Commit graph

1173 commits

Author SHA1 Message Date
Hielke Morsink
e7af3290c0 Fix system file browser not populating properly (#7916) 2018-08-21 23:19:32 +02:00
Matt
a89b352fb2 Rename rct_sprite::unknown to rct_sprite::generic 2018-08-20 18:27:40 +02:00
Hielke Morsink
3e2f8148c5
Fix #7911: Unable to save new scenarios (#7914)
The problem was that the filters have changed so they included the '*' character. This got appended to the path, which caused the check for valid filenames to fail.

This commit reverts the offending strings and code lines to how it was before.
2018-08-19 19:49:49 +02:00
Aaron van Geffen
c4f93e24b5 Rename heightmap load/save type; add heightmap dir. 2018-08-18 13:28:27 +02:00
Aaron van Geffen
4b4510b347 Refactor common code to their own functions. 2018-08-18 13:28:27 +02:00
Aaron van Geffen
25170fda45 Implement #7658: Add option to always use system file browsing window. 2018-08-18 13:28:27 +02:00
Hielke Morsink
01608baeb6 Draw sound effects and music checkboxes as disabled when appropirate 2018-08-17 22:15:58 +02:00
Aaron van Geffen
d4591a1492 Draw disabled checkboxes inset. 2018-08-17 22:14:11 +02:00
Hielke Morsink
c99d28116f Fix muting game sounds instead of master sound
Clicking mute from the top toolbar or from with the hotkey will toggle the master volume instead of the game volume now, and invalidates the options window to immediately make the checkbox visible.
2018-08-17 22:14:11 +02:00
Aaron van Geffen
69d76a3263 Pause/unpause audio when disabling channels. 2018-08-17 22:14:11 +02:00
Sijmen Schoon
1b805d94e7 Change window_options_scrollgetsize width to 500px 2018-08-17 22:14:11 +02:00
Sijmen Schoon
5f8c7ef04d Refactor widget_hscrollbar_draw to be more readable 2018-08-17 22:14:11 +02:00
Sijmen Schoon
a7d17a6b41 Fix widget_index type and scroll_index -> _id 2018-08-17 22:14:11 +02:00
Sijmen Schoon
1a1ad56336 Refactor volume slider initialization 2018-08-17 22:14:11 +02:00
Sijmen Schoon
9583368b7c clang-format Options.cpp 2018-08-17 22:14:11 +02:00
Sijmen Schoon
0cdd7c8cc8 Add master sound checkbox and master volume slider
Also includes some rewriting of rct_scroll code that I did while
debugging the issue with more than two rct_scrolls in one window. I
decided to leave it in.
2018-08-17 22:14:11 +02:00
Sijmen Schoon
2e95c64a7c Fix issue with more than two rct_scrolls not working 2018-08-17 22:14:11 +02:00
Michael Steenbeek
9f891bfdcc
Allow opening SV7 files 2018-08-16 16:16:56 +02:00
Gymnasiast
6fc86d5766 Fix #7872: CJK tooltips are often cut off 2018-08-13 21:41:10 +02:00
Michael Steenbeek
0a1b53e1c2
Auto-detect RCT1 files location (#7882) 2018-08-13 15:50:45 +02:00
Aaron van Geffen
a0360124b7 Tweak staff list name columns a little (#7890) 2018-08-13 14:05:52 +02:00
Linus Unnebäck
fd07be587a
Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
Gymnasiast
45b8ca9421 Remove more strings, fix error 2018-08-12 15:56:47 +02:00
Gymnasiast
c615d08d78 Remove many unused strings 2018-08-12 15:56:47 +02:00
Michael Steenbeek
49c30600b7
Merge pull request #7755 from Gymnasiast/fix/7204
Fix #7204: add a dedicated source parameter to JSON objects
2018-08-12 15:47:39 +02:00
ζeh Matt
b25cb8c793 Scale mouse delta by zoom when using shift. (#7868)
* Scale mouse delta by zoom when using shift.

* Clamp maximum height of object drag.

* Address code review comments; add changelog entry.
2018-08-12 11:47:46 +02:00
ζeh Matt
b2005c3b9f Implement FootpathRemoveAction as a GameAction (#7867) 2018-08-12 10:31:00 +02:00
moTechPlz
8784dfbf41 Fix #7462: Guest window goes beyond the map edge on a spiral slide. (#7752) 2018-08-07 16:20:51 +02:00
Sijmen Schoon
f3f4776afd Properly fix maze building when paused (#7852)
Also fixes two relevant bugs:
- The error message having no title
- Fixes the controls in the construction window activating when the initial placement fails because of e.g. the game being paused.
2018-08-04 14:30:13 +02:00
Gymnasiast
0ba233efa4 Fix formatting 2018-07-31 22:27:00 +02:00
Gymnasiast
edaebd5163 Protect against Sources being null 2018-07-30 22:01:04 +02:00
Gymnasiast
b257619418 Use vector for source games 2018-07-30 21:41:12 +02:00
Michael Steenbeek
2a64ec7aff Use sourceGame parameter in JSON files instead of originalId 2018-07-30 21:39:27 +02:00
Michael Steenbeek
71bd110526 Fix filtering 2018-07-30 21:33:31 +02:00
Ted John
ec0d35bac7 Add new source field to ORI struct 2018-07-30 21:32:07 +02:00
Michael Steenbeek
5ce76e1603 Attempt at showing secondary source game 2018-07-30 21:28:55 +02:00
Hielke Morsink
25eea49983 Add trailing commas to some window source files 2018-07-23 16:00:23 +02:00
clang-format
d787872cbe Indent preprocessor directives 2018-07-23 16:00:23 +02:00
clang-format
b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579 Enforce not breaking before assignments and function names
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
Hielke Morsink
73a7e935c3 Correct formatting for files in the project root 2018-07-23 16:00:17 +02:00
clang-format
9c022606f1 clang-format UI root 2018-07-23 16:00:14 +02:00
clang-format
e558660860 clang-format UI windows 2018-07-23 16:00:14 +02:00
clang-format
f13e3e83d7 clang-format UI title 2018-07-23 16:00:13 +02:00
clang-format
949a34646e clang-format UI interface 2018-07-23 16:00:13 +02:00
clang-format
2151b8d75a clang-format UI input 2018-07-23 16:00:13 +02:00
clang-format
16720f0182 clang-format UI drawing 2018-07-23 16:00:13 +02:00
clang-format
ebb17929a7 clang-format UI audio 2018-07-23 16:00:12 +02:00
Hielke Morsink
4d38475f12 Undefine keywords to fix macOS build 2018-07-23 15:58:01 +02:00
Hielke Morsink
ce59ed0ba2 Fix include order and defines for Windows builds 2018-07-23 15:57:59 +02:00
Michał Janiszewski
4a77801cb3
Increase the allowed aspect ratio epsilon (#7775) 2018-07-18 22:33:20 +01:00
Ted John
3d85ec4ea1
Fix #7786: Crash when importing a track design (#7790) 2018-07-18 21:19:25 +01:00
Brian Callahan
66bfd42551 Do not print which(1) errors to the console
On first launch of the game, OpenRCT2 tries to find Gnome or KDE eyecandy dialog programs zenity and kdialog to inform the user to set the `game_path`. It will fall back to an SDL popup with manual instructions if neither is found, which looks fine. However, if OpenRCT2 is launched from the command line, which will print "file not found" errors if you don't have zenity and/or kdialog installed, which might potentially confuse the user.

This patch routes the error messages to `/dev/null`, as we don't really care if those programs are not found.

See this thread on the OpenBSD mailing list: https://marc.info/?l=openbsd-ports&m=153020454402268&w=2
2018-07-07 20:53:50 +02:00
muemart
6365eaba66 Fix #3177: Wrong keys displayed in shortcut menu
SDL_GetScancodeName doesn't actually translate the scancode to the physical key, so first we need to convert the scancode to a keycode and then turn the keycode into a string.
2018-07-03 20:48:28 +02:00
Ted John
fe76c807aa Fix #7707: Opening scenario editor closes game
Ensure w is updated after closing the dropdown window.
2018-06-27 11:11:50 +02:00
Michael Steenbeek
1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants 2018-06-20 17:11:35 +02:00
Ted John
98905fdbc3 Change g_window_list to use the heap for windows 2018-06-16 16:04:01 +01:00
Ted John
0f6138f8b6 Convert g_window_list to a std::vector 2018-06-16 16:04:01 +01:00
Ted John
a716b4aa28 Remove use of window list in Viewport.cpp 2018-06-16 16:04:01 +01:00
Aaron van Geffen
1f5572fe28 Fix #7701: Strings overflow in drawing debug windows. (#7702)
The last widget was not taken into account.
2018-06-16 14:41:18 +01:00
Ted John
26666b1da9 Remove empty function: viewport_update_pointers 2018-06-15 23:15:52 +01:00
Hielke Morsink
14d6625c15
Merge pull request #7695 from Broxzier/wide-path-debug
Add debug option to visualize wide path flags.
2018-06-15 17:07:50 +02:00
Hielke Morsink
0528a455e9 Automatically resize debug window to fit strings 2018-06-15 16:13:47 +02:00
Hielke Morsink
0fda25d365 Add debug option to visualize wide path flags.
This implements #7694
2018-06-15 16:08:25 +02:00
Hielke Morsink
0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michael Steenbeek
74dd8a4eac
Merge pull request #5993 from wolfreak99/improved_window_inputs/ride_price_textinput
Make ride window prices allow text input
2018-06-15 10:09:37 +02:00
Michael Steenbeek
7bd4244797
Merge pull request #7628 from Chaosmeister/unpickable-research-items
make always researched researchitems unpickable.
2018-06-15 09:47:08 +02:00
Aaron van Geffen
ee64daae58 Fix event list. 2018-06-15 09:36:17 +02:00
Gymnasiast
fe54cf5ee6 Allow forcing decimals 2018-06-15 09:36:17 +02:00
wolfreak99
961d25dbb9 Make ride window prices allow text input 2018-06-15 09:36:17 +02:00
Ted John
fdb1d98868
Move rain window loop to libopenrct2ui (#7684) 2018-06-15 07:46:04 +01:00
Hielke Morsink
c3cff07b91 Disallow placing items in-between always researched items
This adds a loop that iterates down the list, until it reaches either a researched item or the end.
2018-06-15 00:34:30 +02:00
Hielke Morsink
c437f438f1 Remove invalid cast 2018-06-15 00:34:30 +02:00
Hielke Morsink
30b9d3a338 Move always_researched checks and add comments 2018-06-15 00:34:30 +02:00
Chaosmeister
308ae4b357 Make always-researched research items unpickable. 2018-06-15 00:34:30 +02:00
Michael Steenbeek
8a9dfa6033
Stop ride type dropdown state sharing among ride windows
This eliminates the _rideType variable, which was necessary when we still used a spinner and an Apply button, but is now no longer needed.
2018-06-14 20:15:31 +02:00
Michael Steenbeek
9436dab66c
Fix #7655: Large portions of the screen do not invalidate properly
Also fixes #7676.
Error was introduced during refactoring in 85dc161c5a.
2018-06-14 12:01:55 +02:00
Ted John
9e9c2c072e Fix #7678: Crash when Loading or starting a new game...
...while having object selection window open

Close the object manager window before loading the next park.
2018-06-13 23:29:05 +01:00
Hielke Morsink
6b22a9d38b
Merge pull request #7586 from Broxzier/refactor/banner-ride-index
Banner code cleanups
2018-06-13 21:48:04 +02:00
Andy Ford
2ab3bd515d Fix #7673: Vehicle names cut in invention list (#7675)
* Fix #7673: Vehicle names cut in invention list

The string formatting was formatting based on the size of the
pointer to the buffer, not the buffer itself, this truncated all
vehicle names to 8 characters.

* Adjust Long Vehicle Names For Vertical Scrollbar

The ellipsis in long vehicle names were being cut off by
the scrollbar. Reduced the string formatting length by
vertical scrollbar size - 1. The extra 1 is for the fact
that the second column starts + 1 from the middlepoint of the box.
2018-06-13 21:44:25 +02:00
Ted John
86ca6be58b Fix #7674: Rides show up as random numbers in guest's ride list 2018-06-13 18:32:00 +01:00
Ted John
dea935314e Add null check for showing guest's favourite ride 2018-06-13 18:27:32 +01:00
Ted John
7373987f0a
Merge pull request #6978 from tobiaskohlbau/refactor/network
HTTP: Refactor into modern C++
2018-06-12 21:50:46 +01:00
pkubaj
7a65faa477 Add string include (#7667)
LLVM 6.0 on FreeBSD needs it for basic_string template.
2018-06-12 20:46:20 +01:00
Andy Ford
ebf8c19272 Fix #7653: Loan spinner too small for big loans (#7663)
On large loans in the millions (e.g. Alton Towers / BPB), the loan
amount can extend that it runs over the loan spinner widget. This change
enlarges the loan box to allow for large loans.
2018-06-11 22:08:59 +02:00
Hielke Morsink
7355b497a1 Use new banner index type
BannerIndex is defined in common.h (like some other types such as money32 and rct_string_id), so that banner.h wouldn't have to be includede everywhere. Later on, it may be nicer to have a custom types file instead of putting them all in common.h.
2018-06-11 13:29:41 +02:00
Hielke Morsink
ead97a4638 Split colour into union with ride index
The colour field in the banner object is also used to store the ride index when a banner is linked to a ride. This commit turns this field into a union with both named fields, to make the code clearer.

It also changes the return types of related functions to uint8 instead of sint32, and makes use of the RIDE_ID_NULL define where applicable.
2018-06-11 13:21:48 +02:00
Aaron van Geffen
7cfa6aa176 Fix non-network builds. 2018-06-11 11:49:45 +02:00
Aaron van Geffen
f1d4e5b596 Rename Http namespace, add default initialisers. 2018-06-11 11:19:04 +02:00
Michał Janiszewski
bcd4e9c50b
Merge pull request #6284 from janisozaur/compiler-warnings
Compiler warnings
2018-06-11 11:06:34 +02:00
Tobias Kohlbau
62c25d88fb HTTP: refactor http into modern C++
Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>
2018-06-11 10:24:19 +02:00
Ted John
b043428cf0
Merge pull request #6998 from JeroenDStout/railway-crossings-wait
Railway crossing behaviour for peeps and vehicles
2018-06-11 09:09:07 +01:00
Michał Janiszewski
841fea1eb0 Revert "Update SDL2 includes to non-system"
This reverts commit b43a9a6ccf, as SDL2
fails -Wdocumentation check
2018-06-11 09:52:54 +02:00
Michał Janiszewski
1d28826b79 Fix -Wdocumentation and add it to default warnings 2018-06-11 09:52:54 +02:00
Aaron van Geffen
8ef5f4e02e Update Xcode project. 2018-06-11 01:22:24 +02:00
Ted John
3096c4de00 Remove window internals from TileInspector logic 2018-06-11 00:09:00 +01:00
Ted John
04da3be824 Move Widget.cpp to libopenrct2ui 2018-06-11 00:04:41 +01:00
Ted John
a4d6a45e78 Move window_all_wheel_input to libopenrct2ui 2018-06-10 23:56:05 +01:00
Ted John
370a6300c0 Move ViewportInteraction to libopenrct2ui 2018-06-10 23:39:56 +01:00
Ted John
ae6af47341 Move TitleSequencePlayer to libopenrct2ui 2018-06-10 23:39:56 +01:00
Ted John
bc1d2252aa Remove window dependency from Ride.cpp 2018-06-10 23:34:36 +01:00
Ted John
5a368ce6d9 Move theme code to libopenrct2ui 2018-06-10 23:34:27 +01:00
Ted John
e6e61c3a2f Move create window code to libopenrct2ui 2018-06-10 23:34:20 +01:00
Ted John
e38f4df575 [wip] Move themes to libopenrct2ui 2018-06-10 23:34:12 +01:00
Ted John
85dc161c5a Add SetMainView to WindowManager 2018-06-10 23:33:52 +01:00
Ted John
d1d9f0a86a Add debug drawing option for blocked tiles
Replace old unused original drawing code toggle options with new option to show which tiles are blocked by vehicles.
2018-06-10 22:59:58 +01:00
Hielke Morsink
36d123b272
Revert renaming of spinners (#7650) 2018-06-10 21:31:08 +02:00
Hielke Morsink
82370c36c6
Allow holding down spinners in tile inspector (#7647)
This basically moves much of the event handling from mouseup to mousedown, and adds a new array with widget indices for the spinners. This automatically enables scrolling for them as well.
2018-06-10 18:55:44 +02:00
Andy Ford
1acb1c4b35 Fix #7434: Diagonal ride segments cannot be deleted if they are isolated
Mimic vanilla RCT2:

- If the isolated track is the last piece on the ride, delete and
set the construction mode to a straight piece. Rotate said piece
45 degrees anti-clockwise.
- If other track still exists, delete and rotate as above but
set the track type to station-platform.
- If banked, set track type to the turn that entered the previous
orientation. For example, north west banked track would continue
with a banked 45 degree turn starting facing west.
2018-06-10 17:34:37 +02:00
Hielke Morsink
0fc4cad80f
Fix tile inspector errors for banner (#7640)
This is likely the least used page of the tile inspector, since two things have been broken for months apparently.

- The checkboxes for the blocked edges weren't being positioned correctly
- Rotating a banner that has either 0 or more than 1 edges blocked, the blocked edges weren't updated correctly
2018-06-09 17:16:04 +02:00
Aaron van Geffen
e920871d67
Fix #7601: Always-researched items not rendered with inset. (#7638)
This re-introduces the use of buffers to work around colours not being set properly.

For clipping strings, we also now manually invoke `gfx_clip_string` instead of relying
on `gfx_draw_string_left_clipped` to do it for us. The latter resets the current font,
meaning it prevents the use of `MEDIUM_EXTRA_DARK` bases. This issue should be addressed
in a later commit.
2018-06-08 22:57:29 +02:00
Aaron van Geffen
b2b997c328
Fix #6647: Prevent changelog window from painting lines out of view. (#7611) 2018-06-08 09:30:20 +02:00
Michał Janiszewski
320eee0d59
Fix -Wunreachable-code-break and add it to deafult warnings (#7634) 2018-06-06 22:30:21 +02:00
Michał Janiszewski
cee74a06e1
Fix #7595: Docker image fails to build (#7633) 2018-06-06 22:23:01 +02:00
Michał Janiszewski
27b684e785
Merge pull request #7629 from Broxzier/missing-field-initializers
Fix missing field initializers
2018-06-06 20:28:41 +02:00
Hielke Morsink
b9590f14b1
Merge pull request #7627 from Broxzier/scrolling-spin-uh-steppers
Allow scrolling on spinners/steppers
2018-06-06 20:00:38 +02:00
Hielke Morsink
184c46992c Fix remaining non-empty list initializers 2018-06-05 16:07:54 +02:00
Hielke Morsink
de3cab59bb Fix warnings reported by travis 2018-06-05 16:07:54 +02:00
Hielke Morsink
8aa122f54e Use empty initializer lists in the openrct2ui project 2018-06-05 14:37:24 +02:00
Aaron van Geffen
5b6ae9d9cb Fix appearance of brake/booster speed widgets 2018-06-04 18:51:37 +02:00
Hielke Morsink
32c4dab6c8 Move cut-away stepper logic to mousedown handler
This makes scrolling work for the stepper widget, and overrides behaviour for scrolling anywhere else in the window.
2018-06-04 13:41:27 +02:00
Michał Janiszewski
30e6cf1787 Remove OpenGLAPIProc.h from headers check target 2018-06-04 12:05:54 +02:00
Michał Janiszewski
798a4fe1a7 Add header verification for openrct2-ui 2018-06-04 12:05:54 +02:00
Hielke Morsink
15c908e4af Remove no longer needed global widget indices 2018-06-04 01:11:00 +02:00
Michał Janiszewski
b43a9a6ccf Update SDL2 includes to non-system 2018-06-03 22:32:10 +02:00
Michał Janiszewski
995d72f262 Remove function unused with HTTP disabled 2018-06-03 19:56:11 +02:00
Aaron van Geffen
35242f4815 Improve scrolling behaviour in object selection window (#7607) 2018-06-03 14:46:17 +02:00
Michał Janiszewski
debb6cd46c Remove declarations of unimplemented functions (#7615) 2018-06-02 13:51:23 +02:00
Aaron van Geffen
9ee1a1f4df
Fix #7613: Improve scrolling behaviour in staff list. (#7614) 2018-06-02 13:06:38 +02:00
Aaron van Geffen
635eab3305
Merge pull request #7579 from AaronVanGeffen/widgets/spinners
Make widget spinners horizontal
2018-06-02 00:03:20 +02:00
Aaron van Geffen
f2b0f7457e Terminology change: rename spinners to steppers. 2018-06-01 23:25:07 +02:00
Aaron van Geffen
0e930287c6 Change spinners for MapGen, Editor{Objective,Scenario}Options. 2018-06-01 23:25:07 +02:00
Ted John
e40a8d2cf5
Merge pull request #7591 from OpenRCT2/performance/msbuild
Improve msbuild performance

Ensure source file names are unique so that all object files can be written to a single directory which allows a single MSVC instance to compile all source files in parallel.
2018-06-01 21:26:15 +01:00
Aaron van Geffen
03020530ef Order vehicle type dropdown orthographically. 2018-06-01 20:35:52 +02:00
Aaron van Geffen
9806ab878d Refactor current vehicle dropdown preparation into its own function.
Splitting the lot off to window_ride_show_vehicle_type_dropdown.
2018-06-01 18:48:27 +02:00
Aaron van Geffen
af0d8fea36 Change spinners for Cheats and Map windows. 2018-06-01 15:29:56 +02:00
Aaron van Geffen
e5f184b01b Spinners for CustomCurrency, RideConstruction, ServerStart, ViewClipping. 2018-06-01 15:20:13 +02:00
Aaron van Geffen
64b04cccd1 Change spinners in Tile Inspector to new +/- buttons. 2018-06-01 15:20:13 +02:00
Aaron van Geffen
88955543d1 Spinners for Finances, NewCampaign, Park windows. 2018-06-01 15:20:13 +02:00
Aaron van Geffen
262409a8d4 Fix #7578: Clicking same price throughout park on accident. 2018-06-01 15:20:13 +02:00
Aaron van Geffen
2181e35b95 Replace spinner widgets with horizontal +/- buttons.
Limited to Options and Ride windows so far.
2018-06-01 15:20:13 +02:00
Michael Steenbeek
e91777bd7e
Small cleanup to ride window price box 2018-06-01 14:23:46 +02:00
Ted John
92f6ac7333 Rename header files to match renamed source files 2018-06-01 09:38:30 +02:00
Ted John
b3c17b215f Use single output folder for msbuild obj files
This requires unique named source files within a project.
2018-06-01 09:37:49 +02:00
Hielke Morsink
2fed57d792
Check for ghost flag when removing track blocks (#7596) 2018-05-31 22:36:45 +02:00
Michał Janiszewski
3137469272
Merge pull request #7593 from janisozaur/remove-extra-decls
Remove superfluous declarations
2018-05-31 00:53:50 +02:00
Hielke Morsink
f805c8db1a Fix #7589: Error in ride window's hold_down_widgets 2018-05-31 00:24:48 +02:00
Michał Janiszewski
58ea1b3446 Add missing #pragma once 2018-05-31 00:22:19 +02:00
Aaron van Geffen
bf44007197 Allow fine-tuning the virtual floor style (#7577)
The virtual floor by @JeroenDStout, introduced in the v0.1.2 release, has generally been well-received. However, some players find it too intrusive in its current appearance (cf. #7221). This PR gives them the option of a toned-down version, rather than having to turn it off completely.

![screenshot_20180528_221350](https://user-images.githubusercontent.com/604665/40628292-6e71358e-62c4-11e8-9293-e166e75d0da6.png)

The clear/transparent style, introduced by this PR, looks like the virtual floor as originally introduced in #6338:
![](https://user-images.githubusercontent.com/14242454/31050274-e3f0e62e-a645-11e7-9b10-ec26b733d631.gif)

The glassy/translucent style is the virtual floor as we've come to know it since the v0.1.2 release, and remains the default setting.
2018-05-30 13:09:50 +02:00
Aaron van Geffen
2127a0170e
Merge pull request #7567 from IntelOrca/performance/park-loading
Improve performance of park loading
2018-05-30 11:51:16 +02:00
Ted John
f5e77a9e15 Load objects for title editor and scenario editor 2018-05-29 18:39:12 +01:00
Aaron van Geffen
6eadf00a33 Order ride type dropdown orthographically. 2018-05-29 19:09:56 +02:00
Aaron van Geffen
8a1de9d8fd Turn ride type selection into a normal dropdown.
This removes the spinner aspect that previously worked around dropdown item limits.
2018-05-29 19:09:56 +02:00
Park Joon-Kyu
30fa405eb3 Make Twitch integration API URL configurable. (#7555) 2018-05-28 22:01:37 +02:00
Hielke Morsink
617372fd38 Check for page correctly 2018-05-27 18:07:05 +02:00
Hielke Morsink
15ae358946
Fix #7569: Assertion hit when using the XY spinners (#7570)
The X/Y spinners change the currently tile selected, and reset the element selection index. Previously this would also set the page to default immediately, but since that's now done on invalidation instead, the page would not be correct. This is fixed by checking the index of the selected element too, instead of only the selected page, in the mouse_up event.
2018-05-27 18:03:34 +02:00
Hielke Morsink
f5c8ad2189
Merge pull request #7562 from AaronVanGeffen/windows/inventions-resize
Resizeable invention list window
2018-05-27 15:28:18 +02:00
Ted John
cce37698e8 Fix #7454: Rides list windows has weird strings...
The ride list assumed the ride structure had 0 packing. Format the name by explicitly setting format arguments to the ride's name arguments.
2018-05-27 13:27:43 +01:00
Aaron van Geffen
1a2958df84 Make text painting adapt to scrollview width as well. 2018-05-27 00:45:50 +02:00
Aaron van Geffen
248585281c Fix #6221: Make invention list resizeable. 2018-05-27 00:37:45 +02:00
Aaron van Geffen
7a107264df Tile inspector: clip overly long object name strings. 2018-05-26 01:20:46 +02:00
Aaron van Geffen
146235931f Tile inspector: use SCROLLABLE_ROW_HEIGHT constant.
The tile inspector window was using its own LIST_ITEM_HEIGHT constant,
instead of the SCROLLABLE_ROW_HEIGHT constant commonly used in other windows.

This fixes CJK text overlapping.
2018-05-26 01:20:29 +02:00
Hielke Morsink
1a9dc7beee
Fix #7564 Some buttons are not greyed out when they should (#7565) 2018-05-25 23:09:52 +02:00
Aaron van Geffen
8a724c3983 Hide speed and length statistics for flat ride TD6 files (#7563)
This hides the speed and length statistics in the track design list when viewing designs for non-tracked rides.

Fixes #7507.
2018-05-25 23:01:27 +02:00
Aaron van Geffen
a2f39079a7
Merge pull request #7556 from Gymnasiast/tile-element-cleanup
Replace all occurrences of tile_element_is_last_for_tile()
2018-05-25 13:34:28 +02:00
Hielke Morsink
c50011aa3e Re-add zebra stripes and light text 2018-05-25 00:46:21 +02:00
Hielke Morsink
59c7b097ee Add Ctrl + Click to select tile elements
Co-authored-by: wolfreak99 <jbminor1991@gmail.com>
2018-05-25 00:46:20 +02:00
Hielke Morsink
0d77c279aa Fix: buttons sometimes stay pressed
In the invalidate function of the tile inspector, the checkboxes get checked to match the selected tile element. Some of those checkboxes share their widget index with buttons from other pages. When a checkbox is checked, the it's set to be "pressed", which causes the butons in the other tabs so appear that way. This behaviour is fixed by unpressing widgets when switching to another page.
2018-05-25 00:46:20 +02:00
Hielke Morsink
fe40005372 Automatically set the correct page
Instead of having to set the page and setup the widgets correctly when a new elements gets selected, it now switches automatically on invalidation to the correct tab. This fixes the issue where pasted elements were selected but the page for them not shown, and removes two of the intents that were made for the tile inspector.
2018-05-25 00:46:20 +02:00
Hielke Morsink
4b25a71924 #5832 Resize tile inspector automatically when selecting a tile element 2018-05-25 00:46:19 +02:00
Hielke Morsink
f79589527d Adjust list style to match other lists
- No odd/even checked colours
- Black text (white on hover)
- Darker background
- Solid fill background for hovered and selected element
2018-05-25 00:46:19 +02:00
Hielke Morsink
4c1097d5b1 Minor code cleanups 2018-05-25 00:46:19 +02:00
Michael Steenbeek
b573bd49b3 Replace all occurrences of tile_element_is_last_for_tile() 2018-05-24 11:44:53 +02:00
Aaron van Geffen
ca16fe8e62 Fix refurbishment confirmation window not closing in multiplayer mode. 2018-05-23 16:33:37 +02:00
jensj12
3f0308a517 Fix Travis builds 2018-05-23 16:33:37 +02:00
jensj12
50e3f8b4f6 Cleanup of ride_demolish 2018-05-23 16:33:37 +02:00
jensj12
23dc6bb9d3 Add button to refurbish ride
Add a button to refurbish the selected ride. The cost for this is 35% of the
build price and may only be done if the ride is closed and empty.
2018-05-23 16:33:37 +02:00
deurklink
996ca5a880 Fix #7528: Tab changing in park pricing window happens on mousedown instead of mouseup (#7542) 2018-05-19 14:57:05 +02:00
wolfreak99
8c9b56d0f2 Keep "Save track design" dropdown open (#7531) 2018-05-19 14:13:08 +02:00
Ted John
34531f7afb
Fix signed/unsigned mismatch warnings (#7529)
Unignore MSVC warning: C4245:
'conversion_type': conversion from 'type1' to 'type2', signed/unsigned mismatch
2018-05-16 21:22:17 +01:00
Michał Janiszewski
a2ef4bd699
Exclude pre-formatted blocks from clang-format (#7520)
[ci skip]
2018-05-16 20:41:29 +02:00
Aaron van Geffen
829ac11bec
Merge pull request #7519 from IntelOrca/refactor/new-object-types-prep
Refactor code around object types
2018-05-15 15:10:16 +02:00
Aaron van Geffen
19442eb6c2
Merge pull request #7510 from Broxzier/feature/horizontal-clipping
Horizontal Clipping
2018-05-15 14:55:05 +02:00
Aaron van Geffen
59e682a835
Merge pull request #6807 from ZehMatt/ga-removewall
Refactors GAME_COMMAND_REMOVE_WALL to a GameAction.
2018-05-15 09:54:37 +02:00
Ted John
6f00e6aafe Make ObjectRepositoryItem C++ 2018-05-15 00:36:35 +01:00
Ted John
f8271e93b0 Refactor code base to allow easy addition of new object types 2018-05-15 00:32:36 +01:00
Michael Steenbeek
fcf507e051
Spin off shop item stuff to separate files 2018-05-14 19:21:43 +02:00
Hielke Morsink
9f0d820b7c Use TileCoordsXYZD for wall locations 2018-05-14 12:36:45 +02:00
Ted John
f0348dafb7 Fix MSVC warning 2018-05-13 01:11:56 +01:00
Ted John
7eb1703f36 Remove old bitmap code via UiContext 2018-05-13 01:11:56 +01:00
Ted John
229c50dff9 Add bitmap reading support 2018-05-13 01:11:56 +01:00
Hielke Morsink
5b64abd7aa Keep 'select area' button pressed while the tool is active 2018-05-12 14:48:22 +02:00
Hielke Morsink
1324b6ae8f Add group boxes and clear button 2018-05-12 14:26:03 +02:00
Hielke Morsink
4e5f5de1a3 Update the year in copyright notice for changed files 2018-05-12 14:24:51 +02:00
Hielke Morsink
9034a0bce9 Restore old selection when the tool gets interupted
And re-type the selection variables to use LocationXY8 instead of storing them separately.
2018-05-12 14:24:47 +02:00
Hielke Morsink
28c1dbaf5a Show hovered tile selection 2018-05-12 14:24:06 +02:00
Hielke Morsink
f1bbf077d6 Add clip selection
This allows the user to select an area of tiles. Anything outside of this area won't be drawn.
2018-05-12 14:24:01 +02:00
Ted John
8eacc3582c Remove PlainContext 2018-05-11 20:39:00 +01:00
Ted John
302fe00805 Always pass shared_ptr by reference 2018-05-11 20:39:00 +01:00
Ted John
35df72e61f Remove use of gCurrentLanguage 2018-05-11 20:39:00 +01:00
Ted John
7b28078da2 Remove use of gUseTrueTypeFont 2018-05-11 20:37:48 +01:00
Ted John
466c465d44 Use unique_ptr and shared_ptr for IDrawingEngine 2018-05-11 20:37:48 +01:00
Ted John
7b610fd3c0 Use shared_ptr more for UiContext in relation to DrawingEngine 2018-05-11 20:37:48 +01:00
Ted John
7dc170ef85 Use shared_ptr for long-life objects
Use unique_ptr and shared_ptr for IContext, IPlatformEnvironment, IUiContext, and IAudioContext.
2018-05-11 20:37:48 +01:00
Aaron van Geffen
afd1dee580 Leftover cleanup of unnecessarily setting widget types. 2018-05-11 19:39:51 +02:00
Aaron van Geffen
56b9f5ff16 Removed unused string from audio options. 2018-05-11 19:39:47 +02:00
Aaron van Geffen
5ecb2d951e Draw misc options' dropdown captions directly through widgets. 2018-05-11 19:39:47 +02:00
Aaron van Geffen
fe044477c2 Draw interface options' dropdown captions directly through widgets. 2018-05-11 19:39:47 +02:00
Aaron van Geffen
bf817d2312 Draw culture options' dropdown captions directly through widgets. 2018-05-11 19:39:47 +02:00
Aaron van Geffen
13f3fb3448 Draw audio options' dropdown captions directly through widgets. 2018-05-11 19:39:47 +02:00
Aaron van Geffen
adf3e55d9b Draw display options' dropdown captions directly through widgets. 2018-05-11 19:39:47 +02:00
ZehMatt
5e4cdeb78b Refactor out references to compatibility function wall_remove 2018-05-11 12:33:57 +02:00
ZehMatt
b0f7435e9d Refactor GAME_COMMAND_REMOVE_WALL to game action. 2018-05-11 12:32:14 +02:00
rwjuk
9a167bb9d3 Disable saving without scenery for flat rides 2018-05-10 20:54:53 +02:00
Richard Jenkins
41f0b181bf Display flat rides correctly in previews 2018-05-10 20:54:53 +02:00
rwjuk
066980a9d4 Initial implementation of track saving for flat rides 2018-05-10 20:54:53 +02:00
Duncan
7b8507cb22
Merge pull request #7404 from OpenRCT2/peep
Peep Refactor
2018-05-08 20:22:39 +01:00
Olivier Wervers
e6ef627fe2 Fix graphs skipping values of 0 2018-05-08 09:20:13 +02:00
Michael Steenbeek
907d318e1c
Make Ride Groups more C++-like 2018-05-07 20:18:06 +02:00
deurklink
0d332cdf68 Implement #7459: Allow opening and closing of parks that use no mone 2018-05-07 19:48:47 +02:00
Hielke Morsink
afac7f6557 Make more global functions part of rct_peep 2018-05-05 11:42:43 +01:00
duncanspumpkin
fcb66b7449 Start refactoring pathfinding to use tileCoords 2018-05-05 11:42:34 +01:00
Hielke Morsink
6e02d6af4c Make peep_has_food, has_item and has_drink member functions 2018-05-05 11:13:22 +01:00
Hielke Morsink
8d10bfb5a1 Add namespace closing comments 2018-05-04 22:54:43 +02:00
Hielke Morsink
bc44792da9 Pack nested namespaces together 2018-05-04 22:54:43 +02:00
Ted John
dbbd5b89e6 Fix assert in SDL2 (debug) 2018-05-04 20:24:35 +01:00
Aaron van Geffen
e92264a2af Fix #7484: Incorrect label offsets in New Campaign window 2018-05-04 10:45:14 +02:00
Hielke Morsink
a86482576f Land Line Tools (select land edges/row of tiles)
(This commit is multiple commits squashed together, to make rebasing and merging easier. Many of the commits undid or slightly altered previous changes.)

This Extends the land-tool by allowing the player to select an edge of a surface tile, and to select a row of tiles. Both work by holding down the Ctrl key (same key for keeping the same base-height for other tools). When using a single-sized tool, the selection will become the edge, and when using a selection area of 2x2 or higher, the selection becomes a row of tiles.

The tables `tile_element_raise_styles` and `tile_element_lower_styles` hold the data for how slopes should change when a tile gets raised or lowered with the land tool. Each row represents a selection, and each column the slope type.

Co-authored-by: Adam T <32143337+Despotico@users.noreply.github.com>
2018-05-03 23:03:07 +02:00
Michael Steenbeek
5f9d40be7a
Replace tile_element_get_type() with struct method 2018-05-02 19:27:04 +02:00
Michael Steenbeek
b725916808 Use TitleCase 2018-05-02 13:27:53 +02:00
Michael Steenbeek
ef433df26a Clean up tile element usage, introduce struct methods 2018-05-02 11:58:12 +02:00
oli414
3bff12c081 Seperate surface tile element 2018-05-01 16:33:16 +02:00
Aaron van Geffen
735cc2df89 Take line height into account in scenario selection screen 2018-05-01 13:58:46 +02:00
Toby Hinloopen
2fc01cb698 Fix #7424: Do not auto-rotate shops to face queue paths 2018-04-30 14:54:26 +02:00
Olivier Wervers
7713cdac4d Replace month count magic numbers 2018-04-29 20:46:46 +02:00
Michael Steenbeek
2d92ecf10b Fix #7436: Only the first 32 vehicles of a train can be painted 2018-04-26 10:33:54 +02:00
Hielke Morsink
30063984e6
Delete unused function arguments or mark them so (#7426)
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).

I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
Aaron van Geffen
11207f9c41 Re-introduce zebra striping. 2018-04-16 22:11:53 +02:00
Aaron van Geffen
97d1c296a4 Increase row height for object load error window. 2018-04-16 22:11:53 +02:00
Albert Morgese
a3b04a67b2 Implement #1675: Auto-rotate shops to face footpaths 2018-04-16 20:02:46 +02:00
Ted John
c59f342f2f Use correct SDL2 library in debug builds 2018-04-12 23:31:33 +01:00
Ted John
b8d8d24d21 Get cmake working with msvc for basic game 2018-04-12 23:07:18 +01:00
duncanspumpkin
765500adfa Label offsets and functions
Actually save before commiting

Label more peep vars.

Remove unread var

Further refactoring

Fix mistake in map element type
2018-04-11 18:16:09 +01:00
Ted John
1cd88a1641
Fix #7367: 'invalid name for park' shown when opening a scenario (#7394)
Apply extra changes from my own implementation of ParkSetNameAction
which re-introduces logging and calls the action directly from the UI
layer.
2018-04-10 17:14:32 +01:00
Hielke Morsink
dc673a64d8 Give context the ownership of repositories and the object manager (#7340)
This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Ted John
124fb0df90 Fix out of bounds error in window_editor_object_selection_scroll_mouseover 2018-04-09 17:46:43 +01:00
NathanZabriskie
cc256997ef Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382 (#7387)
* Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. #7382
* Updated changelog and contributors
2018-04-08 19:34:36 +02:00
Duncan
0ab3d0955c
Merge pull request #7310 from OpenRCT2/json-objects
Add support for new JSON object format
2018-04-08 10:45:55 +01:00
Michał Janiszewski
b26d484726 Fix remaining headers 2018-03-31 23:48:15 +02:00
Hielke Morsink
b62017657b Fix header dependencies for openrct2-ui 2018-03-31 23:07:14 +02:00
Fusxfaranto
69bb1cdf82 Use STR_NONE over magic number, and conform to style guide 2018-03-31 10:54:41 +02:00
Fusxfaranto
74361dcf87 Add different titles for multiplayer window tabs (#2989) 2018-03-31 10:54:41 +02:00
Ted John
63e9275b60 Protect against unknown ride types 2018-03-30 16:58:12 +01:00
Michał Janiszewski
fa11f05dba Remove unused variable 2018-03-27 20:46:12 +02:00
Gymnasiast
566af0c4f7 Remove residual usages of rideEntry->enabledTrackPieces 2018-03-27 20:40:50 +02:00
Duncan
1b2b020246
Merge pull request #7343 from ZehMatt/ga-stringbased
Implement some game actions for naming things
2018-03-27 18:55:28 +01:00
ZehMatt
417a2586b6 Implement game action for banner naming. 2018-03-27 16:29:53 +02:00
Michael Steenbeek
3d86ec2bc0 Remove dead code from research 2018-03-26 20:36:16 +02:00
Hielke Morsink
9ddda9ac77 Move comment 2018-03-24 13:34:05 +01:00
Hielke Morsink
3b697c071d Only append default extension when none is provided
This should give Linux the same behaviour as Windows. It requires testing, I don't have access to a Linux machine.
2018-03-24 13:25:41 +01:00
Hielke Morsink
6528a2fe37 Invalidate window when populating list
The new comment is there for clarity, because this confused me for a sec.
2018-03-24 13:25:40 +01:00
Hielke Morsink
45a92a7356 Fix #5210 Unable to open system dialog for saving
The reason the file dialog failed to open (on Windows at least) is that the dialog would be used to save a file, yet a folder was provided as the default path. This commit attempts to append a logical filename to the path, including an extension.
2018-03-24 13:25:40 +01:00
Hielke Morsink
c5aececcb1 Set scenario save path upon successfully loading a park
Instead of setting the path when clicking on a file in the loadsave dialog, it's now set when the park gets actually loaded.

This fixes the System Dialog not showing when saving a park loaded from command.
2018-03-24 13:24:39 +01:00
ZehMatt
199a3e33f4 Implement game action for sign naming. 2018-03-24 05:19:19 +01:00
Ted John
a913fd2d4a
Merge pull request #7266 from IntelOrca/feature/interactive-stdinout
Make stdin / stdout a game console
2018-03-23 22:19:08 +00:00
xp4xbox
674e094b3a Add shortcut definition for 'View Path Issues' and 'Cutaway View' 2018-03-23 10:37:13 +01:00
Michał Janiszewski
478b787c79
Default-initialise _consoleCurrentLine 2018-03-22 23:03:35 +01:00
Ted John
85031f2b9a Fix executed statement not written to in game console 2018-03-22 20:35:52 +00:00
Ted John
4babfa2479 Do not make hide close the game 2018-03-22 20:29:41 +00:00
Michał Janiszewski
8624a1d28a Default in-game console to closed 2018-03-22 20:16:58 +00:00
Ted John
ee8d72ea8d Replace magic numbers with CONSOLE_INPUT_SIZE 2018-03-22 20:16:58 +00:00
Michał Janiszewski
af0967e95e Add missing headers 2018-03-22 20:16:58 +00:00
Ted John
6d526d020c Fix for MSVC 2018-03-22 20:16:58 +00:00
Ted John
dd0573b235 Move in game console to UI library 2018-03-22 20:16:58 +00:00
Ted John
ec9e812ea7 Replace gConsoleOpen with function 2018-03-22 20:16:58 +00:00
Michael Steenbeek
61ddbd918b Add option to freeze all staff to Cheats window 2018-03-22 09:32:20 +01:00
Michał Janiszewski
fc97c8c5db Reduce inclusion of <string> header 2018-03-21 22:39:19 +01:00
Michael Steenbeek
919533d7c2 Show ride and vehicle names in research list 2018-03-21 22:04:10 +01:00
Ted John
5245b35a90
Merge pull request #7286 from IntelOrca/refactor/gameaction-parksetloan
Implement some more basic game actions:
- ParkMarketingAction
- ParkSetLoanAction
- ParkSetResearchFundingAction
- StaffSetColourAction
2018-03-20 13:38:56 +00:00
thyeggman
ccb1b330a5 Option for early scenario completion (#7187) 2018-03-20 12:58:59 +01:00
Ted John
9b604310a2 Implement game action for staff set colour 2018-03-20 09:31:39 +01:00
Ted John
708843b526 Implement game action for park marketing 2018-03-20 09:31:39 +01:00
Ted John
5a803d2551 Implement game action for park set research funding 2018-03-20 09:31:39 +01:00
Ted John
16a7e21ffa Implement game action for park set loan 2018-03-20 09:31:39 +01:00
Michał Janiszewski
cd065d4f41 Reduce includes in common header 2018-03-20 00:27:58 +01:00
Aaron van Geffen
7bc63dc30a Themes window: use header widgets; minor code clean up. 2018-03-19 10:36:39 +01:00
Aaron van Geffen
8ab568a6a9 Multiplayer: use table header widgets for column headers. 2018-03-19 10:36:39 +01:00
Aaron van Geffen
f6933aea4e Multiplayer information: take font line height into account. 2018-03-19 08:34:16 +01:00
Aaron van Geffen
a61c84d3b0 Increase button height in server list window. 2018-03-19 08:34:16 +01:00
Aaron van Geffen
ca4e1a36fb Fix widget dimensions for 'Start server' window. 2018-03-19 08:34:16 +01:00
Aaron van Geffen
686fedc671 Player window: use LIST_ROW_HEIGHT. 2018-03-19 08:34:16 +01:00
Aaron van Geffen
32e0f12f5b Multiplayer window: use SCROLLABLE_ROW_HEIGHT in scrollpaint. 2018-03-19 08:34:16 +01:00
Aaron van Geffen
c0bc2da529 Increase button height in save prompt window. 2018-03-19 08:34:16 +01:00
xp4xbox
463cb7ab26 Fix #5339: Change scenery eyedropper to use a relevant icon. 2018-03-19 08:33:59 +01:00
Michał Janiszewski
4dd0995efb Move cmath out of common.h 2018-03-18 23:29:13 +01:00
Michał Janiszewski
5c6e28284b Move cstddef out of common.h 2018-03-18 23:29:13 +01:00
Aaron van Geffen
bab1ef465a Automatically scroll once a new month appears in Finances. 2018-03-18 22:41:34 +01:00
Aaron van Geffen
df6a86d9bf Leverage more historical data in Finances window.
This adds a horizontal scrollbar to the summary page.
2018-03-18 22:41:34 +01:00
Hielke Morsink
1cd3e5e49c use GAME_COMMAND_FLAG_APPLY instead of hardcoded value 2018-03-18 12:21:24 +01:00
Michał Janiszewski
f045370fcf Improve track preview window with OpenGL renderer
This adds a warning to track preview window explaining it's not
supported with OpenGL renderer. Also fixes the issue whereby no stats
were printed because of early exit.
2018-03-16 22:41:08 +01:00
Michał Janiszewski
10dabfa15c Fix strncpy usage in GuestList.cpp 2018-03-14 22:11:01 +01:00
Aaron van Geffen
c21143505f Fix #7203: Undefined string in custom currency window. 2018-03-14 13:35:51 +01:00
Michał Janiszewski
764520076f
Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Ted John
74228ed35f Use iterators again for removing empty headings
Improving on f00aa15096, continue to use iterator and just set it to the result of erase.
2018-03-10 13:58:49 +00:00
Ted John
f00aa15096 Fix assert in debug mode in initialise_list_items
Erasing vector iterators causes the iterator to become invalid, so use an index instead for the loop.
2018-03-10 10:52:32 +00:00
Michael Steenbeek
5411c77358 Clean up more direct access to tile elements 2018-03-09 19:40:16 +01:00
Michael Steenbeek
44524d1e6f Name unknown variable 2018-03-09 19:40:16 +01:00
Ted John
39a38dc193 Include SDL2 using sub directory 2018-03-09 16:28:47 +01:00
Ted John
e318e0948a Fix a few assertions that were found when using debug CRT 2018-03-09 16:28:47 +01:00
Hielke Morsink
a8f167c45d Fix a few typos
'vehichle' -> 'vehicle'
'none zero' and 'non zero' -> 'nonzero'
2018-03-09 15:58:12 +01:00
Michael Steenbeek
88af2d3954 Rename sub_6CA2DF() to window_ride_construction_update_state() 2018-03-09 09:17:24 +01:00
Joshua Moerman
d6c28b2fa4 Using some more CoordsXY instead of separate xy in Map.cpp 2018-03-08 23:41:33 +01:00
Joshua Moerman
426c21eb56 Uses some more informative types in Map.cpp 2018-03-08 23:41:33 +01:00
Joshua Moerman
c2eb735871 Replaces magic numbers with appropriate constants 2018-03-08 23:41:33 +01:00
Joshua Moerman
e5d143b748 Simplifies map_window_get_pixel_colour_ride
- Splits uint32 into two uint16
- Reuse code for unowned land colour
2018-03-08 23:41:33 +01:00
Michael Steenbeek
1fa2fa8f80
Refactor ride->entrances and ride->exits 2018-03-07 19:10:50 +01:00
ZehMatt
e3708c0593 Split special direction to new parameter. 2018-03-05 00:17:34 +01:00
ZehMatt
bdc1cf8adc Refactor GAME_COMMAND_MAZE_SET_TRACK to game action. 2018-03-05 00:17:34 +01:00
Aaron van Geffen
ba1d269227 Move all Virtual Floor code from Map to its own file. 2018-03-04 19:28:56 +01:00
Ted John
0ee3c45d37 Fix #7196: Crowd Noises Absent
Sounds loaded into memory that matched the target audio format were returning a failed result.
2018-02-25 02:40:36 +00:00
Aaron van Geffen
e53741812f Fix deleting of multibyte characters. 2018-02-24 10:47:52 +01:00
Aaron van Geffen
88cfd14ce5 Fix #7020: end key not working in text input. 2018-02-24 10:47:52 +01:00
Gymnasiast
7a2a73b418 Fix #7205: Park entrance fee cannot be set higher than £100 2018-02-21 22:37:54 +01:00
Michał Janiszewski
08bcbe3912 Make network version a variable to reduce recompilations 2018-02-21 22:21:09 +01:00
Michael Steenbeek
2de6529cf5 Use big coordinates for PeepSpawn's Z coordinate 2018-02-21 09:50:07 +01:00
wolfreak99
2d8c473f75 Sync Peep Spawn over network 2018-02-19 21:11:14 +01:00
Michał Janiszewski
6eeda1ec77 Perform more cleanup of CMakeLists.txt files
This moves setting of compilation flags to common file to be used by all
subprojects and explicitly enables only C++ support, skipping whole C
support in CMake.
2018-02-15 23:51:49 +01:00
Michael Steenbeek
bde913ee16 Rename SmallCoords and BigCoords 2018-02-15 22:26:50 +01:00
Michael Steenbeek
a2260929dd Replace rct_xy_element with BigCoordsXYE 2018-02-15 22:26:50 +01:00
Michael Steenbeek
d481cca2ed
Remove some redundant casts and fix rct_sprite::AsDuck() 2018-02-15 13:04:25 +01:00
Hielke Morsink
55979a3fff Remove and replace C typedefs
`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Aaron van Geffen
c8b5cbb3e4 Fix cmake build for openrct2-cli on macOS.
This also removes the globbing for *.m files. As the platform files for macOS
now all use Objective C++ (.mm) instead of Objective C (.m), this is no longer needed.
2018-02-12 23:15:41 +01:00
Ted John
d22572d0b9 Remove rct_object_entry_extended 2018-02-12 12:48:41 +00:00
Ted John
4d8fe051e8 Remove most usages of object_entry_groups 2018-02-12 12:48:41 +00:00
Ted John
d905dde070 Simplify selected object flags 2018-02-12 12:48:41 +00:00
ZehMatt
4f011163d0 Fix #6667: Match sample rate to games audio content. 2018-02-11 12:51:33 +01:00
Hielke Morsink
8e55c811f6 Check for server version instead of address (#7155) 2018-02-09 19:16:54 +00:00
Gymnasiast
f003366d22 Remove STEX selection from Object Selection window 2018-02-09 13:47:15 +01:00
Gymnasiast
b1ab852fb7 Add object_entry_get_type() 2018-02-09 13:47:15 +01:00
Ted John
504e635933
Merge pull request #7150 from Broxzier/absolute-path
Make custom paths absolute and show full path in load/save window
2018-02-08 17:25:52 +00:00
Ted John
9f533d7265
Merge pull request #7143 from IntelOrca/refactor/server-list
Refactor server list
2018-02-08 17:25:37 +00:00
Hielke Morsink
ced75956d1 Populate loadsave window with absolute path
When pressing "up", the code would look for the parent in the given path, which doesn't work well with relative paths. This commit fixes this behaviour.
2018-02-08 14:23:21 +01:00
Michał Janiszewski
20f95d073a Fix remaining uses of WC_LOADSAVE intent 2018-02-07 23:14:29 +01:00
Michał Janiszewski
d08924a9c2 Add missing breaks in WindowManager 2018-02-07 23:14:29 +01:00
Ted John
9d50a36f2c More improvements to server list 2018-02-07 19:23:44 +00:00
Ted John
c7128ec988 Refactor ServerList more 2018-02-07 13:01:36 +00:00
Ted John
c42a63c52c Refactor memory handling in ServerList more 2018-02-07 12:51:52 +00:00
Ted John
5d51676523 Refactor memory handling in ServerList 2018-02-07 12:51:52 +00:00
Michał Janiszewski
8b72c4f1ad Fix mismatched deleter in TextureCache (#7138) 2018-02-06 20:51:40 +00:00