Duncan
791c3059f6
Add ParkEntranceRemove GameAction
2019-03-24 21:41:14 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Michael Steenbeek
18ac3b02b1
Fix #8524 : Do not show RCT1 land edges when CSG1 is not loaded ( #8845 )
2019-03-12 09:23:17 +01:00
duncanspumpkin
540be7c7be
Provide a conversion from old game command.
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Note doesn't handle footpath scenery or clear direction mode
2019-03-04 16:57:21 +00:00
duncanspumpkin
ef69c01da5
Create FootpathSceneryRemoveAction to split up footpath place
2019-03-04 16:57:21 +00:00
Ted John
cdec457abd
Refactor peep struct
2019-02-28 20:28:58 +01:00
duncanspumpkin
fae15fceca
Use IsBroken
2019-02-27 10:49:48 +00:00
Michael Steenbeek
2a4215a30f
Create constant for SCROLLING_MODE_NONE
2019-02-14 22:41:48 +01:00
Ted John
aaacece0ea
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Gymnasiast
87f894079b
Replace hardcoded occurrences of RIDE_ENTRY_INDEX_NULL
2019-01-12 12:48:35 +01:00
Matt
9f613833ce
Rename actions.
2019-01-07 09:04:51 +01:00
Matt
d7096f71cb
Implement SceneryRemoveLargeAction.
2019-01-07 09:04:51 +01:00
Matt
b34b09c6bb
Implement SceneryRemoveSmallAction.
2019-01-07 09:04:51 +01:00
Michael Steenbeek
31298bd772
Merge pull request #8543 from IntelOrca/refactor-ride
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Refactor ride structure
2019-01-02 22:38:20 +01:00
Michael Steenbeek
b5317ee9e9
Split drawing of path and railing
2019-01-02 19:52:53 +01:00
Ted John
37f76d1687
Move station fields into new station struct
2019-01-01 02:26:14 +00:00
ζeh Matt
7d19a5bc77
Refactor memcpy to std::memcpy and memset to std::memset ( #8408 )
2018-12-15 22:23:31 +01:00
Ted John
06f203a7e7
Implement surfaces, edges and stations as objects
2018-12-09 23:30:40 +00:00
Michael Steenbeek
f8add7f62e
Rename rct_tile_element to TileElement
2018-11-01 13:53:50 +01:00
Michael Steenbeek
84145a258d
Fix very misleading use of tileElement->type in a union
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It was a sprite, accessed as if it was a tileElement. Neither the method nor the resulting code made any sense.
2018-10-31 13:12:18 +01:00
Michael Steenbeek
0f4560598e
Replace residual access to path element entry index field
2018-10-31 13:09:29 +01:00
Gymnasiast
015ece94c6
Replace C-style functions for getting path entries
2018-10-04 12:13:17 +02:00
Gymnasiast
ecd6247462
Replace C-style functions for checking getting path additions
2018-10-04 12:13:17 +02:00
Michael Steenbeek
28e8b4e12b
Modify game_command_remove_scenery to take unshifted scenery quadrant
2018-10-03 12:31:02 +02:00
Michael Steenbeek
90d7e146f7
Clean up small scenery GC calls a bit
2018-10-03 12:31:02 +02:00
Michael Steenbeek
882a65e4c0
Port queue functions
2018-10-03 12:18:21 +02:00
Michael Steenbeek
d01b21a1ac
Port banner index
2018-09-27 22:15:04 +02:00
Michael Steenbeek
3c93aca727
Port entrance station index and sequence lookup
2018-09-27 22:15:04 +02:00
Michael Steenbeek
cc7f8e612d
Port entrance type lookup
2018-09-27 22:15:04 +02:00
Gymnasiast
eecf465e3b
Fix formatting
2018-09-25 21:57:21 +02:00
Gymnasiast
67d7d5c022
Move getting station index to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
6062960390
Port remaining wall stuff to struct methods
2018-09-17 15:42:34 +02:00
Gymnasiast
0f08128657
Fix formatting
2018-09-16 21:34:51 +02:00
Michael Steenbeek
74ccf010e6
Port surface elements to new structure
2018-09-16 21:34:51 +02:00
Michael Steenbeek
35b4724626
Port large scenery to new structure
2018-09-16 21:34:50 +02:00
Michael Steenbeek
1d3baef9b7
Remove some C-style tile element functions
2018-09-16 21:34:04 +02:00
Michael Steenbeek
0e998c2d78
Merge pull request #7988 from Gymnasiast/tile-element-makeover
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Change tile elements to use the OpenLoco structure
2018-09-14 10:56:19 +02:00
Michael Steenbeek
a31176b7e7
Remove remnants of old small scenery code
2018-09-13 18:12:20 +02:00
Matt
a89b352fb2
Rename rct_sprite::unknown to rct_sprite::generic
2018-08-20 18:27:40 +02:00
Aaron van Geffen
d4591a1492
Draw disabled checkboxes inset.
2018-08-17 22:14:11 +02:00
Sijmen Schoon
5f8c7ef04d
Refactor widget_hscrollbar_draw to be more readable
2018-08-17 22:14:11 +02:00
Sijmen Schoon
2e95c64a7c
Fix issue with more than two rct_scrolls not working
2018-08-17 22:14:11 +02:00
Linus Unnebäck
fd07be587a
Remove Math::Clamp in favour of std::clamp
2018-08-12 16:47:12 +01:00
ζeh Matt
b2005c3b9f
Implement FootpathRemoveAction as a GameAction ( #7867 )
2018-08-12 10:31:00 +02:00
clang-format
b02dfdbc93
Binpack function arguments together
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Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579
Enforce not breaking before assignments and function names
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Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format
949a34646e
clang-format UI interface
2018-07-23 16:00:13 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants
2018-06-20 17:11:35 +02:00
Ted John
98905fdbc3
Change g_window_list to use the heap for windows
2018-06-16 16:04:01 +01:00