ζeh Matt
d492cfc6d9
Make clang-format happy
2023-02-05 18:07:04 +02:00
ζeh Matt
bf9efc7f84
Rename some variables
2023-02-05 17:52:47 +02:00
ζeh Matt
a2a06d6dde
Return const RideObjectEntry*, refactor uses and fix related access
2023-02-05 17:36:37 +02:00
ζeh Matt
76b94a150c
Cleanup UpdateMaxVehicles
2023-02-05 17:07:09 +02:00
ζeh Matt
a509efd0ab
Cleanup VehicleCreateCar
2023-02-05 17:01:21 +02:00
ζeh Matt
6b814ddc9b
Cleanup use of GetRideTypeDescriptor
2023-02-05 16:40:58 +02:00
ζeh Matt
1a83702b2c
De-snake more functions
2023-02-05 16:32:18 +02:00
ζeh Matt
59a0def818
Rename some functions and pass Ride instance instead of ride id
2023-02-05 16:20:51 +02:00
Hielke Morsink
51dccb4096
Remove unused global
2023-01-29 20:51:26 +00:00
Matthias Moninger
62a96cc251
Fix and refactor banner fixing ( #19288 )
2023-01-28 22:43:59 +00:00
Hielke Morsink
566c1f21dd
Merge pull request #17288 from guljam/clear-shortcut-order
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Reorganise the order of shortcut keys in the Shortcut Keys window
2023-01-28 17:31:58 +01:00
Matthias Moninger
5994fe6be6
Merge pull request #19284 from ZehMatt/entityId
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Refactor sprite_index to entityId for entities
2023-01-28 18:13:04 +02:00
Hielke Morsink
5ada16723b
Clean up shortcut bindings and unused constructors
2023-01-28 15:43:03 +01:00
Duncan
24581e781f
Move misc ObjectEntries into Object folder ( #19281 )
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* Move water entry
* Move FootpathEntry
* Move EntranceEntry
* Move SceneryGroupEntry
2023-01-27 19:44:58 +00:00
ζeh Matt
2f8e208a9d
Refactor sprite_index to Id
2023-01-27 19:21:57 +02:00
ζeh Matt
17ce2d759f
Rename Id to Id to PeepId to avoid conflicts with entity id
2023-01-27 19:11:04 +02:00
mdbckrtn
b1b056ec52
Fix #18839 : New staff members now picked up correctly ( #18956 )
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* Fix #18839 : New staff members now picked up correctly
When "Automatically place staff" is disabled, new staff members were not automatically placed into the "picked" state as is the case with vanilla RCT. This change ensures that new staff members are automatically placed into the picker and that, in scenarios where multiple new staff members are queued up without having first placed one, the most recently created staff member will be the actively picked up peep (also the case with vanilla).
* Fix #18839 : Address networking issues
* Fix #18839 : Add else to pickup action intent.
2023-01-27 08:20:59 +00:00
Josh Trzebiatowski
258b569deb
Allow filtering in Scenery window ( #19272 )
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* WIP: scenery searching
* refactor snake case
* actually start filtering scenery
* prepare for merge from develop
* use ObjectManager to get scenery info
* clear selected scenery when it is filtered out
* Clear tool when no scenery is selected
* updating changelog
* fix clang formatting issues
2023-01-26 21:40:02 +00:00
Duncan
85b72c766e
Spin off Object Type into standalone header ( #19278 )
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* Split off object type into standalone header
* Include missing header
* Rename to ObjectTypes.h
2023-01-26 21:39:20 +00:00
Duncan
ead13c44b8
Split off LargeSceneryEntry ( #19277 )
2023-01-26 18:44:42 +00:00
guljam
3fc029fc34
custom order for default shortcut keys
2023-01-26 00:02:20 +01:00
Michael Steenbeek
bb7fdc0e28
Hide primary/secondary remap button on broken large scenery ( #17045 )
2023-01-25 22:21:05 +00:00
spacek531
b1bb24aefb
Fill out TrackSegment API ( #18478 )
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* add fields to track segment api
* add getTrackSegments to API
* change element to segment for continuity
* improve documentation
* continue tweaking documentation
* implement segment suggestions
* clarify purpose of isSteepUp flag
* add rest of track element flags
* remove extraneous information from comment
* continue tweaking API
* implement basssiiie suggestion
* rename angle to slope
* reorder items in the documentation
* bump plugin api
2023-01-25 22:05:18 +00:00
Josh Trzebiatowski
c437a9f0cc
Add filter text box to new ride selection window ( #19067 )
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* Add filter text box to new ride selection window
* update after snake_case refactor
* Change _filter to an instance variable, move textbox data assignment to OnPrepareDraw
* replace std::string_view with u8string_view
2023-01-25 21:47:00 +00:00
spacek531
9844532112
Refactor TrackPlaceAction so block brake logic only runs once ( #18777 )
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* move block brake incrementation out of trackblock loop
* add comment to new code block
2023-01-25 21:09:36 +00:00
Michael Steenbeek
c260a95abc
Fix #19245 : NPE in UpdateRideApproachExitWaypoints() ( #19252 )
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* Fix #19245 : NPE in UpdateRideApproachExitWaypoints()
* Apply suggestions from code review
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-01-25 20:48:37 +00:00
Duncan
ef27814ca5
Split off scenery entries ( #19133 )
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BannerSceneryEntry, WallSceneryEntry footpathItemEntry
2023-01-25 19:56:29 +00:00
Duncan
d51b4d3191
Split off SmallSceneryEntry into dedicated file ( #19115 )
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* Split off small scenery entry to new file
* Move flags to new file
2023-01-25 19:25:33 +00:00
Michael Steenbeek
6b85b0a8c7
Change lift speed range of Classic Wooden RC ( #19233 )
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* Change lift speed range of Classic Wooden RC
As this ride is meant to reflect both old-school wooden roller coasters, as well as RCT1’s wooden RC, it makes no sense the lift can be set to speeds up to 11 km/h. Limit this to 4-8 km/h.
* Bump network version
* Add changelog entry
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2023-01-25 12:01:54 +00:00
spacek531
9071c91ec8
RideConstruction window can set block brake speed ( #18992 )
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* RideConstruction window can set block brake speed
* add missing constant
* refactor to allow future expansion
* revert addition of constant
2023-01-25 07:32:03 +00:00
Wirlie
538b87e94c
Fix: A queuing guest can ignore the next guest in the queue in certain circumstances (RCT2 bug) ( #19068 )
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* Use PeepDirection instead of sprite_direction to update queue position
* Align guests to the centre of the first queue tile.
* Bump network version
* Update changelog
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-24 09:35:12 +00:00
Michał Janiszewski
be5b7b7f74
Drop unused variables ( #19267 )
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* Drop unused variable in ShortcutKeys.cpp
* Drop unused variable in TitleMenu.cpp
2023-01-24 09:24:47 +00:00
Josh Trzebiatowski
d6027a111a
Fix #19250 : MusicObjects do not free their preview images ( #19264 )
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* Fix: MusicObjects do not free their preview images
* Update changelog
* remove unneeded preview check on MusicObject
2023-01-24 05:55:31 +00:00
Josh Trzebiatowski
54f263b704
Fix #19112 : Text boxes not updated with empty strings ( #19207 )
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* fix #19112 text boxes not updated with empty strings
* Update changelog
2023-01-23 21:20:27 +00:00
Michael Steenbeek
d8417fee30
Desnake the rct2/rct12 fields ( #19254 )
2023-01-22 19:16:41 +00:00
Michael Steenbeek
f328aef84b
Add drawing code for queue junctions ( #19253 )
2023-01-22 00:59:40 +01:00
Duncan
b76bffe1ec
Desnake RCT12 class names
2023-01-21 22:32:44 +00:00
Michael Steenbeek
e17f09c25c
Move three tables to MazeSetTrackACtion.cpp
2023-01-21 22:25:31 +00:00
Michael Steenbeek
ba39d7be5d
Merge pull request #19241 from Gymnasiast/refactor/more-fields
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Desnake TileElement fields, pad_ and byte_
2023-01-21 22:38:07 +01:00
Duncan
e09f27df3c
Rename snake_case Class names (Remaining Bits) ( #19237 )
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* Rename snake_case Class names
* Clang format
* Fix build issues
2023-01-21 19:57:17 +00:00
Gymnasiast
f6427817e8
Rename byte_ to Byte
2023-01-21 16:41:03 +01:00
Gymnasiast
3dd895abf7
Rename pad_ to Pad
2023-01-21 16:39:35 +01:00
Gymnasiast
fa7dd95321
Rename remaining snake in (RCT12)TileElement fields
2023-01-21 16:37:11 +01:00
Michael Steenbeek
09b1074d08
Merge pull request #19234 from Gymnasiast/objects-138
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Objects v1.3.8 + fix #474 : Mini Golf window allows selecting nonexistent players
2023-01-21 15:41:21 +01:00
Duncan
7d08372c80
Remove snake_case from Class names OpenRCT2/Ride*-S* ( #19232 )
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* Remove snake_case from Class names OpenRCT2/Ride*-S*
* Clang format
2023-01-20 20:58:55 +00:00
Gymnasiast
eb5fe27495
Fix #474 : Mini Golf window allows selecting nonexistent players
2023-01-20 13:24:16 +01:00
Gymnasiast
06dd935d36
Use RCT1 variants of Corkscrew and Go Karts when importing S4
2023-01-20 12:39:30 +01:00
Michael Steenbeek
cf9aad7885
Close #19214 : Use consistent casing for RC and RCT ( #19230 )
2023-01-20 08:19:14 +00:00
Duncan
9deed6d98a
Replace snakes in Class names OpenRCT2/N*-P* ( #19227 )
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* Replace snakes in Class names OpenRCT2/N*-P*
* Rename PODDate (and TimeOfDay for good measure)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2023-01-20 05:24:44 +00:00
Hielke Morsink
e110c631f1
Include missing project headers in solution
2023-01-19 23:34:49 +00:00
Michael Steenbeek
31b510a30b
Rename entity-related stuff in RCT12.h
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Replaces ‘sprite’ with ‘entity’ where appropriate.
2023-01-19 22:29:48 +00:00
Michael Steenbeek
48619afbb8
Replace snake_case in rct1 folder
2023-01-19 21:48:07 +00:00
Michael Steenbeek
24cc49cde9
Fix #19076 : scrolling on money amounts doesn’t work
2023-01-19 21:07:21 +00:00
Michael Steenbeek
448c8fafd0
Rename base_height, clearance_height and owner
2023-01-19 20:36:30 +01:00
Duncan
23b6d1840e
Rename classes with snakes OpenRCT2/G*-M*
2023-01-19 15:13:23 +00:00
Duncan
859b071ddc
Rename classes with snakes OpenRCT2/A*-F* ( #19215 )
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* Rename classes with snakes OpenRCT2/A*-F*
* Clang format files
2023-01-19 08:16:44 +00:00
Michael Steenbeek
59736ecfbc
Merge pull request #19216 from Broxzier/refactor/snake-case-util
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Rename snake_case functions in OpenRCT2/util folder
2023-01-19 00:10:28 +01:00
Hielke Morsink
ba0c8c135a
Apply review changes
2023-01-18 23:41:59 +01:00
Hielke Morsink
86ffb01ddd
Add comment and rename function pointer
2023-01-18 23:02:44 +01:00
Hielke Morsink
0762fcb601
Rename snake_case functions in OpenRCT2/util folder
2023-01-18 22:44:13 +01:00
Duncan
3456797893
Use clang-tidy to get remaining snakes in ride/coaster ( #19200 )
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* First pass with clang-tidy
Fix Rc RC
Clang format files
* Apply clang tidy to remaining ride files
* Undo table mangling in SplashBoats.cpp
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2023-01-18 20:41:42 +00:00
Michael Steenbeek
92dce8e046
Rename snake_case functions in peep folder ( #19213 )
2023-01-18 20:35:58 +00:00
Duncan
bb5a663e2d
Remove snake case from coaster/ride/A*-B* and F*
2023-01-18 20:52:43 +01:00
Josh Trzebiatowski
f14d1e3b7e
Track missing objects when selecting scenery groups ( #19131 )
2023-01-18 09:11:56 +01:00
Hielke Morsink
2c224cfd53
Rename snake_case functions in OpenRCT2/network folder ( #19203 )
2023-01-18 06:05:53 +00:00
Hielke Morsink
917c091e6b
Rename snake_case functions in OpenRCT2/marketing folder
2023-01-17 23:13:39 +00:00
Duncan
5ee79fe65b
Address all snake_case functions in ui/scripting
2023-01-17 23:50:27 +01:00
Duncan
09611cd9a5
Remove snake_case from OpenRCT2/entity folder
2023-01-17 21:16:36 +00:00
Michael Steenbeek
12874f2af7
Replace format_string(4) with OpenRCT2::FormatStringLegacy() ( #19190 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 21:56:30 +01:00
Michael Steenbeek
d6f58c2f1f
Merge pull request #19194 from Gymnasiast/refactor/sub-loc
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Rename sub_ and loc_ functions
2023-01-17 21:29:04 +01:00
Stephan Spengler
a79d753d76
Change openrct2/ride methods to UpperCamelCase, part 3/3 ( #19195 )
2023-01-17 20:14:27 +00:00
Michael Steenbeek
bb55c6ce66
Remove loadsasnakes ( #19192 )
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* Rename snake_case methods in scenario folder
* Rename snake_case methods in title folder
* Rename snake_case methods in object folder
* Rename snake_case methods in platform folder
* Rename snake_case methods in windows folder
* Rename tile_inspector.h to TileInspectorGlobals.h
* Rename snake_case methods in ui/windows folder
2023-01-17 19:46:55 +00:00
Gymnasiast
b3ddb509e3
Rename ride_construct_new
2023-01-17 19:14:58 +01:00
Gymnasiast
3cc2d94b1b
Rename sub_ and loc_ functions
2023-01-17 19:05:14 +01:00
Stephan Spengler
31ea968480
Change openrct2/ride methods to UpperCamelCase, part 2
2023-01-17 17:42:29 +01:00
Hielke Morsink
6b7dc8fcdb
Rename snake_case functions in openrct2/src folder
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 13:24:51 +01:00
Michael Steenbeek
bf5f7e8e71
Rename format_string(2) and is_user_string_id() ( #19178 )
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Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2023-01-17 08:59:07 +00:00
Stephan Spengler
76b918e7ed
Change openrct2/ride methods to UpperCamelCase, part 1
2023-01-17 01:32:54 +01:00
Michael Steenbeek
b4480b344e
Rename snake_case functions from localisation folder
2023-01-16 23:12:35 +00:00
Duncan
8504c8d05e
Finish Removing snake_case from Drawing Methods
2023-01-16 22:31:34 +00:00
Gymnasiast
5309c80e29
Remove snake_case in interface folder
2023-01-16 22:20:41 +01:00
Gymnasiast
28edbf9116
Remove snake_case in core folder
2023-01-16 22:20:41 +01:00
Gymnasiast
11e28b5262
Remove snake_case in cmdline folder
2023-01-16 22:20:41 +01:00
Stephan Spengler
ceb9aee1a7
Rename action functions to UpperCamelCase
2023-01-16 21:16:29 +00:00
Hielke Morsink
6dafbbfb65
Rename global window functions to TitleCase ( #19167 )
2023-01-16 20:13:42 +00:00
Duncan
7f5934cc95
Remove snake_case from second chunk of Drawing ( #19166 )
2023-01-16 18:52:17 +00:00
Duncan
8a8d3105f3
Remove snake_case from first chunk of Drawing ( #19164 )
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* Remove snake_case from first chunk of Drawing
* Address formatting
2023-01-16 13:50:43 +00:00
Stephan Spengler
0d8924c6b0
Fix: park loan is clamped to a 32-bit integer ( #19025 )
2023-01-15 20:54:55 +00:00
Basssiiie
b15a6e843a
[Plugin] Wrap callback arguments for custom game actions in event arguments object, fix issue with unloading multiplayer plugins ( #19091 )
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* Wrap custom game action arguments in event args object
* Update Typescript declaration, documentation and changelog
* Pass custom game action by value and remove log messages
2023-01-15 20:52:23 +00:00
Michael Steenbeek
f2b4d9dcf6
Fix #14003 : NPE in TryReconnectBoatToTrack()
2023-01-14 22:21:03 +00:00
AuraSpecs
ecf1bd7300
Close #18975 : Create 60 degree lift sprites for the Wooden RC
2023-01-14 19:57:42 +01:00
Michael Steenbeek
3b207b5d5b
Fix #19136 : SV6 saves with RCT1 paths not imported correctly
2023-01-14 17:52:41 +01:00
Gymnasiast
5c916bbaea
Create a Contributors window instead of a tab
2023-01-14 00:57:16 +01:00
karst
43bcd2cf07
Add tab to About window to show contributors.md
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Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2023-01-14 00:56:20 +01:00
zzril
f9649795a0
Fix #19112 : Search filter in does not properly clear
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Co-authored-by: Josh Trzebiatowski <trzejos@users.noreply.github.com>
2023-01-13 23:40:19 +01:00
Stephan Spengler
9c6032bb36
Fix: GameActionResult does not comply to API specification
2023-01-12 22:14:52 +01:00
Hielke Morsink
b1bf62177f
Merge pull request #19119
2023-01-12 19:32:59 +01:00
Duncan
d8cb15bd50
Remove fixed sizes from legacy structs
2023-01-11 23:34:12 +01:00
Gymnasiast
1f0d0d1529
Move CarEntrySetImageMaxSizes() to CarEntry.cpp
2023-01-11 18:11:49 +01:00
Gymnasiast
b4d5ac640b
Create CarEntry.cpp
2023-01-11 18:02:15 +01:00