Commit graph

7558 commits

Author SHA1 Message Date
Marijn van der Werf
21254c6f51 Clean up dodgems 2016-05-17 20:50:29 +02:00
Marijn van der Werf
10a1526ca6 Clean up spiral slide 2016-05-17 20:29:45 +02:00
Marijn van der Werf
defa3852db Clean up maze paint 2016-05-17 20:06:13 +02:00
Marijn van der Werf
acab4d351e Clean up shop drawing 2016-05-17 20:02:30 +02:00
Marijn van der Werf
ac53e8d24d Clean up 3x3 rides 2016-05-17 19:50:49 +02:00
Marijn van der Werf
ed9ee3fba2 [fixup] Remove accidentally commited line 2016-05-17 19:50:30 +02:00
Marijn van der Werf
ea47382e97 Clean up crooked house 2016-05-17 19:48:28 +02:00
Marijn van der Werf
f3a563db8e Start cleanup/harmonisation of paint code 2016-05-17 19:10:25 +02:00
Yaroslav Tretyakov
384b58bc68 Fix #3566: Implement bugfix in GOG/Steam version of original (#3643) 2016-05-17 18:08:24 +01:00
Ted John
cc0c3cc077 Merge pull request #3630 from Gymnasiast/fix-3459
Set NO_MONEY_SCENARIO flag when importing SC4 scenarios without money, fixes #3459
2016-05-17 08:53:35 +01:00
OpenRCT2 git bot
f1c5d47705 Merge Localisation/master into OpenRCT2/develop. 2016-05-17 04:00:20 +00:00
Ted John
680c33d30f do scrolling text RCT2 hack for walls too 2016-05-16 20:32:45 +01:00
Gymnasiast
af65758bd2 Create RCT1_PARK_FLAGS and use them when importing 2016-05-16 20:38:55 +02:00
Gymnasiast
b72aac9fbf Set NO_MONEY_SCENARIO flag when importing SC4 scenarios without money, fixes #3459 2016-05-16 20:28:59 +02:00
Ted John
eb19ca8626 integrate variable: gFootpathPrice 2016-05-16 19:05:37 +01:00
Ted John
975eacc5f9 add temp RCT2 memory copy for scrolling text paint
Fixes #3628: assertion
Fixes #3634: wrong queue banner text

Until path_paint is implemented, this variable is used by scrolling_text_setup to use the old string arguments array. Remove when scrolling_text_setup is no longer hooked.
2016-05-16 18:44:44 +01:00
Ted John
0293218890 fix #3633: scenery tool, CTRL does not work correctly 2016-05-16 18:24:36 +01:00
Michał Janiszewski
d4394c73d3 Limit what is considered a valid tile (#3631)
`smooth_land_tile` already calls to `map_is_location_valid`, but the
latter allows for elements that are clearly outside the range.

Fixes #3549
2016-05-16 10:32:08 +01:00
OpenRCT2 git bot
193ae36cb4 Merge Localisation/master into OpenRCT2/develop. 2016-05-16 04:00:19 +00:00
Ted John
9ebb7f4931 Merge pull request #3621 from IntelOrca/refactor/common-format-args 2016-05-15 23:47:55 +01:00
Ted John
a9e4ff98c0 fix #3572: scenario description not loaded for scenarios 2016-05-15 23:26:06 +01:00
Ted John
06aeded227 use memcpy for set_format_arg
To get round strict aliasing problem.
2016-05-15 23:21:37 +01:00
Ted John
d424eb44ed fix #3587: convert CP1252 to UTF8 when importing highscores 2016-05-15 23:15:40 +01:00
Michał Janiszewski
b7f3259779 Guard against crash with synchronised vehicles, fix typo (#3624) 2016-05-15 22:49:59 +01:00
Ted John
cbf9a393f1 remove use of get_format_arg
Because of strict aliasing, we must use memcpy in some cases.
2016-05-15 22:40:25 +01:00
Yaroslav Tretyakov
9c9f1189c6 Fix #3619: Bobsled coaster not banking properly (#3622) 2016-05-15 22:37:59 +01:00
Ted John
1cc35dfe6e integrate common format args 2016-05-15 22:03:53 +01:00
Ted John
6df1b9ac98 stop resetting the selected footpath
Fixes #2931 - in multiplayer when client joins
Fixes #3606 - on autosave
2016-05-15 19:08:02 +01:00
Yaroslav Tretyakov
a3469cf073 Fix #3598: Validate vehicle track movement (#3612) 2016-05-15 17:20:46 +01:00
Ted John
2fadc8d2be remove redundant global usages 2016-05-15 17:19:32 +01:00
Ted John
72957660ef integrate window scenery variables 2016-05-15 17:16:21 +01:00
Ted John
5fe612acd7 integrate scenery place variables 2016-05-15 17:10:25 +01:00
Ted John
6f7db1f9b6 rename rct_path_type to rct_footpath_entry 2016-05-15 16:11:34 +01:00
Ted John
3d47f9869f write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
janisozaur
b3101dd9b0 Don't crash when vehicles have 0 friction (#3615) 2016-05-15 15:59:42 +01:00
janisozaur
3a6978a9aa Fix comparison highlighted by clang (#3614) 2016-05-15 15:20:33 +01:00
Ted John
6c6be817e7 Merge pull request #3610 from zsilencer/bugfixes
Fix #3601: Assert in paint.c
Fix #3609: Crash from invalid peep
2016-05-15 13:38:40 +01:00
zsilencer
6db3828f32 Fix #3609: Crash from invalid peep 2016-05-15 06:21:19 -06:00
zsilencer
8d015f37a9 Fix #3601: Assert in paint.c 2016-05-15 06:12:26 -06:00
Yaroslav Tretyakov
938c498fac Integrate 0x008B8F30 (gTrackVehicleInfo) (#3605) 2016-05-15 10:30:03 +01:00
YJSoft
f5b208d629 Fix font config loaded without proper configuration (#3602) 2016-05-15 10:29:26 +01:00
Hielke Morsink
8c1395bd46 declaring local variables where needed instead of at the top (#3599) 2016-05-15 10:25:24 +01:00
OpenRCT2 git bot
800dc83951 Merge Localisation/master into OpenRCT2/develop. 2016-05-15 04:00:23 +00:00
janisozaur
963128d424 Merge pull request #3476 from Broxzier/commit_in_dump_filename
Including short commit hash in dump filename
2016-05-15 02:17:05 +02:00
Hielke Morsink
d7aacfcde6 Fixed warning in sawyerencoding.c 2016-05-15 01:10:37 +02:00
Hielke Morsink
c7a8e0cab7 Removed space from dump filename, and clearer output. 2016-05-15 01:00:06 +02:00
Hielke Morsink
e69574be12 Including short commit hash in dump filename 2016-05-15 01:00:05 +02:00
Ted John
498e4b67df Merge pull request #3593 from janisozaur/decode-rle-speedup
Use memset/memcpy functions for RLE chunk decoding
2016-05-14 16:03:32 +01:00
Ted John
d0d2ad7ded fix #3562: loaded objects are not unloaded when loading a new game 2016-05-14 12:54:55 +01:00
Michał Janiszewski
90bcca11d2 More sawyercoding optimisations 2016-05-14 11:54:19 +02:00