Commit Graph

83 Commits

Author SHA1 Message Date
Michał Janiszewski 7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
duncanspumpkin ee1e71f287 Fix loadlandscape breaking enabled tabs
Issue was caused by not calling sub_6DFED0 when loading the landscape. I assume in vanilla this would happen as part of the loading but due to the way loadsave now works it doesn't happen. In the process I also labelled the offset for editor step.
2015-10-15 22:16:27 +01:00
Jonathan Haas 8463e58922 Define some tick related addresses 2015-10-03 20:00:29 +02:00
IntelOrca bea74ee261 make all file IO utf8 compatible, fixes #1847 2015-08-29 13:13:23 +01:00
medsouz ca1a1e0ddd Document various memory addresses 2015-08-16 13:05:49 -04:00
Gymnasiast 86bcbafc01 Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash() 2015-08-13 09:00:49 +02:00
Gymnasiast e9637978a1 Fix cheat detection when using Scenario Options in-game, rename sub_69E869() 2015-08-12 16:12:34 +02:00
IntelOrca 799cb53ec7 implement utf8, part 18 2015-08-01 10:20:59 +01:00
IntelOrca 445d603abe refactor various things such as scenario begin and staff mode reset, add rct1 ride struct 2015-07-14 18:18:28 +01:00
zsilencer b876591543 use SDL_RWops for save games 2015-07-11 12:27:46 +01:00
IntelOrca c366571a99 implement editor_check_object_selection 2015-07-06 15:37:40 +01:00
IntelOrca 791c2391f5 implement-editor-callprocs, part 2 2015-07-06 14:40:37 +01:00
IntelOrca 3d6988b0f7 isolate callprocs in rct1.c and add reset cash function 2015-07-02 18:39:32 +01:00
IntelOrca 19edd8a3bb refactor game command enum 2015-06-29 17:36:07 +01:00
Duncan Frost ab7e1da84e Implemented object unload.
Refactored calls to the function. No need to pass the object type.
2015-06-26 17:45:38 +01:00
IntelOrca 8416596bf8 implement park_update_histories 2015-06-20 17:28:17 +01:00
IntelOrca dc3fe2a6c8 remove commented out CALLPROCs and CALLFUNCs 2015-06-09 15:09:45 +01:00
Duncan Frost 3bd3fccb57 Fix rotation disapearing sprites
This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
zsilencer 26ab7c7b7e #1011 2015-04-25 09:20:15 -06:00
IntelOrca c9ea1b6979 refactor RCT1 import code 2015-04-01 18:14:30 +01:00
IntelOrca 32cbbb1e35 implement editor_fix_rct1_terrain 2015-03-31 18:24:49 +01:00
IntelOrca 509b2a1c6d implement research_populate_list_random 2015-03-31 17:09:16 +01:00
IntelOrca 4d11def81d implement editor_fix_rct1_scenery, editor_rct1_reset_research and research_remove_non_separate_vehicle_types 2015-03-31 15:17:43 +01:00
IntelOrca 1c1445d14f implement editor_load_rct1_default_objects 2015-03-31 13:06:34 +01:00
IntelOrca 851b0819b9 clean up many CALL_PROCs and implement a few functions 2015-03-31 02:21:30 +01:00
IntelOrca d1e4fe8060 implement scenery_set_default_placement_configuration 2015-03-29 02:29:07 +01:00
IntelOrca d67335d0c7 implement remaining map animation invalidate event handlers and create map animation 2015-03-22 01:19:23 +00:00
Duncan Frost a04de29bf8 Finish refactor of object_list.c 2015-03-07 12:45:13 +00:00
Duncan Frost 936f2f127f Refactor of object_list.c 2015-03-07 11:13:10 +00:00
Duncan Frost ddcf766fea More refactoring of object.c 2015-03-07 09:44:34 +00:00
Duncan Frost 013be11aed Refactored water and entrance paint functions 2015-03-01 21:06:51 +00:00
Duncan Frost 2b2ca7c7b3 Fix zoomed saves incorrectly loading 2015-02-28 00:20:34 +00:00
Ted John b89af82f07 Merge pull request #876 from Gericom/develop
Implemented paint_ride_entry and cleanup,  Implemented window_construction_paint
2015-02-27 12:11:53 +00:00
Gericom ec3e7edcec Implemented paint_ride_entry
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca b53c828ae4 add nicer string for new scenarios default name, fixes #864 2015-02-25 18:08:25 +00:00
Jackson Davis 5ec0cd5e8e Decompile banner_init (6B9CB0) 2015-02-17 19:47:47 -08:00
IntelOrca a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
IntelOrca 9d2abf1925 add map generation window 2015-02-09 18:32:58 +00:00
IntelOrca 1298031fd2 Merge branch 'develop' into random-map
Conflicts:
	projects/openrct2.vcxproj
	projects/openrct2.vcxproj.filters
	projects/openrct2.vcxproj.user
	src/editor.c
	src/input.c
	src/platform/osinterface.c
	src/rct2.c
	src/scenario.c
	src/world/map.h
2015-02-08 03:05:07 +00:00
Duncan Frost 0f6dd51736 Added load_palette. Labelled offset for paused and palette effect frame. Fixed fast moving water. 2015-02-07 17:40:20 +00:00
IntelOrca 8774731f03 refactor map element iteration 2015-01-22 00:19:05 +00:00
IntelOrca 658d949733 add RCT1 SC6/SV6 data structure 2015-01-21 15:54:33 +00:00
IntelOrca fddeda3021 fix loading of RCT1 (no expansion packs) SC4 files in editor, fixes #687 2015-01-20 01:05:06 +00:00
Duncan Frost e2b690b396 Fix crash when entering object selection 2015-01-10 12:26:48 +00:00
IntelOrca d9e0f8ff6a implement save scenario and fix various load / save dialog issues, fixes #433 2014-11-25 02:06:26 +00:00
IntelOrca 8e3ee3f7e9 implement bare minimum so that close button is implemented on object selection window, partial fix for #433 2014-11-24 23:05:35 +00:00
IntelOrca 73a6b1acea implement editor_read_s6, partial fix for #433 2014-11-24 02:58:48 +00:00
IntelOrca adb5f84f55 implement editor_convert_save_to_scenario 2014-11-23 23:03:59 +00:00
IntelOrca 0e0e9c9840 merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
IntelOrca 0e223c524e implement sub_6EDE88 2014-11-05 16:14:12 +00:00