Ted John
652cad15c4
Refactor memory stream
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Clean up a few things.
2017-02-05 02:40:16 +00:00
Ted John
b21378b7f5
Fix #4689 : Object selection tabs sometimes flicker
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8466de7cbf
only reset w->frame on object type tabs. This also does it does it for the ride type filter tabs.
2017-02-04 11:31:07 +00:00
Ted John
94bde929e7
Fix nullptr access when removing banners
2017-02-04 11:24:20 +00:00
Duncan
b1ffe19a74
Merge pull request #5172 from duncanspumpkin/refactor
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Flags Refactor
2017-02-04 11:12:35 +00:00
Ted John
601a8e633c
Fix #5171 : Latest build doesn't allow server connection
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Network park streams do not have checksums so do not try to validate.
2017-02-04 11:05:25 +00:00
duncanspumpkin
fef7445f0c
Use flags where known. Refactor large 3d signs slightly
2017-02-04 08:12:44 +00:00
Ted John
afc8943e34
Fix #5169 : Parks containing packed objects fail to open
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Regression from 3b02b05dc6
. Forgot to implement reading packed objects with IStream.
2017-02-04 00:34:14 +00:00
Ted John
44120b2e7e
Fix build issues
2017-02-02 22:00:01 +00:00
Ted John
bb62bbebb3
Re-introduce checksum validation
2017-02-02 22:00:01 +00:00
Ted John
fed4c248e3
Remove use of SDL RWOps from title sequence player
2017-02-02 22:00:01 +00:00
Ted John
5d7a712672
Use new S6 importer for title screen and fix issues
2017-02-02 22:00:01 +00:00
Ted John
8998b2ae18
Refactor S6 importer to use IParkImporter interface
2017-02-02 22:00:01 +00:00
Ted John
5c1f2f4c43
Replace IS4Importer with IParkImporter
2017-02-02 22:00:01 +00:00
Ted John
2b045ddb9b
Use streams for reading parks in S4 importer
2017-02-02 22:00:01 +00:00
Ted John
f30a3b315c
Add common load method for S4 importer
2017-02-02 22:00:01 +00:00
Michał Janiszewski
04a2734593
Merge pull request #5162 from duncanspumpkin/refactor
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Small refactor of world files
2017-02-02 22:53:37 +01:00
Michał Janiszewski
6ac6b272c4
Bump network version
2017-02-02 22:46:37 +01:00
Ted John
676903e65c
Reduce false positive desync
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The staff list window modifies the sprites purely for local state causing a false positive desync warning to pop up in multiplayer. This now causes it to only happen if the map window is also open. This is also a performance improvement.
#5164
2017-02-02 21:31:36 +00:00
Michael Steenbeek
695f7c33bf
Fix all known incorrect land ownership in RCT1
2017-02-02 22:21:05 +01:00
Michael Steenbeek
cad39c788a
Remove more magic values from metal_a_supports_paint_setup
2017-02-02 21:54:19 +01:00
duncanspumpkin
e384b9a508
Label known offsets and flags of wall/fence
2017-02-02 18:52:35 +00:00
duncanspumpkin
e1ea820111
Remove unnecessery read. Add offsets
2017-02-02 18:20:16 +00:00
duncanspumpkin
6a9cddf2d8
Label water object offsets
2017-02-02 18:13:51 +00:00
duncanspumpkin
e749285e48
Label PARK_FLAGS_18 and adjust SCENARIO_NO_MONEY comment
2017-02-02 17:59:23 +00:00
Gymnasiast
2381bd5cfb
Fix RCT1 Splash Boats import
2017-02-02 15:47:08 +01:00
Michael Steenbeek
eb45ec95ce
Merge pull request #5145 from IntelOrca/feature/rct1-scenario-select
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Enable RCT1 SC4s for scenario select
2017-02-01 18:32:45 +01:00
muemart
a64dae573a
Fix data path command line on windows
2017-01-31 19:41:26 +00:00
Ted John
72800acd5c
Fix std::string used as char *
2017-01-31 17:59:42 +00:00
Ted John
4670d2f770
Fix some SC enum items missing prefix
2017-01-31 17:57:10 +00:00
Ted John
612e268e5f
Allow SC4s to be loaded by title seq player
2017-01-31 17:54:39 +00:00
Ted John
daaf6c69a3
Use missing SC IDs in scenario sources
2017-01-31 17:54:39 +00:00
Ted John
a8e329ef99
Implement getting sc entries from SC4s
2017-01-31 17:54:39 +00:00
Ted John
c9d7cd8216
Refactor loading of SC6 information when scanning scenarios
2017-01-31 17:54:39 +00:00
Michael Steenbeek
94d38b9f7a
Don't remove vehicles when removing all guests, name some interaction fields
2017-01-30 23:51:01 +01:00
Michał Janiszewski
bde17f2b30
Start v0.0.7
2017-01-29 23:35:17 +00:00
wolfreak99
99c68439b1
define MAX_PEEP_SPAWNS and MAX_PARK_ENTRANCES ( #5119 )
2017-01-29 22:27:14 +01:00
wolfreak99
70a855c395
Fix #5029 : Invalid window limit can cause crash
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#5121
2017-01-29 18:03:23 +00:00
duncanspumpkin
35b91037e8
Refactor of footpath labeling enums
2017-01-29 10:15:29 +00:00
duncanspumpkin
e2efb66d3d
Minor refactor of banner and footpath enums
2017-01-29 09:40:43 +00:00
Michał Janiszewski
723e13cb16
Prevent some crashes when title sequence is not present
2017-01-28 21:13:36 +00:00
Michał Janiszewski
f6cc743da6
Fix #5096 : Crash on park with out of bounds sprite coordinates
2017-01-28 21:12:07 +00:00
Michał Janiszewski
cb1911280a
Don't crash if path to RCT2 is NULL
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This can happen when `game_path` entry gets removed from `config.ini`
2017-01-28 21:31:33 +01:00
Michał Janiszewski
404fceaed9
Guard against invalid fence better
2017-01-28 21:04:08 +01:00
duncanspumpkin
3633b86405
Minor refactor of track design to label enums
2017-01-28 09:28:11 +00:00
Michał Janiszewski
0e7c94d98a
Guard fence from null entry
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Allows loading
http://www.nedesigns.com/park/3626/mediterranean-mysteries/
2017-01-28 00:12:49 +01:00
Michał Janiszewski
834cee311b
Fix typos in RCT1-related code
2017-01-27 22:13:49 +01:00
Michał Janiszewski
51523df50a
Fix left-shifts in research.c
2017-01-27 21:46:10 +01:00
Ted John
233a3040e1
Merge pull request #5007 from IntelOrca/feature/rct1/import-vehicles
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RCT1: import vehicles
2017-01-27 07:49:20 +00:00
Michał Janiszewski
6bd9e3eca8
Make sure various fields are initialised properly
2017-01-27 07:35:48 +01:00
Gymnasiast
24b546b789
Fix import of peep sprites
2017-01-27 00:50:49 +01:00