Commit Graph

65 Commits

Author SHA1 Message Date
Michael Steenbeek 037b236d8f Add the RCT1 edge styles 2018-01-13 15:39:22 +01:00
ZehMatt 84f2917f59 Use const and constexpr whenever possible. 2018-01-11 22:29:08 +01:00
Michael Steenbeek cd5a1ba888 Compile files in world folder as C++ 2018-01-11 13:25:09 +01:00
Michał Janiszewski 469e142c7b Change casing of header files 2018-01-11 09:30:09 +01:00
Aaron van Geffen c9b48beea0 Replace WWT_CLOSEBOX with WWT_BUTTON where not used as a close button. 2018-01-08 00:02:25 +01:00
Aaron van Geffen ecc1cfed2a Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Aaron van Geffen 9a2d3b226c Rename WWT_13 to WWT_TABLE_HEADER.
This is used for left-aligned header buttons for data tables.
2018-01-07 23:54:51 +01:00
Ted John 83d1b6eb8f Refactor widget.c to C++ 2018-01-07 12:39:58 +01:00
Michael Steenbeek 755add6c9a
Compile localisation folder as C++ 2018-01-06 18:32:25 +01:00
Michael Steenbeek d25856d59c Make tile element type strings in the Tile Inspector translatable 2018-01-03 10:21:53 +01:00
Marijn van der Werf 1e946fc0fe Move Dropdown to UI project 2017-12-16 15:47:38 +02:00
Michael Steenbeek 6dc49d643a Compile files in base dir as C++ 2017-12-13 08:03:48 +01:00
Michael Steenbeek 60d8865efb Compile game.c and game.h as C++ 2017-12-05 09:10:27 +01:00
Michael Steenbeek 407f1ad148
Create scenery_small_entry_has_flag() 2017-12-04 20:09:38 +01:00
Marijn van der Werf f19344aea6 Move tile inspector to UI module 2017-11-23 23:12:25 +01:00
Renamed from src/openrct2/windows/TileInspector.cpp (Browse further)