Commit Graph

61 Commits

Author SHA1 Message Date
Ted John 6fff2079f9 Refactor ride name to dynamic args and std::string 2019-07-29 19:18:16 +01:00
Ted John 0b4d989a67 Rename get_banner to GetBanner 2019-07-26 17:24:19 +01:00
Ted John 5c07c53faf Refactor get banner 2019-07-25 22:21:19 +01:00
duncanspumpkin 3ac596faf1 Implement ScenarioSetSetting game action
Further work moving game commands into the game action framework to improve design.
2019-05-14 21:46:27 +01:00
duncanspumpkin b9a70d02a3 Make suggested changes
Implement suggestions

Fix formatting
2019-05-12 17:31:48 +01:00
duncanspumpkin e9e445837f Add landset/buyrights action 2019-05-12 17:29:19 +01:00
Michael Steenbeek 42a1a8704d
Use empty() for vectors; clean up bool comparisons (#9118) 2019-04-20 20:39:47 +02:00
Aaron van Geffen 2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Ted John 520b1b4819 Try out changed sprite structs for main game 2019-02-25 12:29:31 +00:00
Richard Fine e90e9dd73f Introduce many uses of direction_reverse
Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Ted John 08b02943d3 Use std::string for scenario name, details etc. 2018-12-16 19:01:14 +00:00
Ted John 4195f0d9c9 Change gPeepSpawns to a vector so we can now have more than 2 2018-12-16 19:00:16 +00:00
Ted John 19a687f2fa Change gParkEntrance to a vector so we can now have more than 4 2018-12-16 19:00:16 +00:00
Ted John 06f203a7e7 Implement surfaces, edges and stations as objects 2018-12-09 23:30:40 +00:00
Matt a89b352fb2 Rename rct_sprite::unknown to rct_sprite::generic 2018-08-20 18:27:40 +02:00
Michael Steenbeek 9f891bfdcc
Allow opening SV7 files 2018-08-16 16:16:56 +02:00
Linus Unnebäck fd07be587a
Remove Math::Clamp in favour of std::clamp 2018-08-12 16:47:12 +01:00
clang-format b02dfdbc93 Binpack function arguments together
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.

Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format c57bbca827 clang-format root 2018-07-23 16:00:14 +02:00
Michael Steenbeek 1b08fb4e69 Replace our own integer types with standard ones 2018-06-20 17:30:40 +02:00
Michael Steenbeek ec3a1e575e
Replace Math::Min and Max with std variants 2018-06-20 17:11:35 +02:00
Hielke Morsink 0cf256ac9e Ready copyright notice for clang-format
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.

I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John 85dc161c5a Add SetMainView to WindowManager 2018-06-10 23:33:52 +01:00
Ted John 1e7560e7da Do not include GameState.h in Context.h 2018-05-30 12:50:25 +01:00
Aaron van Geffen dcff6895b5 Refactor game_init_all into GameState::InitAll. 2018-05-30 11:53:32 +02:00
Ted John 96a0a22cd1 Make start on loading objects only once 2018-05-29 18:39:12 +01:00
Hielke Morsink 30063984e6
Delete unused function arguments or mark them so (#7426)
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).

I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
Michał Janiszewski cd065d4f41 Reduce includes in common header 2018-03-20 00:27:58 +01:00
Michał Janiszewski 764520076f
Reduce header inclusion
* Update includes in PlatformEnvironment.cpp

* Update includes in ParkImporter.h

* Update includes of OpenRCT2.h

* Update includes in Intro.h

* Remove unused include from Input.cpp

* Update includes of Imaging.h

* Update includes in Game.h

* Update includes in Editor.h

* Update includes of Context.cpp

* Update includes in Cheats.cpp, CmdlineSprite.cpp

* Update includes of some source files

* Update includes in some cpp files

* Update includes in some cpp files

* Update includes in TextureCache.h

* Fix tests

* Update includes in Font.cpp

* Update includes in LightFX files

* Update some includes

* Fix GCC builds

* Update some includes

* Update some includes

* Update includes in FontsFamilies.*

* Update includes of Console.h

* Improve includes in Window.h

* Improve headers in Viewport.h/Window.h

* Fix MSVC build

* Fix network-less builds

* Reduce inclusion of Map.h
2018-03-13 13:14:02 +01:00
Gymnasiast 7a2a73b418 Fix #7205: Park entrance fee cannot be set higher than £100 2018-02-21 22:37:54 +01:00
Ted John d905dde070 Simplify selected object flags 2018-02-12 12:48:41 +00:00
Gymnasiast 778ba466c5 Remove almost every extern C block 2018-02-05 16:20:15 +01:00
Marijn van der Werf 7d0417a366 Import private headers in remaining files 2018-01-18 22:57:55 +01:00
Marijn van der Werf 430bf482f2 Add viewport getter 2018-01-18 22:57:55 +01:00
Michael Steenbeek 0ae5d7d476 Remove research_remove_non_separate_vehicle_types()
This removes more usages of the SEPARATE_RIDE flag.
2018-01-09 21:35:10 +01:00
Michael Steenbeek 6a88d6e04d Move and rename RCT{1,2,12}.h 2018-01-09 13:36:41 +01:00
Ted John f18595a1c1 Refactor viewport.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek 347ff702d0 Refactor objects 2018-01-03 10:16:51 +01:00
Hielke Morsink 628039dd8a Use range-based for loops in libopenrct2 2017-12-21 23:47:30 +01:00
Michael Steenbeek 1a9975d683 Compile util and cheats as C++ 2017-12-14 10:03:21 +01:00
Michael Steenbeek 6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek 3868b100df Stop encrypting money
It serves no purpose any more. Of course, we still need the ENCRYPT_MONEY() and DECRYPT_MONEY() functions for importing and exporting S6 files.
2017-12-07 23:22:24 +01:00
Marijn van der Werf 34e27a2408 Sort includes 2017-12-07 17:52:03 +01:00
Marijn van der Werf 2d776de772 Extract functions from EditorObjectSelection 2017-12-07 17:52:03 +01:00
Marijn van der Werf 862ab26cc1 Move object selection window to UI module 2017-12-07 17:52:03 +01:00
Michael Steenbeek 60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michael Steenbeek 3f8556c85a Fix #6294: Refactor Editor::SelectedObjects 2017-11-28 13:38:54 +01:00
Marijn van der Werf f19344aea6 Move tile inspector to UI module 2017-11-23 23:12:25 +01:00
Marijn van der Werf 67ebf40f83 Move main editor window to UI project 2017-11-18 21:07:21 +01:00