00
Michał Janiszewski
3bf1e0e06d
Rename `safe_strncpy` to `safe_strcpy`
2016-01-18 20:49:52 +01:00
IntelOrca
f84c659010
fix #2670 : title was not being loaded when a scenario failed to load
2016-01-09 15:11:12 +00:00
IntelOrca
43a5cc92cc
define STR_NONE as a rct_string_id
2016-01-07 22:14:53 +00:00
IntelOrca
b94cd7499d
add config for hide mega park and set locking as default
2016-01-03 21:06:10 +00:00
IntelOrca
9b833e5f93
shorten path for scenario select debug
2016-01-02 23:14:41 +00:00
IntelOrca
9eacd3532b
use correct window variable for highlighted scenario
2016-01-02 21:13:24 +00:00
IntelOrca
ededc82cba
add DLC and Build your own scenario classification
2016-01-02 21:06:46 +00:00
IntelOrca
d147f516db
fix default selected tab on scenario select
2016-01-02 21:05:57 +00:00
IntelOrca
aeda8d68f9
add logic for unlocking mega park and making it invisible
2016-01-02 21:05:37 +00:00
IntelOrca
95ee0be3c5
handle scenario conflicts
2016-01-02 21:05:08 +00:00
IntelOrca
af67cf5703
refactor scenario sources and improve scenario select window
2016-01-02 21:04:44 +00:00
IntelOrca
72e820dead
add horizontal rule headings to scenario list
2016-01-02 21:04:44 +00:00
IntelOrca
6a768c4a3c
redo entire scenario highscore load / saving
...
- load and save highscores to new file format (highscores.dat)
- scan scenarios from RCT2 data and user data
- load highscores from legacy file (scores.dat)
- fix various issues with new scenario select window
2016-01-02 21:04:10 +00:00
Aaron van Geffen
f7d33f3cab
Rename constants et al per code reviewer's request.
2016-01-02 21:03:38 +00:00
Aaron van Geffen
15782b88c4
Experimental: optional unlocking of scenarios ("campaign mode") in scenario select screen.
2016-01-02 21:01:53 +00:00
Aaron van Geffen
3bb1588cfa
Shrink window when showing scenarios by difficulty level.
2016-01-02 21:00:07 +00:00
Aaron van Geffen
eb87c5284f
Adapt scenario select screen based on scenario source game.
2016-01-02 21:00:06 +00:00
Aaron van Geffen
3bad0870fb
Added routines to find scenario index and source from predefined listings.
2016-01-02 21:00:05 +00:00
Aaron van Geffen
cf935d45c6
Add configuration bits for scenario select mode and unlocking.
...
Note this lacks an interface in the options window as of yet.
2016-01-02 21:00:05 +00:00
Aaron van Geffen
3999ebd031
WIP: adding new tabs to scenario select window; extended window size.
2016-01-02 21:00:03 +00:00
Michał Janiszewski
8a5d066efe
Fix strict aliasing violations
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Compiler only guarantees proper accesses to variables when using
variable's native type or `char` (i.e. single byte type) [1].
This commit fixes violations of this rule. In most cases changing code
to a simple cast was enough, some required a bit deeper modifications.
This fixes #2596 .
[1] http://blog.qt.io/blog/2011/06/10/type-punning-and-strict-aliasing/
2015-12-31 13:27:26 +01:00
Aaron van Geffen
3d99b73ae1
Name enabled widgets on scenario select screen.
2015-12-26 18:46:19 +09:00
Aaron van Geffen
020334fa18
Name rct_window's var_494: highlighted_item.
2015-12-26 18:46:19 +09:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
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• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
Dom Light
e9b7e41635
Refactor audio_sound_play_planned
2015-11-17 23:05:24 +00:00
Dom Light
3a8b25a0ee
Sanitize audio.h
2015-11-17 01:05:14 +00:00
IntelOrca
48e3d70e57
refactor colour maps
2015-11-08 18:55:32 +00:00
Michał Janiszewski
9284930d7e
Add safe_strncpy function
...
safe_strncpy is similar to strncpy, but makes sure buffer is
null-terminated. Update most of project to use this updated function to
prevent illegal memory accesses.
2015-10-30 16:01:00 +01:00
Alexander Overvoorde
01793e11b7
Replace RCT2_GLOBAL magic numbers with address identifiers and string ids
2015-10-29 09:44:46 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00