pizza2004
2015acd4c0
Refactor UI/Interface Window to Title Case ( #13367 )
2020-11-04 04:52:23 +00:00
pizza2004
a5607da09d
Refactor Widget to TitleCase ( #13355 )
2020-11-03 18:29:22 -03:00
pizza2004
68bd035f12
Refactor Dropdown to TitleCase ( #13352 )
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* Refactor Dropdown Namespace
* Refactor Dropdown to TitleCase
2020-11-03 08:16:06 +00:00
ζeh Matt
645289f4ec
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Duncan
eb3f3edc1b
Use RemoveViewport helper function ( #13104 )
2020-10-06 10:27:56 +01:00
Duncan
2063aea5ef
Remove common format formatter where possible ( #13034 )
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* Remove common format formatter where possible
Eventually should have it limited to tooltips, window titles and widget args
* Remove remaining paint functions using common
* Remove misuse of gCommonFormatArgs
2020-09-30 22:42:04 +01:00
Aaron van Geffen
d27e14f45b
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Aaron van Geffen
62b13e68bc
Fix #13005 : Last player action is not truncated ( #13007 )
2020-09-27 11:41:28 +02:00
Tulio Leao
c1729c8a87
Merge pull request #12858 from ju-pinheiro/network-strong-enums
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NETWORK_PERMISSION and NETWORK_AUTH replaced by strong enums
2020-09-15 08:07:19 -03:00
ju-pinheiro
20a8bbc322
Close #12420 : Refactor NETWORK_PERMISSION to use strong enum
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First approach, instead of a bigger refactor to avoid the need of "static_cast".
2020-09-10 19:32:27 -03:00
Gymnasiast
b788a099b5
Replace gfx_draw_string_clipped() calls with DrawTextEllipsised
2020-09-10 18:13:13 +02:00
Tulio Leao
731a93dc39
Create WindowColour enum for widget definition calls ( #12722 )
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* Make MakeWidget* functions take enum colour
* Make windows A-D use WindowColour enum
* Make windows E-G use WindowColour enum
* Make windows I-M use WindowColour enum
* Make windows N-P use WindowColour enum
* Make windows R-S use WindowColour enum
* Make windows T use WindowColour enum
* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Aaron van Geffen
6b9211c8b8
Refactor Park, Player, Research, Ride* to use MakeTab
2020-08-17 20:59:42 +02:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
Aaron van Geffen
79ae0786c0
Refactor more widgets definitions into new format
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* About
* Editor Bottom Toolbar
* Editor Inventions List
* Editor Object Selection
* Error
* Finances
* Footpath
* Game Bottom Toolbar
* Guest List
* Network Status
* News
* News Options
* Player
* Research
* Staff List
* Title Options
* About window.
And fix MakeSpinnerWidgets declaration order.
2020-07-16 20:48:25 +02:00
frutiemax
0fa0ca451e
Part of #12245 : Use coords for window_scroll_to_location ( #12282 )
2020-07-15 23:26:27 -03:00
Aaron van Geffen
2e153a7e95
Introduce widget::midX and widget::midY helper functions
2020-06-25 10:31:15 +02:00
Aaron van Geffen
681b8d7938
Introduce widget::width and widget::height helper functions ( #12053 )
2020-06-24 22:44:00 -03:00
TomasZilinek
cd6076b5bc
FIx #12017 - Create gfx_draw_sprite overload ( #12049 )
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Second and final part. replaces the rest of the calls and removes the old function.
2020-06-24 12:48:17 -03:00
TomasZilinek
c1546059ad
Close #11571 - Remove <x,y> gfx_draw_string_left overload ( #12010 )
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Third and final part. replaces the rest of the calls to x,y overload
2020-06-20 16:09:45 -03:00
Tulio Leao
613cec3f7a
Part of #11564 : gfx_draw_string_centred_clipped with ScreenCoordsXY
2020-06-14 12:26:53 -03:00
Gymnasiast
02338ffc5c
Migrate 50 more calls to set_format_arg()
2020-06-03 14:49:04 +02:00
TomasZilinek
9fde6a74c3
Close #11561 : Use ScreenCoordsXY in gfx_draw_string()
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* Fix #11572 create gfx_draw_string() overload
created the overload and changed all calls of the old function to the new (using const ScreenCoordsXY&)
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2020-05-10 09:49:15 -03:00
Tulio Leao
4933785b1c
Make window_dropdown_show_text_custom_width() use ScreenCoordsXY
2020-05-01 15:48:20 -03:00
Tulio Leao
935cfe90fc
Use named casts on openrct2-ui/windows ( #11136 )
2020-04-18 13:32:48 +02:00
Ted John
d34dec9c27
Create ZoomLevel struct to add two new zoom levels
2020-03-23 15:54:03 +00:00
Tulio Leao
724a6d4dcf
Make rct_window use ScreenCoordsXY
2020-03-02 20:51:01 -03:00
Tulio Leao
09fad0ef7f
Change rct_viewport to use ScreenCoordsXY
2020-03-02 20:50:58 -03:00
Tulio Leao
87f724d038
Use Coords objects for viewport_create()
2020-03-02 20:49:59 -03:00
Duncan
3be7d824ac
Merge pull request #10397 from duncanspumpkin/refactor_gcommand
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Remove gCommandPosition. Use GameActionRes instead.
2019-12-19 20:48:20 +00:00
duncanspumpkin
d4c15cd774
Refactor centre_2d_coordinates to use screenCoords.
2019-11-20 18:44:03 +00:00
Matt
cc6321048f
Refactor window_invalidate to use rct_window::Invalidate
2019-08-11 17:22:00 +02:00
Ted John
d28799ef18
Remove user strings
2019-07-29 20:01:37 +01:00
duncanspumpkin
1eb7f4d8c6
Implement Modify Group and Kick Player Actions.
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Further work on the Game Actions porting
2019-05-14 21:58:55 +02:00
Duncan
1e1d263dae
PlayerSetGroupAction ( #9072 )
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* First pass at action.
* Version 2. Do all the work in Network.cpp
* Mark game command as complete
* Make requested changes
* Increment of network version
2019-05-01 16:54:12 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Matt
9249b0c887
Fix #8870 : Use player index instead of id.
2019-03-15 19:35:01 +01:00
Ted John
ca023f7c5e
Fix #8829 : invalid read in window_guest_open
2019-03-09 13:05:12 +00:00
Hielke Morsink
d460443305
Introduce network permission enum
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This enum needs to match the vector. To make sure their sizes are equal,
the vector has been changed to an std::array.
2019-02-21 19:50:07 +01:00
Hielke Morsink
0adbd1f43a
Enable kick button only when able to use it
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Now it's disabled:
- When lacking the kick permission
- The player is the host
- You are the player
2019-02-21 19:50:05 +01:00
clang-format
b02dfdbc93
Binpack function arguments together
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Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
e558660860
clang-format UI windows
2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michał Janiszewski
a2ef4bd699
Exclude pre-formatted blocks from clang-format ( #7520 )
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[ci skip]
2018-05-16 20:41:29 +02:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Aaron van Geffen
686fedc671
Player window: use LIST_ROW_HEIGHT.
2018-03-19 08:34:16 +01:00
Marijn van der Werf
4c956def67
Update UI imports
2018-01-18 22:57:55 +01:00
Aaron van Geffen
ecc1cfed2a
Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
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The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Ted John
83d1b6eb8f
Refactor widget.c to C++
2018-01-07 12:39:58 +01:00