Tulio Leao
2da96e8cfc
Revert to copy instead of const-ref for functions that edit content
2020-03-01 09:57:03 -03:00
Tulio Leao
91c4735917
Revert to copy instead of const-ref for functions that edit content
2020-03-01 00:49:00 -03:00
Tulio Leao
9bcd20e0e6
Prefer const ref to send ScreenCoordsXY over
2020-02-29 08:25:48 -03:00
Tulio Leao
475eed0a56
Receive CoordsXY by const ref instead of copy
2020-02-29 01:16:19 -03:00
Tulio Leao
b9186f4b0b
Receive TileCoordsXYZ by const ref instead of copy
2020-02-29 01:16:16 -03:00
Tulio Leao
181eaf768d
Receive CoordsXYZ by const ref instead of copy
2020-02-29 01:14:05 -03:00
Tulio Leao
473bb4683b
Receive (Tile)CoordsXYZD by const ref instead of copy
2020-02-29 01:09:24 -03:00
ζeh Matt
b86854a259
Fix #10587 : Update last action coordinates on correct player ( #10845 )
2020-02-28 16:23:41 +01:00
OpenRCT2 git bot
52d5995240
Merge Localisation/master into OpenRCT2/develop.
2020-02-25 04:02:29 +00:00
Ted John
e2bbd55304
Fix no contributors.md and licence.txt in windows portable builds ( #10837 )
2020-02-24 23:09:16 +01:00
Michael Steenbeek
e36d8f03e6
Implement #10666 : ShowMessageBox on Android ( #10817 )
2020-02-24 13:48:32 +01:00
Michael Steenbeek
938f2a891f
Implement #682 : Staff patrol area now drawn on the water ( #10830 )
2020-02-24 13:47:28 +01:00
Michael Steenbeek
270417f788
Merge pull request #10819 from Gymnasiast/refactor/even-more-rtd
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Move track paint function lookup to RTDs
2020-02-24 10:56:43 +01:00
OpenRCT2 git bot
c6df40bf69
Merge Localisation/master into OpenRCT2/develop.
2020-02-24 04:02:23 +00:00
pizza2004
57605f36e3
Fix #2485 : Hide Vertical Faces not applied to water
2020-02-23 21:32:57 +01:00
Michael Steenbeek
18f60fa987
Merge pull request #10821 from Gymnasiast/refactor/special-pieces-for-track
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Refactor custom track piece handling
2020-02-23 21:29:12 +01:00
Michael Steenbeek
6d7a2bea69
Merge pull request #10818 from tupaschoal/coords-xy-2
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Use ScreenCoordsXY for some window interactions
2020-02-23 13:23:50 +01:00
Tulio Leao
98781e7596
Revert change to commented line
2020-02-23 09:19:45 -03:00
Aaron van Geffen
423ed90112
Fix #10815 : Vertical alignment of scatter tool area size label. ( #10823 )
2020-02-23 10:57:38 +01:00
OpenRCT2 git bot
630ff6ce2b
Merge Localisation/master into OpenRCT2/develop.
2020-02-23 04:02:14 +00:00
Gymnasiast
93926d5e5d
Move all the ride type-specific track categories to regular ones
2020-02-22 23:20:12 +01:00
Gymnasiast
dc04c5ec95
Refactor custom track piece handling
2020-02-22 23:01:34 +01:00
Michael Steenbeek
e2e7079f17
Fix YaHei detection ( #10820 )
2020-02-22 22:35:51 +01:00
Gymnasiast
63430412be
Move TrackDataOld.cpp to Testpaint project
2020-02-22 20:29:35 +01:00
Gymnasiast
08ad1816d3
Move track paint function to RTDs
2020-02-22 20:15:00 +01:00
Michael Steenbeek
86a79e742f
Use RideTypeDescriptor for available track pieces
2020-02-22 20:13:44 +01:00
Tulio Leao
1b3f0e9a44
Create ScreenCoordsXY gSavedView from separate x,y variables
2020-02-22 16:01:21 -03:00
Tulio Leao
47025c45b4
Make setMainView() use ScreenCoordsXY
2020-02-22 16:01:21 -03:00
Tulio Leao
826478a8ef
Use ScreenCoordsXY on UiContext.cpp
2020-02-22 16:01:20 -03:00
Michael Steenbeek
4c2a0f279b
Fix #10752 : Mute button state not correctly set at startup ( #10816 )
2020-02-22 19:20:14 +01:00
Michael Steenbeek
86c7dbf1d5
Fix #7854 : Cannot build custom Spiral RC; dummy entries in track designs list ( #10814 )
2020-02-22 19:06:57 +01:00
Michael Steenbeek
e16a53df1d
Fix #10694 : Lift hill speed of the Flying RC cannot be changed
2020-02-22 18:47:33 +01:00
Aaron van Geffen
8c6bfdd199
Merge pull request #10357 from scrapes/scenery-scatter
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Scenery-Scatter Tool Window
2020-02-22 17:50:39 +01:00
Aaron van Geffen
71bd161143
Add changelog entry for scenery scatter tool.
2020-02-22 17:25:30 +01:00
Aaron van Geffen
9278ef7c61
Move ownership of scatter globals; delegate cleanup to close event.
2020-02-22 17:25:29 +01:00
Aaron van Geffen
5d9bcc083c
Remove unused update event.
2020-02-22 17:25:29 +01:00
Aaron van Geffen
aa6d6efe99
Refactor common parts of branched code.
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Change shifts to COORDS_XY_STEP multiplication.
2020-02-22 17:25:29 +01:00
Aaron van Geffen
2528e94b48
Introduce low, medium, and high density buttons to the scatter tool.
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Change window lay-out to more closely resemble others by introducing
density buttons, along with new sprites.
The amount of elements varies by density as follows:
* Low: number of elements equal to tool size
* Medium: twice as many elements as the tool size
* High: three times as many elements as the tool size.
Remove extraneous 'retry' clause.
2020-02-22 17:25:19 +01:00
Aaron van Geffen
642de8d11a
Change gWindowSceneryScatterEnabled to bool, remove hack.
2020-02-22 17:20:46 +01:00
Aaron van Geffen
cc9498e9a6
Revert changes to default scatter/cluster size.
2020-02-22 16:18:35 +01:00
Aaron van Geffen
6f029055a3
Make scatter window themeable; default to scenario window style.
2020-02-22 16:18:35 +01:00
Anton Scharnowski
205ff401ab
Added SceneryScatter.cpp to xcode project.
2020-02-22 16:18:20 +01:00
Anton Scharnowski
e6e48363de
Introduce Scenery-Scatter Tool Window.
2020-02-22 16:18:19 +01:00
Tulio Leao
1ea9015315
Use CoordsXY(Z) in more places
2020-02-22 14:20:28 +01:00
ζeh Matt
12ab1e9633
Fix #10713 : Correctly encode network ride id over network ( #10802 )
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It byte swapped uint16_t and then during decode byte swapped it as uint32_t, now it always uses uint32_t for ride/player id. I could use the underlying type but that would require to re-create all replays again.
Closes #10713
2020-02-21 18:11:26 +01:00
Michael Steenbeek
08ca829ac2
Create RideTypeDescriptors ( #10707 )
2020-02-20 11:00:03 +01:00
ζeh Matt
1272c0c043
Crash using benchspritesort with dimensions not divisible by 32 ( #10743 )
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Fixes #10740
2020-02-19 21:50:13 +01:00
Aaron van Geffen
ae814571df
Add changelog entry for #10739 .
2020-02-19 11:25:15 +01:00
Aaron van Geffen
947903fefb
Mountain tool overlay in land tool window ( #10739 )
2020-02-19 11:17:11 +01:00
Aaron van Geffen
dd869c8c0a
Fix #10176 : Mistake in sprite for the land tool's 6x6 grid. ( #10735 )
2020-02-19 09:45:00 +01:00