Hielke Morsink
76c1bc8980
Refactor window functions to take references 1
2022-07-31 17:23:15 +02:00
Silent
660b03f00b
Fix assertion in InitialiseListItems
2022-03-27 22:33:57 +02:00
Ted John
da89a4e413
Remove rct_window::enabled_widgets ( #16643 )
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`enabled_widgets` was used to enable input for widgets. However I do not recall anywhere this being used to specifically disable a widget which doesn't use the dedicated `disabled_widgets` flag. I don't think there is any purpose in keeping this, so I have removed all uses of it.
2022-02-13 23:06:19 +00:00
frutiemax
adb692b74e
Forward declare Formatter
2021-12-30 12:17:51 -05:00
Duncan
90d2be3ddd
Clang tidy Part 3: Ui Project Enum Names ( #15986 )
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* Enum constant case
* Apply enum names clang tidy
* Rename scoped enum missed by clang-tidy
2021-11-26 14:25:34 +00:00
Duncan
fccd298d2f
Clang tidy Part 2: Ui Project Class Names ( #15976 )
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* Apply clang-tidy on class names in the ui project
* Rename classes to more appropriate names
* Adjust name again
2021-11-24 16:16:52 +00:00
Duncan
bb2c7dbaca
Clang tidy Part 1: Ui Project Function Names ( #15956 )
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* Add NOLINT around STL using classes and vendor functions
* Apply clang-tidy to ui project function names
* Undo scripting clang-format
* Upper case OpenRCT2 and RCT2
2021-11-23 13:18:07 +00:00
Steve Blythe
b15dc66acb
Part of #12098 : Use ScreenRect in gfx_filter_rect() ( #15603 )
2021-10-20 19:43:32 -03:00
Hielke Morsink
6de1868ad8
Use (const) references to widgets where possible
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Note: The change from `w->widgets[WIDX_ENTRY_PRICE]` to `entryPriceWidget` is intended.
2021-10-01 15:21:00 +02:00
Hielke Morsink
9dd9b27db4
Make WIDGETS_END constexpr
2021-09-26 11:11:42 +02:00
Duncan
fa57b6aea0
Remove focus union and replace with typed focus ( #15426 )
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* Remove focus union and replace with typed focus
This if for the NSF to allow for CoordsXYZ
* Remove legacy structures
* Rework viewport_create to deduplicate logic
* Simplify yet further
* Apply review comments
* Remove intermediate
2021-09-18 20:34:38 +01:00
Hielke Morsink
4b4b3333d6
Remove unnecessary else blocks
2021-09-16 18:31:12 +02:00
Gymnasiast
676ef7205e
Change all calls to DrawTextBasic to use Formatter
2021-08-01 15:14:43 +02:00
Ted John
70d9c1438e
Change most things and formatting to money64
2021-08-01 15:14:42 +02:00
Michael Steenbeek
4760642fd5
Clean up New Scenario window
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Backported from https://github.com/OpenRCT2/OpenRCT2/pull/14919 .
2021-07-19 17:24:12 +02:00
Hielke Morsink
e54dc7e466
Use consistent left-shift notation for widgets ( #14956 )
2021-06-26 14:23:15 +02:00
Geoff B
6c8493cb69
Close #14253 : Replace font size tokens with adjusted DrawText calls
2021-03-27 14:40:17 +01:00
Michael Steenbeek
a5a63f839a
Allow passing ImageId into gfx_draw_sprite()
2021-03-23 11:58:09 +01:00
Gymnasiast
7fd049c22e
Remove last remnants of gCurrentFontSpriteBase
2021-02-28 00:26:53 +01:00
Gymnasiast
503273793a
Remove gCurrentFontSpriteBase from some functions
2021-02-28 00:26:20 +01:00
Gymnasiast
3e536e2711
Change gfx_draw_string_*_wrapped() to DrawTextWrapped()
2021-02-28 00:23:01 +01:00
Gymnasiast
e2ebc9d43b
Replace gfx_draw_string_left() with DrawTextBasic()
2021-02-28 00:23:00 +01:00
Gymnasiast
d5f79b7972
Replace gfx_draw_string_centred() with DrawTextBasic()
2021-02-28 00:23:00 +01:00
Gymnasiast
2477933c51
Turn font sprite base into a strong enum
2021-02-28 00:23:00 +01:00
Gymnasiast
44d0e77afb
Make all access to RTD table use the bounds checking function
2021-02-26 10:01:00 +01:00
Michael Steenbeek
e11304f1df
Fix #14111 , #14112 : Strange behaviour when selecting a new scenario
2021-02-19 09:37:06 +01:00
Michael Steenbeek
0a8cfe75b0
Merge pull request #13969 from IntelOrca/plugin/title-seq
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[Plugin] Add APIs for editing title sequences
2021-02-09 19:56:16 +01:00
Michael Steenbeek
7862591a43
Fix #14012 : 'Finish 5 coasters' goal listed incorrectly in selector
2021-02-08 23:29:59 +01:00
Ted John
d2a97ab43c
Implement scenario select window
2021-02-08 22:27:28 +00:00
Łukasz Pękalski
4adf745237
Close #12403 : Refactor FILTER_PALETTE_ID to use strong enum ( #13273 )
2020-12-05 15:13:59 -03:00
ffrogman
7ed1804e61
Fix #12410 : Refactor WINDOW_WIDGET_TYPES to use strong enum ( #13453 )
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* Fix #12410 : Refactor WINDOW_WIDGET_TYPES to use strong enum
2020-11-27 00:14:20 -03:00
pizza2004
2015acd4c0
Refactor UI/Interface Window to Title Case ( #13367 )
2020-11-04 04:52:23 +00:00
pizza2004
b0fd5f93d7
Refactor UI/Interface misc to TitleCase ( #13354 )
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* Refactor LandTool to Namespace
* Refactor Theme to TitleCase
* Refactor ViewportInteraction to TitleCase
2020-11-03 10:59:00 +00:00
Matt
091145037e
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
Duncan
2063aea5ef
Remove common format formatter where possible ( #13034 )
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* Remove common format formatter where possible
Eventually should have it limited to tooltips, window titles and widget args
* Remove remaining paint functions using common
* Remove misuse of gCommonFormatArgs
2020-09-30 22:42:04 +01:00
Aaron van Geffen
d27e14f45b
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Gymnasiast
d140dd72c6
Remove const void* overload from DrawTextEllipsised()
2020-09-10 18:13:13 +02:00
Gymnasiast
b788a099b5
Replace gfx_draw_string_clipped() calls with DrawTextEllipsised
2020-09-10 18:13:13 +02:00
Aaron van Geffen
5825dedd81
Rename TitleScenarioSelect to ScenarioSelect ( #12822 )
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The scenario select window is not only available through the title screen.
2020-08-30 20:22:20 +02:00